mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-11-11 19:09:20 +00:00
The generated catalog pages rendered the "Source" accordion title as a
JSX expression, `<Accordion title={`name.html`}>`. Mintlify's search
indexer stringifies expression attribute nodes rather than evaluating
them, so every one of the 399 catalog pages surfaced its Source section
in search results as "[object Object]" (visible on the Scroll Feed page,
among others).
The template literal carried no escaping benefit: every title is a
single-segment `name.html` path, and a double-quoted JSX string handles
it directly. Introduce `mdxStringAttribute`, which emits a plain
`name="value"` attribute and escapes `& " < { }` as HTML character
references (MDX decodes references inside quoted attribute values, and
unlike JSON.stringify it does not rely on backslash escapes, which JSX
strings do not honour). Use it for both the Source accordion title and
the preview iframe title, and regenerate the catalog pages.
Regenerated with `npx tsx scripts/generate-catalog-pages.ts`; the only
change across the 399 pages is the one Accordion title line each.
Co-authored-by: Miguel Ángel <miguel.sierra@heygen.com>
367 lines
14 KiB
Plaintext
367 lines
14 KiB
Plaintext
---
|
|
title: "Badge Pop"
|
|
description: "A transitions.dev-inspired notification badge pop with elastic scale and count reveal"
|
|
---
|
|
|
|
import { InstallCommand } from "/snippets/install-command.jsx";
|
|
import { VariablesExplorer } from "/snippets/variables-explorer.jsx";
|
|
|
|
## Install
|
|
|
|
<InstallCommand command="npx hyperframes add badge-pop" item="badge-pop" />
|
|
|
|
That writes one file: `compositions/components/badge-pop.html`.
|
|
|
|
<VariablesExplorer
|
|
previewSrc="/public/catalog/components/badge-pop.json"
|
|
compositionId="badge-pop"
|
|
compositionSrc="compositions/components/badge-pop.html"
|
|
variables={[{"id":"count","type":"string","role":"style","label":"Count","description":"Text shown inside the notification badge, up to four characters.","default":"3","maxLength":4},{"id":"accent","type":"enum","role":"style","label":"Accent","description":"Colour family of the badge.","default":"red","options":[{"value":"red","label":"Red"},{"value":"blue","label":"Blue"},{"value":"green","label":"Green"},{"value":"violet","label":"Violet"}]},{"id":"surface","type":"enum","role":"style","label":"Surface","description":"Chrome of the button and the badge ring: light for bright frames, dark for dark ones.","default":"light","options":[{"value":"light","label":"Light"},{"value":"dark","label":"Dark"}]}]}
|
|
>
|
|
|
|
```html badge-pop.html
|
|
<!--
|
|
Badge Pop - transitions.dev-inspired primitive for HyperFrames.
|
|
|
|
Paste the markup, CSS and script into a composition. Use the timeline
|
|
integration note at the bottom as the starting point for deterministic GSAP
|
|
animation.
|
|
|
|
Variables. The script reads each one, falls back to the declared default on
|
|
anything missing or unrecognised, and writes the result as a custom property
|
|
the CSS below consumes, or as the badge text. The timeline recipe at the
|
|
bottom is untouched by them: it keeps popping the same badge, whatever the
|
|
badge says and however it is coloured.
|
|
|
|
- count (any text up to four characters, default "3"): what the badge
|
|
reads. Use it to say 1, 12, 99+ or NEW.
|
|
- accent (red | blue | green | violet, default red): the badge colour
|
|
family. red is the literal notification convention; the other three ride
|
|
the composition's own accent, brand and accent-2 tokens and fall back to
|
|
ink when the composition declares none. All four clear 3:1 against the
|
|
white count.
|
|
- surface (light | dark, default light): the chrome of the button and the
|
|
ring around the badge. light suits bright frames, dark suits dark ones.
|
|
|
|
On every default the result is identical to the original: a white bell tile
|
|
with a red 3 badge.
