mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-11-14 13:27:13 +00:00
900 lines
31 KiB
HTML
900 lines
31 KiB
HTML
<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=1920, height=1080" />
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<title>Scene 09 — Split Comparison Reveal</title>
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<!--
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HyperFrames composition.tsx.
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Choreography (3 phases, 5 seconds total):
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0.17 – 0.83s Title slides down from top: "Build Video With HyperFrames"
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0.50 – 1.83s Left card "HTML Composition" enters from left (+16° rotateY)
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0.83 – 1.83s Right card "Render Pipeline" enters from right (-16° rotateY)
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1.67 – 2.17s Left pill badge "Seekable Timeline" pops in with back.out(1.7)
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2.00 – 2.50s Right pill badge "Render Ready" pops in
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0 – 5.00s Continuous floating: cards y ±6 px / rotation ±1° (phase-opposed)
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Badges y ±5 px (slow shared sine)
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and .card-tilt (static rotateY + float rotation) so entry and float
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don't fight on the same alias
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- All continuous floating consolidated into one shared scene-ticker onUpdate
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(6 the adapter setter calls per frame, batched by the browser)
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- Phase offset Math.PI between the two cards' floats — opposed breathing
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- Card images are HyperFrames workflow mockups (no asset files needed)
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- Ambient dual-glow via two radial-gradients in a single overlay
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-->
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<script src="https://cdn.jsdelivr.net/npm/animejs@4.5.0/dist/bundles/anime.umd.min.js"></script>
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<style>
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:root {
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--bg-dark: #0a1415;
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--text-primary: #ffffff;
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--text-secondary: rgba(255, 255, 255, 0.65);
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--brand-cyan: #18d9e8;
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--brand-cyan-glow: rgba(24, 217, 232, 1);
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--brand-green: #7bea5a;
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--brand-green-glow: rgba(123, 234, 90, 1);
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--glass-bg: rgba(255, 255, 255, 0.08);
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--border: rgba(255, 255, 255, 0.12);
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}
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* {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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html,
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body {
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margin: 0;
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width: 1920px;
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height: 1080px;
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overflow: hidden;
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background: var(--bg-dark);
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font-family:
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"Inter",
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system-ui,
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-apple-system,
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sans-serif;
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color: var(--text-primary);
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}
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.stage {
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position: absolute;
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inset: 0;
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overflow: hidden;
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}
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/* ============================================================
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BACKGROUND
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============================================================ */
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.bg {
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position: absolute;
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inset: 0;
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background:
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radial-gradient(ellipse at 35% 50%, rgba(24, 217, 232, 0.2), transparent 45%),
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radial-gradient(ellipse at 72% 50%, rgba(123, 234, 90, 0.16), transparent 45%),
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linear-gradient(135deg, #3a3a3a 0%, #17211f 30%, #0b2328 48%, #1f3518 70%, #343434 100%);
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}
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/* ============================================================
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TITLE
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============================================================ */
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.title {
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position: absolute;
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top: 60px;
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left: 50%;
