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* docs(catalog): put each item page's title, description and Docs text in the server HTML Mintlify renders snippet components in the browser only, so everything inside CatalogDetail (title, standfirst, the Docs tab) was missing from the HTML search engines read: 448 catalog pages served Googlebot no body text. The generator now writes the H1 and standfirst as page markup above the component and the Docs tab as page markup after it, shown with that tab (docs/custom.css). The component no longer draws its own title. Pages patched structurally only; registry drift on 14 pages is left for a regeneration of its own. * docs(catalog): keep the title's top spacing the component gave it * fix(docs): catalog titles and descriptions keep markdown markers literal MDX reads text inside the static <h1> and <p> as inline markdown, so @_blue_sweater_ rendered as italic blue_sweater. mdxText now writes backslash, backtick, * _ [ ] ~ as character references too, with a unit test; the four affected pages are re-escaped.
484 lines
19 KiB
Plaintext
484 lines
19 KiB
Plaintext
---
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title: "Scroll Feed"
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description: "A loop-friendly column of varied skeleton post cards scrolls upward with subtle motion trails and an agitated pace."
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mode: "frame"
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---
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import { CatalogDetail, CatalogSlot } from "/snippets/catalog-detail.jsx";
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import { InstallCommand } from "/snippets/install-command.jsx";
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<div className="hf-ve-static-head not-prose">
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<h1>Scroll Feed</h1>
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<p>A loop-friendly column of varied skeleton post cards scrolls upward with subtle motion trails and an agitated pace.</p>
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</div>
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<CatalogDetail
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previewSrc="/public/catalog/components/scroll-feed.json"
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compositionId="scroll-feed"
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compositionSrc="compositions/components/scroll-feed.html"
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title="Scroll Feed"
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variables={[{"id":"speed","type":"enum","role":"timing","label":"Scroll speed","description":"Pace of the upward feed movement.","default":"doom","options":[{"value":"doom","label":"Doom"},{"value":"frantic","label":"Frantic"}]},{"id":"card_count","type":"number","role":"content","label":"Card count","description":"Number of skeleton posts in one repeated feed cycle.","default":6,"min":4,"max":10,"step":1},{"id":"cues","type":"string","role":"timing","label":"Cues","description":"Comma-separated seconds (from mount start); each cue advances the feed by one card. Empty synthesizes evenly spaced flicks, one per card.","default":""},{"id":"exit","type":"enum","role":"timing","label":"Exit","description":"Optional departure. Default none: the feed scrolls until the frame cuts.","default":"none","options":[{"value":"none","label":"None"},{"value":"fade","label":"Fade"},{"value":"up","label":"Up"}]}]}
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meta={{"category":"Motion Scenes","badge":"Stable","codeLines":397}}
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attribution={{"path":"registry/components/scroll-feed","tags":["motion-primitive","effects","scroll","feed","loop","agitation"]}}
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hasCode
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rawUrl="https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/components/scroll-feed/scroll-feed.html"
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>
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<CatalogSlot slot="code">
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```html scroll-feed.html
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<!doctype html>
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<!--
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scroll-feed: HyperFrames video primitive (effects / agitation / loop)
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Concept: a self-scrolling column of skeleton post cards recycles without
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a visible seam. The default register is a doomscroll: distinct thumb
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flicks (fast start, power3 decay to a settle) with a read pause between
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them, one flick per card. Two low-opacity copies trail the main column to
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suggest motion blur while deterministic index math varies every card.
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Variables:
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- speed (doom | frantic, default doom): changes the card pitch, so the
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column covers more distance during the same duration in frantic mode.
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- card_count (number, 4 to 10, default 6): cards in one repeated cycle.
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- cues (string, default ""): comma-separated seconds (from mount start);
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each cue advances the feed by exactly one card pitch (stepped rhythm).
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Empty synthesizes evenly spaced flicks, one per card, that still cover
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exactly one full cycle.
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- exit (none | fade | up, default "none"): optional departure over a
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short reserved tail.
