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Miguel Ángel fff3636fe7 fix(core): exported scenes keep cards that fly in, instead of one frame of each (#5692)
* fix(core): exported scenes keep cards that fly in, instead of one frame of each

Under the producer's GSAP stub every timeline is a stand-in. GSAP's bundle sets
window.gsap twice, so the stub wrapped twice; and the runtime compared those
stand-ins against GSAP's real children. Nesting a scene into the root never
read back as nested, so the scene ended up parked under an abandoned composite
at time 0, and each render seek's play() snapped it back to 0. Tweens whose
from-values set opacity lost them after their first frame.

The stub now wraps a GSAP instance once, and the runtime compares the timeline
behind a stand-in.

* fix(core): keep the stand-in note to one line
2026-10-16 16:48:41 +00:00
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