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transform: translateX(-50%);
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font-size: 88px;
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font-weight: 700;
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color: var(--text-primary);
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text-align: center;
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letter-spacing: 0;
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white-space: nowrap;
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will-change: transform, opacity;
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/* initial opacity 0 + y -40 set via the adapter setter */
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}
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.title .accent {
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color: var(--brand-cyan);
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text-shadow: 0 0 34px rgba(24, 217, 232, 0.28);
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}
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/* ============================================================
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CARDS ROW
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============================================================ */
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.cards-row {
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position: absolute;
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top: 50%;
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left: 50%;
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transform: translate(-50%, -50%);
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display: flex;
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gap: 76px;
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padding-top: 30px;
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perspective: 980px;
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perspective-origin: 50% 42%;
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transform-style: preserve-3d;
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}
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/* Two nested wrappers per card */
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.card {
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transform-style: preserve-3d;
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}
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.card-pos {
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perspective: 980px;
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perspective-origin: 50% 45%;
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transform-style: preserve-3d;
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will-change: transform, opacity;
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/* initial x/scale/opacity set via the adapter setter */
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}
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.card-tilt {
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transform-style: preserve-3d;
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will-change: transform;
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/* initial rotationY set via the adapter setter */
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}
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.card-content {
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width: 720px;
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transform-style: preserve-3d;
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}
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.card-image {
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width: 100%;
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height: 500px;
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border-radius: 24px;
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overflow: hidden;
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border: 1px solid var(--border);
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position: relative;
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transform: translateZ(0) rotateX(0.01deg);
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backface-visibility: hidden;
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}
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.card-left .card-tilt {
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transform-origin: 100% 50%;
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}
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.card-right .card-tilt {
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transform-origin: 0% 50%;
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}
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.card-label {
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margin-top: 26px;
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text-align: center;
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font-size: 54px;
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font-weight: 700;
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color: var(--text-primary);
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transform: translateZ(34px);
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text-shadow: 0 0 30px rgba(24, 217, 232, 0.16);
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}
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.card-subtitle {
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margin-top: 8px;
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text-align: center;
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font-size: 24px;
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color: var(--text-secondary);
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transform: translateZ(26px);
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}
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/* Left card: shadow falls right (positive x in box-shadow = right) */
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.card-left .card-image {
