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Miguel Ángel 378bbb4fcf feat(studio): hold playback at a scene that has not arrived yet
With scenes streaming in, playback could reach a scene still loading. The
runtime now stops on the last rendered frame, posts buffering: true, and
resumes when that scene attaches, so it never renders a frame with a scene
missing. The player exposes a buffering attribute and event, and Studio
shows a small loader over the preview while it is set.
2026-09-23 01:30:16 -04:00
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2026-09-22 16:12:35 -04:00
2026-09-22 16:12:35 -04:00
2026-09-22 16:12:35 -04:00