|
|
-->
|
|
|
|
<div
|
|
class="hf-transition-badge-pop"
|
|
data-composition-variables='[
|
|
{ "id": "count", "type": "string", "role": "style", "label": "Count", "description": "Text shown inside the notification badge, up to four characters.", "default": "3", "maxLength": 4 },
|
|
{ "id": "accent", "type": "enum", "role": "style", "label": "Accent", "description": "Colour family of the badge.", "default": "red", "options": [{ "value": "red", "label": "Red" }, { "value": "blue", "label": "Blue" }, { "value": "green", "label": "Green" }, { "value": "violet", "label": "Violet" }] },
|
|
{ "id": "surface", "type": "enum", "role": "style", "label": "Surface", "description": "Chrome of the button and the badge ring: light for bright frames, dark for dark ones.", "default": "light", "options": [{ "value": "light", "label": "Light" }, { "value": "dark", "label": "Dark" }] }
|
|
]'
|
|
>
|
|
<button class="hf-transition-badge-button" type="button" aria-label="Notifications">
|
|
<svg viewBox="0 0 24 24" aria-hidden="true">
|
|
<path d="M18 8a6 6 0 10-12 0c0 7-3 7-3 7h18s-3 0-3-7" />
|
|
<path d="M10 20a2 2 0 004 0" />
|
|
</svg>
|
|
</button>
|
|
<span class="hf-transition-badge-count">3</span>
|
|
</div>
|
|
|
|
<style>
|
|
.hf-transition-badge-pop {
|
|
--hf-badge-pop-accent: #ef4444;
|
|
--hf-badge-pop-surface: #ffffff;
|
|
--hf-badge-pop-border: #e4e4e7;
|
|
--hf-badge-pop-ink: #18181b;
|
|
position: relative;
|
|
display: inline-grid;
|
|
place-items: center;
|
|
font-family: Inter, system-ui, sans-serif;
|
|
}
|
|
.hf-transition-badge-button {
|
|
display: grid;
|
|
place-items: center;
|
|
width: 76px;
|
|
height: 76px;
|
|
border: 1px solid var(--hf-badge-pop-border);
|
|
border-radius: 22px;
|
|
background: var(--hf-badge-pop-surface);
|
|
color: var(--hf-badge-pop-ink);
|
|
box-shadow: 0 20px 58px rgba(0, 0, 0, 0.12);
|
|
}
|
|
.hf-transition-badge-button svg {
|
|
width: 30px;
|
|
height: 30px;
|
|
fill: none;
|
|
stroke: currentColor;
|
|
stroke-width: 2.2;
|
|
stroke-linecap: round;
|
|
stroke-linejoin: round;
|
|
}
|
|
.hf-transition-badge-count {
|
|
position: absolute;
|
|
right: -8px;
|
|
top: -8px;
|
|
display: grid;
|
|
place-items: center;
|
|
min-width: 30px;
|
|
height: 30px;
|
|
padding: 0 8px;
|
|
border: 3px solid var(--hf-badge-pop-surface);
|
|
border-radius: 999px;
|
|
background: var(--hf-badge-pop-accent);
|
|
color: #ffffff;
|
|
font-size: 13px;
|
|
font-weight: 900;
|
|
transform-origin: center;
|
|
}
|
|
</style>
|
|
|
|
<script>
|
|
(function () {
|
|
"use strict";
|
|
|
|
var vars =
|
|
window.__hyperframes && window.__hyperframes.getVariables
|
|
? window.__hyperframes.getVariables()
|
|
: {};
|
|
|
|
// Unrecognised overrides return to their declared defaults.
|
|
function pick(table, value, fallback) {
|
|
return Object.prototype.hasOwnProperty.call(table, value) ? value : fallback;
|
|
}
|
|
|
|
// The badge is the one accent-carrying element here. red is the literal
|
|
// notification convention and stays; the decorative options ride the
|
|
// composition's own tokens and fall back to ink.
|
|
var accents = {
|
|
red: "#ef4444",
|
|
blue: "var(--accent, #18181b)",
|
|
green: "var(--brand, #18181b)",
|
|
violet: "var(--accent-2, #18181b)",
|
|
};
|
|
var surfaces = {
|
|
light: { surface: "#ffffff", border: "#e4e4e7", ink: "#18181b" },
|
|
dark: { surface: "#101014", border: "#2a2a32", ink: "#fafafa" },
|
|
};
|
|
|
|
var accent = accents[pick(accents, vars.accent, "red")];
|
|
var surface = surfaces[pick(surfaces, vars.surface, "light")];
|
|
var count =
|
|
typeof vars.count === "string" && vars.count.trim() ? vars.count.trim().slice(0, 4) : "3";
|
|
|
|
var roots = document.querySelectorAll(".hf-transition-badge-pop");
|
|
for (var i = 0; i < roots.length; i += 1) {
|
|
var root = roots[i];
|
|
root.style.setProperty("--hf-badge-pop-accent", accent);
|
|
root.style.setProperty("--hf-badge-pop-surface", surface.surface);
|
|
root.style.setProperty("--hf-badge-pop-border", surface.border);
|
|
root.style.setProperty("--hf-badge-pop-ink", surface.ink);
|
|