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box-shadow:
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30px 30px 60px rgba(0, 0, 0, 0.45),
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0 0 60px rgba(24, 217, 232, 0.2);
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}
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/* Right card: shadow falls left */
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.card-right .card-image {
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box-shadow:
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-30px 30px 60px rgba(0, 0, 0, 0.45),
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0 0 60px rgba(123, 234, 90, 0.2);
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}
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/* ============================================================
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CARD IMAGE PLACEHOLDERS (mock UI)
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============================================================ */
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/* Left card — HTML Composition: gradient + timed clip grid */
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.card-left .card-image {
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background: linear-gradient(
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135deg,
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rgba(12, 38, 42, 0.96) 0%,
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rgba(18, 66, 63, 0.9) 52%,
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rgba(32, 57, 38, 0.94) 100%
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);
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}
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.mock-templates {
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position: absolute;
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inset: 0;
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padding: 56px 66px;
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display: grid;
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grid-template-columns: repeat(3, 1fr);
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grid-template-rows: repeat(2, 1fr);
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gap: 22px;
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opacity: 0.22;
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}
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.mock-thumb {
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background: linear-gradient(135deg, rgba(24, 217, 232, 0.2), rgba(123, 234, 90, 0.08));
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border-radius: 14px;
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border: 1px solid rgba(255, 255, 255, 0.1);
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display: flex;
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align-items: flex-end;
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justify-content: flex-start;
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padding: 14px;
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transform: translateZ(18px);
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box-shadow: 0 14px 30px rgba(0, 0, 0, 0.18);
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}
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.mock-thumb .label {
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font-size: 18px;
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font-weight: 600;
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color: rgba(255, 255, 255, 0.8);
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}
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/* Right card — Render Pipeline: validation rows */
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.card-right .card-image {
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background: linear-gradient(
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135deg,
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rgba(23, 45, 34, 0.96) 0%,
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rgba(17, 70, 73, 0.9) 50%,
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rgba(38, 57, 45, 0.94) 100%
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);
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}
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.mock-team {
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position: absolute;
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inset: 0;
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padding: 66px 72px;
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display: flex;
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flex-direction: column;
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gap: 20px;
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justify-content: center;
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opacity: 0.24;
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}
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.mock-row {
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display: flex;
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align-items: center;
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gap: 14px;
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padding: 15px 20px;
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background: rgba(255, 255, 255, 0.06);
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border-radius: 12px;
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border: 1px solid rgba(255, 255, 255, 0.08);
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transform: translateZ(18px);
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box-shadow: 0 14px 30px rgba(0, 0, 0, 0.18);
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}
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.mock-avatar {
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width: 44px;
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height: 44px;
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border-radius: 50%;
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flex-shrink: 0;
