Files
hyperframes/docs/catalog/components/overwhelm-surround.mdx
Miguel Ángel f24ff83834 feat(catalog): add the seven 3D-motion pieces as installable registry blocks (#4056)
* feat(catalog): add the seven 3D-motion pieces as installable registry blocks

Each piece ships as a registry block with a CDN poster and preview, a live
catalog detail page and its source. Scripts travel inside the catalog payload
(shared vendor libraries fetched once, item scripts inline, the one HDR as a
data URI) because the docs host only serves fonts, images and JSON.

NO_ESSAY_COMMENTS_OK: the long comment blocks are in vendored libraries and
the ported frost source under registry/blocks, not hand-written here.
HF_MAX_NONLFS_KB=6000: four hosted texture PNGs under docs/public/catalog/items
are runtime assets the docs host must serve as files.
fallow skipped locally: it audits against origin/main and this branch is
stacked on an older main.

* chore(catalog): regenerate gallery data and nav after rebasing onto main

* fix(catalog): read the install manifest through the bounded project reader

* fix(catalog): a script the inliner missed fails the payload instead of shipping a dead URL

* refactor(catalog): the leftover-script check reuses the reference finder

* fix(catalog): frost and glass textures load from the CDN and the iteration presets are gone

* chore(catalog): regenerate the frost and glass payloads and nav

* fix(catalog): frost and glass textures are hosted through the registry url field, not hardcoded

* chore(catalog): regenerate the frost and glass payloads against the hosted texture URLs

* fix(catalog): the hosted-reference rewrite refuses a bare name it cannot safely replace

* ci(catalog): verify changed catalog payloads in headless Chrome and check the docs catalog

* feat(catalog): every item page follows the shared layout with a Tune panel and tabs

* fix(catalog): let the texture-mask item host its masks so its tile plays live

* chore(catalog): regenerate item pages, gallery data and the texture-mask payload

* chore(catalog): regenerate item pages after merging main

* fix(catalog): declared-only variables get the Tune panel, Code and Docs tabs capped

* feat(catalog): give the blend-difference caption a demo scene so its tile plays live

* chore(catalog): live payload for the blend-difference caption

* perf(catalog): heavy 3d pieces compile and draw before ready, not on the first visible frame

* feat(catalog): the avatar promo card hosts its videos, audio and fonts on the CDN

* feat(catalog): the avatar promo card tile plays live from its CDN-hosted media

* chore(catalog): the avatar promo card plays live, no allowlist left

* chore(catalog): shorten two comment blocks

* chore(catalog): trim first-party comment blocks to the comment-check limits

* chore(catalog): shorten two frost source comments

* fix(catalog): the Docs tab renders as prose again, and the detail page honours reduced motion

Frame-mode pages carry no prose wrapper, and the detail component sat inside
not-prose, so the Docs slot's headings, paragraphs, links and lists had no
styling at all. The slots now carry their own prose classes and the chrome
around them keeps not-prose.

The recorded clip also gets the reduced-motion guard the docs-snippet check
requires, and the generator reads stability from the source metadata type so
the scripts typecheck passes.

* fix(catalog): docs-tab paragraphs render as blocks

Mintlify emits paragraphs as inline spans, so two paragraphs in the Docs slot ran together.

* fix(ci): drop the duplicate docs_catalog job output

git's line-based auto-merge silently duplicated the outputs key when
main and this branch each added it on non-adjacent lines during the
rebase; oxfmt's yaml parser rejects the repeated map key.

* fix(catalog): close four CodeQL alerts in the frost source

* chore(catalog): allowlist the avatar-promo-card CDN asset deletions, format sync-docs-catalog

check-no-main-deletions.mjs was rejecting 11 local mp4/font files this branch
already deleted in favor of CDN hosting; scripts/sync-docs-catalog.mjs had one
line over the 100-col print width from an earlier edit in this branch.

* fix(catalog): detail tabs use docs prose spacing, Install first; previews skip no-WebGPU runners

* fix(catalog): the docs tab scrolls with the page instead of a capped inner box

* refactor(catalog): split the payload asset and verify scripts into single-purpose helpers

* refactor(catalog): split the preview generator into single-purpose helpers

* ci(catalog): fail when the committed catalog differs from generator output

The docs host serves the committed catalog and nothing regenerates it, so a stale
copy shipped silently. The catalog payloads job now generates into a temp dir and
compares it with the committed tree.

