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Jerrai 8f7906b337 fix(audio): keep the pitch shifter's tail; no silence after a bitcrush seek (#5478)
The offline render now pads the source with silence for the whole render
(clip + chain tail + latency) instead of only the true-peak lookahead, so the
pitch shifter's ring drains instead of cutting off about 90 ms early.

A bitcrush node built part-way into a clip seeded its hold counter but started
its held value at 0, playing up to samples-1 frames of silence on a preview
seek. The held value is now primed from the first input sample; render windows
still line up with a whole render.
2026-10-12 01:29:50 +00:00
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