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* feat(catalog): add the seven 3D-motion pieces as installable registry blocks Each piece ships as a registry block with a CDN poster and preview, a live catalog detail page and its source. Scripts travel inside the catalog payload (shared vendor libraries fetched once, item scripts inline, the one HDR as a data URI) because the docs host only serves fonts, images and JSON. NO_ESSAY_COMMENTS_OK: the long comment blocks are in vendored libraries and the ported frost source under registry/blocks, not hand-written here. HF_MAX_NONLFS_KB=6000: four hosted texture PNGs under docs/public/catalog/items are runtime assets the docs host must serve as files. fallow skipped locally: it audits against origin/main and this branch is stacked on an older main. * chore(catalog): regenerate gallery data and nav after rebasing onto main * fix(catalog): read the install manifest through the bounded project reader * fix(catalog): a script the inliner missed fails the payload instead of shipping a dead URL * refactor(catalog): the leftover-script check reuses the reference finder * fix(catalog): frost and glass textures load from the CDN and the iteration presets are gone * chore(catalog): regenerate the frost and glass payloads and nav * fix(catalog): frost and glass textures are hosted through the registry url field, not hardcoded * chore(catalog): regenerate the frost and glass payloads against the hosted texture URLs * fix(catalog): the hosted-reference rewrite refuses a bare name it cannot safely replace * ci(catalog): verify changed catalog payloads in headless Chrome and check the docs catalog * feat(catalog): every item page follows the shared layout with a Tune panel and tabs * fix(catalog): let the texture-mask item host its masks so its tile plays live * chore(catalog): regenerate item pages, gallery data and the texture-mask payload * chore(catalog): regenerate item pages after merging main * fix(catalog): declared-only variables get the Tune panel, Code and Docs tabs capped * feat(catalog): give the blend-difference caption a demo scene so its tile plays live * chore(catalog): live payload for the blend-difference caption * perf(catalog): heavy 3d pieces compile and draw before ready, not on the first visible frame * feat(catalog): the avatar promo card hosts its videos, audio and fonts on the CDN * feat(catalog): the avatar promo card tile plays live from its CDN-hosted media * chore(catalog): the avatar promo card plays live, no allowlist left * chore(catalog): shorten two comment blocks * chore(catalog): trim first-party comment blocks to the comment-check limits * chore(catalog): shorten two frost source comments * fix(catalog): the Docs tab renders as prose again, and the detail page honours reduced motion Frame-mode pages carry no prose wrapper, and the detail component sat inside not-prose, so the Docs slot's headings, paragraphs, links and lists had no styling at all. The slots now carry their own prose classes and the chrome around them keeps not-prose. The recorded clip also gets the reduced-motion guard the docs-snippet check requires, and the generator reads stability from the source metadata type so the scripts typecheck passes. * fix(catalog): docs-tab paragraphs render as blocks Mintlify emits paragraphs as inline spans, so two paragraphs in the Docs slot ran together. * fix(ci): drop the duplicate docs_catalog job output git's line-based auto-merge silently duplicated the outputs key when main and this branch each added it on non-adjacent lines during the rebase; oxfmt's yaml parser rejects the repeated map key. * fix(catalog): close four CodeQL alerts in the frost source * chore(catalog): allowlist the avatar-promo-card CDN asset deletions, format sync-docs-catalog check-no-main-deletions.mjs was rejecting 11 local mp4/font files this branch already deleted in favor of CDN hosting; scripts/sync-docs-catalog.mjs had one line over the 100-col print width from an earlier edit in this branch. * fix(catalog): detail tabs use docs prose spacing, Install first; previews skip no-WebGPU runners * fix(catalog): the docs tab scrolls with the page instead of a capped inner box * refactor(catalog): split the payload asset and verify scripts into single-purpose helpers * refactor(catalog): split the preview generator into single-purpose helpers * ci(catalog): fail when the committed catalog differs from generator output The docs host serves the committed catalog and nothing regenerates it, so a stale copy shipped silently. The catalog payloads job now generates into a temp dir and compares it with the committed tree. * chore(catalog): regenerate docs/public/catalog with the refactored scripts One full regeneration from an empty output tree with the current scripts. The tree grows from 58.4 MB to 65.1 MB. Two hosted assets are about 2 MB each (an avatar png and a wav); the same bytes are already committed under assets/, so HF_MAX_NONLFS_KB is raised for this commit only. * fix(catalog): run the catalog script tests under the runner they are written for The rebase put three node:test files in the vitest half of