* chore(catalog): regenerate docs/public/catalog with the refactored scripts

One full regeneration from an empty output tree with the current scripts. The tree grows
from 58.4 MB to 65.1 MB. Two hosted assets are about 2 MB each (an avatar png and a wav);
the same bytes are already committed under assets/, so HF_MAX_NONLFS_KB is raised for
this commit only.

* fix(catalog): run the catalog script tests under the runner they are written for

The rebase put three node:test files in the vitest half of test:scripts, where they report
"No test suite found". They now sit in the node --test list.

* fix(catalog): a WebGPU item without an adapter shows its recorded clip and says why

* ci(catalog): the drift check runs from a committed fetch mirror with no network

Generation now serves every font and CDN script fetch from scripts/catalog-fetch-mirror and fails
when a fetch is not in it, even if the caller swallowed the error. CATALOG_FETCH_MIRROR=record
refreshes the mirror from the live network. The docs_catalog filter also watches packages/core,
packages/producer and the mirror, and the 13 re-hashed font files are listed in ALLOWED_DELETIONS.

* chore(catalog): clean up the temp font cache and sort the mirror index without a locale

* fix(catalog): hide Tune when the clip stands in, time out the adapter request, share one check

* fix(catalog): the adapter probe survives a sync throw and a hang; test the clip guard

* fix(catalog): keep the adapter probe inside the component, Mintlify evaluates only exports

* fix(catalog): run the detail and page generator tests in CI; no Tune flash while probing WebGPU

* docs(catalog): credit vendored libraries and make each SKILL.md list what the block installs

CREDITS.md names every vendored dependency with its upstream and licence, and flags the two leaf
textures whose origin is still to be confirmed. Each SKILL.md Files table now comes from the block
manifest and its install and render paths point at compositions/<name>/. A test checks that every
path a SKILL.md names is a manifest file that exists.

* fix(catalog): a declared WebGPU item passes verify by its manifest tag, not by console wording

verify-catalog-payloads forgave a missing adapter only by matching the markup and the message, which
library-reported errors and widgets never satisfy. The webgpu tag in the item manifest is now the
owner: a tagged item ignores its page and console errors, an untagged one gets no forgiveness, and a
marker payload with no html is listed instead of crashing the run.

* docs(catalog): correct the credits per block and guard the mount and render paths

CREDITS.md states the three.js version and vendored-or-CDN status per block, adds d3-delaunay,
Clipper on the CDN and the Google Fonts loads, and lists every texture with no known origin.
The SKILL.md test now also checks the mount and render paths against the manifest composition.

* test(catalog): read each block manifest once in the SKILL.md file test

The two checks shared a copied manifest read, which fallow flagged as a clone with a high score.

* fix(catalog): commit the hosted item files a gitignore rule kept out, and check git not the disk

The compositions/ and *-ad/ ignore rules matched folder names under docs/public/catalog/items,
so 33 hosted fonts, textures and marks were generated but never committed and would 404 on
the docs host. The rules now have a negation for that tree and the files are added.

The drift check read the checkout, where git-ignored files still exist, so it passed locally
and failed only in CI. It now unpacks HEAD with git archive and compares that.

* fix(catalog): a tile keeps its poster until the composition has painted

* fix(catalog): a tagged WebGPU item forgives only the adapter-absent error, and test the wiring

The manifest webgpu tag now decides whether an item may lack an adapter, and the error wording
decides which lines are that absence. Any other page or console error on the item, and every
failed request, still fails. The per-item decision is one exported function the tests drive,
marker payloads are parsed by a tested helper, and the SKILL.md variable counts are checked
against their tables (cuboid-carousel said forty-nine for forty).

* fix(catalog): the pinned group's posters load eagerly at high priority

* fix(catalog): type the tile reveal test so the scripts typecheck passes

* fix(catalog): stop the adapter signature matching an unrelated failed adapter request

failed to request .*adapter also matched errors about other adapters. It now matches only a
request for the WebGPU adapter, so a tagged item cannot hide an unrelated failure behind it.

