#!/usr/bin/env node // build-frame.mjs — Step 2 design system in ONE command. The LLM only chooses a // preset; this does the deterministic rest: copy the preset's FRAME.md → frame.md, // remix its colors/typography onto the project's brand tokens, copy the preset's // caption-skin.html, and self-validate. "Strict on brand" is deterministic, so it's // a script, not LLM hand-editing (which mis-copies hex / breaks keys). // // node build-frame.mjs --preset capsule --hyperframes . // [--tokens capture/extracted/tokens.json] [--preset-dir ] // // Remix rule — ONLY `colors:` values and `typography:` fontFamily change; keys, // structure, geometry, and components are untouched: // colors — map brand tokens onto the preset's keys BY ROLE: the ink-role key takes // the brand ink (darkest/ink-named), the canvas-role key takes the brand // canvas (lightest), and every other color is repainted with the nearest // brand accent's hue+saturation while KEEPING its own lightness, so tint // families (sun / sun-soft / haze) stay a family. Empty brand colors → the // preset palette is kept (it is already a complete, good design). // fonts — the preset's display family → the brand display font, its body family → // the brand body font, wherever they appear. Empty brand fonts → kept. import { copyFileSync, existsSync, readdirSync, readFileSync, writeFileSync } from "node:fs"; import { dirname, join, resolve } from "node:path"; import { fileURLToPath } from "node:url"; import { brandRolesFromStats, chroma, lum, parseColors, parseFonts, pickAccent, semanticColors, UA_DEFAULT_COLORS, } from "./lib/tokens.mjs"; const __dirname = dirname(fileURLToPath(import.meta.url)); const argv = process.argv.slice(2); const flag = (name, def) => { const i = argv.indexOf(`--${name}`); return i >= 0 && i + 1 < argv.length ? argv[i + 1] : def; }; const die = (m) => { console.error(`✗ build-frame: ${m}`); process.exit(1); }; const presetName = flag("preset", null); const hyperframesDir = resolve(flag("hyperframes", ".")); const presetDir = resolve( flag("preset-dir", join(__dirname, "../../hyperframes-creative/frame-presets")), ); const tokensPath = resolve(flag("tokens", join(hyperframesDir, "capture/extracted/tokens.json"))); if (!presetName) die("--preset is required"); const presetFrame = join(presetDir, presetName, "FRAME.md"); if (!existsSync(presetFrame)) { const avail = existsSync(presetDir) ? readdirSync(presetDir, { withFileTypes: true }) .filter((d) => d.isDirectory()) .map((d) => d.name) : []; die( `no FRAME.md for preset "${presetName}" under ${presetDir}\n available: ${avail.join(", ")}`, ); } // ── HSL helpers (recolor = brand hue+sat, original lightness) ────────────────── function hexToHsl(hex) { const m = /^#?([0-9a-fA-F]{6})$/.exec(String(hex).trim()); if (!m) return null; const n = parseInt(m[1], 16); const r = ((n >> 16) & 255) / 255, g = ((n >> 8) & 255) / 255, b = (n & 255) / 255; const max = Math.max(r, g, b), min = Math.min(r, g, b), d = max - min; let h = 0; const l = (max + min) / 2; const s = d === 0 ? 0 : l > 0.5 ? d / (2 - max - min) : d / (max + min); if (d !== 0) { h = max === r ? (g - b) / d + (g < b ? 