test:scripts, where they report "No test suite found". They now sit in the node --test list. * fix(catalog): a WebGPU item without an adapter shows its recorded clip and says why * ci(catalog): the drift check runs from a committed fetch mirror with no network Generation now serves every font and CDN script fetch from scripts/catalog-fetch-mirror and fails when a fetch is not in it, even if the caller swallowed the error. CATALOG_FETCH_MIRROR=record refreshes the mirror from the live network. The docs_catalog filter also watches packages/core, packages/producer and the mirror, and the 13 re-hashed font files are listed in ALLOWED_DELETIONS. * chore(catalog): clean up the temp font cache and sort the mirror index without a locale * fix(catalog): hide Tune when the clip stands in, time out the adapter request, share one check * fix(catalog): the adapter probe survives a sync throw and a hang; test the clip guard * fix(catalog): keep the adapter probe inside the component, Mintlify evaluates only exports * fix(catalog): run the detail and page generator tests in CI; no Tune flash while probing WebGPU * docs(catalog): credit vendored libraries and make each SKILL.md list what the block installs CREDITS.md names every vendored dependency with its upstream and licence, and flags the two leaf textures whose origin is still to be confirmed. Each SKILL.md Files table now comes from the block manifest and its install and render paths point at compositions/<name>/. A test checks that every path a SKILL.md names is a manifest file that exists. * fix(catalog): a declared WebGPU item passes verify by its manifest tag, not by console wording verify-catalog-payloads forgave a missing adapter only by matching the markup and the message, which library-reported errors and widgets never satisfy. The webgpu tag in the item manifest is now the owner: a tagged item ignores its page and console errors, an untagged one gets no forgiveness, and a marker payload with no html is listed instead of crashing the run. * docs(catalog): correct the credits per block and guard the mount and render paths CREDITS.md states the three.js version and vendored-or-CDN status per block, adds d3-delaunay, Clipper on the CDN and the Google Fonts loads, and lists every texture with no known origin. The SKILL.md test now also checks the mount and render paths against the manifest composition. * test(catalog): read each block manifest once in the SKILL.md file test The two checks shared a copied manifest read, which fallow flagged as a clone with a high score. * fix(catalog): commit the hosted item files a gitignore rule kept out, and check git not the disk The compositions/ and *-ad/ ignore rules matched folder names under docs/public/catalog/items, so 33 hosted fonts, textures and marks were generated but never committed and would 404 on the docs host. The rules now have a negation for that tree and the files are added. The drift check read the checkout, where git-ignored files still exist, so it passed locally and failed only in CI. It now unpacks HEAD with git archive and compares that. * fix(catalog): a tile keeps its poster until the composition has painted * fix(catalog): a tagged WebGPU item forgives only the adapter-absent error, and test the wiring The manifest webgpu tag now decides whether an item may lack an adapter, and the error wording decides which lines are that absence. Any other page or console error on the item, and every failed request, still fails. The per-item decision is one exported function the tests drive, marker payloads are parsed by a tested helper, and the SKILL.md variable counts are checked against their tables (cuboid-carousel said forty-nine for forty). * fix(catalog): the pinned group's posters load eagerly at high priority * fix(catalog): type the tile reveal test so the scripts typecheck passes * fix(catalog): stop the adapter signature matching an unrelated failed adapter request failed to request .*adapter also matched errors about other adapters. It now matches only a request for the WebGPU adapter, so a tagged item cannot hide an unrelated failure behind it. * test(catalog): a tagged item still fails on an error about some other adapter * feat(catalog): the install command sits above the preview, as on the live catalog * fix(catalog): find the install slot through Mintlify's child wrapper * fix(docs): catalog copy buttons keep their size when the label swaps to Copied * refactor(docs): name the shown copy label once in the catalog copy button * fix(docs): primary catalog button keeps a readable label on hover and after copy * fix(docs): inset the catalog tab strip and tab content to match the boxed panels
563 lines
24 KiB
Plaintext
563 lines
24 KiB
Plaintext
---
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title: "Before After Wipe"
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description: "Two full-bleed content slots compare before and after states as a persistent divider wipes the after layer over the before layer and rests at a configurable split. Callers fill the named before/after slot panels; token-styled defaults render when a slot is left empty."