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Envelope: IN = 0s, HOLD = D minus any exit tail, OUT = 0s or the exit
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tail. HOLD owns the complete scroll and is the only elastic phase. A
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longer mount stretches HOLD directly, never through timeScale. With no
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cues and exit none, zero-length IN and OUT keep the first and final
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frames loop-compatible and each column moves exactly one complete card
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cycle. Cues or an enabled exit trade that loop guarantee for the cue
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rhythm or the departure.
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Determinism: cards are created synchronously. Their dimensions vary only
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through index arithmetic. No clocks, random values, timers, or CSS
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animations participate in rendering.
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Mount contract: the runtime clones only this template. #root fills the
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host box, establishes the container query basis, has no data-width or
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data-height, and registers one paused timeline under the hardcoded
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scroll-feed id.
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-->
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<html
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lang="en"
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data-composition-id="scroll-feed"
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data-composition-duration="4"
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data-composition-variables='[
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{ "id": "speed", "type": "enum", "role": "timing", "label": "Scroll speed", "description": "Pace of the upward feed movement.", "default": "doom", "options": [{ "value": "doom", "label": "Doom" }, { "value": "frantic", "label": "Frantic" }] },
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{ "id": "card_count", "type": "number", "role": "content", "label": "Card count", "description": "Number of skeleton posts in one repeated feed cycle.", "default": 6, "min": 4, "max": 10, "step": 1 },
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{ "id": "cues", "type": "string", "role": "timing", "label": "Cues", "description": "Comma-separated seconds (from mount start); each cue advances the feed by one card. Empty synthesizes evenly spaced flicks, one per card.", "default": "" },
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{ "id": "exit", "type": "enum", "role": "timing", "label": "Exit", "description": "Optional departure. Default none: the feed scrolls until the frame cuts.", "default": "none", "options": [{ "value": "none", "label": "None" }, { "value": "fade", "label": "Fade" }, { "value": "up", "label": "Up" }] }
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]'
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>
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<head>
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<meta charset="UTF-8" />
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<title>Scroll Feed</title>
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</head>
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<body>
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<template>
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<div id="root" data-composition-id="scroll-feed" data-duration="4" data-fps="30">
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<style>
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*,
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*::before,
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*::after {
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box-sizing: border-box;
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}
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#root {
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position: absolute;
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inset: 0;
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overflow: hidden;
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container-type: size;
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isolation: isolate;
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background: linear-gradient(180deg, var(--bg, #171b23) 0%, var(--bg, #0f1218) 100%);
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color: var(--fg, #d8dee9);
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font-family: var(--font-body, Inter, system-ui, sans-serif);
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pointer-events: none;
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}
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.sf-viewport {
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position: absolute;
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inset: 0;
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overflow: hidden;
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/* Soft fade at both feed edges so cards never clip hard mid-media. */
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mask-image: linear-gradient(
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180deg,
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transparent 0,
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#000 7cqh,
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#000 calc(100% - 7cqh),
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transparent 100%
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);
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}
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.sf-column {
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position: absolute;
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top: -20cqh;
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left: 12cqw;
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width: 76cqw;
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will-change: transform;
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}
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.sf-cycle {
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display: flex;
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flex-direction: column;
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}
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.sf-card {
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flex: 0 0 var(--sf-card-h);
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width: 76cqw;
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height: var(--sf-card-h);
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margin-bottom: var(--sf-gap);
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padding: var(--space-2, 2.3cqh) var(--space-2, 2.4cqw);
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overflow: hidden;
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border: 0.12cqw solid var(--border, rgba(160, 174, 192, 0.2));
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border-radius: var(--radius, 2.2cqw);
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/* Second stop derives from --surface so the gradient survives a
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host theme instead of collapsing to a flat fill. */
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background: linear-gradient(
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145deg,
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var(--surface, #29303b) 0%,
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color-mix(in srgb, var(--surface, #29303b) 76%, var(--bg, #0f1218)) 100%
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);
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box-shadow: 0 1.8cqh 4cqh rgba(0, 0, 0, 0.28);
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}
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.sf-card-header {
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display: flex;
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align-items: center;
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gap: var(--space-1, 1.4cqw);
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height: 4.4cqh;
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margin-bottom: var(--space-1, 1.5cqh);
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}
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.sf-avatar {
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flex: 0 0 auto;
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width: var(--sf-avatar);
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height: var(--sf-avatar);
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border-radius: 50%;
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background: var(--muted, #758094);
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}
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.sf-identity {
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display: flex;
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flex: 1 1 auto;
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min-width: 0;
