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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
356 lines
17 KiB
HTML
356 lines
17 KiB
HTML
<!doctype html>
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<!--
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ENGINE — the one Cinematic-mode shell, parameterized by a DNA (dna/<name>.json).
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Replaces per-template HTML files: the DNA supplies type / palette / blend / motion
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grammar / hero orchestration; safe-zones v2 supplies scene tokens (accent sampling,
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contact-shadow direction, depth-match blur); the plan supplies layout + per-group
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typography. Compiled by make-composition.cjs.
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Contract (unchanged from cinematic-cream — gates depend on it):
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#root[data-composition-id="main"] · #a-roll · #stage · #a-roll-audio
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.plane > .cap > .w spans · paused seek-safe GSAP on window.__timelines["main"]
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container fade via tl.set at g.in−0.01 · exit fade + display:none at g.out
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no Math.random / Date.now / CSS keyframes / repeat:-1
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New in the engine:
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- MOTION grammar from the DNA: soft / present / impact tones (+ "burn" reveal)
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- HERO three-act orchestration:
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act 1 SETUP — co-visible groups dim 0.35s before the hero lands
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act 2 IMPACT — entrance (emergence | settle | slam | rise) with per-letter
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stagger; amplitude coupled to the spoken word's RMS loudness
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act 3 AFTERGLOW — slow breathe scale + glow layer (DNA-gated) until exit
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- depth-match blur on embed (bg) captions only; fg stays sharp
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- scene-sampled --accent custom property available to per-group CSS
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-->
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width={{WIDTH}}, height={{HEIGHT}}" />
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<style>
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:root {
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--font-scale: {{FONT_SCALE}};
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--h: {{HEIGHT}}px; --w: {{WIDTH}}px;
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--accent: {{ACCENT}};
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}
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* { margin: 0; padding: 0; box-sizing: border-box; }
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html, body {
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margin: 0;
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width: {{WIDTH}}px; height: {{HEIGHT}}px;
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overflow: hidden;
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background: #000;
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font-family: '{{FONT_FAMILY}}', "Helvetica Neue", system-ui, sans-serif;
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}
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#a-roll { position: absolute; inset: 0; width: 100%; height: 100%; object-fit: cover; }
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#stage {
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position: absolute;
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top: 0; left: 0;
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width: {{WIDTH}}px; height: {{HEIGHT}}px;
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pointer-events: none;
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z-index: 2;
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}
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/* BASE — DNA tokens. bg (embed) captions get the depth-match filter; fg stays sharp. */
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.cap {
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display: block;
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position: absolute;
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opacity: 0;
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mix-blend-mode: {{BLEND_MODE}};
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color: {{CAP_COLOR}};
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text-shadow: {{TEXT_SHADOW}};
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filter: {{TEXT_FILTER_BG}};
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line-height: 1.12; /* contains ink + internal leading — wrapped rows breathe (was 1.0: rows touched) */
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will-change: transform, opacity;
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top: 50%; left: 0; right: 0; text-align: center;
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}
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.cap[data-layer="fg"] { filter: {{TEXT_FILTER_FG}}; }
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.cap .w { display: inline-block; opacity: 0; will-change: opacity, transform; }
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.cap .w .l { display: inline-block; will-change: opacity, transform; }
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/* hero glow — same glyphs duplicated UNDER the hero, blurred; opacity driven by GSAP.
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em-based blur scales with the hero's font size. Not part of plan.groups → gates skip it.