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mode: "frame"
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---
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import { CatalogDetail, CatalogSlot } from "/snippets/catalog-detail.jsx";
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import { InstallCommand } from "/snippets/install-command.jsx";
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<CatalogDetail
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previewSrc="/public/catalog/components/before-after-wipe.json"
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compositionId="before-after-wipe"
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compositionSrc="compositions/components/before-after-wipe.html"
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title="Before After Wipe"
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description="Two full-bleed content slots compare before and after states as a persistent divider wipes the after layer over the before layer and rests at a configurable split. Callers fill the named before/after slot panels; token-styled defaults render when a slot is left empty."
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variables={[{"id":"label_a","type":"string","role":"content","label":"Before label","description":"Chip shown on the base before panel. Blank hides the chip.","default":"Before"},{"id":"label_b","type":"string","role":"content","label":"After label","description":"Chip shown on the revealed after panel. Blank hides the chip.","default":"After"},{"id":"rest_split","type":"number","role":"layout","label":"Resting split","description":"Divider resting position after the wipe lands.","default":50,"min":0,"max":100,"step":1,"unit":"%"},{"id":"wipe_at","type":"number","role":"timing","label":"Wipe start","description":"Seconds after mount start when the wipe begins.","default":0.25,"min":0,"max":8,"step":0.05,"unit":"s"},{"id":"accent","type":"enum","role":"style","label":"Accent","description":"Divider handle and after chip color.","default":"green","options":[{"value":"green","label":"Green"},{"value":"blue","label":"Blue"},{"value":"violet","label":"Violet"}]},{"id":"exit","type":"enum","role":"timing","label":"Exit","description":"Outgoing transition. None holds the final comparison frame.","default":"none","options":[{"value":"none","label":"None"},{"value":"fade","label":"Fade"},{"value":"up","label":"Up"}]}]}
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meta={{"category":"Effects","badge":"Stable","codeLines":478}}
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attribution={{"path":"registry/components/before-after-wipe","tags":["prop","ui-props","compare","holdable","before-after","wipe","slots"]}}
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hasCode
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rawUrl="https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/components/before-after-wipe/before-after-wipe.html"
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>
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<CatalogSlot slot="code">
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```html before-after-wipe.html
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<!doctype html>
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<!--
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before-after-wipe: HyperFrames video primitive (ui-props / holdable / compare)
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Concept: two full-bleed CONTENT SLOTS share one frame. The before slot stays
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fully visible as the base layer while the after slot wipes over it from the
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left edge, and a persistent divider rests at rest_split percent. Callers fill
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the two named slot panels with their own content (screenshots, video, HTML);
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when a slot is left untouched, a tasteful token-styled default renders
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instead. One mechanic, one job: compare two visual states.
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Ports the divider-wipe mechanic from comparison-split, with real content
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slots instead of baked demo art (Wave J, U-B).
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Slots (see README.md for a worked example):
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- [data-slot="before"]: base layer content. Replace the children of this
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element in your installed copy. Default: a muted token wireframe.
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- [data-slot="after"]: revealed layer content. Same mechanism. Default:
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a brand-tinted version of the wireframe.
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Direct img/video children of a slot are sized to cover the panel.
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Variables (declared in data-composition-variables below):
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- label_a (string, default "Before"): chip on the base panel. Empty hides it.
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- label_b (string, default "After"): chip on the revealed panel. Empty hides it.
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- rest_split (number, default 50, 0 to 100%): divider resting position.
