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hyperframes/packages/cli/src/commands/contrast-audit.browser.js
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JavaScript

// Browser-side WCAG contrast audit.
// Loaded as a raw string and injected via page.addScriptTag to avoid
// esbuild mangling (page.evaluate serializes functions; __name helpers break).
//
// Two-phase API — see packages/cli/src/commands/validate.ts's
// runContrastAudit() for the calling contract:
//
// 1. window.__contrastAuditPrepare() walks the DOM for text-bearing
// elements, computes each one's foreground paint (CSS `color`, or SVG
// `fill` for SVG text — fill and color are independent CSS properties
// in SVG), and HIDES that element's own text paint (color/fill set to
// transparent). Hiding is layout-neutral — it doesn't reflow anything —
// so the caller can screenshot the frame right after with the glyphs
// invisible but everything else unchanged. Returns the candidate list
// (selector, text, fg, bbox, font metrics).
// 2. Caller takes ONE screenshot (page.screenshot()) — same number of
// screenshots as before, just moved to after prepare() instead of
// before it.
// 3. window.__contrastAuditFinish(imgBase64, time, candidates) restores
// the original paint FIRST (so a slow/failed decode can't leave the
// page's text stuck invisible), then decodes the screenshot and, for
// each candidate, samples the real composited pixels directly INSIDE
// its own bounding box for the true background.
//
// Why sample inside the box instead of the 4px ring just outside it (the
// previous approach): the ring is a proximity heuristic that's wrong
// whenever what's immediately outside the text differs from what's actually
// behind it — a neighboring panel/component just past the text's edge, a
// rounded pill/button whose corner falls inside the ring, a
// backdrop-filter-blurred glass panel sized only a couple pixels larger
// than the text, or a translucent decoration that only partially overlaps
// the ring (or sits entirely inside the bbox, never touching the ring at
// all). Hiding the glyphs and sampling their own box side-steps all of
// that: it reads the exact pixels that were behind them.
//
// window.__contrastAuditRestoreIfPending() is a safety net: if the caller's
// screenshot or finish() call throws between prepare() and finish(), calling
// this restores any still-hidden paint so the next sample in the loop
// doesn't audit a page with stale invisible text. It's a no-op after a
// normal finish() call.
//
// NOTE: this logic (DOM-walk, foreground/paint-hide, background sampling)
// plus the pure WCAG math (relLum, wcagRatio, median) is duplicated in
// skills/hyperframes-creative/scripts/contrast-report.mjs — keep in sync.
// The pure "which rect to sample" decision is also mirrored in
// contrast-sample.ts (unit-tested there since this file can't import).
/* eslint-disable */
window.__contrastAuditPrepare = function () {
// SVG text (<text>, <tspan>, <textPath>) is painted via the `fill`
// property, not `color` — the two are independent CSS properties in SVG.
// A page can set `fill` (inline style, `fill` attribute, or a CSS rule)
// without ever touching `color`, in which case getComputedStyle(el).color
// resolves to the inherited/initial value (often black) and does not
// reflect what's actually rendered on screen.