var label = root.querySelector(".hf-transition-badge-count");
|
|
if (label) {
|
|
label.textContent = count;
|
|
}
|
|
}
|
|
})();
|
|
</script>
|
|
|
|
<!--
|
|
Timeline integration:
|
|
tl.fromTo('.hf-transition-badge-button', { y: 18, opacity: 0 }, { y: 0, opacity: 1, duration: 0.34, ease: 'power2.out' }, 0.35);
|
|
tl.fromTo('.hf-transition-badge-count', { scale: 0, opacity: 0 }, { scale: 1, opacity: 1, duration: 0.42, ease: 'back.out(2.4)' }, 0.7);
|
|
tl.to('.hf-transition-badge-count', { scale: 1.18, duration: 0.12, yoyo: true, repeat: 1, ease: 'power1.inOut' }, 1.15);
|
|
-->
|
|
```
|
|
|
|
</VariablesExplorer>
|
|
|
|
## Variables
|
|
|
|
Every one of these has a default, so the piece works untouched. Set the ones you
|
|
want to change on the element:
|
|
|
|
| Variable | Default | Accepts | What it does |
|
|
| --- | --- | --- | --- |
|
|
| `count` | `3` | string | Text shown inside the notification badge, up to four characters. |
|
|
| `accent` | `red` | `red`, `blue`, `green`, `violet` | Colour family of the badge. |
|
|
| `surface` | `light` | `light`, `dark` | Chrome of the button and the badge ring: light for bright frames, dark for dark ones. |
|
|
|
|
Set them with `data-variable-values` on the element that mounts it. These are the
|
|
defaults, so this behaves exactly like the preview above until you change one:
|
|
|
|
```html wrap
|
|
<div
|
|
data-composition-id="badge-pop"
|
|
data-composition-src="compositions/components/badge-pop.html"
|
|
data-variable-values='{"count":"3","accent":"red","surface":"light"}'
|
|
></div>
|
|
```
|
|
|
|
## Source
|
|
|
|
<Accordion title="badge-pop.html">
|
|
|
|
```html
|
|
<!--
|
|
Badge Pop - transitions.dev-inspired primitive for HyperFrames.
|
|
|
|
Paste the markup, CSS and script into a composition. Use the timeline
|
|
integration note at the bottom as the starting point for deterministic GSAP
|
|
animation.
|
|
|
|
Variables. The script reads each one, falls back to the declared default on
|
|
anything missing or unrecognised, and writes the result as a custom property
|
|
the CSS below consumes, or as the badge text. The timeline recipe at the
|
|
bottom is untouched by them: it keeps popping the same badge, whatever the
|
|
badge says and however it is coloured.
|
|
|
|
- count (any text up to four characters, default "3"): what the badge
|
|
reads. Use it to say 1, 12, 99+ or NEW.
|
|
- accent (red | blue | green | violet, default red): the badge colour
|
|
family. red is the literal notification convention; the other three ride
|
|
the composition's own accent, brand and accent-2 tokens and fall back to
|
|
ink when the composition declares none. All four clear 3:1 against the
|
|
white count.
|
|
- surface (light | dark, default light): the chrome of the button and the
|
|
ring around the badge. light suits bright frames, dark suits dark ones.
|
|
|
|
On every default the result is identical to the original: a white bell tile
|
|
with a red 3 badge.
|
|
-->
|
|
|
|
<div
|
|
class="hf-transition-badge-pop"
|
|
data-composition-variables='[
|
|
{ "id": "count", "type": "string", "role": "style", "label": "Count", "description": "Text shown inside the notification badge, up to four characters.", "default": "3", "maxLength": 4 },
|
|
{ "id": "accent", "type": "enum", "role": "style", "label": "Accent", "description": "Colour family of the badge.", "default": "red", "options": [{ "value": "red", "label": "Red" }, { "value": "blue", "label": "Blue" }, { "value": "green", "label": "Green" }, { "value": "violet", "label": "Violet" }] },
|
|
{ "id": "surface", "type": "enum", "role": "style", "label": "Surface", "description": "Chrome of the button and the badge ring: light for bright frames, dark for dark ones.", "default": "light", "options": [{ "value": "light", "label": "Light" }, { "value": "dark", "label": "Dark" }] }
|
|
]'
|
|
>
|
|
<button class="hf-transition-badge-button" type="button" aria-label="Notifications">
|
|
<svg viewBox="0 0 24 24" aria-hidden="true">
|
|
<path d="M18 8a6 6 0 10-12 0c0 7-3 7-3 7h18s-3 0-3-7" />
|
|