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- wipe_at (number, seconds, default 0.25): when the wipe starts, relative
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to mount start. Clamped so the wipe always completes inside IN.
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- accent (green | blue | violet, default green): divider handle and after
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chip color. green maps to --brand, blue to --accent, violet to --accent-2.
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- exit (none | fade | up, default none): outgoing transition. none holds
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the final frame (frame roots own transitions; holds end films).
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The divider (and its knob) stays hidden until the wipe starts, then fades in
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as it departs the left edge: at split 0 the knob would straddle the frame
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edge half-clipped, which reads as a rendering bug rather than a resting
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state. One wipe pass, then the divider rests at rest_split for the whole
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hold.
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Envelope (fixed IN/OUT, elastic HOLD only, never gsap.timeScale()):
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IN = wipe_at + 1.05s wipe travel (stage settles during the first 0.32s)
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HOLD = elastic = max(0, D - (IN + OUT)); deliberately still so the
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comparison stays easy to inspect
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OUT = 0.50s when exit is fade or up, 0 when exit is none
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If D < IN + OUT, IN and OUT scale down together so IN + OUT == D.
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Sync point: wipe-land at wipe_at + 1.05s inside IN (1.30s at defaults). It
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never moves into elastic HOLD.
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Sound cue: dispatches a bubbling `hf:sfx` CustomEvent with id
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"wipe-land-soft" at wipe-land. This primitive never plays audio.
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Mount contract: MOUNTABLE SUB-COMPOSITION. The runtime clones only
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<template> contents; #root fills the host box (inset:0, container-type:
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size), has no data-width/data-height, and registers one paused timeline
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under the literal "before-after-wipe" key (mount flattening strips
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data-composition-id from the live root). Variables come from
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window.__hyperframes.getVariables().
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-->
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<html
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lang="en"
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data-composition-id="before-after-wipe"
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data-composition-duration="4"
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data-composition-variables='[
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{ "id": "label_a", "type": "string", "role": "content", "label": "Before label", "description": "Chip shown on the base before panel. Blank hides the chip.", "default": "Before" },
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{ "id": "label_b", "type": "string", "role": "content", "label": "After label", "description": "Chip shown on the revealed after panel. Blank hides the chip.", "default": "After" },
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{ "id": "rest_split", "type": "number", "role": "layout", "label": "Resting split", "description": "Divider resting position after the wipe lands.", "default": 50, "min": 0, "max": 100, "step": 1, "unit": "%" },
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{ "id": "wipe_at", "type": "number", "role": "timing", "label": "Wipe start", "description": "Seconds after mount start when the wipe begins.", "default": 0.25, "min": 0, "max": 8, "step": 0.05, "unit": "s" },
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{ "id": "accent", "type": "enum", "role": "style", "label": "Accent", "description": "Divider handle and after chip color.", "default": "green", "options": [{ "value": "green", "label": "Green" }, { "value": "blue", "label": "Blue" }, { "value": "violet", "label": "Violet" }] },
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{ "id": "exit", "type": "enum", "role": "timing", "label": "Exit", "description": "Outgoing transition. None holds the final comparison frame.", "default": "none", "options": [{ "value": "none", "label": "None" }, { "value": "fade", "label": "Fade" }, { "value": "up", "label": "Up" }] }
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]'
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>
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<head>
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<meta charset="UTF-8" />
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<title>Before After Wipe</title>
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</head>
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<body>
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<template>
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<div id="root" data-composition-id="before-after-wipe" data-duration="4" data-fps="30">
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<style>
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*,
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*::before,
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*::after {
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box-sizing: border-box;
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}
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/* Root fills the host-owned box. Internal measurements use cqw/cqh
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and every painted color comes from a contract token. */
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#root {
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position: absolute;
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inset: 0;
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container-type: size;
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isolation: isolate;
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overflow: hidden;
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background: var(--bg, #07111f);
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color: var(--fg, #f8fafc);
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font-family: var(--font-body, Inter, system-ui, sans-serif);
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}
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.baw-clip,
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.baw-stage,
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.baw-panel,
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.baw-slot {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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}
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.baw-clip {
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overflow: hidden;
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}
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.baw-stage {
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--baw-split: 0;
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opacity: 0;
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}
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.baw-panel {
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overflow: hidden;
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}
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/* The after layer wipes over the base via one clip-path driven by
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--baw-split, the single owner of wipe progress. */
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.baw-after {
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z-index: 2;
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clip-path: inset(0 calc((100 - var(--baw-split)) * 1%) 0 0);
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}
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/* Caller-supplied media covers its panel edge to edge. */
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.baw-slot > img,
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.baw-slot > video {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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object-fit: cover;
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}
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/* Token-styled default slot content: a wireframe card that reads
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muted on the before layer and brand-tinted on the after layer.
