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* docs: align render, fps and transcribe docs with the CLI - docs/guides/rendering.mdx: default render quality is `looks` (CRF 16), not `standard`. - docs/packages/cli.mdx, render --help (render.ts): default --output is the timestamped `renders/<project>_<YYYY-MM-DD>_<HH-MM-SS>.<ext>`. - skills/hyperframes-cli/references/preview-render.md: local --fps accepts 1-240 or a rational and defaults to the root data-fps, else 30; only lambda and cloudrun are limited to 24, 30, 60. - skills/hyperframes-cli/references/lint-validate-inspect.md: snapshot --range is documented as START,END like every other reference. - skills/media-use/references/audio.md, skills/media-use/audio/references/ transcribe.md, skills/hyperframes/references/captions.md: name the entry point for each transcription default (transcribe.mjs prefers Parakeet; `hyperframes transcribe` uses Parakeet when installed, else the small.en whisper model). - transcribe --model help text and docs/packages/cli.mdx: list `small` and `medium`, which the CLI already accepts. - skills-manifest.json: regenerated hashes for the three skills touched. — Jerrai * docs: lambda and cloud run also accept 25 fps Distributed renders accept 24, 25, 30 and 60 fps (DISTRIBUTED_FPS in packages/core/src/distributedFps.ts). - skills/hyperframes-cli/references/preview-render.md: the --fps note lists 24, 25, 30, 60 for lambda and cloudrun. - skills/hyperframes-cli/references/lambda.md, cloudrun.md: --fps lists include 25. - packages/cli/src/docs/rendering.md (`hyperframes docs rendering`): --fps said 24, 30 or 60 and --quality defaulted to standard; local render takes 1-240 or a rational, default root data-fps else 30, and the default quality is looks. - skills-manifest.json: regenerated hyperframes-cli hash. — Jerrai * chore(skills): regenerate skills manifest after formatting The format hook rewrote skill markdown after the manifest hook had hashed it, leaving the hyperframes-cli hash stale. — Jerrai
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247 lines
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Plaintext
---
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title: "Render from the command line"
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description: "Check a project and render MP4, MOV, WebM, GIF, or PNG output."
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---
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import { DocsVideo } from "/snippets/docs-video.jsx";
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Studio is the simplest place to export a project. Use the command line when an agent, script, CI job, or advanced delivery workflow needs to control the render.
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<DocsVideo
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title="One command turns the project into an MP4"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/render-loop-demo-v2.mp4"
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poster="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/render-loop-demo-v2.jpg"
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/>
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The whole loop: the project, the render command, progress, and the finished file
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playing. The flags shown are the ones people actually reach for — format,
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resolution, frame rate, quality.
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## Render a normal video
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From the project folder:
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```bash
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npx hyperframes render --output final.mp4
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```
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If you omit `--output`, HyperFrames writes the result under `renders/`.
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The normal workflow is:
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```bash
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npx hyperframes lint
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npx hyperframes check
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npx hyperframes render --output final.mp4
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```
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`lint` checks the project structure. `check` opens the project in a browser and looks for runtime, layout, motion, media, and contrast problems.
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## Choose a format
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| Format | Use it for |
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| ------------ | ---------------------------------------------------------- |
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| MP4 | Normal sharing, publishing, and delivery |
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| MOV | ProRes workflows and transparent editing intermediates |
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| WebM | Web delivery and transparent overlays |
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| GIF | Short previews in issues, pull requests, and documentation |
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| PNG sequence | Frame-by-frame handoff to compositing software |
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| HLS | VOD streaming from a playlist directory |
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Examples:
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```bash
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# Transparent web overlay
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npx hyperframes render --format webm --output overlay.webm
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# ProRes editing file
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npx hyperframes render --format mov --output master.mov
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# Short looping preview
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npx hyperframes render --format gif --fps 15 --output preview.gif
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# RGBA frames in a directory
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npx hyperframes render --format png-sequence --output frames
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# HLS VOD stream in a directory
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npx hyperframes render --format hls --output stream
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```
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GIF has no audio and limited transparency. Prefer MP4 or WebM for normal playback.
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### Transparent video
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Use WebM for a transparent web overlay or MOV for a ProRes 4444 editing
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intermediate. Leave the composition background unpainted wherever the output
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must remain transparent; an opaque `html`, `body`, or full-frame background
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will be encoded as visible pixels.
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```bash
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npx hyperframes render --format webm --output overlay.webm
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npx hyperframes render --format mov --output overlay.mov
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```
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MP4 is the normal opaque delivery format. After rendering transparency, inspect
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the file over a contrasting background rather than trusting a player that
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always shows black behind alpha.
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For VP9 WebM, `ffprobe` reporting `pix_fmt=yuv420p` does not by itself mean
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transparency was lost. FFmpeg's default VP9 decoder can also produce an opaque
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image from a file that contains alpha. To inspect a frame, explicitly select
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the alpha-aware decoder **before** the input:
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```bash
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ffmpeg -c:v libvpx-vp9 -i overlay.webm -frames:v 1 -pix_fmt rgba overlay-frame.png
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```
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View the PNG over a checkerboard or contrasting background. If it is still
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opaque, compare it with the composition's PNG-sequence output to check whether
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transparency was already missing before video encoding.