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flex-direction: column;
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gap: var(--space-1, 0.65cqh);
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}
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.sf-line,
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.sf-meta,
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.sf-action {
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display: block;
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border-radius: 99cqw;
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}
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.sf-line {
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height: 0.85cqh;
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background: var(--muted, #7d8798);
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}
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.sf-line-primary {
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width: var(--sf-primary-w);
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}
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.sf-line-secondary {
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width: var(--sf-secondary-w);
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opacity: 0.62;
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}
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.sf-meta {
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flex: 0 0 auto;
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width: var(--sf-meta-w);
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height: 0.75cqh;
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background: var(--muted, #667184);
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opacity: 0.72;
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}
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.sf-media {
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position: relative;
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height: calc(var(--sf-card-h) - 12.2cqh);
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min-height: 6cqh;
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overflow: hidden;
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border-radius: var(--radius, 1.4cqw);
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/* The media block gets its own derivation (lifted toward --fg)
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so card and media stay distinct under any --surface. */
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background: linear-gradient(
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135deg,
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color-mix(in srgb, var(--surface, #29303b) 88%, var(--fg, #d8dee9)) 0%,
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color-mix(in srgb, var(--surface, #29303b) 90%, var(--bg, #0f1218)) 100%
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);
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}
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.sf-media::before {
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position: absolute;
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top: var(--sf-media-y);
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left: var(--sf-media-x);
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width: 18cqw;
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height: 18cqw;
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border-radius: 50%;
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background: var(--muted, rgba(130, 143, 160, 0.16));
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content: "";
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}
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.sf-card-footer {
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display: flex;
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align-items: center;
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gap: var(--space-2, 2.4cqw);
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height: 2cqh;
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margin-top: var(--space-1, 1.35cqh);
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}
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.sf-action {
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width: var(--sf-action-w);
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height: 0.8cqh;
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background: var(--muted, #717c8e);
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opacity: 0.72;
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}
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.sf-blur {
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z-index: 0;
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opacity: 0.1;
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filter: blur(0.28cqh);
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}
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.sf-blur-a {
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top: -19.2cqh;
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left: 11.55cqw;
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}
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.sf-blur-b {
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top: -20.8cqh;
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left: 12.45cqw;
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}
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.sf-main {
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z-index: 1;
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}
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</style>
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<div
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id="scroll-feed-clip"
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class="sf-viewport clip"
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data-start="0"
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data-duration="4"
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data-track-index="0"
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>
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<div class="sf-column sf-blur sf-blur-a" aria-hidden="true"></div>
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<div class="sf-column sf-blur sf-blur-b" aria-hidden="true"></div>
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<div class="sf-column sf-main" aria-hidden="true"></div>
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</div>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script>
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(function () {
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"use strict";
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var root = document.getElementById("root");
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var mainColumn = root.querySelector(".sf-main");
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var blurA = root.querySelector(".sf-blur-a");
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var blurB = root.querySelector(".sf-blur-b");
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var columns = root.querySelectorAll(".sf-column");
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var vars =
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window.__hyperframes && window.__hyperframes.getVariables
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? window.__hyperframes.getVariables()
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: {};
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var speed = vars.speed === "frantic" ? "frantic" : "doom";
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var countValue = Number(vars.card_count);
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var cardCount = Number.isFinite(countValue)
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? Math.max(4, Math.min(10, Math.round(countValue)))
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: 6;
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var exit = vars.exit === "fade" || vars.exit === "up" ? vars.exit : "none";
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var cuesValue = vars.cues == null ? "" : String(vars.cues);
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var cues = cuesValue
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.split(",")
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.reduce(function (result, token) {
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var trimmed = token.trim();
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if (trimmed === "") return result;
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var seconds = Number(trimmed);
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if (!Number.isFinite(seconds) || seconds < 0) return result;
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result.push(seconds);
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return result;
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}, [])
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.sort(function (a, b) {
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return a - b;
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});
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// Frantic mode travels farther in the same HOLD while still
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// completing exactly one full cycle at the final frame.