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Callers replacing slot children never see any of this. */
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.baw-default {
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position: absolute;
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inset: 0;
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display: grid;
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place-items: center;
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}
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.baw-before .baw-default {
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background:
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linear-gradient(
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color-mix(in srgb, var(--border, #334155) 34%, transparent) 0.12cqw,
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transparent 0.12cqw
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)
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0 0 / 5cqw 5cqw,
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linear-gradient(
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90deg,
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color-mix(in srgb, var(--border, #334155) 34%, transparent) 0.12cqw,
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transparent 0.12cqw
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)
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0 0 / 5cqw 5cqw,
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var(--surface, #172033);
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}
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.baw-after .baw-default {
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background: linear-gradient(
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135deg,
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color-mix(in srgb, var(--brand, #22c55e) 32%, var(--surface, #172033)) 0%,
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var(--surface, #172033) 58%,
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color-mix(in srgb, var(--baw-accent, #22c55e) 22%, var(--surface, #172033)) 100%
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);
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}
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.baw-card {
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width: 56cqw;
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height: 56cqh;
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padding: var(--space-3, 4cqh) var(--space-3, 4cqw);
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border: 0.16cqw solid var(--border, #334155);
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border-radius: var(--radius, 2.4cqmin);
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background: color-mix(in srgb, var(--surface, #172033) 88%, var(--bg, #07111f));
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box-shadow: 0 2cqh 5cqw color-mix(in srgb, var(--bg, #07111f) 45%, transparent);
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}
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.baw-after .baw-card {
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border-color: color-mix(
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in srgb,
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var(--baw-accent, #22c55e) 52%,
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var(--border, #334155)
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);
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background: color-mix(in srgb, var(--surface, #172033) 86%, var(--brand, #22c55e));
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}
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.baw-bar {
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width: 34%;
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height: 4.4cqh;
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margin-bottom: var(--space-3, 4cqh);
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border-radius: 1.2cqh;
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background: var(--muted, #94a3b8);
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opacity: 0.5;
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}
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.baw-after .baw-bar {
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background: var(--baw-accent, #22c55e);
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opacity: 0.92;
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}
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.baw-line {
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height: 2.4cqh;
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margin-bottom: var(--space-2, 2.6cqh);
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border-radius: 1.2cqh;
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background: var(--muted, #94a3b8);
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opacity: 0.4;
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}
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.baw-line:nth-of-type(2) {
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width: 92%;
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}
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.baw-line:nth-of-type(3) {
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width: 68%;
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}
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.baw-line:nth-of-type(4) {
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width: 44%;
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}
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.baw-after .baw-line {
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background: color-mix(in srgb, var(--brand, #22c55e) 70%, var(--fg, #f8fafc));
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opacity: 0.75;
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}