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background: linear-gradient(135deg, var(--brand-green), var(--brand-cyan));
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}
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.mock-avatar.purple {
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background: linear-gradient(135deg, var(--brand-cyan), #38bdf8);
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}
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.mock-avatar.green {
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background: linear-gradient(135deg, var(--brand-green), var(--brand-cyan));
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}
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.mock-avatar.orange {
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background: linear-gradient(135deg, #facc15, var(--brand-green));
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}
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.mock-row .name {
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font-size: 22px;
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font-weight: 600;
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color: rgba(255, 255, 255, 0.85);
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}
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.mock-row .status {
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margin-left: auto;
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font-size: 16px;
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color: var(--brand-green);
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}
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/* ============================================================
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FLOATING BADGES
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============================================================ */
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.badge {
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display: flex;
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align-items: center;
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gap: 12px;
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padding: 14px 22px;
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border-radius: 999px;
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background-color: var(--glass-bg);
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backdrop-filter: blur(10px);
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-webkit-backdrop-filter: blur(10px);
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will-change: transform, opacity;
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z-index: 50;
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}
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.badge-left {
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border: 1px solid rgba(24, 217, 232, 0.4);
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box-shadow: 0 0 30px rgba(24, 217, 232, 0.35);
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}
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.badge-right {
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border: 1px solid rgba(123, 234, 90, 0.4);
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box-shadow: 0 0 30px rgba(123, 234, 90, 0.35);
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}
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.badge-icon-wrap {
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width: 36px;
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height: 36px;
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border-radius: 50%;
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display: flex;
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align-items: center;
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justify-content: center;
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color: var(--bg-dark);
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flex-shrink: 0;
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}
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.badge-left .badge-icon-wrap {
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background-color: var(--brand-cyan);
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}
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.badge-right .badge-icon-wrap {
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background-color: var(--brand-green);
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}
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.badge-label {
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font-size: 24px;
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font-weight: 600;
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color: var(--text-primary);
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white-space: nowrap;
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}
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/* ============================================================
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AMBIENT GLOW + VIGNETTE
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============================================================ */
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.ambient-glow {
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position: absolute;
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inset: 0;
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background:
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radial-gradient(ellipse at 30% 50%, var(--brand-cyan-glow) 0%, transparent 35%),
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radial-gradient(ellipse at 70% 50%, var(--brand-green-glow) 0%, transparent 35%);
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opacity: 0.13;
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pointer-events: none;
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}
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.vignette {
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position: absolute;
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inset: 0;