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var cardHeight = speed === "frantic" ? 32 : 24;
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var gap = speed === "frantic" ? 4 : 3;
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var cycleDistance = cardCount * (cardHeight + gap);
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root.style.setProperty("--sf-card-h", cardHeight + "cqh");
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root.style.setProperty("--sf-gap", gap + "cqh");
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var cycle = document.createElement("div");
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cycle.className = "sf-cycle";
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for (var index = 0; index < cardCount; index += 1) {
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var card = document.createElement("article");
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card.className = "sf-card";
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card.style.setProperty("--sf-avatar", 3.2 + (index % 3) * 0.45 + "cqh");
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card.style.setProperty("--sf-primary-w", 18 + ((index * 11) % 24) + "cqw");
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card.style.setProperty("--sf-secondary-w", 12 + ((index * 7) % 19) + "cqw");
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card.style.setProperty("--sf-meta-w", 7 + ((index * 5) % 9) + "cqw");
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card.style.setProperty("--sf-media-x", 5 + ((index * 17) % 48) + "cqw");
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card.style.setProperty("--sf-media-y", -8 + ((index * 13) % 10) + "cqh");
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card.style.setProperty("--sf-action-w", 7 + ((index * 3) % 8) + "cqw");
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card.innerHTML =
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'<header class="sf-card-header"><span class="sf-avatar"></span><span class="sf-identity"><span class="sf-line sf-line-primary"></span><span class="sf-line sf-line-secondary"></span></span><span class="sf-meta"></span></header><div class="sf-media"></div><footer class="sf-card-footer"><span class="sf-action"></span><span class="sf-action"></span><span class="sf-action"></span></footer>';
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cycle.appendChild(card);
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}
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// Three identical cycles keep the viewport covered before, during,
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// and after the exact one-cycle translation. The blur trails clone
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// this single deterministic source instead of recomputing cards.
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mainColumn.appendChild(cycle);
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mainColumn.appendChild(cycle.cloneNode(true));
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mainColumn.appendChild(cycle.cloneNode(true));
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blurA.innerHTML = mainColumn.innerHTML;
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blurB.innerHTML = mainColumn.innerHTML;
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// IN stays zero. Exit none keeps OUT at zero for a clean loop;
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// an enabled exit reserves a short tail after the scroll.
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var duration = Math.max(0.001, parseFloat(root.dataset.duration || "4"));
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var EXIT = exit === "none" ? 0 : Math.min(0.4, duration * 0.15);
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var SCROLL_END = Math.max(0.001, duration - EXIT);
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var finalY = -cycleDistance;
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var tl = gsap.timeline({ paused: true });
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// Stepped rhythm: each step advances the feed by exactly one
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// card pitch (thumb flick: fast start, power3 decay, settle).
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// Three stacked cycles keep the viewport covered through two
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// full cycles of steps. Without cues the default doomscroll
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// synthesizes one evenly spaced flick per card, so the column
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// still travels exactly one full cycle by SCROLL_END and the
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// first and final frames stay loop-compatible.
