--- name: scale-swap-transition description: Coordinated shrink-out + spring pop-in morph-like transition between two elements — no SVG path interpolation needed. metadata: tags: transition, morph, scale, swap, spring, pop --- # Scale-Swap Transition Simulates a "morph" between two DOM elements by overlapping exit and entrance scale animations. Lighter weight than [card-morph-anchor.md](card-morph-anchor.md) (which morphs container dimensions — use that for SHAPE changes; this rule is for SAME-shape state swaps) and easier than SVG path interpolation. At a single trigger, two coordinated tweens fire: 1. **Outgoing**: scale `1.0 → EXIT_SCALE` + opacity `1 → 0`, fast `power2.in` (rushing away). 2. **Incoming**: scale `EXIT_SCALE → 1.0` + opacity `0 → 1`, `back.out(BOUNCE_FACTOR)` (arriving with weight). A small `OVERLAP` window during which both are mid-tween creates the morph illusion; the incoming sits on top via z-index so the outgoing's fade-tail doesn't bleed through. ## Recipe ```html
{outgoingIcon} {outgoingLabel}
{incomingIcon} {incomingLabel}
{incomingSubline}
``` ```js // Outgoing: shrink + fade fast tl.to( "#outgoing", { scale: EXIT_SCALE, opacity: 0, duration: EXIT_DUR, ease: "power2.in" }, TRIGGER, ); // Incoming: pops in with overshoot, starting OVERLAP before the exit finishes tl.to( "#incoming", { scale: 1.0, opacity: 1, duration: ENTER_DUR, ease: `back.out(${BOUNCE_FACTOR})` }, TRIGGER + EXIT_DUR - OVERLAP, ); // Inner content reveals AFTER the incoming settles tl.fromTo( "#sub", { opacity: 0, y: SUB_REVEAL_Y_PX }, { opacity: 1, y: 0, duration: SUB_REVEAL_DUR, ease: "power3.out" }, TRIGGER + EXIT_DUR + SUB_REVEAL_DELAY, ); ``` ## Variations - **Delayed inner content reveal** — the classic pattern above: morph the container, then reveal inner text once it settles; the 0.2–0.4 s gap lets the eye land on the new shape before reading. - **Triple swap (3-state cycle)** — chain A→B→C with triggers `TRIGGER_AB` / `TRIGGER_BC`; each transition is its own tween pair, the previous incoming becoming the next outgoing. State-evolution narratives (early → mid → final labels). - **Color-shift transition (no scale)** — for a flat morph between same-shape states, drop the scale and keep opacity + a brief background hue tween; less dramatic, more product-UI tone. ## Values | token | range | notes | | ---------------- | ------------------------------------- | ------------------------------------------------------------------------------------------------------ | | TRIGGER | ≥ outgoing settled + a presence-dwell | the outgoing must "land" before transforming | | EXIT_DUR | 0.3–0.5 s | | | ENTER_DUR | 0.45–0.7 s | longer than `EXIT_DUR` so the overshoot can settle | | OVERLAP | 0.1–0.2 s | >0.3 s both are clearly visible together (no morph); <0.05 s leaves a visible empty gap | | EXIT_SCALE | 0.6–0.8 | smaller exits feel dramatic but risk reading as "vanish" instead of "morph" | | BOUNCE_FACTOR | 1.4 soft · 1.8 firm · 2.2 cartoony | | | SUB_REVEAL_DELAY | 0.2–0.4 s | reveals during the morph compete with the swap for attention | | BRAND_REVEAL_AT | < TRIGGER | context (brand, eyebrow) sets the stage early; revealed AT the swap it competes with the headline beat | ## Critical Constraints - **Incoming z-index ABOVE outgoing** — otherwise the outgoing's fade-tail (opacity 0.3–0.5) bleeds through and double-exposes the frame. - **Both elements share `transform-origin: 50% 50%`** — different origins make the morph read as one thing teleporting elsewhere. - **Bouncy ease ONLY on the incoming** — outgoing `power2.in`, incoming `back.out`; reversed, the swap feels mechanical. - **Both cards `position: absolute; inset: 0`** in the same fixed-size wrapper (sized to fit both states; the wrap never resizes). - **Don't `display: none` the outgoing** after the fade — leave it at `opacity: 0` so layout doesn't reflow. - **Inner content reveals after the container settles**; **climax dwell ≥ 1 s** after the final state + subline land. ## See also `press-release-spring` (a button press TRIGGERS the swap — cause and effect) · `card-morph-anchor` (shape-changing alternative) · `reactive-displacement` (when the replacement should read as a causal collision) · `sine-wave-loop` (idle breathing on the final state).