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hyperframes/skills/hyperframes-creative/references/video-composition.md
WaterrrForever b9be0b2625 feat(skills,studio,media-use): the intent layer, review loop, and user memory — BRIEF.md, companion mode, recipes; /website-to-video folds into /product-launch-video (#2133)
* feat(studio,cli): per-frame board comments, self-refreshing storyboard, status-aware preview landing

Per-frame comment boxes on the storyboard board batch into
.hyperframes/frame-comments.json (a resubmit wins per frame; unconsumed
comments on other frames are kept). Submitted-but-unconsumed comments
stay visible — a toolbar banner plus a per-tile echo — until the agent
consumes the file; the banner also says what to do next (reply anything
in the agent chat).

The board keeps itself current: GET /projects/:id/signature exposes the
watcher-cached project signature, the storyboard payload carries the
signature it was derived from, and the view polls at 2s (hidden tabs
skipped, re-checked on visibility), refetching in place with no loading
flash. Posters bake the signature into their URL so tiles fill in as
sketches land and a poster that failed mid-write retries on the next
version; the empty state upgrades itself when STORYBOARD.md appears,
and its handoff prompt now points the agent at the review loop and uses
the parser's real status vocabulary (outline, not planned).

preview lands the browser on the storyboard view while the board is the
review surface — any frame built, or pure planning (srcs declared, none
on disk yet) — and on the timeline once the video is assembled.

* feat(skills): the review loop — plan, sketch, build as one shared process

hyperframes-core/references/review-loop.md is the single source for the
three-pass collaborative review: the plan proposed on a live board
(§ 1), wireframe sketches marked built with one layout question (§ 2 —
real words on plain blocks, run no CLI; a confirmed board is itself a
valid deliverable when the user asked for a storyboard, not a video),
the build dressing confirmed layouts (§ 3, worker or inline), and the
final look (§ 4). Autonomous runs skip every gate and keep one question
before render.

The three narrative workflows' Steps 3/4/6 collapse to references plus
their sketch stand-ins (captured-asset blocks for product-launch-video,
plain code panels for pr-to-video); the confirmed-sketch handoff stays
in each frame-worker prompt. general-video plans on a board for
multi-scene narrative pieces in collaborative mode — its sketch pass is
layout-before-animation with the user watching. The router treats
"I want a storyboard" as a process request rather than a route, and
closes exploratory intake by recommending a route plus how the run will
review.

The supporting contracts land next door: the comments channel (silent
submit, one reply picks it up, check the file before the words) in
brief-contract § 1; the sidecar schema and the built status rung in
storyboard-format; the mode question asked first and alone in the three
workflows' Step 0.

* feat(media-use): user memory — remembered preferences and frozen recipes

Two tiers of memory on media-use's existing two-tier storage split.

Preferences (lightweight): confirmed brief answers — destination, aspect,
language, mode, voice, style preset — recorded to the project's
.media/preferences.json (committed, the team inherits it) and promoted
to the personal ~/.media/preferences.json once the same value is
confirmed in two different projects (a sightings ledger accumulates the
cross-project evidence user-side, since project files can't see each
other). prefs.mjs get/record; merge reads project-over-user; a changed
value restarts its provenance.

Recipes (heavyweight): one approved run frozen as a named, versioned
bundle — frame.md, the storyboard skeleton (structure kept: durations,
transitions, srcs, Video direction; statuses reset to outline; content
blanked to per-frame fill-ins naming the beat's role), and the confirmed
brief values. Named folders, not content hashes: re-freezing bumps
version and archives <name>@v<N>; a freeze is already confirmed, so it
promotes to the user tier immediately. recipe.mjs freeze/list/use, plus
resolve --type recipe --entity <name> delegating like grade/lut.

16 new node --test cases; the media-use lib suite is 168/168.

* feat(skills): wire user memory into the brief and the review loop

brief-contract § 2 gains Remembered defaults: read the merged
preferences before Round 2 and let a remembered value become the
recommended option with a receipt naming its source project. Memory
changes the default, never the question — every ask-marked field still
gets asked, and what the request says this time beats what was picked
last time. Record only what the user actually confirmed (a defaulted
voice nobody chose is not an answer; a "go" that accepts the
recommended defaults is). The first record announces itself once;
after that the receipts carry the reminder. In autonomous mode a
remembered value becomes the decided value, receipt included.

The three narrative workflows read the remembered defaults before
Round 2, record the confirmed answers at the Step 0 gate, record the
chosen preset at the Step 2 gate (pr-to-video excepted — its preset is
fixed), and fall back to the remembered voice when the request names
none. general-video's discovery reads the same defaults.

Recipes wire in at both ends: Step 0 checks for a matching recipe
before the mode question — one question, plural-aware, and adopting
one fills the brief, skips the design step, and drafts the storyboard
from the frozen skeleton while every review gate still runs. The
review loop's final look (§ 4) offers the freeze once after approval,
and the confirmation teaches the recall phrase — the name is something
the system reminds the user of, never something they must remember.
The router recognizes a named recipe or "like last time" as a route.