function isSvgTextElement(el) {
return !!el.ownerSVGElement;
}
function parseColor(c) {
var m = (c || "").match(/^rgba?\(([^)]+)\)$/i);
if (!m) {
var mix = (c || "").match(
/^color-mix\(\s*in\s+srgb\s*,\s*(rgba?\([^)]+\))\s+(\d+(?:\.\d+)?|\.\d+)%\s*,\s*(rgba?\([^)]+\))\s+(\d+(?:\.\d+)?|\.\d+)%\s*\)$/i,
);
if (!mix) return null;
var first = parseColor(mix[1]);
var second = parseColor(mix[3]);
var firstWeight = parseFloat(mix[2]);
var secondWeight = parseFloat(mix[4]);
var weightTotal = firstWeight + secondWeight;
if (!first || !second || !isFinite(weightTotal) || weightTotal <= 0) return null;
return first.map(function (channel, index) {
return (channel * firstWeight + second[index] * secondWeight) / weightTotal;
});
}
var p = m[1].split(",").map(function (s) {
return parseFloat(s.trim());
});
if (
(p.length !== 3 && p.length !== 4) ||
p.some(function (v) {
return !isFinite(v);
})
)
return null;
return [p[0], p[1], p[2], p[3] != null ? p[3] : 1];
}
function selectorOf(el) {
if (el.id) return "#" + el.id;
var cls = Array.from(el.classList).slice(0, 2).join(".");
return cls ? el.tagName.toLowerCase() + "." + cls : el.tagName.toLowerCase();
}
function hasClipPath(el) {
for (var ce = el; ce; ce = ce.parentElement) {
var cp = getComputedStyle(ce).clipPath;
if (cp && cp !== "none") return true;
}
return false;
}
var CLIP_PROBE_COLS = [0.05, 0.25, 0.5, 0.75, 0.95];
var CLIP_PROBE_ROWS = [0.25, 0.5, 0.75];
function paintsAnyProbePoint(el, rect) {
// Keep probe resolution aligned with layout-audit.browser.js. Edge strips
// narrower than the nearest probe point are treated as clipped away to
// avoid noisy typewriter pre-reveal contrast reports.
for (var ci = 0; ci < CLIP_PROBE_COLS.length; ci++) {
for (var ri = 0; ri < CLIP_PROBE_ROWS.length; ri++) {
var x = rect.left + rect.width * CLIP_PROBE_COLS[ci];
var y = rect.top + rect.height * CLIP_PROBE_ROWS[ri];
var hit = document.elementFromPoint(x, y);
if (hit === el || el.contains(hit)) return true;
}
}
return false;
}
// A clip-path can shrink an element's painted region to nothing (a typewriter
// span pre-reveal at `inset(0 100% 0 0)`, or `circle(0px)`) while its box and
// colours read normally; it then paints zero pixels and measures a meaningless
// background-on-background ratio. clip-path drives hit-testing, so a fully
// clipped element is unreachable by elementFromPoint across its box. Probe only
// when a clip-path is in effect (self or ancestor) so genuinely-occluded but
// unclipped text is not skipped.
function isClippedAway(el, rect) {
if (typeof document.elementFromPoint !== "function") return false;
if (!hasClipPath(el)) return false;
return !paintsAnyProbePoint(el, rect);
}
function isIntentionallyOccluded(el, rect) {
if (typeof document.elementFromPoint !== "function") return false;
if (!el.closest || !el.closest("[data-layout-allow-occlusion]")) return false;
return !paintsAnyProbePoint(el, rect);
}
var out = [];
var restores = [];
// Registered BEFORE the walk starts (not after it finishes) and pushed to
// incrementally as each element is hidden: if getComputedStyle/
// getBoundingClientRect/etc. throws partway through the walk (e.g. on a
// detached or otherwise pathological element), everything hidden before
// the throw is still reachable for restore instead of leaking hidden
// indefinitely.
window.__contrastAuditRestores = restores;
var walker = document.createTreeWalker(document.body, NodeFilter.SHOW_ELEMENT);
var node;
while ((node = walker.nextNode())) {
var el = node;
// Must have a direct text node child
var hasText = false;
for (var i = 0; i < el.childNodes.length; i++) {
if (
el.childNodes[i].nodeType === 3 &&
(el.childNodes[i].textContent || "").trim().length > 0
) {
hasText = true;
break;
}
}
if (!hasText) continue;
// Same decorative opt-out the layout audit honors: text marked (or inside)
// data-layout-ignore is set dressing, not copy a viewer must read —
// deliberately dim rail labels, ghost typography, texture text.