6 : 0) : max === g ? (b - r) / d + 2 : (r - g) / d + 4; h *= 60; } return { h, s, l }; } function hslToHex(h, s, l) { h = (((h % 360) + 360) % 360) / 360; const hue = (p, q, t) => { t = (t + 1) % 1; if (t < 1 / 6) return p + (q - p) * 6 * t; if (t < 1 / 2) return q; if (t < 2 / 3) return p + (q - p) * (2 / 3 - t) * 6; return p; }; let r, g, b; if (s === 0) { r = g = b = l; } else { const q = l < 0.5 ? l * (1 + s) : l + s - l * s; const p = 2 * l - q; r = hue(p, q, h + 1 / 3); g = hue(p, q, h); b = hue(p, q, h - 1 / 3); } const to = (x) => Math.round(x * 255) .toString(16) .padStart(2, "0") .toUpperCase(); return `#${to(r)}${to(g)}${to(b)}`; } const hueDist = (a, b) => { const d = Math.abs(a - b) % 360; return d > 180 ? 360 - d : d; }; // ── brand tokens ────────────────────────────────────────────────────────────── let brandColors = []; let brandFonts = []; let brandColorStats = []; // rich per-color usage stats (areaBg / interactiveBg / textCount …) if (existsSync(tokensPath)) { try { const t = JSON.parse(readFileSync(tokensPath, "utf8")); brandColors = (t.colors ?? []) .map((c) => (typeof c === "string" ? c : (c?.hex ?? c?.value ?? ""))) .map((c) => String(c).trim()) .filter((c) => /^#?[0-9a-fA-F]{6}$/.test(c)) .map((c) => (c.startsWith("#") ? c : `#${c}`)); brandFonts = (t.fonts ?? []) .map((f) => (typeof f === "string" ? f : (f?.family ?? f?.name ?? ""))) .map((f) => String(f).split(",")[0].replace(/['"]/g, "").trim()) .filter(Boolean); brandColorStats = Array.isArray(t.colorStats) ? t.colorStats : []; } catch (e) { die(`tokens.json parse: ${e.message}`); } } let md = readFileSync(presetFrame, "utf8"); const presetColors = parseColors(md); const summary = []; // ── color remix ─────────────────────────────────────────────────────────────── if (brandColors.length && presetColors.length) { const pr = semanticColors(presetColors); // Brand roles: prefer the function-based reading of capture colorStats (canvas = // largest background, accent = top interactive bg, ink = dominant contrasting text). // Fall back to the legacy luminance/chroma heuristic only when stats are absent — // but pick the accent via pickAccent either way so a UA-default link color never wins. const br = brandRolesFromStats(brandColorStats) ?? (() => { // strip UA-default link colors so a stray color can't become ink/canvas/accent const clean = brandColors.filter((h) => !UA_DEFAULT_COLORS.has(h.toUpperCase())); const s = semanticColors(clean.map((h, i) => [`c${i}`, h])); return { ink: s.ink, canvas: s.canvas, accent: pickAccent(brandColorStats, clean, [s.ink, s.canvas]) ?? s.accent, accent2: s.accent2, }; })(); if (!br.accent) die("accent 选取失败:品牌色里没有可用的强调色"); if (chroma(br.accent) <= 40) { console.warn( ` ⚠ accent ${br.accent} 彩度很低 (${chroma(br.accent)}) — 确认这是品牌色而非中性/默认色`, ); } // Map by LUMINANCE POLARITY, not by role name: the preset's darker neutral takes the // brand's darker neutral, the lighter takes the lighter. So a dark-ground preset stays // dark and a light-ground preset stays light — both land on the brand's real values, // even when the brand's canvas is dark (dark-mode brand) and ink is light. const darker = (a, b) => ((lum(a) ?? 0) <= (lum(b) ?? 0) ? a : b); const prDark = darker(pr.ink, pr.canvas); const prLight = prDark === pr.ink ? pr.canvas : pr.ink; const brDark = darker(br.ink, br.canvas); const brLight = brDark === br.ink ? br.canvas : br.ink; const prAccentHsl = hexToHsl(pr.accent); const prAccent2Hsl = hexToHsl(pr.accent2); const newByKey = new Map(); for (const [key, val] of presetColors) { const ph = hexToHsl(val); let next; if (val === prDark) next = brDark; else if (val === prLight) next = brLight; else if (val === pr.accent) next = br.accent; // primary accent → the EXACT brand color else if (pr.accent2 !