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* fix(docs): load the player from latest, not a pinned minor The catalog pages pinned the player CDN URL to a minor line, and that pin sat one line behind after the last release. Every page kept rendering, on the older build, so nothing surfaced it: the only symptom was that a fix published to npm never appeared on the docs. The generator derived its pin from the player's package.json, which is correct only if every page is regenerated on the release that moves it. That is the step that did not happen, and it has to happen across 175 generated pages plus three hand-written files for the pin to be true. A version carried in step across 178 places will be stale, and stale here is silent. Ask for latest instead and there is nothing to carry. This costs the ability to hold the docs back from a bad player release. Paid deliberately: the pin did not buy that either, it only delayed the good releases too. A test asserts no pinned version comes back, and fails if it stops finding the references at all, so it cannot pass by matching nothing. * refactor(scripts): list tracked files instead of walking the tree The pin guard hand-rolled a recursive directory walk with its own skip list and size cap, which the audit flagged: helpers living in a test file earn no coverage, so their complexity lands straight on the CRAP score. git already knows which files to read, and ignores node_modules and build output for us, so one call replaces the walker and both findings go away.
360 lines
13 KiB
Plaintext
360 lines
13 KiB
Plaintext
---
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title: "Scribble Callout Circle"
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description: "Wobbled ellipse draws around a target with optional scribble fill, curved connector, and handwritten label"
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---
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import { InstallCommand } from "/snippets/install-command.jsx";
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<iframe
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className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800"
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title="hw-callout-circle preview"
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loading="lazy"
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srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@latest/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/components/hw-callout-circle.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");p.setAttribute("poster","https://static.heygen.ai/hyperframes-oss/docs/images/catalog/components/hw-callout-circle.png");document.body.appendChild(p)});<\/script></body></html>`}
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/>
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## Install
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<InstallCommand command="npx hyperframes add hw-callout-circle" item="hw-callout-circle" />
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That writes `compositions/components/hw-callout-circle.html`, plus 1 supporting file under `assets/fonts/`.
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## Paste it into your composition
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Open `compositions/components/hw-callout-circle.html` and copy what is inside into your own composition.
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A component has no size or duration of its own. It takes both from the composition
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you paste it into.
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## Source
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<Accordion title={`hw-callout-circle.html`}>
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```html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<style>
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@font-face {
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font-family: "Caveat";
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src: url("assets/fonts/Caveat-700-latin.woff2") format("woff2");
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font-weight: 700;
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font-display: block;
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}
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*,
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*::before,
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*::after {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: transparent;
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overflow: hidden;
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}
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/* ---- hw-callout-circle ----------------------------------------------
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The full callout anatomy: wobbled ellipse outline draws around a
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target, optional scribble fill sketches in, a curved connector leads
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to a handwritten label. Requires the hw-boil helpers in the host. */
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.hw-callout {
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position: absolute;
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pointer-events: none;
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}
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.hw-callout svg {
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width: 100%;
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height: 100%;
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overflow: visible;
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}
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.hw-callout path {
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fill: none;
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stroke-linecap: round;
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stroke-linejoin: round;
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}
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.hw-callout .hw-co-outline {
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stroke: var(--hw-co-ink, var(--hw-ink, #f4f2ec));
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stroke-width: var(--hw-co-w, 6);
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}
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.hw-callout .hw-co-scribble {
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/* Warm marker accent to match hw-frame / hw-title / hw-underline; the
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previous blue read as a default UI colour. Lighter weight and alpha
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so the hatch sits behind the labelled subject instead of over it. */
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stroke: var(--hw-co-accent, var(--hw-accent, #ffb020));
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stroke-width: 3;
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opacity: 0.42;
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}
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.hw-callout .hw-co-connector {
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stroke: var(--hw-co-ink, var(--hw-ink, #f4f2ec));
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stroke-width: 4;
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}
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.hw-callout .hw-co-label {
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position: absolute;
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font-family: var(--hw-font-print, "Caveat", cursive);
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font-weight: 700;
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font-size: 54px;
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color: var(--hw-co-ink, var(--hw-ink, #f4f2ec));
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white-space: nowrap;
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opacity: 0;
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text-shadow: 0 2px 14px rgba(0, 0, 0, 0.45);
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}
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/* self-preview scene */
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#hw-co-scene {
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position: absolute;
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inset: 0;
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background: linear-gradient(150deg, #35604a 0%, #14231c 100%);
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}
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#hw-co-target {
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position: absolute;
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left: 700px;
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top: 420px;
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width: 220px;
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height: 150px;
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border-radius: 18px;
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background: rgba(244, 242, 236, 0.18);
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display: flex;