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MUST be out of flow (absolute) — as a flow sibling inside a plane it displaces the hero. */
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.hero-glow, .plane > .cap.hero-glow { position: absolute; left: 0; right: 0; top: 0; filter: blur(0.06em); }
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/* hero echoes — colored duplicates (RGB fringe / speed trails); position mirrors the
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hero via its #id rule, color comes from each echo's own rule */
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.hero-echo, .plane > .cap.hero-echo { position: absolute; left: 0; right: 0; top: 0; }
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.plane { position: absolute; pointer-events: none; }
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.plane > .cap {
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position: relative;
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top: auto; left: auto; right: auto; bottom: auto;
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}
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{{DNA_CSS}}
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{{PLANES_CSS}}
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/* Per-group typography (agent-authored). */
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{{CUSTOM_CSS}}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="main"
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data-start="0"
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data-duration="{{DURATION}}"
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data-width="{{WIDTH}}"
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data-height="{{HEIGHT}}"
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>
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<video
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id="a-roll"
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src="source.mp4"
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muted
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playsinline
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data-duration="{{DURATION}}"
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data-track-index="0"
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style="z-index: 1"
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></video>
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<div id="stage">{{GROUPS_HTML}}</div>
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<audio
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id="a-roll-audio"
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src="source.mp4"
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data-start="0"
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data-duration="{{DURATION}}"
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data-track-index="3"
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data-volume="1"
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></audio>
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</div>
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<script>
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window.__timelines = window.__timelines || {};
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const tl = gsap.timeline({ paused: true });
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const DUR = {{DURATION}};
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const GROUPS = {{GROUPS_JSON}};
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const MOTION = {{MOTION_JSON}};
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const HEROES = {{HEROES_JSON}};
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const HERO_IDS = {};
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HEROES.forEach(function (h) { HERO_IDS[h.id] = true; });
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/* ── word entrance: the DNA's motion grammar ─────────────────────────
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Each tone = {y, x, blur, scale, rot, dur, ease} or {reveal:"burn"}.
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rot alternates sign by word index (deterministic percussion); blur is a
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filter tween on the word span only (the container's depth-match filter
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is a separate element — no conflict, no reflow). */
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function wordReveal(wsel, m, at, idx) {
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if (m.reveal === "burn") { tl.set(wsel, { opacity: 1 }, at); return; }
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if (m.reveal === "flicker") {
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/* neon tube igniting — deterministic on/off pattern, phase-shifted by word
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index so a line of words doesn't strobe in unison */
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var o = (idx % 3) * 0.018;
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tl.set(wsel, { opacity: 1 }, at);
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tl.set(wsel, { opacity: 0.25 }, at + 0.042 + o);
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tl.set(wsel, { opacity: 1 }, at + 0.078 + o);
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tl.set(wsel, { opacity: 0.5 }, at + 0.112 + o);
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tl.set(wsel, { opacity: 1 }, at + 0.152 + o);
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return;
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}
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var from = { opacity: 0 }, to = { opacity: 1, duration: m.dur || 0.4,
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ease: m.ease || "power2.out", overwrite: "auto", transformOrigin: "50% 70%" };
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if (m.y) { from.y = m.y; to.y = 0; }
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if (m.x) { from.x = m.x; to.x = 0; }
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if (m.scale && m.scale !== 1) { from.scale = m.scale; to.scale = 1; }
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if (m.stretchX && m.stretchX !== 1) { from.scaleX = m.stretchX; to.scaleX = 1; }
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if (m.skewX) { from.skewX = m.skewX; to.skewX = 0; }
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if (m.rot) { from.rotation = ((idx % 2) ? 1 : -1) * m.rot; to.rotation = 0; }
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if (m.blur) { from.filter = "blur(" + m.blur + "px)"; to.filter = "blur(0px)"; }
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tl.fromTo(wsel, from, to, at);
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}
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var EXIT = MOTION.exit || { dur: 0.5, ease: "power2.in", stagger: 0 };
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var LINE_REVEAL = MOTION.lineReveal || null;
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/* exit cascade: lines of the same plane sharing one page-flip `out` can leave
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top-to-bottom (editorial). Slot layout = absolute positions, so staggered
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exits cause no reflow. Every exit still hard-kills at g.out. */
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var pageMates = {};
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GROUPS.forEach(function (g) {
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if (HERO_IDS[g.id]) return;
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var key = (g.plane || "free") + "@" + g.out;
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(pageMates[key] = pageMates[key] || []).push(g.id);
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});
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GROUPS.forEach(function (g) {
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if (HERO_IDS[g.id]) return; // heroes are orchestrated below
|
||
var sel = "#" + g.id;
|
||
var m = MOTION[g.tone] || MOTION.soft || {};
|
||
|
||
tl.set(sel, { opacity: 1 }, Math.max(0, g.in - 0.01));
|
||
|
||
/* line container reveal (keynote's surgical wipe) — clip-path, not transform.
