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* fix(docs): load the player from latest, not a pinned minor The catalog pages pinned the player CDN URL to a minor line, and that pin sat one line behind after the last release. Every page kept rendering, on the older build, so nothing surfaced it: the only symptom was that a fix published to npm never appeared on the docs. The generator derived its pin from the player's package.json, which is correct only if every page is regenerated on the release that moves it. That is the step that did not happen, and it has to happen across 175 generated pages plus three hand-written files for the pin to be true. A version carried in step across 178 places will be stale, and stale here is silent. Ask for latest instead and there is nothing to carry. This costs the ability to hold the docs back from a bad player release. Paid deliberately: the pin did not buy that either, it only delayed the good releases too. A test asserts no pinned version comes back, and fails if it stops finding the references at all, so it cannot pass by matching nothing. * refactor(scripts): list tracked files instead of walking the tree The pin guard hand-rolled a recursive directory walk with its own skip list and size cap, which the audit flagged: helpers living in a test file earn no coverage, so their complexity lands straight on the CRAP score. git already knows which files to read, and ignores node_modules and build output for us, so one call replaces the walker and both findings go away.
279 lines
8.9 KiB
Plaintext
279 lines
8.9 KiB
Plaintext
---
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title: "Morph Text"
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description: "Gooey text morph — cycles through an editable word list using SVG threshold + GSAP-driven blur for a fluid, satisfying transition effect"
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---
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import { InstallCommand } from "/snippets/install-command.jsx";
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<iframe
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className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800"
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title="morph-text preview"
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loading="lazy"
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srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@latest/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/components/morph-text.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");document.body.appendChild(p)});<\/script></body></html>`}
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/>
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## Install
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<InstallCommand command="npx hyperframes add morph-text" item="morph-text" />
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That writes one file: `compositions/components/morph-text.html`.
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## Source
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<Accordion title={`morph-text.html`}>
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```html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=1920, height=1080" />
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<title>Morph Text</title>
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<link rel="preconnect" href="https://fonts.googleapis.com" />
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<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin />
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<link
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href="https://fonts.googleapis.com/css2?family=Figtree:wght@900&display=block"
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rel="stylesheet"
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/>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<style>
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*,
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*::before,
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*::after {
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box-sizing: border-box;
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}
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html,
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body {
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margin: 0;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: var(--bg, #fff);
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}
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#morph-text {
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position: relative;
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width: 1920px;
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height: 1080px;
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}
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/* Word list: hidden source of truth - edit <li> items in Studio. */
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#morph-words {
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display: none;
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list-style: none;
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margin: 0;
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padding: 0;
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}
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#morph-filter {
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position: absolute;
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width: 0;
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height: 0;
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overflow: hidden;
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pointer-events: none;
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}
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#morph-wrapper {
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position: absolute;
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top: 50%;
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left: 0;
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transform: translateY(-50%);
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width: 1920px;
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height: 210px;
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filter: drop-shadow(0 10px 44px rgba(0, 0, 0, 0.5))
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drop-shadow(0 3px 10px rgba(0, 0, 0, 0.25));
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}
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#morph-display {
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width: 100%;
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height: 100%;
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filter: none;
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}
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#morph-a,
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#morph-b {
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position: absolute;
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width: 100%;
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display: inline-block;
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text-align: center;
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font-size: 120pt;
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font-weight: 900;
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line-height: 1;
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user-select: none;
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}
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</style>
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</head>
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<body>
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<div
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id="morph-text"
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data-composition-id="morph-text"
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data-timeline-locked
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data-width="1920"
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data-height="1080"
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data-duration="15"
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data-fps="30"
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data-morph-speed="1"
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data-morph-pause="1.5"
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>
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<!--
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Edit words here - one <li> per word or phrase.
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data-font : CSS font-family (e.g. "'Figtree', sans-serif")
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data-color : text color hex (e.g. "#000000")
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Adjust data-morph-speed (seconds per morph) and data-morph-pause (hold time) above.