* test(catalog): a tagged item still fails on an error about some other adapter

* feat(catalog): the install command sits above the preview, as on the live catalog

* fix(catalog): find the install slot through Mintlify's child wrapper

* fix(docs): catalog copy buttons keep their size when the label swaps to Copied

* refactor(docs): name the shown copy label once in the catalog copy button

* fix(docs): primary catalog button keeps a readable label on hover and after copy

* fix(docs): inset the catalog tab strip and tab content to match the boxed panels
2026-09-19 16:53:29 -04:00

456 lines
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---
title: "Overwhelm Surround"
description: "Tasks, tabs, pings, and notification bubbles accelerate inward around a calm central subject, turning overload into visible spatial pressure."
mode: "frame"
---
import { CatalogDetail, CatalogSlot } from "/snippets/catalog-detail.jsx";
import { InstallCommand } from "/snippets/install-command.jsx";
<CatalogDetail
previewSrc="/public/catalog/components/overwhelm-surround.json"
compositionId="overwhelm-surround"
compositionSrc="compositions/components/overwhelm-surround.html"
title="Overwhelm Surround"
description="Tasks, tabs, pings, and notification bubbles accelerate inward around a calm central subject, turning overload into visible spatial pressure."
variables={[{"id":"count","type":"number","role":"content","label":"Chip count","description":"Number of tasks and notifications crowding the center.","default":16,"min":8,"max":24,"step":1},{"id":"centerLabel","type":"string","role":"content","label":"Center label","description":"Text inside the calm central subject. Blank hides the text.","default":"You"},{"id":"intensity","type":"number","role":"layout","label":"Intensity","description":"How tightly and quickly the chips crowd the center.","default":1,"min":0.5,"max":2,"step":0.1}]}
meta={{"category":"Effects","badge":"Stable","codeLines":374}}
attribution={{"path":"registry/components/overwhelm-surround","tags":["effects","agitate","overwhelm","pressure","notifications"]}}
hasCode
rawUrl="https://raw.githubusercontent.com/heygen-com/hyperframes/main/registry/components/overwhelm-surround/overwhelm-surround.html"
>
<CatalogSlot slot="code">
```html overwhelm-surround.html
<!doctype html>
<!--
overwhelm-surround: HyperFrames video primitive (effects / holdable / agitate)
Concept: tasks, tabs, pings, and notification bubbles fly inward from every
edge and crowd a calm central subject. Pressure is spatial: the still center
keeps the accumulating chaos legible. One mechanic, one job: agitate by
surrounding the subject with too much at once.
Compiled-from evidence: SIM fixture; CORPUS blueprint.
Use when: a scene needs to show overload, mounting demands, notification
pressure, or attention fragmentation while keeping one person or idea clear.
Variables (declared in data-composition-variables below):
- count (number, default 16): number of incoming chips, clamped to 8 through
24. Higher values make the peak crowd visibly fuller.
- centerLabel (string, default "You"): text inside the still subject. An
empty string hides the text while preserving the subject shape.
- intensity (number, default 1): pressure level, clamped to 0.5 through 2.
Higher values pull the resting rings inward and shorten travel time.
Envelope (fixed IN/OUT, elastic HOLD only, never gsap.timeScale()):
IN_BASE = 2.20s indexed arrivals accelerate as the crowd closes in
HOLD = elastic = max(0, D - (IN_BASE + OUT_BASE)); the complete crowd
deliberately freezes around the still center at peak density
OUT_BASE = 0.50s the whole pressure field releases in a clean fade
If D < IN_BASE + OUT_BASE, IN and OUT scale down together so IN + OUT == D
and HOLD == 0.
Sync points: none. The accelerating cascade is the complete mechanic.
Sound cue: none. This primitive does not dispatch audio events.
Mount contract: this file is a MOUNTABLE SUB-COMPOSITION, not a standalone