* docs(skills): the sketch pass names check, not the deprecated validate

* feat(skills): intent-layer references — process, route briefs, capability menu, BRIEF.md format

* feat(media-use): brief skeleton as the recipe's fourth artifact; flow/storyboard preference keys

* feat(skills): the intent layer conducts every brief — workflows execute BRIEF.md

* feat(skills): retire the mode preference key; sync catalog surfaces for intent layer

* refactor(skills): dedupe router vs intent-layer guidance — one owner per rule

* feat(skills): the design ask — own spec, pick by eye from showcases, or defer

* docs(skills): the design ask says the honest line on capture routes

* feat(skills): product-launch-video absorbs website-to-video as the tour angle

* refactor(skills): keep product-launch-video pristine — a tour is brief intent, not a pipeline branch

* feat(skills): production loop + genre lenses; general-video goes freeform (route yours, laws hold)

* refactor(skills): /hyperframes is the front door - route tables and scope lists leave the workflows

* docs(skills): review-loop pass across skill catalog

* fix(cli): pass project dir to openStudioBrowser in background-server path

* feat(skills): add pitch-round reference - verbalized sampling concept gate

* feat(skills): wire pitch round into intent layer - completeness triage + route eligibility

* feat(skills): editorial capability recommendations, handoff disciplines, menu-probe split

* feat(skills): pitches carry their machinery; source-only-formed requests pitch the telling

* feat(skills): companion goes director - ceiling treatment plus blueprint/rule citation discipline

* fix(scripts): sandbox npx-leak guard - private npm global prefix keeps npx on the branch CLI

* chore(skills): resync manifest hash after formatter pass reflowed general-video tables

* fix(skills): recipe freeze reads workflow from BRIEF.md; style_preset records require workflow scope

Two holes found by a live companion-run freeze: the agent-supplied --workflow
contradicted the run's actual workflow (recipe.json said faceless-explainer,
brief-skeleton said general-video), and the style_preset lookup missed because
the preference had been recorded under the bare key.

- freezeRecipe resolves the workflow from BRIEF.md frontmatter; the flag is a
  fallback for briefless projects and a contradicting flag is ignored (noted).
- recordPreference refuses a bare style_preset — the scoped key is the only
  writable shape; freeze tolerates legacy bare records via read fallback.
- review-loop § 4 / media-use SKILL / brief-format wording follow the machinery.
2026-07-15 21:19:14 +08:00

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Video Composition

Video frames are not web pages. Use these rules for design-led compositions while respecting the requested format, brand, and scope. Minimal technical compositions and intentionally sparse formats may need less detail.

The Design Spec Is Brand, Not Layout

The design spec (frame.md or design.md) defines what the brand looks like: colors, fonts, personality, constraints. It does NOT define how to compose a video frame. Use brand colors at video-appropriate intensity — not at web-UI opacity.

Strict from the design spec: hex values (including background color), font families, weight relationships, Do's and Don'ts. If the user chose a light canvas, use a light canvas. If they chose dark, use dark. Do not override their palette.

Adapt for video: type sizes, spacing, decorative opacity, border weight, component treatments. A web UI card at border: 1px solid #e2e3e6 with box-shadow: 0 2px 4px rgba(0,0,0,0.06) is invisible on video. The brand color is sacred; the application is yours.

Density

Choose density from the message and format. A brand or sizzle frame often needs several visual roles to feel produced; a lower-third, logo sting, or static title may need only a few.

For a scene that should feel layered, plan these roles:

  • Background treatment — radial glow, oversized ghost type, color panel, grain, grid, or an intentionally flat field justified by the concept.
  • Midground content — the actual message. Cards, stats, code blocks, images.
  • Foreground accents — dividers, labels, data bars, registration marks, monospace metadata. The details that make it feel produced, not generated.

For produced marketing frames, roughly 610 visual roles can be a useful starting point, not a contract. Add decoration only when it reinforces hierarchy, motion, or the concept. Decorative treatment must not become new user-facing content, new scenes, or unrequested claims.

Color Presence

Muted is fine. Flat is not. Every scene should have at least one color that pulls the eye.

  • Brand accent should be VISIBLE — not a 5% opacity glow lost in compression. 15-25% for atmospheric, full saturation for focal elements.
  • Light canvases work differently than dark. On dark: accent glows pop naturally. On light: use bolder borders (2px+ solid), stronger structural elements (rules, dividers), and full-saturation accent hits. Light backgrounds need texture (subtle grain, patterns) to avoid the "blank slide" feel. Don't switch to dark — make light cinematic.
  • No full-screen linear gradients on dark backgrounds. They band visibly under H.264 compression. Use a radial gradient, a solid fill, or solid + localized glow instead.
  • Tint neutrals toward the brand hue. Dead gray reads as undesigned.

Scale

Web sizes are invisible on video. Everything scales up.

Element Web Video
Headlines 32-48px 64-120px
Body text 14-16px 28-42px
Labels 12px 18-24px
Decorative opacity 3-8% 12-25%
Borders 1px 2-4px
Padding 16-32px 60-140px

If you're writing a font-size under 24px in a video composition, justify it. If you're writing decorative opacity under 10%, it's invisible.

Motion Intensity

Subtle reads as static at 30fps. Err toward more movement than feels safe.

  • Every decorative element should have ambient motion: breathe, drift, pulse, orbit. Static decoratives feel dead.
  • Vary motion per scene — don't repeat the same ambient pattern.
  • Scene entrances should use 3+ different eases and directions. If every element enters from y: 30, opacity: 0, the scene has no choreography.

Frame Composition

  • Two focal points minimum. The eye needs somewhere to travel.
  • Fill the frame. Hero text: 60-80% of frame width.
  • Anchor to edges. Pin content to left/top or right/bottom. Centered-and-floating is a web layout pattern.
  • Split frames. Data panel left, content right. Top bar with metadata, full-width below. Zone-based layouts over centered stacks.
  • Structural elements. Rules, dividers, border panels. They create visual paths and animate well (scaleX: 01).