Files
Miguel Ángel a8a9fdb0fe chore: prepare v0.8.46 (#4033)
* chore: prepare v0.8.46

Draft only, not tagged: bun run release:prepare 0.8.46 --no-tag.
Changelog rewritten in plain words for the one change since v0.8.45
(#4031, adaptive per-frame motion-blur sample count). Cutting the
release is a separate step on Miguel's word.

* docs(release): fix false render-time savings claim in v0.8.46 notes

Adaptive sampling never drops below the old fixed-16 default; it only
adds cost on frames that measure real spatial motion. Per Miga's review
on #4033.
2026-09-17 01:48:54 -04:00

1.0 KiB

HyperFrames v0.8.46

Released on 2026-09-17.

Engine motion blur picks its own sample count per frame now, instead of one fixed count for a whole render.

Features

  • Engine: The sub-frame motion blur added in v0.8.45 used a fixed sample count for every frame of a render (16 by default). That undersamples fast or hard-edged motion and oversamples content that barely moves. The engine now measures how much a frame actually moved before choosing how many samples it gets, between 16 and 64, so quality goes up where it was undersampled instead of being spent evenly on every frame. Frames that need the extra accuracy cost more to render; a frame whose only change is a fade or a colour shift skips the measurement step and stays at the old cost. Nothing changes if samplesPerFrame is set explicitly (2ab7b8686, #4031).

Full changelog

https://github.com/heygen-com/hyperframes/compare/v0.8.45...v0.8.46