|
||
PHRASE mode: the whole line is set visible up front and the WIPE is the
|
||
reveal (slide-title idiom) — wiping an empty container reads as nothing. */
|
||
if (LINE_REVEAL && LINE_REVEAL.type === "wipe-x") {
|
||
tl.set(sel + " .w", { opacity: 1 }, Math.max(0, g.in - 0.01));
|
||
tl.fromTo(sel, { clipPath: "inset(0% 100% 0% 0%)" },
|
||
{ clipPath: "inset(0% 0% 0% 0%)", duration: LINE_REVEAL.dur || 0.4,
|
||
ease: LINE_REVEAL.ease || "expo.out", overwrite: "auto" },
|
||
Math.max(0, g.in - 0.01));
|
||
} else {
|
||
g.words.forEach(function (w, i) {
|
||
wordReveal(sel + " .w[data-i='" + i + "']", m, w.start, i);
|
||
});
|
||
}
|
||
|
||
/* exit: DNA grammar — direction + speed + optional per-line cascade */
|
||
var mates = pageMates[(g.plane || "free") + "@" + g.out];
|
||
var rank = mates.indexOf(g.id);
|
||
var lead = (EXIT.stagger || 0) * (mates.length - 1 - rank);
|
||
var exitAt = Math.max(g.in + 0.1, g.out - (EXIT.dur || 0.5) - lead);
|
||
var to = { opacity: 0, duration: EXIT.dur || 0.5, ease: EXIT.ease || "power2.in", overwrite: "auto" };
|
||
if (EXIT.y) to.y = EXIT.y;
|
||
if (EXIT.x) to.x = EXIT.x;
|
||
if (EXIT.scale && EXIT.scale !== 1) to.scale = EXIT.scale;
|
||
if (g.out < DUR) tl.to(sel, to, exitAt);
|
||
tl.set(sel, { opacity: 0, display: "none" }, g.out);
|
||
});
|
||
|
||
/* ── HEROES: three-act orchestration, one per promoted beat ──────────── */
|
||
HEROES.forEach(function (HERO) {
|
||
var hsel = "#" + HERO.id;
|
||
var gsel = "#" + HERO.id + "-glow";
|
||
var hg = GROUPS.filter(function (g) { return g.id === HERO.id; })[0];
|
||
var amp = HERO.amp || 1;
|
||
|
||
/* act 1 — SETUP: co-visible groups yield (dim) just before the hero lands.
|
||
Minor heroes are emphasis-plus: no dim, no ripple, no breathe — the apex
|
||
keeps those privileges (that's what makes it the apex). */
|
||
if (!HERO.minor && HERO.dimOthers < 1) {
|
||
GROUPS.forEach(function (g) {
|
||
if (g.id === HERO.id) return;
|
||
if (g.in < HERO.in && g.out > HERO.in) {
|
||
tl.to("#" + g.id, { opacity: HERO.dimOthers, duration: 0.3, ease: "power2.out", overwrite: "auto" },
|
||
Math.max(0, HERO.in - 0.35));
|
||
}
|
||
});
|
||
}
|
||
|
||
tl.set(hsel, { opacity: 1 }, Math.max(0, HERO.in - 0.01));
|
||
|
||
/* act 2 — IMPACT: container entrance (amplitude ∝ spoken loudness) */
|
||
if (HERO.entrance === "settle") {
|
||
tl.fromTo(hsel, { scale: 1 + 0.10 * amp },
|
||
{ scale: 1, duration: 0.50, ease: "expo.out", transformOrigin: "50% 60%", overwrite: "auto" }, HERO.in);
|
||
} else if (HERO.entrance === "slam") {
|
||
/* percussion: ONE unit, violent snap — geometry locks in 0.16s; heat comes after */
|
||
tl.fromTo(hsel, { scale: 1 + 0.22 * amp },
|
||
{ scale: 1, duration: 0.16, ease: "back.out(2.2)", transformOrigin: "50% 55%", overwrite: "auto" }, HERO.in);
|
||
} else if (HERO.entrance === "rise") {
|
||
tl.fromTo(hsel, { y: 22 * amp },
|
||