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var pitch = cardHeight + gap;
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var steps = [];
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var autoFlick = cues.length === 0;
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if (autoFlick) {
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for (var step = 0; step < cardCount; step += 1) {
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steps.push((SCROLL_END / cardCount) * step);
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}
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} else {
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cues.forEach(function (cueAt) {
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if (steps.length >= cardCount * 2) return;
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var at = Math.min(SCROLL_END, cueAt);
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if (steps.length === 0 || at > steps[steps.length - 1] + 0.01) {
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steps.push(at);
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}
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});
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}
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finalY = -pitch * steps.length;
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steps.forEach(function (cueAt, index) {
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var next = index + 1 < steps.length ? steps[index + 1] : SCROLL_END;
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// Auto flicks keep a longer rest so each card gets a read;
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// explicit cues keep the documented cue-mode timing.
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var stepDuration = autoFlick
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? Math.max(0.05, Math.min(0.45, (next - cueAt) * 0.6))
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: Math.max(0.05, Math.min(0.5, (next - cueAt) * 0.8, duration - cueAt));
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var target = { y: -pitch * (index + 1) + "cqh" };
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if (index === 0) {
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tl.fromTo(
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columns,
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{ y: "0cqh" },
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{
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y: target.y,
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duration: stepDuration,
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ease: "power3.out",
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},
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cueAt,
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);
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} else {
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tl.to(columns, { y: target.y, duration: stepDuration, ease: "power3.out" }, cueAt);
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}
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});
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// Optional departure; exit none scrolls until the frame cuts.
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if (exit === "fade") {
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tl.to(columns, { opacity: 0, duration: EXIT, ease: "power2.in" }, SCROLL_END);
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} else if (exit === "up") {
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tl.to(columns, { opacity: 0, duration: EXIT, ease: "power2.in" }, SCROLL_END);
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tl.to(
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columns,
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{ y: finalY - 10 + "cqh", duration: EXIT, ease: "power2.in" },
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SCROLL_END,
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);
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}
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tl.seek(0);
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window.__timelines = window.__timelines || {};
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window.__timelines["scroll-feed"] = tl;
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})();
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</script>
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</div>
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</template>
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</body>
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</html>
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```
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</CatalogSlot>
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<CatalogSlot slot="install">
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<InstallCommand command="npx hyperframes add scroll-feed" item="scroll-feed" />
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That writes one file: `compositions/components/scroll-feed.html`.
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</CatalogSlot>
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</CatalogDetail>
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<div data-static-slot="docs" className="prose prose-gray dark:prose-invert">
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## Paste it into your composition
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Open `compositions/components/scroll-feed.html` and copy what is inside into your own composition.
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A component has no size or duration of its own. It takes both from the composition
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you paste it into.
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## Variables
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Every one of these has a default, so the piece works untouched. Set the ones you
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want to change on the element:
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| Variable | Default | Accepts | What it does |
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| --- | --- | --- | --- |
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| `speed` | `doom` | `doom`, `frantic` | Pace of the upward feed movement. |
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| `card_count` | `6` | 4 to 10, step 1 | Number of skeleton posts in one repeated feed cycle. |
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| `cues` | `` | string | Comma-separated seconds (from mount start); each cue advances the feed by one card. Empty synthesizes evenly spaced flicks, one per card. |
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| `exit` | `none` | `none`, `fade`, `up` | Optional departure. Default none: the feed scrolls until the frame cuts. |
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Set them with `data-variable-values` on the element that mounts it. These are the
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defaults, so this behaves exactly like the preview above until you change one:
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```html wrap
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<div
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data-composition-id="scroll-feed"
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data-composition-src="compositions/components/scroll-feed.html"
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data-variable-values='{"speed":"doom","card_count":6,"cues":"","exit":"none"}'
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></div>
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```
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{/* hf:generated-footer */}
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Tagged `motion-primitive` `effects` `scroll` `feed` `loop` `agitation`.
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## Related topics
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- [Browse the complete Catalog](/catalog)
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- [Add assets and Catalog items in the browser editor](/studio/assets-and-blocks)
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- [Put blocks together into one video](/concepts/compositions)
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</div>
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