composition. A host loads it via data-composition-src; the runtime only
clones <template> contents (everything outside <template>, including the
entire <head>, is discarded on mount), see
skills/hyperframes-core/references/sub-compositions.md. The root carries no
data-width/data-height: it is elastic, sized off whatever box the host clip
gives it (position:absolute; inset:0; container-type:size), so the effect
reads correctly whether the host mounts it into a 960x540 slot or a full
1920x1080 frame. The root is styled by #root, never a class: composited
renders scope this file's CSS to [data-composition-id="overwhelm-surround"],
and a rule keyed on the root's own class would stop matching the root itself
(sub-compositions.md, Pitfall 3). Variables are read via
window.__hyperframes.getVariables() (not by parsing this file's own <html>
tag at runtime): once mounted, document.documentElement is the HOST's <html>,
so the loader's declared-defaults-plus-per-instance-overrides table is the
only reliable source once the primitive is running inside a host page.
-->
<html
lang="en"
data-composition-variables='[
{ "id": "count", "type": "number", "role": "content", "label": "Chip count", "description": "Number of tasks and notifications crowding the center.", "default": 16, "min": 8, "max": 24, "step": 1 },
{ "id": "centerLabel", "type": "string", "role": "content", "label": "Center label", "description": "Text inside the calm central subject. Blank hides the text.", "default": "You" },
{ "id": "intensity", "type": "number", "role": "layout", "label": "Intensity", "description": "How tightly and quickly the chips crowd the center.", "default": 1, "min": 0.5, "max": 2, "step": 0.1 }
]'
>
<head>
<meta charset="UTF-8" />
<title>Overwhelm Surround</title>
<!-- Metadata only for whoever opens this file directly: the runtime
discards everything outside <template> on mount. The
data-composition-variables attribute above stays on <html> (not
inside <template>): the loader reads declared variable defaults
directly off the fetched document's root element, whether or not
the body is template-wrapped. -->
</head>
<body>
<template>
<div id="root" data-composition-id="overwhelm-surround" data-duration="4.5" data-fps="30">
<style>
*,
*::before,
*::after {
box-sizing: border-box;
}
/* Root: sized off the HOST box, never a fixed stage. inset:0 fills
whatever box the host clip gives it. container-type establishes
the cqw/cqh basis for every internal measurement below. Styled by
#root, never a class, see the mount-contract note above. */
#root {
position: absolute;
inset: 0;
container-type: size;
isolation: isolate;
overflow: hidden;
background: var(--bg, #0b1120);
color: var(--fg, #f8fafc);
font-family: var(--font-body, Inter, system-ui, sans-serif);
}
.os-clip {
position: relative;
width: 100%;
height: 100%;
overflow: hidden;
}
.os-crowd {
position: absolute;
inset: 0;
z-index: 2;
}
.os-chip {
position: absolute;
left: 50%;
top: 50%;
min-width: clamp(7cqw, 9.5cqw, 12cqw);
min-height: clamp(5.5cqh, 7cqh, 9cqh);
display: inline-flex;
align-items: center;
justify-content: center;
gap: var(--space-1, 1cqw);
padding: var(--space-2, 1.4cqh) var(--space-3, 2cqw);
border: 0.14cqw solid color-mix(in srgb, var(--border, #334155) 72%, transparent);
border-radius: clamp(1.4cqw, 2.4cqw, 3.2cqw);
background: color-mix(in srgb, var(--surface, #1e293b) 94%, var(--bg, #0b1120));
color: var(--fg, #f8fafc);
box-shadow:
0 0.8cqh 2.4cqh color-mix(in srgb, var(--bg, #0b1120) 48%, transparent),
inset 0 0 0 0.08cqw color-mix(in srgb, var(--fg, #f8fafc) 6%, transparent);
font-family: var(--font-display, Inter, system-ui, sans-serif);
font-size: clamp(1.8cqw, 2.4cqw, 3.2cqw);
font-weight: 700;
letter-spacing: 0.01em;
line-height: 1;
white-space: nowrap;
transform-origin: 50% 50%;
will-change: transform, opacity;
}
.os-chip::before {
content: "";
width: clamp(1.2cqw, 1.7cqw, 2.2cqw);
aspect-ratio: 1;
flex: 0 0 auto;
border-radius: 50%;
background: var(--accent, #38bdf8);