if (el.closest && el.closest("[data-layout-ignore]")) continue;
// Text that has (nearly) left the canvas — a cursor exiting the frame, an
// element parked off-screen — is not readable content, and sampling its
// clamped edge reads whatever pixels happen to sit at the border (the
// classic false "white-on-white"). Require a minimally-visible on-canvas
// intersection before judging contrast; the layout audit separately owns
// off-canvas detection as its own finding class.
var vis = el.getBoundingClientRect();
var onX = Math.min(vis.right, window.innerWidth) - Math.max(vis.left, 0);
var onY = Math.min(vis.bottom, window.innerHeight) - Math.max(vis.top, 0);
if (onX < 8 || onY < 8) continue;
var cs = getComputedStyle(el);
if (cs.visibility === "hidden" || cs.display === "none") continue;
if (parseFloat(cs.opacity) <= 0.01) continue;
// Also skip when an ANCESTOR is effectively invisible (opacity≈0 / hidden / display:none).
// Karaoke captions keep every word at opacity 1 but toggle the GROUP's opacity per beat,
// so an inactive word's OWN opacity is 1 — only an ancestor reveals it's hidden. Without
// this, the hidden caption words flood the audit with false ~1:1 contrast warnings.
var anc = el.parentElement,
ancHidden = false;
while (anc && anc !== document.body) {
var acs = getComputedStyle(anc);
if (
acs.visibility === "hidden" ||
acs.display === "none" ||
parseFloat(acs.opacity) <= 0.01
) {
ancHidden = true;
break;
}
anc = anc.parentElement;
}
if (ancHidden) continue;
var rect = el.getBoundingClientRect();
if (rect.width < 8 || rect.height < 8) continue;
if (rect.right <= 0 || rect.bottom <= 0) continue;
if (isClippedAway(el, rect)) continue;
// The layout audit's explicit occlusion opt-out means this text is allowed
// to sit behind another scene. Skip contrast only while every probe point
// is actually covered; the same copy is audited normally when visible.
if (isIntentionallyOccluded(el, rect)) continue;
// For SVG text, `fill` is the paint that's actually rendered; `color` is
// frequently just the inherited/initial value and unrelated to what's on
// screen. Only trust `fill` when it resolves to a solid color — "none",
// "context-fill", and gradient/pattern refs (url(#...)) fall back to
// `color` rather than crashing parseColor or reporting a fabricated
// black.
var isSvgText = isSvgTextElement(el);
var fg = isSvgText ? parseColor(cs.fill) || parseColor(cs.color) : parseColor(cs.color);
if (!fg) continue;
if (fg[3] <= 0.01) continue;
var strokeWidth = parseFloat(cs.webkitTextStrokeWidth || "0");
var stroke = strokeWidth > 0 ? parseColor(cs.webkitTextStrokeColor || "") : null;
if (stroke && stroke[3] <= 0.01) stroke = null;
var fontSize = parseFloat(cs.fontSize);
var fontWeight = Number(cs.fontWeight) || 400;
var large = fontSize >= 24 || (fontSize >= 19 && fontWeight >= 700);
// Hide this element's OWN text paint so the caller's next screenshot
// reveals the true pixels behind the glyphs. Layout-neutral: color/fill
// never affect box geometry. `!important` beats any non-!important rule
// that might otherwise win on specificity; we restore the exact prior
// inline value (or remove the property entirely) afterward.
//
// A `transition` on color/fill would otherwise animate this hide instead
// of applying it instantly — the caller's screenshot lands in the same
// task-queue gap as the transition's own frames, so it can catch a
// partially-transparent (still partly the original color) glyph instead
// of a fully hidden one, contaminating the background sample. Force
// `transition: none` alongside color/fill so the hide is atomic, and
// restore it alongside them.