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align-items: center;
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justify-content: center;
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font-family: "Inter", ui-sans-serif, sans-serif;
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font-weight: 600;
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font-size: 30px;
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color: rgba(244, 242, 236, 0.8);
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}
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</style>
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</head>
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<body>
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<!-- Self-preview. WIRING: copy the .hw-callout CSS + markup pattern, the
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hwCalloutBuild / hwCalloutOn / hwCalloutOff helpers, AND the hw-boil
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helpers. Size the wrapper around your target, then:
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hwCalloutBuild("#hw-my-callout", { scribble: true, seed: 4,
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label: "look here!", labelAt: "right" });
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hwCalloutOn(tl, "#hw-my-callout", 2.0);
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hwBoil(tl, "#hw-my-callout", { frameDrop: 3, seed: 4 });
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hwCalloutOff(tl, "#hw-my-callout", 8.0);
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-->
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<div
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id="hw-co-root"
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data-composition-id="hw-callout-circle"
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data-start="0"
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data-duration="5"
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data-width="1920"
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data-height="1080"
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>
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<div id="hw-co-scene"></div>
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<div id="hw-co-target">subject</div>
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<div
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class="hw-callout"
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id="hw-co-demo"
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style="left: 640px; top: 370px; width: 340px; height: 250px"
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>
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<svg viewBox="0 0 340 250">
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<path class="hw-co-scribble" id="hw-co-demo-scribble"></path>
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<path class="hw-co-outline" id="hw-co-demo-outline"></path>
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<path class="hw-co-connector" id="hw-co-demo-connector"></path>
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</svg>
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<div class="hw-co-label" id="hw-co-demo-label"></div>
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</div>
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<div
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id="hw-co-drv"
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class="clip"
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data-start="0"
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data-duration="5"
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data-track-index="0"
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style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
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></div>
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</div>
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<script>
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(function () {
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window.__timelines = window.__timelines || {};
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/* ---- hw-boil helpers (shared family runtime — copy once per host) ---- */
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window.hwOnUpdate = function (tl, fn) {
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if (!tl.__hwRenders) {
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tl.__hwRenders = [];
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tl.eventCallback("onUpdate", function () {
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for (var i = 0; i < tl.__hwRenders.length; i++) tl.__hwRenders[i]();
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});
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}
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tl.__hwRenders.push(fn);
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fn();
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};
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window.hwHash = function (n, seed) {
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var x = Math.sin(n * 127.1 + (seed || 1) * 311.7) * 43758.5453;
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return (x - Math.floor(x)) * 2 - 1;
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};
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window.hwBoil = function (tl, target, opts) {
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opts = opts || {};
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var amp = opts.amp !== undefined ? opts.amp : 1.6;
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var rot = opts.rot !== undefined ? opts.rot : 0.5;
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var fps = opts.fps || 30;
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var drop = opts.frameDrop || 3;
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var seed = opts.seed || 1;
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var els = gsap.utils.toArray(target);
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window.hwOnUpdate(tl, function () {
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var step = Math.floor((tl.time() * fps) / drop);
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for (var i = 0; i < els.length; i++) {
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gsap.set(els[i], {
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x: window.hwHash(step * 3 + i * 97, seed) * amp,
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y: window.hwHash(step * 3 + 1 + i * 97, seed) * amp,
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rotation: (opts.baseRot || 0) + window.hwHash(step * 3 + 2 + i * 97, seed) * rot,
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});
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}
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});
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};
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window.hwWobbleEllipse = function (cx, cy, rx, ry, seed, wobblePct) {
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wobblePct = wobblePct === undefined ? 3 : wobblePct;
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var N = 14,
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pts = [];
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for (var i = 0; i < N; i++) {
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var a = (i / N) * Math.PI * 2;
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var wr = 1 + window.hwHash(i * 13 + 5, seed) * (wobblePct / 100);
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pts.push([cx + Math.cos(a) * rx * wr, cy + Math.sin(a) * ry * wr]);
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}
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var mx = (pts[0][0] + pts[N - 1][0]) / 2,
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my = (pts[0][1] + pts[N - 1][1]) / 2;
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var d = "M" + mx.toFixed(1) + " " + my.toFixed(1);
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for (var j = 0; j < N; j++) {
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var p = pts[j],
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q = pts[(j + 1) % N];
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d +=
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" Q" +
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p[0].toFixed(1) +
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" " +
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p[1].toFixed(1) +
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" " +
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((p[0] + q[0]) / 2).toFixed(1) +
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" " +
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((p[1] + q[1]) / 2).toFixed(1);
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}
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return d;
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};
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// ---- hw-callout helpers (copy these too) ----
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// Builds outline + scribble + connector + label inside the wrapper.
