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* fix(ci): update publish workflow to use bun install pnpm-lock.yaml was removed in the bun migration but publish.yml still referenced it. Use bun for install/build, keep pnpm for publish (publishConfig overrides + --provenance). * docs: update stale pnpm references to bun across docs and scripts Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
133 lines
5.3 KiB
Plaintext
133 lines
5.3 KiB
Plaintext
---
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title: "@hyperframes/studio"
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description: "Visual composition editor with live preview, timeline view, and hot reload."
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---
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The studio package provides a browser-based visual editor for creating and previewing Hyperframes compositions. It gives you a real-time preview of your video, a visual timeline of all clips, and player controls for seeking and playback — all updating live as you edit your HTML.
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```bash
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npm install @hyperframes/studio
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```
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## When to Use
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**Use `@hyperframes/studio` when you need to:**
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- Build a custom composition editor UI (e.g., embedded in your own web application)
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- Integrate the Hyperframes preview player into a larger product
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- Extend the editor with custom panels, toolbars, or integrations
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**Use a different package if you want to:**
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- Preview compositions during development — use the [CLI](/packages/cli) (`npx hyperframes dev`), which launches the studio for you
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- Render compositions to MP4 — use the [CLI](/packages/cli) or [producer](/packages/producer)
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- Capture frames programmatically — use the [engine](/packages/engine)
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<Tip>
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**For most development workflows, you do not need to install the studio directly.** Running `npx hyperframes dev` starts the studio automatically with hot reload. Install `@hyperframes/studio` only if you are embedding the editor into your own application.
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</Tip>
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## Running the Studio
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### Via the CLI (recommended)
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```bash
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npx hyperframes dev
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```
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This starts the studio development server, opens your composition in the browser, and watches for file changes. This is the easiest way to get a live preview.
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### From the monorepo
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```bash
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# From the root
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bun run dev
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# Or target the studio package directly
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bun run --filter @hyperframes/studio dev
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```
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The studio starts at `http://localhost:3000` by default.
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## Features
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### Live Preview
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The studio renders your composition in an iframe using the Hyperframes runtime. What you see in the preview is exactly what will be captured during rendering — the same runtime code, the same seek logic, the same clip lifecycle.
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Changes to your HTML are picked up automatically through hot reload, so you can edit `index.html` in your editor and see the result in the browser within milliseconds.
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### Timeline View
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The timeline panel provides a visual representation of your composition's structure:
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- Each clip appears as a colored bar on its track
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- Bar position and width reflect `data-start` and `data-duration`
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- Tracks are stacked by `data-track-index` (higher tracks render in front)
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- Relative timing references (e.g., `data-start="intro"`) are resolved and displayed as absolute positions
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This makes it easy to understand the temporal structure of complex compositions with many overlapping clips.
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### Player Controls
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The studio includes a full set of playback controls:
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- **Play / Pause** — start and stop playback
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- **Seek** — click anywhere on the timeline to jump to that point
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- **Scrub** — drag the playhead to scrub through the composition frame by frame
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- **Frame step** — advance or rewind one frame at a time for precise positioning
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### Hot Reload
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File changes are detected and applied without restarting the server. The preview maintains its current playback position when possible, so you can tweak an animation at the 5-second mark without having to seek back to it after every save.
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## Architecture
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The studio is a React application with the following structure:
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1. **Iframe preview** — your composition HTML is loaded in an isolated iframe with the Hyperframes runtime injected. This ensures the preview uses the same rendering path as production.
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2. **Runtime bridge** — the studio communicates with the iframe via `postMessage` to control playback (play, pause, seek) and receive state updates (current time, duration, readiness).
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3. **Timeline component** — parses the composition using `@hyperframes/core` to extract clip timing data and renders the visual timeline panel.
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4. **File watcher** — a development server (Vite-based) watches your project files and triggers hot module replacement when changes are detected.
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## Embedding in Your Own Application
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If you are building a product that includes a composition editor, you can use the studio's components directly:
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```typescript
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import { Player, Timeline } from '@hyperframes/studio';
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// Embed the preview player
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<Player
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src="./my-composition/index.html"
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width={1920}
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height={1080}
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autoPlay={false}
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/>
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// Embed the timeline view
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<Timeline compositionHtml={htmlString} />
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```
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<Info>
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The studio depends on `@hyperframes/core` for parsing and runtime injection. You do not need to install core separately — it is included as a dependency.
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</Info>
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## Related Packages
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<CardGroup cols={2}>
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<Card title="CLI" icon="terminal" href="/packages/cli">
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Launches the studio via `npx hyperframes dev` — the easiest way to preview compositions.
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</Card>
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<Card title="Core" icon="cube" href="/packages/core">
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Types, parsing, and runtime that the studio uses for preview and timeline rendering.
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</Card>
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<Card title="Producer" icon="film" href="/packages/producer">
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Renders the compositions you build in the studio to finished MP4 files.
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</Card>
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<Card title="Engine" icon="gear" href="/packages/engine">
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The capture engine that powers production rendering of your compositions.
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</Card>
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</CardGroup>
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