{ y: 0, duration: 0.60, ease: "power2.out", overwrite: "auto" }, HERO.in);
|
||
} else if (HERO.entrance === "wipe-up") {
|
||
/* surgical slide-title reveal — clip-path only (not a transform: can't
|
||
collide with the afterglow scale channel), bottom-up behind the subject */
|
||
tl.fromTo(hsel, { clipPath: "inset(100% 0% 0% 0%)" },
|
||
{ clipPath: "inset(0% 0% 0% 0%)", duration: 0.45, ease: "expo.out", overwrite: "auto" }, HERO.in);
|
||
} else if (HERO.entrance === "flicker-on") {
|
||
/* neon sign powering up — deterministic strobe, then steady */
|
||
tl.set(hsel, { opacity: 1 }, HERO.in);
|
||
tl.set(hsel, { opacity: 0.15 }, HERO.in + 0.05);
|
||
tl.set(hsel, { opacity: 1 }, HERO.in + 0.095);
|
||
tl.set(hsel, { opacity: 0.4 }, HERO.in + 0.14);
|
||
tl.set(hsel, { opacity: 1 }, HERO.in + 0.19);
|
||
tl.fromTo(hsel, { scale: 1.03 }, { scale: 1, duration: 0.4, ease: "power2.out", overwrite: "auto", transformOrigin: "50% 55%" }, HERO.in + 0.19);
|
||
} else if (HERO.entrance === "streak") {
|
||
/* speed pass — slides in along its own motion blur (skew rides the velocity) */
|
||
tl.fromTo(hsel, { x: -90 * amp, skewX: -12, opacity: 0 },
|
||
{ x: 0, skewX: 0, opacity: 1, duration: 0.28, ease: "expo.out", overwrite: "auto", transformOrigin: "50% 80%" }, HERO.in);
|
||
} else { /* emergence — grows out from behind the subject */
|
||
tl.fromTo(hsel, { scale: Math.max(0.74, 1 - 0.18 * amp) },
|
||
{ scale: 1, duration: 0.55, ease: "expo.out", transformOrigin: "50% 62%", overwrite: "auto" }, HERO.in);
|
||
}
|
||
|
||
/* impact ripple (loud): the hero's landing bumps every co-visible caption —
|
||
captions only, the footage itself NEVER moves */
|
||
if (!HERO.minor && HERO.ripple > 0) {
|
||
GROUPS.forEach(function (g) {
|
||
if (g.id === HERO.id) return;
|
||
if (g.in < HERO.in && g.out > HERO.in + 0.3) {
|
||
tl.to("#" + g.id, { y: HERO.ripple, duration: 0.07, ease: "power2.out", overwrite: "auto" }, HERO.in + 0.04);
|
||
tl.to("#" + g.id, { y: 0, duration: 0.20, ease: "power2.out", overwrite: "auto" }, HERO.in + 0.11);
|
||
}
|
||
});
|
||
}
|
||
|
||
/* words / letters */
|
||
(hg ? hg.words : []).forEach(function (w, i) {
|
||
var wsel = hsel + " .w[data-i='" + i + "']";
|
||
if (HERO.perLetter) {
|
||
tl.set(wsel, { opacity: 1 }, w.start);
|
||
var letters = document.querySelectorAll(wsel + " .l");
|
||
for (var li = 0; li < letters.length; li++) {
|
||
var lf = { opacity: 0, y: "0.16em", scale: 1.05 };
|
||
var lt = { opacity: 1, y: 0, scale: 1, duration: 0.30, ease: "power4.out", overwrite: "auto" };
|
||
if (HERO.letterBlur) { lf.filter = "blur(" + HERO.letterBlur + "px)"; lt.filter = "blur(0px)"; }
|
||
tl.fromTo(letters[li], lf, lt, w.start + li * (HERO.letterStagger || 0.014));
|
||
}
|
||
} else {
|
||
var m = MOTION.impact || MOTION.present || {};
|
||
wordReveal(wsel, m, w.start, i);
|
||
}
|
||
});
|
||
|
||