<path d="M10 20a2 2 0 004 0" />
|
|
</svg>
|
|
</button>
|
|
<span class="hf-transition-badge-count">3</span>
|
|
</div>
|
|
|
|
<style>
|
|
.hf-transition-badge-pop {
|
|
--hf-badge-pop-accent: #ef4444;
|
|
--hf-badge-pop-surface: #ffffff;
|
|
--hf-badge-pop-border: #e4e4e7;
|
|
--hf-badge-pop-ink: #18181b;
|
|
position: relative;
|
|
display: inline-grid;
|
|
place-items: center;
|
|
font-family: Inter, system-ui, sans-serif;
|
|
}
|
|
.hf-transition-badge-button {
|
|
display: grid;
|
|
place-items: center;
|
|
width: 76px;
|
|
height: 76px;
|
|
border: 1px solid var(--hf-badge-pop-border);
|
|
border-radius: 22px;
|
|
background: var(--hf-badge-pop-surface);
|
|
color: var(--hf-badge-pop-ink);
|
|
box-shadow: 0 20px 58px rgba(0, 0, 0, 0.12);
|
|
}
|
|
.hf-transition-badge-button svg {
|
|
width: 30px;
|
|
height: 30px;
|
|
fill: none;
|
|
stroke: currentColor;
|
|
stroke-width: 2.2;
|
|
stroke-linecap: round;
|
|
stroke-linejoin: round;
|
|
}
|
|
.hf-transition-badge-count {
|
|
position: absolute;
|
|
right: -8px;
|
|
top: -8px;
|
|
display: grid;
|
|
place-items: center;
|
|
min-width: 30px;
|
|
height: 30px;
|
|
padding: 0 8px;
|
|
border: 3px solid var(--hf-badge-pop-surface);
|
|
border-radius: 999px;
|
|
background: var(--hf-badge-pop-accent);
|
|
color: #ffffff;
|
|
font-size: 13px;
|
|
font-weight: 900;
|
|
transform-origin: center;
|
|
}
|
|
</style>
|
|
|
|
<script>
|
|
(function () {
|
|
"use strict";
|
|
|
|
var vars =
|
|
window.__hyperframes && window.__hyperframes.getVariables
|
|
? window.__hyperframes.getVariables()
|
|
: {};
|
|
|
|
// Unrecognised overrides return to their declared defaults.
|
|
function pick(table, value, fallback) {
|
|
return Object.prototype.hasOwnProperty.call(table, value) ? value : fallback;
|
|
}
|
|
|
|
// The badge is the one accent-carrying element here. red is the literal
|
|
// notification convention and stays; the decorative options ride the
|
|
// composition's own tokens and fall back to ink.
|
|
var accents = {
|
|
red: "#ef4444",
|
|
blue: "var(--accent, #18181b)",
|
|
green: "var(--brand, #18181b)",
|
|
violet: "var(--accent-2, #18181b)",
|
|
};
|
|
var surfaces = {
|
|
light: { surface: "#ffffff", border: "#e4e4e7", ink: "#18181b" },
|
|
dark: { surface: "#101014", border: "#2a2a32", ink: "#fafafa" },
|
|
};
|
|
|
|
var accent = accents[pick(accents, vars.accent, "red")];
|
|
var surface = surfaces[pick(surfaces, vars.surface, "light")];
|
|
var count =
|
|
typeof vars.count === "string" && vars.count.trim() ? vars.count.trim().slice(0, 4) : "3";
|
|
|
|
var roots = document.querySelectorAll(".hf-transition-badge-pop");
|
|
for (var i = 0; i < roots.length; i += 1) {
|
|
var root = roots[i];
|
|
root.style.setProperty("--hf-badge-pop-accent", accent);
|
|
root.style.setProperty("--hf-badge-pop-surface", surface.surface);
|
|
root.style.setProperty("--hf-badge-pop-border", surface.border);
|
|
root.style.setProperty("--hf-badge-pop-ink", surface.ink);
|
|
var label = root.querySelector(".hf-transition-badge-count");
|
|
if (label) {
|
|
label.textContent = count;
|
|
}
|
|
}
|
|
})();
|
|
</script>
|
|
|
|
<!--
|
|
Timeline integration:
|
|
tl.fromTo('.hf-transition-badge-button', { y: 18, opacity: 0 }, { y: 0, opacity: 1, duration: 0.34, ease: 'power2.out' }, 0.35);
|
|
tl.fromTo('.hf-transition-badge-count', { scale: 0, opacity: 0 }, { scale: 1, opacity: 1, duration: 0.42, ease: 'back.out(2.4)' }, 0.7);
|
|
tl.to('.hf-transition-badge-count', { scale: 1.18, duration: 0.12, yoyo: true, repeat: 1, ease: 'power1.inOut' }, 1.15);
|
|
-->
|
|
```
|
|
|
|
</Accordion>
|
|
|
|
## Usage
|
|
|
|
Open `compositions/components/badge-pop.html` and paste its contents into your composition. See the comment header in the file for detailed instructions.
|
|
|
|
{/* hf:generated-footer */}
|
|
|
|
Tagged `video-primitive` `transition-primitive` `transitions-dev-port` `badge` `microinteraction`.
|
|
|
|
## Related topics
|
|
|
|
- [Browse the complete Catalog](/catalog)
|
|
- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
|
|
- [Build a richer composition](/go-further)
|