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/* Label chips live outside the slots so they always render above
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caller content. The after chip is clipped with its own panel, so
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it appears only once the wipe has passed it. */
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.baw-chip {
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position: absolute;
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z-index: 4;
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top: var(--space-3, 4cqh);
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padding: var(--space-1, 1.2cqh) var(--space-2, 2.2cqw);
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border: 0.14cqw solid var(--border, #334155);
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border-radius: 999cqw;
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background: color-mix(in srgb, var(--surface, #172033) 88%, var(--bg, #07111f));
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color: var(--muted, #94a3b8);
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font-family: var(--font-display, Inter, system-ui, sans-serif);
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font-size: min(3cqw, 4.2cqh);
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font-weight: 600;
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letter-spacing: 0.08em;
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line-height: 1;
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text-transform: uppercase;
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white-space: nowrap;
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}
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.baw-chip:empty {
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display: none;
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}
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.baw-before .baw-chip {
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right: var(--space-3, 4cqw);
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}
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.baw-after .baw-chip {
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left: var(--space-3, 4cqw);
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border-color: color-mix(
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in srgb,
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var(--baw-accent, #22c55e) 62%,
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var(--border, #334155)
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);
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color: var(--fg, #f8fafc);
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}
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.baw-divider {
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position: absolute;
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z-index: 5;
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top: 0;
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bottom: 0;
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left: calc(var(--baw-split) * 1%);
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width: 0.4cqw;
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transform: translateX(-50%);
|
|
background: var(--fg, #f8fafc);
|
|
pointer-events: none;
|
|
}
|
|
|
|
.baw-divider::after {
|
|
content: "";
|
|
position: absolute;
|
|
left: 50%;
|
|
top: 50%;
|
|
width: min(5cqw, 7cqh);
|
|
aspect-ratio: 1;
|
|
transform: translate(-50%, -50%);
|
|
border: 0.3cqw solid var(--baw-accent, #22c55e);
|
|
border-radius: 50%;
|
|
background: var(--fg, #f8fafc);
|
|
}
|
|
</style>
|
|
|
|
<div
|
|
id="before-after-wipe-clip"
|
|
class="baw-clip clip"
|
|
data-start="0"
|
|
data-duration="4"
|
|
data-track-index="0"
|
|
>
|
|
<div class="baw-stage">
|
|
<section class="baw-panel baw-before" aria-label="Before panel">
|
|
<div class="baw-slot" data-slot="before">
|
|
<!-- SLOT "before": replace the children of this element with
|
|
your own content (img, video, or HTML). -->
|
|
<div class="baw-default" aria-hidden="true">
|
|
<div class="baw-card">
|
|
<div class="baw-bar"></div>
|
|
<div class="baw-line"></div>
|
|
<div class="baw-line"></div>
|
|
<div class="baw-line"></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="baw-chip baw-chip-a"></div>
|
|
</section>
|
|
|
|
<section class="baw-panel baw-after" aria-label="After panel">
|
|
<div class="baw-slot" data-slot="after">
|
|
<!-- SLOT "after": replace the children of this element with
|
|
your own content (img, video, or HTML). -->
|
|
<div class="baw-default" aria-hidden="true">
|
|
<div class="baw-card">
|
|
<div class="baw-bar"></div>
|
|
<div class="baw-line"></div>
|
|
<div class="baw-line"></div>
|
|
<div class="baw-line"></div>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
<div class="baw-chip baw-chip-b"></div>
|
|
</section>
|
|
|
|
<div class="baw-divider" aria-hidden="true"></div>
|
|
</div>
|
|
</div>
|
|
|
|
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
|
|
<script>
|
|
(function () {
|
|
"use strict";
|
|
|
|
var root = document.getElementById("root");
|
|
// Literal id: mount flattening strips data-composition-id from the
|
|
// live root before this timeline registers.
|
|
var compositionId = "before-after-wipe";
|
|
var stage = root.querySelector(".baw-stage");
|
|
var divider = root.querySelector(".baw-divider");
|
|
var chipA = root.querySelector(".baw-chip-a");
|
|
var chipB = root.querySelector(".baw-chip-b");
|
|
|
|
var vars =
|
|
window.__hyperframes && window.__hyperframes.getVariables
|
|
? window.__hyperframes.getVariables()
|
|
: {};
|
|
|
|
var labelA = vars.label_a == null ? "Before" : String(vars.label_a);
|
|
var labelB = vars.label_b == null ? "After" : String(vars.label_b);
|
|
var rawSplit = vars.rest_split == null ? 50 : Number(vars.rest_split);
|
|
// INVARIANT: rest_split always clamps into the declared 0-100 range.