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### HLS streaming output
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`--format hls` writes an HLS VOD stream into the output **directory**:
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`master.m3u8`, `video.m3u8` and `video_NNNNN.ts`, plus `audio.m3u8` and
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`audio_NNNNN.ts` when the composition has audio. The video and audio encodes
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are identical to MP4; only the delivery container differs, and packaging is a
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stream copy rather than a second encode.
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```bash
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npx hyperframes render --format hls --output stream
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npx hyperframes render --format hls --hls-segment-seconds 6 --output stream
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```
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Segments are exactly `--hls-segment-seconds` long (default 4) except the last,
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and every segment starts on a keyframe. HLS output is SDR only, so `--hdr` is
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rejected, and `--gpu` is rejected because GPU encoders ignore the forced-keyframe
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lock that fixed-length segments depend on. Cloud rendering (`lambda`,
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`cloudrun`) does not offer HLS yet.
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## Input video codecs
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Studio, preview, `check`, and published projects normally create cached browser
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proxies for local video that Chrome cannot decode reliably, including common
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HEVC and ProRes inputs. The original file stays in the project and remains the
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render source.
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If a clip is black only in preview, keep automatic proxying enabled, confirm the
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source is local, and run `npx hyperframes check`. Disable proxying only when the
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browser already supports the source or you are diagnosing the proxy itself.
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## Choose quality and frame rate
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The default `looks` quality (CRF 16) is the right choice for most finished work.
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MOV is an alpha-preserving editing intermediate and always uses the fixed
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ProRes 4444 profile. `--crf` and `--video-bitrate` do not map to that profile
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and are rejected for MOV; choose MP4 or WebM when you need those controls.
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```bash
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# Faster review version
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npx hyperframes render --quality draft --output review.mp4
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# Larger final master
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npx hyperframes render --quality high --output master.mp4
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# Explicit frame rate
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npx hyperframes render --fps 60 --output final-60fps.mp4
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```
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Use a higher frame rate only when the source or destination needs it. It creates more frames, so rendering takes longer.
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The CLI uses the composition’s `data-fps` when present and otherwise defaults to 30 fps.
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## Local or Docker
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Local rendering is the normal choice:
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```bash
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npx hyperframes render --output final.mp4
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```
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It starts quickly and can use the computer’s browser GPU.
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On WSL2, Chrome may not reach the GPU; see
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[the render is slow under WSL2](/guides/troubleshooting#the-render-is-slow-under-wsl2).
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Use Docker when a controlled Chrome, FFmpeg, and font environment matters:
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```bash
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npx hyperframes render --docker --output final.mp4
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```
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Docker adds startup and infrastructure overhead. It is useful for CI and repeatable production environments, not a requirement for every final render.
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## Render another composition
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The root `index.html` is rendered by default. To target another standalone composition:
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```bash
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npx hyperframes render \
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--composition compositions/intro.html \
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--output intro.mp4
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```
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Nested compositions that use `<template>` wrappers should be rendered through the root composition that includes them.
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## Batch and cloud work
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For several variable-driven versions, use batch rendering. For remote infrastructure, use HyperFrames cloud, AWS Lambda, or Google Cloud Run.
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Those workflows involve output naming, credentials, concurrency, and infrastructure choices. Start in the [CLI guide](/developers/cli) and use the complete [CLI reference](/packages/cli) when you need every flag.
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## Render provenance
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Rendered video carries two container metadata tags that say which tool wrote the file:
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```bash
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ffprobe -v error -show_entries format_tags -of json out.mp4
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```
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```json
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{ "hyperframes_renderer": "hyperframes", "hyperframes_version": "0.7.107" }
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```
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That is the whole of it. The tags name the renderer and its version, and nothing else: no file
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paths, usernames, machine names, project names, or anything about the composition. They are
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container metadata, not a visible watermark, so no pixel of your video changes. Matroska
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uppercases tag names on read, so a `.webm` reports `HYPERFRAMES_RENDERER`.
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Strip them whenever you like:
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```bash
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ffmpeg -i out.mp4 -map_metadata -1 -c copy clean.mp4
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```
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<Note>
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These tags are an unauthenticated diagnostic hint, not proof of origin. They are ordinary unsigned
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container keys, so anything can write the same two values with a single `ffmpeg -metadata`
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command: a tag that is present means the file *claims* to be HyperFrames output, not that
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HyperFrames wrote it. A tag that is absent means just as little, because re-encoding, remuxing, or
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any tool that drops unknown keys strips it, and files rendered by older versions never carried it.
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Treat it as a "what probably produced this file?" hint for support and debugging, never as an
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authenticity, attribution, or licensing check. Verifiable provenance needs signed claims such as
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C2PA.
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</Note>
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## If rendering fails
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Run:
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```bash
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npx hyperframes doctor
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npx hyperframes lint
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npx hyperframes check
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```
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Keep the first exact error rather than only the final “render failed” message. See [Troubleshooting](/guides/troubleshooting) for the next checks.
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<Tip>
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Always watch the exported file itself. Preview proves that the project can play; the output file
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proves that the delivery is correct.
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</Tip>
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## Related topics
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- [Compare local, hosted, and self-managed rendering](/deploy/overview)
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- [Render and export from Studio](/studio/export)
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- [Diagnose a failed render](/guides/troubleshooting)
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