var origTransition = el.style.getPropertyValue("transition");
var origTransitionPriority = el.style.getPropertyPriority("transition");
el.style.setProperty("transition", "none", "important");
var origColor = el.style.getPropertyValue("color");
var origColorPriority = el.style.getPropertyPriority("color");
el.style.setProperty("color", "transparent", "important");
var origFill = null,
origFillPriority = null;
if (isSvgText) {
origFill = el.style.getPropertyValue("fill");
origFillPriority = el.style.getPropertyPriority("fill");
el.style.setProperty("fill", "transparent", "important");
}
var origStrokeColor = null,
origStrokeColorPriority = null;
if (stroke) {
origStrokeColor = el.style.getPropertyValue("-webkit-text-stroke-color");
origStrokeColorPriority = el.style.getPropertyPriority("-webkit-text-stroke-color");
el.style.setProperty("-webkit-text-stroke-color", "transparent", "important");
}
restores.push({
el: el,
origTransition: origTransition,
origTransitionPriority: origTransitionPriority,
origColor: origColor,
origColorPriority: origColorPriority,
origFill: origFill,
origFillPriority: origFillPriority,
origStrokeColor: origStrokeColor,
origStrokeColorPriority: origStrokeColorPriority,
hasStroke: !!stroke,
isSvgText: isSvgText,
});
out.push({
selector: selectorOf(el),
text: (el.textContent || "").trim().slice(0, 50),
fg: fg,
stroke: stroke,
fontSize: fontSize,
fontWeight: fontWeight,
large: large,
bbox: { x: rect.x, y: rect.y, w: rect.width, h: rect.height },
});
}
return out;
};
function __contrastAuditRestoreAll() {
var restores = window.__contrastAuditRestores;
if (!restores) return;
for (var i = 0; i < restores.length; i++) {
var r = restores[i];
if (r.origColor) r.el.style.setProperty("color", r.origColor, r.origColorPriority);
else r.el.style.removeProperty("color");
if (r.isSvgText) {
if (r.origFill) r.el.style.setProperty("fill", r.origFill, r.origFillPriority);
else r.el.style.removeProperty("fill");
}
if (r.hasStroke) {
if (r.origStrokeColor)
r.el.style.setProperty(
"-webkit-text-stroke-color",
r.origStrokeColor,
r.origStrokeColorPriority,
);
else r.el.style.removeProperty("-webkit-text-stroke-color");
}
if (r.origTransition)
r.el.style.setProperty("transition", r.origTransition, r.origTransitionPriority);
else r.el.style.removeProperty("transition");
}
window.__contrastAuditRestores = null;
}
// Safety net for the caller: if the screenshot or finish() call throws
// between prepare() and finish(), call this to restore any still-hidden
// paint so the next sample in the loop isn't auditing a page with stale
// invisible text. No-op if finish() already ran normally.
window.__contrastAuditRestoreIfPending = function () {
__contrastAuditRestoreAll();
};
window.__contrastAuditFinish = async function (imgBase64, time, candidates) {
function relLum(r, g, b) {
function ch(v) {
var s = v / 255;
return s <= 0.03928 ? s / 12.92 : Math.pow((s + 0.055) / 1.055, 2.4);
}
return 0.2126 * ch(r) + 0.7152 * ch(g) + 0.0722 * ch(b);
}
function wcagRatio(r1, g1, b1, r2, g2, b2) {
var l1 = relLum(r1, g1, b1),
l2 = relLum(r2, g2, b2);
var hi = l1 > l2 ? l1 : l2,
lo = l1 > l2 ? l2 : l1;
return (hi + 0.05) / (lo + 0.05);
}
function median(arr) {
var s = arr.slice().sort(function (a, b) {
return a - b;
});
return s[Math.floor(s.length / 2)];
}
// Restore original paint first — we already have the screenshot, and we
// never want a decode failure below to leave the page's text invisible.
