Restores the 208 catalog items reverted after their previews 404'd in production, this time on the payload mechanism rather than the .html files that caused the outage. The generator no longer writes a preview document to docs/public. That writer, and the machinery under it, existed only to produce files the docs host discards, so it is gone rather than bypassed. Items now embed the composition itself via a payload, which is what the previous change already does for the items that were already in the catalog. The variables explorer is parked, not restored: it drove its preview through the same unpublished .html path, so it would have shown an empty frame. Items that declare variables get the live player plus the static variables table, and reconnecting the explorer to payloads is a follow-up.
telemetry-hud
Quiet mono debug-HUD readouts frame a slotted subject. Four corner brackets
draw on, small label: value data lines fade in around the frame, and each
value ticks to its final string on its cue (unresolved characters roll through
same-class stand-ins and resolve left to right, the typed-prompt text-at-time
law). One readout is emphasized in the accent color. The subject never moves
and the HUD breathes zero: once the last tick lands, the hold is dead still.
Files
telemetry-hud.html: the mountable sub-composition (install target:compositions/components/telemetry-hud.html).registry-item.json: registry metadata and the variables block.
Variables
| id | type | default | notes |
|---|---|---|---|
readouts |
string | fps:59.94,latency:11.8 ms,gpu:38%,heap:1.2 GB |
comma-separated label:value pairs, up to 8; first colon splits |
emphasize |
number | 0 |
index of the accent-colored readout; -1 disables |
cues |
string | "" |
comma-separated seconds; cue N starts readout N's tick; empty = authored |
accent |
enum | green |
green maps to --brand, blue to --accent, violet to --accent-2 |
exit |
enum | none |
none holds the final frame; fade and up release the stage |
Envelope: IN = stage fade 0.45s, bracket draws from 0.12s, readout ticks land
per cue (default rhythm 1.0s + 0.28s per readout, each tick 0.5s; cues clamp
so every tick finishes before the exit). OUT = 0.45s only when exit is
fade or up. HOLD is the sole elastic phase and is completely still. The
readouts-settled sync point fires when the last default tick lands, 2.35s
at defaults.
Readouts are assigned to the four corners cyclically (top-left, top-right, bottom-left, bottom-right), so 4 readouts give one line per corner and 8 give two per corner.
The slot mechanism
The primitive ships one named slot inside its <template>:
<div class="th-slot" data-slot="subject">...</div>
The slot's default children are a token skeleton card, so an untouched mount
still reads as a framed subject. To show your own content, install the
component and replace the children of the [data-slot="subject"] element
in your installed copy (the runtime clones only the primitive's own
template on mount, so slot content lives in the component file, not on the
host clip).
Rules:
- The subject stays centered at 56cqw by 58cqh and never moves; the HUD brackets and readouts render around it, outside the slot.
- Direct
img/videochildren are automatically sized to cover the subject (object-fit: cover). Arbitrary HTML works too; size it incqw/cqh. - Keep the brackets and readout corners alone; they render above slot content.
Worked example
Install, then fill the slot with a product screenshot:
npx hyperframes add telemetry-hud
In compositions/components/telemetry-hud.html, replace the slot's default
block:
<div class="th-slot" data-slot="subject">
<img src="../../assets/render-preview.png" alt="" />
</div>
Mount it from a host composition like any sub-composition:
<div
class="clip"
data-composition-id="telemetry-hud"
data-composition-src="./components/telemetry-hud.html"
data-variable-values='{"readouts":"pass:2 of 2,frames:135,gpu:41%,eta:00:12","emphasize":3,"accent":"blue"}'
data-start="2"
data-duration="4.5"
data-track-index="0"
></div>
The brackets draw as the clip mounts, the four values tick in on the default
rhythm with eta emphasized in blue, and the HUD holds perfectly still for
the rest of the clip window (exit defaults to none; frame roots own scene
transitions).