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background: radial-gradient(ellipse at center, transparent 40%, rgba(0, 0, 0, 0.45) 100%);
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pointer-events: none;
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z-index: 400;
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}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="main"
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data-start="0"
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data-duration="5"
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data-width="1920"
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data-height="1080"
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>
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<div
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class="stage clip"
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data-start="0"
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data-duration="5"
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data-track-index="1"
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id="scene-stage"
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>
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<div class="bg"></div>
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<!-- Title -->
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<div class="title" id="title">Build Video With <span class="accent">HyperFrames</span></div>
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<!-- Cards row -->
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<div class="cards-row">
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<!-- Left card: HTML Composition -->
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<div class="card card-left" id="card-left">
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<div class="card-pos">
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<div class="card-tilt">
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<div class="card-content">
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<div class="card-image">
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<div class="mock-templates">
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<div class="mock-thumb"><span class="label">HTML</span></div>
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<div class="mock-thumb"><span class="label">CSS</span></div>
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<div class="mock-thumb"><span class="label">anime.js</span></div>
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<div class="mock-thumb"><span class="label">Audio</span></div>
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<div class="mock-thumb"><span class="label">Captions</span></div>
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<div class="mock-thumb"><span class="label">Assets</span></div>
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</div>
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</div>
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<div class="card-label">HTML Composition</div>
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<div class="card-subtitle">Timed DOM clips, media, and motion</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Right card: Render Pipeline -->
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<div class="card card-right" id="card-right">
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<div class="card-pos">
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<div class="card-tilt">
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<div class="card-content">
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<div class="card-image">
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<div class="mock-team">
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<div class="mock-row">
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<div class="mock-avatar purple"></div>
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<span class="name">Register timeline</span>
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<span class="status">● seekable</span>
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</div>
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<div class="mock-row">
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<div class="mock-avatar green"></div>
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<span class="name">Validate layout</span>
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<span class="status">● clean</span>
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</div>
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<div class="mock-row">
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<div class="mock-avatar orange"></div>
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<span class="name">Render frames</span>
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<span class="status">● stable</span>
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</div>
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<div class="mock-row">
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<div class="mock-avatar"></div>
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<span class="name">Publish MP4</span>
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<span class="status">● ready</span>
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</div>
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</div>
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</div>
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<div class="card-label">Render Pipeline</div>
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<div class="card-subtitle">Preview, check, render, publish</div>
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</div>
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</div>
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</div>
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</div>
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</div>
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<!-- Floating badges -->
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<div class="badge badge-left" id="badge-left">