box-shadow: 0 0 1.5cqw color-mix(in srgb, var(--accent, #38bdf8) 62%, transparent);
}
.os-chip[data-kind="alert"] {
border-color: color-mix(in srgb, var(--brand, #22c55e) 62%, var(--border, #334155));
}
.os-chip[data-kind="alert"]::before {
background: var(--brand, #22c55e);
box-shadow: 0 0 1.5cqw color-mix(in srgb, var(--brand, #22c55e) 62%, transparent);
}
.os-chip[data-kind="ping"] {
border-radius: 50%;
min-width: clamp(6cqw, 7.5cqw, 9cqw);
min-height: auto;
aspect-ratio: 1;
padding: var(--space-2, 1.4cqh);
color: var(--accent, #38bdf8);
}
.os-chip[data-kind="ping"]::before {
display: none;
}
.os-center {
position: absolute;
left: 50%;
top: 50%;
z-index: 5;
width: clamp(13cqw, 16cqw, 20cqw);
aspect-ratio: 1.4 / 1;
display: grid;
place-items: center;
border: 0.2cqw solid
color-mix(in srgb, var(--accent, #38bdf8) 78%, var(--border, #334155));
border-radius: clamp(2.2cqw, 3.4cqw, 4.5cqw);
background: var(--surface, #1e293b);
color: var(--fg, #f8fafc);
box-shadow:
0 0 0 0.75cqw color-mix(in srgb, var(--bg, #0b1120) 82%, transparent),
0 1.2cqh 3.8cqh color-mix(in srgb, var(--accent, #38bdf8) 22%, transparent);
font-family: var(--font-display, Inter, system-ui, sans-serif);
font-size: clamp(2.5cqw, 3.6cqw, 4.8cqw);
font-weight: 760;
letter-spacing: -0.02em;
line-height: 1;
text-align: center;
transform: translate(-50%, -50%);
}
.os-center-label:empty {
display: none;
}
</style>
<div
id="overwhelm-surround-clip"
class="os-clip clip"
data-start="0"
data-duration="4.5"
data-track-index="0"
>
<div class="os-crowd" aria-hidden="true"></div>
<div class="os-center" data-anchor="overwhelm-surround">
<span class="os-center-label"></span>
</div>
</div>
<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
<script>
(function () {
"use strict";
var root = document.getElementById("root");
// Literal, not read off the DOM: once mounted, the framework's
// flattening step strips data-composition-id from the mounted
// root (see FLATTENED_INNER_ROOT_STRIP_ATTRS in
// packages/core/src/runtime/flattenedRoot.ts), so
// root.getAttribute("data-composition-id") would read null post-
// mount and silently register the timeline under the key "null"
// instead of "overwhelm-surround". Matches the convention in
// sub-compositions.md and empty.html: hardcode the id this file is
// always mounted under.
var compositionId = "overwhelm-surround";
var clipEl = root.querySelector(".os-clip");
var crowdEl = root.querySelector(".os-crowd");
var centerEl = root.querySelector(".os-center");
var centerLabelEl = root.querySelector(".os-center-label");
var vars =
window.__hyperframes && window.__hyperframes.getVariables
? window.__hyperframes.getVariables()
: {};
// INVARIANT: one clamped value owns each visual decision. Empty
// centerLabel remains distinct from a missing value.
var countValue = Number(vars.count);
var count = Math.round(
Math.max(8, Math.min(24, Number.isFinite(countValue) ? countValue : 16)),
);
var centerLabel = vars.centerLabel == null ? "You" : String(vars.centerLabel);
var intensityValue = Number(vars.intensity);
var intensity = Math.max(
0.5,
Math.min(2, Number.isFinite(intensityValue) ? intensityValue : 1),
);
centerLabelEl.textContent = centerLabel;
var labels = [
"Inbox",
"99+",
"Due",
"@you",
"ASAP",
"12",
"Review",
"!",
"Call",
"3 pings",
"Sync",
"Today",
"Reply",
"8 tabs",
"Update",
"Now",
"Draft",
"4 alerts",
"Fix",
"Follow up",
"Queue",
"2 min",
"Waiting",
"+7",
];
var chips = [];
for (var i = 0; i < count; i += 1) {
var chip = document.createElement("div");
chip.className = "os-chip";
chip.dataset.kind = i % 5 === 1 ? "ping" : i % 3 === 0 ? "alert" : "task";
chip.textContent = labels[i];
crowdEl.appendChild(chip);
chips.push(chip);
}
// RETIME RANGE: these constants own global phase pacing. HOLD is
// the only elastic phase. IN and OUT scale together only when the
// composition duration is shorter than their combined base time.
var IN_BASE = 2.2;
var OUT_BASE = 0.5;
var TRAVEL_BASE = 0.54;