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// opts: scribble (bool), seed, label, labelAt ("right"|"left"|"below"),
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// connector (bool)
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window.hwCalloutBuild = function (target, opts) {
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opts = opts || {};
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var seed = opts.seed || 1;
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var el = document.querySelector(target);
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var svg = el.querySelector("svg");
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var vb = svg.getAttribute("viewBox").split(" ");
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var W = parseFloat(vb[2]),
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H = parseFloat(vb[3]);
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var cx = W / 2,
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cy = H / 2,
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rx = W * 0.42,
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ry = H * 0.36;
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el.querySelector(".hw-co-outline").setAttribute(
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"d",
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window.hwWobbleEllipse(cx, cy, rx, ry, seed, 4),
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);
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var scr = el.querySelector(".hw-co-scribble");
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if (opts.scribble === false) {
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scr.style.display = "none";
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} else {
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/* Denser rows so the zigzag reads as a scribbled hatch. At 6 rows
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the near-horizontal runs dominate and it renders as stacked bars. */
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var d = "",
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rows = 11;
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for (var i = 0; i < rows; i++) {
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var t = (i + 0.5) / rows;
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var yy = cy - ry + t * ry * 2;
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var half = Math.sqrt(Math.max(0.05, 1 - Math.pow((yy - cy) / ry, 2)));
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var xw = rx * half * 0.86;
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var xa = cx - xw + window.hwHash(i * 7 + 2, seed) * 8;
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var xb = cx + xw + window.hwHash(i * 7 + 3, seed) * 8;
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d += (i === 0 ? "M " : " L ") + (i % 2 ? xa : xb).toFixed(1) + " " + yy.toFixed(1);
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d +=
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" L " +
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(i % 2 ? xb : xa).toFixed(1) +
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" " +
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(yy + window.hwHash(i * 7 + 4, seed) * 4).toFixed(1);
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}
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scr.setAttribute("d", d);
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}
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var conn = el.querySelector(".hw-co-connector");
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var label = el.querySelector(".hw-co-label");
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if (opts.connector === false) {
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conn.style.display = "none";
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} else {
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var at = opts.labelAt || "right";
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var sx = at === "left" ? cx - rx : at === "below" ? cx : cx + rx;
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var sy = at === "below" ? cy + ry : cy + ry * 0.35;
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var ex = at === "left" ? sx - 70 : at === "below" ? sx + 40 : sx + 70;
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var ey = sy + 55;
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conn.setAttribute(
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"d",
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"M " +
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sx.toFixed(1) +
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" " +
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sy.toFixed(1) +
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" Q " +
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((sx + ex) / 2 + window.hwHash(21, seed) * 14).toFixed(1) +
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" " +
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(sy + 46).toFixed(1) +
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" " +
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ex.toFixed(1) +
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" " +
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ey.toFixed(1),
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);
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label.style.left = (at === "left" ? ex - 180 : ex + 12) + "px";
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label.style.top = ey - 24 + "px";
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}
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label.textContent = opts.label || "";
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};
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// Draw sequence: outline -> scribble -> connector -> label pop.
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window.hwCalloutOn = function (tl, target, at) {
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var el = document.querySelector(target);
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var t = at;
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["outline", "scribble", "connector"].forEach(function (k, idx) {
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var p = el.querySelector(".hw-co-" + k);
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if (!p || p.style.display === "none") return;
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var len = p.getTotalLength();
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gsap.set(p, { strokeDasharray: len, strokeDashoffset: len });
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var dur = k === "scribble" ? 0.55 : k === "connector" ? 0.35 : 0.7;
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tl.to(p, { strokeDashoffset: 0, duration: dur, ease: "power2.inOut" }, t);
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t += dur * 0.85;
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});
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var label = el.querySelector(".hw-co-label");
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gsap.set(label, { scale: 0.8, transformOrigin: "0% 50%" });
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tl.to(label, { opacity: 1, scale: 1, duration: 0.4, ease: "back.out(1.6)" }, t);
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};
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window.hwCalloutOff = function (tl, target, at) {
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tl.to(target, { opacity: 0, duration: 0.35, ease: "power2.in" }, at);
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};
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// ---- self-preview ----
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window.hwCalloutBuild("#hw-co-demo", {
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scribble: true,
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seed: 4,
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label: "look here!",
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labelAt: "right",
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});
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var tl = gsap.timeline({ paused: true });
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window.hwCalloutOn(tl, "#hw-co-demo", 0.4);
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window.hwBoil(tl, "#hw-co-demo", { amp: 1.8, rot: 0.4, frameDrop: 3, seed: 4 });
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window.hwCalloutOff(tl, "#hw-co-demo", 4.3);
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tl.set("#hw-co-root", { visibility: "hidden" }, 4.98);
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window.__timelines["hw-callout-circle"] = tl;
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})();
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</script>
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</body>
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</html>
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```
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</Accordion>
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{/* hf:generated-footer */}
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Tagged `handwritten` `annotation` `callout` `overlay`.
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## Related topics
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- [Browse the complete Catalog](/catalog)
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- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
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- [Build a richer composition](/go-further)
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