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<div class="badge-icon-wrap">
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<svg
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width="18"
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height="18"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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stroke-linecap="round"
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stroke-linejoin="round"
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aria-hidden="true"
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>
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<path d="M12 2L2 7L12 12L22 7L12 2Z" />
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<path d="M2 17L12 22L22 17" />
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<path d="M2 12L12 17L22 12" />
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</svg>
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</div>
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<span class="badge-label">Seekable Timeline</span>
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</div>
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<div class="badge badge-right" id="badge-right">
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<div class="badge-icon-wrap">
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<svg
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width="18"
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height="18"
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viewBox="0 0 24 24"
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fill="none"
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stroke="currentColor"
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stroke-width="2"
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stroke-linecap="round"
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stroke-linejoin="round"
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aria-hidden="true"
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>
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<path d="M17 21V19C17 16.7909 15.2091 15 13 15H5C2.79086 15 1 16.7909 1 19V21" />
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<circle cx="9" cy="7" r="4" />
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<path d="M23 21V19C22.9986 17.1771 21.765 15.5857 20 15.13" />
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<path
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d="M16 3.13C17.7699 3.58317 19.0078 5.17799 19.0078 7.005C19.0078 8.83201 17.7699 10.4268 16 10.88"
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/>
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</svg>
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</div>
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<span class="badge-label">Render Ready</span>
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</div>
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<div class="ambient-glow"></div>
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</div>
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<div class="vignette"></div>
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</div>
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<script>
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/* ================================================================
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CONSTANTS
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================================================================ */
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const W = 1920,
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H = 1080;
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const TOTAL_DUR = 5.0;
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const TIMING = {
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// Phase 1: title
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titleAt: 0.17,
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titleDur: 0.67,
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// Phase 2: cards
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leftAt: 0.5,
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rightAt: 0.83,
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entryDur: 0.7,
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slideDist: 100,
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baseTilt: 18,
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// Phase 3: badges
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badgeLeftAt: 1.67,
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badgeRightAt: 2.0,
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badgeEntryDur: 0.5,
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// Continuous float
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floatYSpeed: 0.02 * 30, // = 0.6 rad/sec
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floatYAmp: 6,
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floatRSpeed: 0.015 * 30, // = 0.45 rad/sec
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floatRAmp: 1,
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badgeYSpeed: 0.025 * 30, // = 0.75 rad/sec
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badgeYAmp: 5,
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};
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/* ================================================================
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BADGE POSITIONS — set via CSS left/top once (not tweened)
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================================================================ */
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const badgeLeftEl = document.getElementById("badge-left");
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const badgeRightEl = document.getElementById("badge-right");
|
||
badgeLeftEl.style.left = W * 0.12 + "px"; // 230 px
|
||
badgeLeftEl.style.top = H * 0.35 + "px"; // 378 px
|
||
badgeLeftEl.style.position = "absolute";
|
||
badgeRightEl.style.left = W * 0.75 + "px"; // 1440 px
|
||
badgeRightEl.style.top = H * 0.38 + "px"; // 410 px
|
||
badgeRightEl.style.position = "absolute";
