--- title: "Work with media" sidebarTitle: "Overview" description: "Use footage, images, audio, captions, backgrounds, and color in a HyperFrames project." --- Media can come from your project, a captured website, an upload, or a generated asset. Put anything required for the final result inside the project so preview and rendering use the same file. ## Start with the role, not the effect | Media | Give it one main job | | --------------- | ------------------------------------------ | | Product capture | Prove how the product behaves | | Footage | Carry a person, place, action, or emotion | | Image | Hold one idea long enough to understand it | | Voice | Carry the explanation or story | | Music | Shape pace and tone | | Sound effect | Reinforce a meaningful action | More layers do not automatically make a stronger video. If two assets do the same job, keep the clearer one. ## Bring it into the project In Studio, open **Assets**, choose **Import media**, or drop files into the panel. Preview the file before placing it on the timeline. You can also ask the agent to capture a website, prepare supplied footage, generate a derivative, or copy an approved file into the project. Use names such as `pricing-page-scroll.mp4` or `customer-logo.svg`. Clear names make later revisions much easier for both people and agents. ## Prepare only what the result needs - Trim or crop a source when the unused material slows down review. - Remove a background when the subject must sit over a designed scene. - Grade footage when sources visibly disagree or the story needs a deliberate look. - Generate captions from the real speech, then correct words and timing before styling them. - Keep narration clear above music and use effects only for specific events. The original and prepared file should remain easy to distinguish. ## Check the final timeline Watch once from beginning to end and check: - the first and last frame of every video clip; - crop and resolution at the intended output size; - caption timing against the spoken words; - voice clarity on ordinary headphones and laptop speakers; - missing files, temporary URLs, and late-loading media. ## Choose a media task Import, place, replace, trim, and review visual media. Generate or reuse a presenter clip and compose around it. Build an understandable audio mix. Isolate a person from a real image or clip. Correct footage or establish a deliberate look. Apply a non-destructive visual treatment. ## Related topics - [Use assets and Catalog items in Studio](/studio/assets-and-blocks) - [Finish, render, and share](/guides/export-and-share)