--- name: asr-keyword-glow description: Keywords glow + scale up when "spoken" — attack/sustain/release envelope synced to per-word timestamps. Even without real audio, hardcoded timings create a "narrator emphasis" effect. metadata: tags: asr, audio-sync, highlight, glow, keyword, text, speech, emphasis --- # ASR Keyword Glow Words in a phrase visually activate (glow blur + scale) when "spoken", following an attack-sustain-release envelope over per-word `{ start, end }` timestamps. In a real ASR pipeline the timings come from a word-level transcript (`hyperframes transcribe` — same shape); for promo video, hand-author them to control emphasis pacing. The envelope never falls to zero after a word — it decays to a rest level, leaving a breadcrumb of recent emphasis. ## How It Works A single linear driver tween (`ease: "none"` — any other ease distorts the per-word envelope; do not change) sweeps scene time; its `onUpdate` loops over ALL words computing each one's envelope: 0 before `start`, linear attack to 1 over `ATTACK_DUR`, sustain at 1 until `end`, decay to `REST_LEVEL` over `RELEASE`, then hold at rest. The envelope drives `text-shadow` blur and `scale` — one driver for the whole phrase, never one tween per word (60+ words would bloat the timeline). ## Recipe ```html
{w1} {w2} {brandWord}
``` ```css .phrase { display: flex; flex-wrap: wrap; justify-content: center; color: {restColor}; } .word { display: inline-block; /* required for transform on */ transform-origin: 50% 50%; text-shadow: 0 0 0 {glowColorTransparent}; } .word.brand { color: {brandAccentColor}; } ``` ```js // Per-word spoken windows — one entry per span; brand word 1.5-2× a normal word's window. const TIMINGS = { // {w1Key}: { start: …, end: … }, — seconds, local to the scene }; function envelope(time, start, end) { if (time < start) return 0; if (time < end) return Math.min((time - start) / ATTACK_DUR, 1); const releaseEnd = end + RELEASE; if (time < releaseEnd) return 1 - ((time - end) / RELEASE) * (1 - REST_LEVEL); return REST_LEVEL; } const words = document.querySelectorAll(".word"); const driver = { t: 0 }; tl.to( driver, { t: SCENE_DURATION, duration: SCENE_DURATION, ease: "none", // linear — t maps 1:1 to scene time onUpdate: () => { words.forEach((el) => { const timing = TIMINGS[el.dataset.word]; if (!timing) return; const env = envelope(driver.t, timing.start, timing.end); el.style.textShadow = `0 0 ${MAX_BLUR * env}px ${glowColorRgba(env)}`; el.style.transform = `scale(${1 + MAX_SCALE_BOOST * env})`; }); }, }, 0, ); ``` `glowColorRgba(env)` returns the glow color with `env`-modulated alpha. ## Variations - **Karaoke style (RECOMMENDED for video narration)** — the default amplitudes read too subtle in video: inactive words still dominate. Render inactive words DIM and lerp the active word toward bright + larger; at any moment 1–2 words are bright (spoken + lingering rest) and the rest is dim. Use for short phrases (5–10 words) where one word at a time should POP; keep the subtle default for long dense text. Pushes MAX_BLUR, MAX_SCALE_BOOST, and REST↔ACTIVE contrast; everything else identical: ```js function lerpChannel(a, b, t) { return Math.round(a + (b - a) * t); } function colorAt(env, isBrand) { const target = isBrand ? BRAND_RGB : ACTIVE_RGB; return `rgb(${lerpChannel(REST_RGB.r, target.r, env)}, ${lerpChannel(REST_RGB.g, target.g, env)}, ${lerpChannel(REST_RGB.b, target.b, env)})`; } // in onUpdate: el.style.color = colorAt(env, el.classList.contains("brand")); ``` - **Multi-octave glow** — multiply the sustain by `1 + sin(driver.t × PULSE_HZ) × PULSE_AMPLITUDE` so high-emphasis words breathe at peak. - **Color shift on the peak** — same channel-lerp from `restColor` → `peakColor` as `env` rises (non-karaoke form). - **3D pop-out** — add `translateZ(env × MAX_POP_Z)` so the spoken word leans toward camera; requires `perspective` on the parent. - **From real ASR transcripts** — convert `{ word, start_ms, end_ms }` entries to seconds and feed in identically. ## Values | token | default style | karaoke style | notes | | --------------- | -------------------- | ------------- | ---------------------------------------------------------- | | ATTACK_DUR | 0.1–0.25s | same | must be < the shortest word's window or it never reaches 1 | | RELEASE | 0.2–0.5s | same | decay to rest | | REST_LEVEL | 0.15–0.4 | 0.05–0.2 | > 0 (breadcrumb), < 1 | | MAX_BLUR | 15–25px | 30–45px | bigger = "shouting" | | MAX_SCALE_BOOST | 0.03–0.10 | 0.15–0.25 | additive at peak (0.08 ⇒ scale 1.08) | | PULSE_HZ / AMP | 4–10 rad/s / 0.1–0.3 | — | multi-octave variation | | MAX_POP_Z | 20–60px | — | 3D variation | | SCENE_DURATION | = `data-duration` | same | driver must end in sync with the scene's seek window | ## Critical Constraints - **Timings monotonic, non-overlapping** — every entry's `end` < the next entry's `start`; overlapping windows make the envelope ambiguous. - **Brand word window 1.5–2× a normal word** — the brand is the headline; let it sustain. - **Driver ease stays `"none"`** — any other ease warps every word's envelope timing. - **`text-shadow`, not `box-shadow`** — the glow must hug the GLYPH (speaking emphasis), not the inline-block rectangle. - **One driver looping all words** — never one tween per word. - **Commit to a style** — values between the default and karaoke columns yield awkward "half-loud" emphasis. - **Climax dwell ≥1s** after the final word's emphasis — the last word IS the headline beat. ## See also `3d-text-depth-layers` (depth on the active word at peak) · `sine-wave-loop` (idle breathe between emphasis moments) · `context-sensitive-cursor` (typewriter matching the ASR cadence) · `/media-use` for `hyperframes transcribe` and caption rendering.