|
|
var restSplit = Number.isFinite(rawSplit) ? Math.max(0, Math.min(100, rawSplit)) : 50;
|
|
var rawWipeAt = vars.wipe_at == null ? 0.25 : Number(vars.wipe_at);
|
|
var wipeAt = Number.isFinite(rawWipeAt) ? Math.max(0, Math.min(8, rawWipeAt)) : 0.25;
|
|
// Each enum choice routes to a DIFFERENT contract token so the
|
|
// variable stays meaningful under a theme.
|
|
var accentColors = {
|
|
green: "var(--brand, #22c55e)",
|
|
blue: "var(--accent, #38bdf8)",
|
|
violet: "var(--accent-2, #c5a3ff)",
|
|
};
|
|
var accent = Object.prototype.hasOwnProperty.call(accentColors, vars.accent)
|
|
? vars.accent
|
|
: "green";
|
|
// The bundler mirrors composition variables as scoped CSS custom
|
|
// props, so this unit's own accent variable shadows the contract
|
|
// --accent token inside the subtree ("blue" is a valid CSS color
|
|
// and would render pure blue). When the shadow is present, fall
|
|
// back to the literal contract value instead of var(--accent).
|
|
var computedAccent = getComputedStyle(root).getPropertyValue("--accent").trim();
|
|
if (
|
|
computedAccent === "green" ||
|
|
computedAccent === "blue" ||
|
|
computedAccent === "violet"
|
|
) {
|
|
accentColors.blue = "#38bdf8";
|
|
}
|
|
// INVARIANT: only none | fade | up reaches the timeline.
|
|
var exit = vars.exit === "fade" || vars.exit === "up" ? vars.exit : "none";
|
|
|
|
chipA.textContent = labelA;
|
|
chipB.textContent = labelB;
|
|
root.style.setProperty("--baw-accent", accentColors[accent]);
|
|
|
|
// RETIME RANGE: fixed IN and OUT scale together only when D is too
|
|
// short. HOLD is the sole elastic phase. Never use timeScale().
|
|
var STAGE_IN_BASE = 0.32;
|
|
var WIPE_DURATION_BASE = 1.05;
|
|
var IN_BASE = wipeAt + WIPE_DURATION_BASE;
|
|
var OUT_BASE = exit === "none" ? 0 : 0.5;
|
|
|
|
var duration = Math.max(0.001, parseFloat(root.dataset.duration || "4"));
|
|
var totalBase = IN_BASE + OUT_BASE;
|
|
var scale = duration < totalBase ? duration / totalBase : 1;
|
|
var IN = IN_BASE * scale;
|
|
var OUT = OUT_BASE * scale;
|
|
var STAGE_IN = Math.min(STAGE_IN_BASE * scale, IN);
|
|
var WIPE_AT = wipeAt * scale;
|
|
var WIPE_DURATION = WIPE_DURATION_BASE * scale;
|
|
var WIPE_END = IN;
|
|
var HOLD = Math.max(0, duration - (IN + OUT));
|
|
var OUT_START = IN + HOLD;
|
|
|
|
function fireSfx(id, t) {
|
|
root.dispatchEvent(
|
|
new CustomEvent("hf:sfx", { detail: { id: id, t: t }, bubbles: true }),
|
|
);
|
|
}
|
|
|
|
// Explicit both-endpoints state makes tl.seek(0) deterministic.
|
|
// --baw-split is the only owner of both clip and divider progress.
|
|
// The divider starts hidden: at split 0 its knob would render
|
|
// half-clipped at the frame edge for the whole lead-in.
|
|
gsap.set(stage, { opacity: 0, y: 0, "--baw-split": 0 });
|
|
gsap.set(divider, { autoAlpha: 0 });
|
|
|
|
var tl = gsap.timeline({ paused: true });
|
|
|
|
// IN: stage settle, then ONE wipe pass travels to rest_split and
|
|
// stays there. The divider fades in as it departs the left edge.