== pr.accent && val === pr.accent2) next = br.accent2; // exact 2nd accent else if (!ph) next = val; // non-hex (rgba) → leave as-is else { // repaint the remaining tints: pick the brand accent whose preset counterpart is // nearest in hue, then keep THIS color's own lightness so tint families stay families. const useSecond = pr.accent !== pr.accent2 && prAccentHsl && prAccent2Hsl && hueDist(ph.h, prAccent2Hsl.h) < hueDist(ph.h, prAccentHsl.h); const bh = hexToHsl(useSecond ? br.accent2 : br.accent); next = bh ? hslToHex(bh.h, bh.s, ph.l) : val; } if (next !== val) newByKey.set(key, next); } // rewrite only the value of each colors: line; everything else byte-identical. let inBlock = false; md = md .split(/\r?\n/) .map((line) => { if (/^colors:\s*$/.test(line)) { inBlock = true; return line; } if (inBlock && /^\S/.test(line)) inBlock = false; if (!inBlock) return line; const m = line.match(/^(\s+)([\w-]+):\s*["']?[^"'\n]*["']?\s*$/); if (m && newByKey.has(m[2])) return `${m[1]}${m[2]}: "${newByKey.get(m[2])}"`; return line; }) .join("\n"); summary.push( `colors: dark ${prDark}→${brDark}, light ${prLight}→${brLight}, accent ${pr.accent}→${br.accent}` + ` (${newByKey.size}/${presetColors.length} keys repainted${brandColorStats.length ? ", via colorStats" : ""})`, ); } else { summary.push( brandColors.length ? "colors: preset has no parseable colors — kept" : "colors: no brand colors — preset palette kept", ); } // ── font remix ──────────────────────────────────────────────────────────────── if (brandFonts.length) { const pf = parseFonts(md); const strip = (q) => (q ? q.replace(/^"|"$/g, "") : null); const pDisplay = strip(pf.display); const pBody = strip(pf.body); const bDisplay = brandFonts[0]; const bBody = brandFonts[1] ?? brandFonts[0]; if (pDisplay && bDisplay) md = md.split(`"${pDisplay}"`).join(`"${bDisplay}"`); if (pBody && pBody !== pDisplay && bBody) md = md.split(`"${pBody}"`).join(`"${bBody}"`); summary.push(`fonts: display ${pDisplay}→${bDisplay}, body ${pBody}→${bBody}`); } else { summary.push("fonts: no brand fonts — preset fonts kept"); } // ── write frame.md ──────────────────────────────────────────────────────────── const framePath = join(hyperframesDir, "frame.md"); writeFileSync(framePath, md); // ── copy caption-skin.html ──────────────────────────────────────────────────── const presetSkin = join(presetDir, presetName, "caption-skin.html"); let skinCopied = false; if (existsSync(presetSkin)) { copyFileSync(presetSkin, join(hyperframesDir, "caption-skin.html")); skinCopied = true; } // ── self-validate ───────────────────────────────────────────────────────────── const outColors = parseColors(md); if (outColors.length !== presetColors.length) { die(`color keys changed (${presetColors.length}→${outColors.length}) — keys must be preserved`); } const outRoles = semanticColors(outColors); const li = lum(outRoles.ink), lc = lum(outRoles.canvas); if (li != null && lc != null && li >= lc) { die( `ink (${outRoles.ink}, lum ${li.toFixed(0)}) is not darker than canvas (${outRoles.canvas}, lum ${lc.toFixed(0)}) — bad brand mapping`, ); } console.log(`✓ build-frame: ${presetName} → ${framePath}`); for (const s of summary) console.log(` ${s}`); console.log( ` caption-skin.html: ${skinCopied ? "copied" : "preset ships none — captions will use the default pill"}`, ); console.log(` self-check: keys preserved, ink darker than canvas ✓`);