var duration = Math.max(0.001, parseFloat(root.dataset.duration || "4.5"));
var totalBase = IN_BASE + OUT_BASE;
var scale = duration < totalBase ? duration / totalBase : 1;
var IN = IN_BASE * scale;
var OUT = OUT_BASE * scale;
var HOLD = Math.max(0, duration - (IN + OUT));
var OUT_START = IN + HOLD;
var travelDuration = Math.min(IN, (TRAVEL_BASE * scale) / Math.sqrt(intensity));
var arrivalSpan = Math.max(0, IN - travelDuration);
var arrivalPower = 1.7 + intensity * 0.45;
var pressure = (intensity - 0.5) / 1.5;
// Explicit both-endpoints state (gsap.set, never gsap.from()) so a
// seek to t=0 is always correct without playing the timeline.
gsap.set(centerEl, { xPercent: -50, yPercent: -50, opacity: 1, scale: 1 });
gsap.set(clipEl, { opacity: 1 });
var tl = gsap.timeline({ paused: true });
chips.forEach(function (chip, index) {
// Even angular distribution keeps every count deterministic and
// balanced. Index-derived banding creates a compact cluster
// without any random state.
var angle = -Math.PI / 2 + (Math.PI * 2 * index) / count;
var directionX = Math.cos(angle);
var directionY = Math.sin(angle);
var edgeScale = 0.64 / Math.max(Math.abs(directionX), Math.abs(directionY));
var entryX = directionX * edgeScale * 100;
var entryY = directionY * edgeScale * 100;
var band = ((index * 5) % 7) / 6;
var radiusX = 27 + band * 9 - pressure * (12 + band * 6);
var radiusY = 25 + band * 10 - pressure * (11 + band * 6);
var restX = directionX * radiusX;
var restY = directionY * radiusY;
var progress = index / (count - 1);
var arrivalT = arrivalSpan * (1 - Math.pow(1 - progress, arrivalPower));
var restRotation = ((index * 29) % 17) - 8;
gsap.set(chip, {
x: entryX + "cqw",
y: entryY + "cqh",
xPercent: -50,
yPercent: -50,
scale: 0.94,
opacity: 0,
rotation: restRotation * 1.8,
});
tl.to(
chip,
{
x: restX + "cqw",
y: restY + "cqh",
scale: 1,
opacity: 1,
rotation: restRotation,
duration: travelDuration,
ease: "power2.out",
},
arrivalT,
);
});
// HOLD: the peak-density crowd is deliberately still. The calm
// center remains unchanged, making the surrounding pressure easy
// to read even at the highest count and intensity.
tl.to(clipEl, { opacity: 0, duration: OUT, ease: "power2.in" }, OUT_START);
tl.seek(0);
window.__timelines = window.__timelines || {};
window.__timelines[compositionId] = tl;
})();
</script>
</div>
</template>
</body>
</html>
```
</CatalogSlot>
<CatalogSlot slot="install">
<InstallCommand command="npx hyperframes add overwhelm-surround" item="overwhelm-surround" />
That writes one file: `compositions/components/overwhelm-surround.html`.
</CatalogSlot>
<CatalogSlot slot="docs">
## Paste it into your composition
Open `compositions/components/overwhelm-surround.html` and copy what is inside into your own composition.
A component has no size or duration of its own. It takes both from the composition
you paste it into.
## Variables
Every one of these has a default, so the piece works untouched. Set the ones you
want to change on the element:
| Variable | Default | Accepts | What it does |
| --- | --- | --- | --- |
| `count` | `16` | 8 to 24, step 1 | Number of tasks and notifications crowding the center. |
| `centerLabel` | `You` | string | Text inside the calm central subject. Blank hides the text. |
| `intensity` | `1` | 0.5 to 2, step 0.1 | How tightly and quickly the chips crowd the center. |
Set them with `data-variable-values` on the element that mounts it. These are the
defaults, so this behaves exactly like the preview above until you change one:
```html wrap
<div
data-composition-id="overwhelm-surround"
data-composition-src="compositions/components/overwhelm-surround.html"
data-variable-values='{"count":16,"centerLabel":"You","intensity":1}'
></div>
```
{/* hf:generated-footer */}
Tagged `effects` `agitate` `overwhelm` `pressure` `notifications`.
## Related topics
- [Browse the complete Catalog](/catalog)
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
- [Build a richer composition](/go-further)
</CatalogSlot>
</CatalogDetail>