|
|
tl.to(stage, { opacity: 1, duration: STAGE_IN, ease: "power2.out" }, 0);
|
|
tl.to(
|
|
stage,
|
|
{ "--baw-split": restSplit, duration: WIPE_DURATION, ease: "sine.inOut" },
|
|
WIPE_AT,
|
|
);
|
|
tl.fromTo(
|
|
divider,
|
|
{ autoAlpha: 0 },
|
|
{
|
|
autoAlpha: 1,
|
|
duration: Math.min(0.22 * scale, WIPE_DURATION),
|
|
ease: "power1.out",
|
|
immediateRender: false,
|
|
},
|
|
WIPE_AT,
|
|
);
|
|
tl.call(
|
|
function () {
|
|
fireSfx("wipe-land-soft", WIPE_END);
|
|
},
|
|
[],
|
|
WIPE_END,
|
|
);
|
|
|
|
// HOLD: deliberately steady at the resting split.
|
|
|
|
// OUT: only when the exit variable asks for one; exit none holds
|
|
// the final comparison frame (frame roots own transitions).
|
|
if (exit !== "none") {
|
|
tl.to(stage, { opacity: 0, duration: OUT, ease: "power2.in" }, OUT_START);
|
|
if (exit === "up") {
|
|
tl.to(stage, { y: "-6cqh", duration: OUT, ease: "power2.in" }, OUT_START);
|
|
}
|
|
}
|
|
|
|
tl.seek(0);
|
|
|
|
window.__timelines = window.__timelines || {};
|
|
window.__timelines[compositionId] = tl;
|
|
})();
|
|
</script>
|
|
</div>
|
|
</template>
|
|
</body>
|
|
</html>
|
|
```
|
|
|
|
</CatalogSlot>
|
|
|
|
<CatalogSlot slot="install">
|
|
|
|
<InstallCommand command="npx hyperframes add before-after-wipe" item="before-after-wipe" />
|
|
|
|
That writes one file: `compositions/components/before-after-wipe.html`.
|
|
|
|
</CatalogSlot>
|
|
|
|
<CatalogSlot slot="docs">
|
|
|
|
## Paste it into your composition
|
|
|
|
Open `compositions/components/before-after-wipe.html` and copy what is inside into your own composition.
|
|
|
|
A component has no size or duration of its own. It takes both from the composition
|
|
you paste it into.
|
|
|
|
## Variables
|
|
|
|
Every one of these has a default, so the piece works untouched. Set the ones you
|
|
want to change on the element:
|
|
|
|
| Variable | Default | Accepts | What it does |
|
|
| --- | --- | --- | --- |
|
|
| `label_a` | `Before` | string | Chip shown on the base before panel. Blank hides the chip. |
|
|
| `label_b` | `After` | string | Chip shown on the revealed after panel. Blank hides the chip. |
|
|
| `rest_split` | `50` | 0% to 100%, step 1% | Divider resting position after the wipe lands. |
|
|
| `wipe_at` | `0.25` | 0s to 8s, step 0.05s | Seconds after mount start when the wipe begins. |
|
|
| `accent` | `green` | `green`, `blue`, `violet` | Divider handle and after chip color. |
|
|
| `exit` | `none` | `none`, `fade`, `up` | Outgoing transition. None holds the final comparison frame. |
|
|
|
|
Set them with `data-variable-values` on the element that mounts it. These are the
|
|
defaults, so this behaves exactly like the preview above until you change one:
|
|
|
|
```html wrap
|
|
<div
|
|
data-composition-id="before-after-wipe"
|
|
data-composition-src="compositions/components/before-after-wipe.html"
|
|
data-variable-values='{"label_a":"Before","label_b":"After","rest_split":50,"wipe_at":0.25,"accent":"green","exit":"none"}'
|
|
></div>
|
|
```
|
|
|
|
{/* hf:generated-footer */}
|
|
|
|
Tagged `prop` `ui-props` `compare` `holdable` `before-after` `wipe` `slots`.
|
|
|
|
## Related topics
|
|
|
|
- [Browse the complete Catalog](/catalog)
|
|
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
|
|
- [Build a richer composition](/go-further)
|
|
|
|
</CatalogSlot>
|
|
|
|
</CatalogDetail>
|