|
||
|
||
/* ================================================================
|
||
INITIAL STATES (via the adapter setter, before the timeline runs)
|
||
================================================================ */
|
||
setTweenState("#title", { opacity: 0, y: -40 });
|
||
|
||
setTweenState("#card-left .card-pos", {
|
||
x: -TIMING.slideDist,
|
||
scale: 0.8,
|
||
opacity: 0,
|
||
y: 0,
|
||
});
|
||
setTweenState("#card-right .card-pos", { x: TIMING.slideDist, scale: 0.8, opacity: 0, y: 0 });
|
||
setTweenState("#card-left .card-tilt", { rotationY: TIMING.baseTilt });
|
||
setTweenState("#card-right .card-tilt", { rotationY: -TIMING.baseTilt });
|
||
|
||
setTweenState(["#badge-left", "#badge-right"], { scale: 0, opacity: 0, y: 0 });
|
||
|
||
/* ================================================================
|
||
TIMELINE
|
||
================================================================ */
|
||
const transformState = new WeakMap();
|
||
const transformKeys = new Set([
|
||
"x",
|
||
"y",
|
||
"z",
|
||
"translateX",
|
||
"translateY",
|
||
"translateZ",
|
||
"xPercent",
|
||
"yPercent",
|
||
"scale",
|
||
"scaleX",
|
||
"scaleY",
|
||
"rotation",
|
||
"rotate",
|
||
"rotationX",
|
||
"rotateX",
|
||
"rotationY",
|
||
"rotateY",
|
||
]);
|
||
const propMap = new Map([
|
||
["x", "translateX"],
|
||
["y", "translateY"],
|
||
["z", "translateZ"],
|
||
["rotation", "rotate"],
|
||
["rotationX", "rotateX"],
|
||
["rotationY", "rotateY"],
|
||
["rotationZ", "rotateZ"],
|
||
]);
|
||
|
||
function ms(seconds) {
|
||
return Math.round(Number(seconds || 0) * 1000);
|
||
}
|
||
|
||
function resolveTargets(target) {
|
||
if (Array.isArray(target)) return target.flatMap(resolveTargets);
|
||
if (typeof target === "string") return [...document.querySelectorAll(target)];
|
||
return target ? [target] : [];
|
||
}
|
||
|
||
function cssLength(value) {
|
||
return typeof value === "number" ? value + "px" : String(value);
|
||
}
|
||
|
||
function cssAngle(value) {
|
||
return typeof value === "number" ? value + "deg" : String(value);
|
||
}
|
||
|
||
function renderTransform(state) {
|
||
const parts = [];
|
||
if (state.xPercent !== undefined) parts.push("translateX(" + state.xPercent + "%)");
|
||
if (state.yPercent !== undefined) parts.push("translateY(" + state.yPercent + "%)");
|
||
const tx = state.x ?? state.translateX;
|
||
const ty = state.y ?? state.translateY;
|
||
const tz = state.z ?? state.translateZ;
|
||
if (tx !== undefined) parts.push("translateX(" + cssLength(tx) + ")");
|
||
if (ty !== undefined) parts.push("translateY(" + cssLength(ty) + ")");
|
||
if (tz !== undefined) parts.push("translateZ(" + cssLength(tz) + ")");
|
||
const rotate = state.rotation ?? state.rotate;
|
||
const rotateX = state.rotationX ?? state.rotateX;
|
||
const rotateY = state.rotationY ?? state.rotateY;
|
||
const rotateZ = state.rotationZ ?? state.rotateZ;
|
||
if (rotate !== undefined) parts.push("rotate(" + cssAngle(rotate) + ")");
|
||
if (rotateX !== undefined) parts.push("rotateX(" + cssAngle(rotateX) + ")");
|
||
if (rotateY !== undefined) parts.push("rotateY(" + cssAngle(rotateY) + ")");
|
||
if (rotateZ !== undefined) parts.push("rotateZ(" + cssAngle(rotateZ) + ")");
|
||
if (state.scale !== undefined) parts.push("scale(" + state.scale + ")");
|
||
if (state.scaleX !== undefined) parts.push("scaleX(" + state.scaleX + ")");
|
||
if (state.scaleY !== undefined) parts.push("scaleY(" + state.scaleY + ")");
|
||
return parts.join(" ");
|
||
}
|
||
|
||
function setTweenState(target, vars) {
|
||
for (const item of resolveTargets(target)) {
|
||
if (!(item instanceof Element)) {
|
||
Object.assign(item, vars);
|
||
continue;
|
||
}
|
||
const state = transformState.get(item) ?? {};
|
||
let changedTransform = false;
|
||
for (const [key, value] of Object.entries(vars)) {
|
||
if (key === "attr") {
|
||
for (const [attrName, attrValue] of Object.entries(value))
|
||
item.setAttribute(attrName, attrValue);
|
||
} else if (key === "textContent") {
|
||
item.textContent = value;
|
||
} else if (key.startsWith("--")) {
|
||
item.style.setProperty(key, value);
|
||
} else if (transformKeys.has(key)) {
|
||
state[key] = value;
|
||
changedTransform = true;
|
||
} else if (key === "opacity") {
|
||
item.style.opacity = value;
|
||
} else if (key === "backgroundColor") {
|
||
item.style.backgroundColor = value;
|
||
} else if (key === "boxShadow") {
|
||
item.style.boxShadow = value;
|
||
} else {
|
||
item.style[key] = value;
|
||
}
|
||
}
|
||
if (changedTransform) {
|
||
transformState.set(item, state);
|
||
item.style.transform = renderTransform(state);
|
||
}
|
||
}
|
||
}
|
||
|
||
function getTweenProperty(target, key) {
|
||
const item = resolveTargets(target)[0];
|
||
if (!item) return undefined;
|
||
if (item instanceof Element && key.startsWith("--"))
|
||
return getComputedStyle(item).getPropertyValue(key);
|
||
if (item instanceof Element && transformKeys.has(key))
|
||
return transformState.get(item)?.[key];
|
||
return item[key];
|
||
}
|
||
|
||
function mapEase(ease) {
|
||
if (typeof ease !== "string") return ease;
|
||
const compact = ease.replace(/\s+/g, "");
|
||
const table = {
|
||
none: "linear",
|
||
"power1.in": "inQuad",
|
||
"power1.out": "outQuad",
|
||
"power1.inOut": "inOutQuad",
|
||
"power2.in": "inCubic",
|
||
"power2.out": "outCubic",
|
||
"power2.inOut": "inOutCubic",
|
||
"power3.in": "inQuart",
|
||
"power3.out": "outQuart",
|
||
"power3.inOut": "inOutQuart",
|
||
"power4.in": "inQuint",
|
||
"power4.out": "outQuint",
|
||
"power4.inOut": "inOutQuint",
|
||
"sine.inOut": "inOutSine",
|
||
"sine.out": "outSine",
|
||
"expo.out": "outExpo",
|
||
"expo.inOut": "inOutExpo",
|
||
};
|
||
if (table[compact]) return table[compact];
|
||
const back = /^back\.(in|out|inOut)\(([^)]*)\)$/.exec(compact);
|
||
if (back) return back[1] + "Back(" + back[2] + ")";
|
||
return ease;
|
||
}
|
||
|
||
function normalizeStagger(stagger) {
|
||
if (stagger === undefined) return undefined;
|
||
if (typeof stagger === "number") return anime.stagger(ms(stagger));
|
||
const span = stagger.each ?? stagger.amount;
|
||
if (span === undefined) return undefined;
|
||
const options = {};
|
||
if (stagger.from !== undefined) options.from = stagger.from;
|
||