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-->
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<ol id="morph-words" aria-hidden="true">
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<li data-font="'Figtree', sans-serif" data-color="#000000">Do more with less.</li>
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<li data-font="'Figtree', sans-serif" data-color="#000000">Built for what's next.</li>
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<li data-font="'Figtree', sans-serif" data-color="#000000">Fast. Focused. Powerful.</li>
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<li data-font="'Figtree', sans-serif" data-color="#000000">Your work, amplified.</li>
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<li data-font="'Figtree', sans-serif" data-color="#000000">Start free today.</li>
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</ol>
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<svg id="morph-filter" aria-hidden="true" focusable="false">
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<defs>
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<filter id="morph-threshold">
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<feColorMatrix
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in="SourceGraphic"
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type="matrix"
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values="1 0 0 0 0
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0 1 0 0 0
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0 0 1 0 0
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0 0 0 255 -100"
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/>
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</filter>
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</defs>
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</svg>
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<div id="morph-wrapper">
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<div id="morph-display">
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<span id="morph-a"></span>
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<span id="morph-b"></span>
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</div>
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</div>
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</div>
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<script>
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(function () {
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"use strict";
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var container = document.getElementById("morph-text");
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var display = document.getElementById("morph-display");
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var elA = document.getElementById("morph-a");
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var elB = document.getElementById("morph-b");
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var words = Array.from(document.querySelectorAll("#morph-words li"))
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.map(function (el) {
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return {
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text: el.textContent.trim(),
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font: el.dataset.font || "'Figtree', sans-serif",
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color: el.dataset.color || "#111111",
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};
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})
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.filter(function (w) {
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return w.text;
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});
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if (words.length < 2) {
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words = [
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{ text: "Morph", font: "'Figtree', sans-serif", color: "#111111" },
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{ text: "Text", font: "'Figtree', sans-serif", color: "#111111" },
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];
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}
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var morphSpeed = parseFloat(container.dataset.morphSpeed || "1");
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var morphPause = parseFloat(container.dataset.morphPause || "1.5");
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var duration = parseFloat(container.dataset.duration || "9");
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var stepDur = morphSpeed + morphPause;
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var totalWordDur = words.length * stepDur;
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function applyMorph(T) {
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var t = T % totalWordDur;
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var stepIdx = Math.floor(t / stepDur);
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var stepT = t - stepIdx * stepDur;
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var frac = Math.min(stepT / morphSpeed, 1);
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var wA = words[stepIdx % words.length];
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var wB = words[(stepIdx + 1) % words.length];
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elA.textContent = wA.text;
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elA.style.fontFamily = "var(--font-display, " + wA.font + ")";
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elA.style.color = "var(--fg, " + wA.color + ")";
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elB.textContent = wB.text;
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elB.style.fontFamily = "var(--font-display, " + wB.font + ")";
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elB.style.color = "var(--fg, " + wB.color + ")";
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if (frac <= 0) {
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display.style.filter = "none";
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elA.style.filter = "";
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elA.style.opacity = "1";
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elB.style.filter = "";
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elB.style.opacity = "0";
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} else if (frac >= 1) {
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display.style.filter = "none";
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elA.style.filter = "";
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elA.style.opacity = "0";
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elB.style.filter = "";
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elB.style.opacity = "1";
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} else {
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display.style.filter = "url(#morph-threshold)";
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var blurB = Math.max(0, Math.min(8 / frac - 8, 100));
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var blurA = Math.max(0, Math.min(8 / (1 - frac) - 8, 100));
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elB.style.filter = "blur(" + blurB + "px)";
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elB.style.opacity = frac;
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elA.style.filter = "blur(" + blurA + "px)";
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elA.style.opacity = 1 - frac;
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}
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}
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if (matchMedia("(prefers-reduced-motion: reduce)").matches) {
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elA.textContent = words[0].text;
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elA.style.fontFamily = "var(--font-display, " + words[0].font + ")";
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elA.style.color = "var(--fg, " + words[0].color + ")";
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elA.style.opacity = "1";
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display.style.filter = "none";
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return;
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}
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var proxy = { t: 0 };
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var tl = gsap.timeline({ paused: true });
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tl.to(proxy, {
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t: duration,
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duration: duration,
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ease: "none",
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onUpdate: function () {
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applyMorph(proxy.t);
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},
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});
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applyMorph(0);
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tl.seek(0);
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window.__timelines = window.__timelines || {};
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window.__timelines["morph-text"] = tl;
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})();
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</script>
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</body>
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</html>
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```
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</Accordion>
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## Usage
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Open `compositions/components/morph-text.html` and paste its contents into your composition.
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Edit the `<ol id="morph-words">` list to change the statements that cycle through. Each `<li>` accepts `data-font` (CSS font-family) and `data-color` (hex) attributes. Adjust `data-morph-speed` (seconds per transition) and `data-morph-pause` (hold time) on the root element.
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{/* hf:generated-footer */}
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Tagged `text` `text-effect` `typography` `morph` `gooey` `kinetic` `animation`.
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## Related topics
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- [Browse the complete Catalog](/catalog)
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- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
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- [Build a richer composition](/go-further)
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