/* glow layer (DNA-gated). Slam = impact THEN heat: glow waits for geometry lock. */
|
||
if (HERO.glow > 0) {
|
||
var glowAt = HERO.in + (HERO.entrance === "slam" ? 0.17 : 0.08);
|
||
var glowPeak = Math.min(0.5, HERO.glow * amp) * (HERO.minor ? 0.5 : 1);
|
||
tl.set(gsel + " .w", { opacity: 1 }, Math.max(0, HERO.in - 0.01));
|
||
tl.fromTo(gsel, { opacity: 0 },
|
||
{ opacity: glowPeak, duration: HERO.entrance === "slam" ? 0.3 : 0.5, ease: "power2.out", overwrite: "auto" },
|
||
glowAt);
|
||
tl.to(gsel, { opacity: 0, duration: 0.5, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.5);
|
||
tl.set(gsel, { opacity: 0, display: "none" }, HERO.out);
|
||
}
|
||
|
||
/* fx: ECHO layers (RGB-split fringe / speed trails) — colored duplicates that
|
||
CONVERGE as the word lands, then rest at a small offset until exit */
|
||
if (HERO.echoes && HERO.echoes.length) {
|
||
HERO.echoes.forEach(function (ec, k) {
|
||
var esel = "#" + HERO.id + "-echo-" + k;
|
||
tl.set(esel + " .w", { opacity: 1 }, Math.max(0, HERO.in - 0.01));
|
||
tl.fromTo(esel,
|
||
{ x: (ec.dx || 0) * 4, y: (ec.dy || 0) * 4, opacity: 0 },
|
||
{ x: ec.dx || 0, y: ec.dy || 0, opacity: ec.opacity != null ? ec.opacity : 0.5,
|
||
duration: 0.22, ease: "power4.out", overwrite: "auto" }, HERO.in);
|
||
tl.to(esel, { opacity: 0, duration: 0.4, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.45);
|
||
tl.set(esel, { opacity: 0, display: "none" }, HERO.out);
|
||
});
|
||
}
|
||
|
||
/* fx: SHEEN — one gradient sweep across the hero during the hold (chrome).
|
||
Targets the .w spans (the gradient lives there — see wordCss). Starts as the
|
||
entrance settles so the specular hit is visible early in the hold. */
|
||
if (HERO.sheen && HERO.out - HERO.in > 0.9) {
|
||
tl.fromTo(hsel + " .w", { backgroundPosition: "0% 50%" },
|
||
{ backgroundPosition: "200% 50%", duration: Math.min(1.2, HERO.out - HERO.in - 0.5),
|
||
ease: "power1.inOut", overwrite: "auto" }, HERO.in + 0.22);
|
||
}
|
||
|
||
/* act 3 — AFTERGLOW: ONE slow scale tween (no loops — deterministic).
|
||
loom (slow growth, loud) subsumes breathe — never two transform tweens
|
||
on the same element in the same window. wipe-up entrances are clip-path,
|
||
so the afterglow scale channel is always free by now. */
|
||
var after = HERO.loom > 0 ? HERO.loom : HERO.breathe;
|
||
if (!HERO.minor && after > 0 && HERO.out - HERO.in > 1.4) {
|
||
tl.fromTo(hsel, { scale: 1 },
|
||
{ scale: 1 + after, duration: HERO.out - HERO.in - 1.2, ease: HERO.loom > 0 ? "power1.inOut" : "sine.inOut", overwrite: "auto" },
|
||
HERO.in + 0.7);
|
||
}
|
||
|
||
/* exit */
|
||
if (HERO.out < DUR) {
|
||
tl.to(hsel, { opacity: 0, duration: 0.5, ease: "power2.in", overwrite: "auto" }, HERO.out - 0.5);
|
||
}
|
||
tl.set(hsel, { opacity: 0, display: "none" }, HERO.out);
|
||
});
|
||
|
||
tl.seek(0);
|
||
window.__timelines["main"] = tl;
|
||
</script>
|
||
</body>
|
||
</html>
|