__contrastAuditRestoreAll();
var img = new Image();
await new Promise(function (resolve) {
img.onload = resolve;
img.onerror = function () {
resolve();
};
img.src = "data:image/png;base64," + imgBase64;
});
if (!img.naturalWidth) return [];
var canvas = document.createElement("canvas");
canvas.width = img.naturalWidth || 1920;
canvas.height = img.naturalHeight || 1080;
var ctx = canvas.getContext("2d");
if (!ctx) return [];
ctx.drawImage(img, 0, 0);
var px = ctx.getImageData(0, 0, canvas.width, canvas.height).data;
var w = canvas.width;
var h = canvas.height;
var out = [];
for (var ci = 0; ci < candidates.length; ci++) {
var c = candidates[ci];
var bbox = c.bbox;
// Sample the element's OWN box (glyphs are hidden in this screenshot),
// inset 1px on each side to dodge anti-aliased edge pixels, clamped to
// the canvas. Mirrors contrast-sample.ts's computeSampleRect.
var x0 = Math.max(0, Math.round(bbox.x) + 1);
var x1 = Math.min(w - 1, Math.round(bbox.x + bbox.w) - 1);
var y0 = Math.max(0, Math.round(bbox.y) + 1);
var y1 = Math.min(h - 1, Math.round(bbox.y + bbox.h) - 1);
if (x1 <= x0 || y1 <= y0) continue;
// Bounded grid, not a full scan — dense enough to catch a
// partially-overlapping decoration without turning a wide caption bar
// into thousands of samples. Mirrors contrast-sample.ts's
// sampleGridPoints.
var stepX = Math.max(1, Math.floor((x1 - x0) / 12));
var stepY = Math.max(1, Math.floor((y1 - y0) / 6));
var rr = [],
gg = [],
bb = [],
aa = [];
for (var y = y0; y <= y1; y += stepY) {
for (var x = x0; x <= x1; x += stepX) {
var idx = (y * w + x) * 4;
rr.push(px[idx]);
gg.push(px[idx + 1]);
bb.push(px[idx + 2]);
aa.push(px[idx + 3]);
}
}
if (rr.length === 0) continue;
// A transparent sampled backdrop is supplied by the downstream editor,
// not this composition. WCAG contrast cannot be inferred until that live
// video/image is known, so do not invent an opaque browser default and
// hard-fail an otherwise valid alpha overlay.
if (median(aa) < 255) continue;
var bgR = median(rr),
bgG = median(gg),
bgB = median(bb);
// Composite foreground alpha over the measured background
var fg = c.fg;
var compR = Math.round(fg[0] * fg[3] + bgR * (1 - fg[3]));
var compG = Math.round(fg[1] * fg[3] + bgG * (1 - fg[3]));
var compB = Math.round(fg[2] * fg[3] + bgB * (1 - fg[3]));
var ratio = +wcagRatio(compR, compG, compB, bgR, bgG, bgB).toFixed(2);
// A solid text stroke is part of the visible glyph paint. Use whichever
// of fill or stroke provides the stronger edge contrast, rather than
// failing readable outlined captions based on fill alone.
if (c.stroke) {
var stroke = c.stroke;
var strokeR = Math.round(stroke[0] * stroke[3] + bgR * (1 - stroke[3]));
var strokeG = Math.round(stroke[1] * stroke[3] + bgG * (1 - stroke[3]));
var strokeB = Math.round(stroke[2] * stroke[3] + bgB * (1 - stroke[3]));
var strokeRatio = +wcagRatio(strokeR, strokeG, strokeB, bgR, bgG, bgB).toFixed(2);
if (strokeRatio > ratio) {
compR = strokeR;
compG = strokeG;
compB = strokeB;
ratio = strokeRatio;
}
}
out.push({
time: time,
selector: c.selector,
text: c.text,
ratio: ratio,
wcagAA: c.large ? ratio >= 3 : ratio >= 4.5,
large: c.large,
fg: "rgb(" + compR + "," + compG + "," + compB + ")",
bg: "rgb(" + bgR + "," + bgG + "," + bgB + ")",
});
}
return out;
};