if (stagger.grid !== undefined) options.grid = stagger.grid;
|
||
if (stagger.axis !== undefined) options.axis = stagger.axis;
|
||
if (stagger.start !== undefined) options.start = ms(stagger.start);
|
||
if (stagger.ease !== undefined) options.ease = mapEase(stagger.ease);
|
||
return anime.stagger(ms(span), options);
|
||
}
|
||
|
||
function normalizeTween(vars, fromVars, target, position) {
|
||
const props = {};
|
||
let driverKey = null;
|
||
for (const [key, value] of Object.entries(vars)) {
|
||
if (
|
||
["duration", "ease", "stagger", "repeat", "yoyo", "overwrite", "onUpdate"].includes(key)
|
||
)
|
||
continue;
|
||
const animeKey = propMap.get(key) ?? key;
|
||
const fromValue = fromVars?.[key];
|
||
props[animeKey] = fromValue === undefined ? value : [fromValue, value];
|
||
if (driverKey === null) driverKey = key;
|
||
}
|
||
props.duration = ms(vars.duration ?? 0.5);
|
||
if (vars.ease !== undefined) props.ease = mapEase(vars.ease);
|
||
const delay = normalizeStagger(vars.stagger);
|
||
if (delay !== undefined) props.delay = delay;
|
||
if (vars.repeat !== undefined)
|
||
props.loop = vars.repeat === -1 ? true : Math.max(0, Math.floor(vars.repeat)) + 1;
|
||
if (vars.yoyo === true) props.alternate = true;
|
||
if (typeof vars.onUpdate === "function") {
|
||
const userUpdate = vars.onUpdate;
|
||
const durationSeconds = Number(vars.duration ?? 0.5);
|
||
props.onUpdate = function (self) {
|
||
const first = resolveTargets(target)[0];
|
||
let progress = 0;
|
||
if (driverKey !== null) {
|
||
const raw = keyValue(first, driverKey);
|
||
const start = Number(fromVars?.[driverKey] ?? 0);
|
||
const end = Number(vars[driverKey]);
|
||
const current = Number(raw);
|
||
if (
|
||
Number.isFinite(current) &&
|
||
Number.isFinite(start) &&
|
||
Number.isFinite(end) &&
|
||
end !== start
|
||
) {
|
||
progress = (current - start) / (end - start);
|
||
}
|
||
}
|
||
adapterTime.current =
|
||
Number(position || 0) + Math.max(0, Math.min(1, progress)) * durationSeconds;
|
||
userUpdate.call(this, self);
|
||
};
|
||
}
|
||
return props;
|
||
}
|
||
|
||
function keyValue(target, key) {
|
||
if (!target) return undefined;
|
||
if (target instanceof Element && key.startsWith("--"))
|
||
return getComputedStyle(target).getPropertyValue(key);
|
||
return target[key];
|
||
}
|
||
|
||
const adapterTime = { current: 0 };
|
||
|
||
function createTimelineAdapter(timeline) {
|
||
return {
|
||
to(target, vars, position = 0) {
|
||
timeline.add(target, normalizeTween(vars, undefined, target, position), ms(position));
|
||
return this;
|
||
},
|
||
fromTo(target, fromVars, toVars, position = 0) {
|
||
timeline.add(target, normalizeTween(toVars, fromVars, target, position), ms(position));
|
||
return this;
|
||
},
|
||
set(target, vars, position = 0) {
|
||
timeline.add(
|
||
{ tick: 0 },
|
||
{
|
||
tick: [0, 1],
|
||
duration: 1,
|
||
ease: "linear",
|
||
onUpdate: () => setTweenState(target, vars),
|
||
},
|
||
ms(position),
|
||
);
|
||
return this;
|
||
},
|
||
time() {
|
||
return adapterTime.current;
|
||
},
|
||
};
|
||
}
|
||
const tl = anime.createTimeline({ autoplay: false });
|
||
const anim = createTimelineAdapter(tl);
|
||
|
||
/* ----------------------------------------------------------------
|
||
PHASE 1: Title slides down
|
||
---------------------------------------------------------------- */
|
||
anim.to(
|
||
"#title",
|
||
{
|
||
opacity: 1,
|
||
y: 0,
|
||
duration: TIMING.titleDur,
|
||
ease: "power3.out", // spring(stiffness:100, damping:16)
|
||
},
|
||
TIMING.titleAt,
|
||
);
|
||
|
||
/* ----------------------------------------------------------------
|
||
PHASE 2: Cards enter from opposite sides
|
||
---------------------------------------------------------------- */
|
||
anim.to(
|
||
"#card-left .card-pos",
|
||
{
|
||
x: 0,
|
||
scale: 1,
|
||
opacity: 1,
|
||
duration: TIMING.entryDur,
|
||
ease: "power3.out",
|
||
},
|
||
TIMING.leftAt,
|
||
);
|
||
|
||
anim.to(
|
||
"#card-right .card-pos",
|
||
{
|
||
x: 0,
|
||
scale: 1,
|
||
opacity: 1,
|
||
duration: TIMING.entryDur,
|
||
ease: "power3.out",
|
||
},
|
||
TIMING.rightAt,
|
||
);
|
||
|
||
/* ----------------------------------------------------------------
|
||
PHASE 3: Badges pop in
|
||
---------------------------------------------------------------- */
|
||
anim.to(
|
||
"#badge-left",
|
||
{
|
||
scale: 1,
|
||
opacity: 1,
|
||
duration: TIMING.badgeEntryDur,
|
||
ease: "back.out(1.7)",
|
||
},
|
||
TIMING.badgeLeftAt,
|
||
);
|
||
|
||
anim.to(
|
||
"#badge-right",
|
||
{
|
||
scale: 1,
|
||
opacity: 1,
|
||
duration: TIMING.badgeEntryDur,
|
||
ease: "back.out(1.7)",
|
||
},
|
||
TIMING.badgeRightAt,
|
||
);
|
||
|
||
/* ----------------------------------------------------------------
|
||
CONTINUOUS FLOATING — shared scene-ticker onUpdate
|
||
Six the adapter setter calls per frame, batched by the browser.
|
||
---------------------------------------------------------------- */
|
||
const leftPos = document.querySelector("#card-left .card-pos");
|
||
const rightPos = document.querySelector("#card-right .card-pos");
|
||
const leftTilt = document.querySelector("#card-left .card-tilt");
|
||
const rightTilt = document.querySelector("#card-right .card-tilt");
|
||
|
||
anim.to(
|
||
{ tick: 0 },
|
||
{
|
||
tick: 1,
|
||
duration: TOTAL_DUR,
|
||
ease: "none",
|
||
onUpdate: function () {
|
||
const t = anim.time();
|
||
// Cards float in opposition (phase π apart).
|
||
const lY = Math.sin(t * TIMING.floatYSpeed) * TIMING.floatYAmp;
|
||
const lR = Math.sin(t * TIMING.floatRSpeed) * TIMING.floatRAmp;
|
||
const rY = Math.sin(t * TIMING.floatYSpeed + Math.PI) * TIMING.floatYAmp;
|
||
const rR = Math.sin(t * TIMING.floatRSpeed + Math.PI) * TIMING.floatRAmp;
|
||
setTweenState(leftPos, { y: lY });
|
||
setTweenState(rightPos, { y: rY });
|
||
setTweenState(leftTilt, { rotationY: TIMING.baseTilt + lR });
|
||
setTweenState(rightTilt, { rotationY: -TIMING.baseTilt + rR });
|
||
|
||
// Badges — small shared y oscillation.
|
||
const bY = Math.sin(t * TIMING.badgeYSpeed) * TIMING.badgeYAmp;
|
||
setTweenState(badgeLeftEl, { y: bY });
|
||
setTweenState(badgeRightEl, { y: bY });
|
||
},
|
||
},
|
||
0,
|
||
);
|
||
hyperframesAnime.register("main", tl);
|
||
</script>
|
||
</body>
|
||
</html>
|