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Restores the 208 catalog items reverted after their previews 404'd in production, this time on the payload mechanism rather than the .html files that caused the outage. The generator no longer writes a preview document to docs/public. That writer, and the machinery under it, existed only to produce files the docs host discards, so it is gone rather than bypassed. Items now embed the composition itself via a payload, which is what the previous change already does for the items that were already in the catalog. The variables explorer is parked, not restored: it drove its preview through the same unpublished .html path, so it would have shown an empty frame. Items that declare variables get the live player plus the static variables table, and reconnecting the explorer to payloads is a follow-up.
264 lines
9.0 KiB
Plaintext
264 lines
9.0 KiB
Plaintext
---
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title: "Hand-Drawn Arrow"
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description: "Wobbled draw-on arrow with straight, gentle, and swoop curve presets; boils while on screen"
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---
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import { InstallCommand } from "/snippets/install-command.jsx";
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<iframe
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className="w-full aspect-video rounded-xl border-0 bg-zinc-100 dark:bg-zinc-800"
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title="hw-arrow preview"
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loading="lazy"
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srcDoc={`<!doctype html><html><head><meta charset="utf-8"><style>html,body{margin:0;height:100%;overflow:hidden;background:transparent}hyperframes-player{display:block;width:100%;height:100%}</style><script src="https://cdn.jsdelivr.net/npm/@hyperframes/player@0.7/dist/hyperframes-player.global.js"><\/script></head><body><script>fetch("/public/catalog/components/hw-arrow.json").then(function(r){return r.json()}).then(function(d){var p=document.createElement("hyperframes-player");p.setAttribute("srcdoc",d.html);p.setAttribute("controls","");p.setAttribute("autoplay","");p.setAttribute("loop","");p.setAttribute("muted","");p.setAttribute("poster","https://static.heygen.ai/hyperframes-oss/docs/images/catalog/components/hw-arrow.png");document.body.appendChild(p)});<\/script></body></html>`}
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/>
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## Install
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<InstallCommand command="npx hyperframes add hw-arrow" />
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That writes `compositions/components/hw-arrow.html`, plus 1 supporting file under `assets/fonts/`.
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## Paste it into your composition
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Open `compositions/components/hw-arrow.html` and copy what is inside into your own composition.
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A component has no size or duration of its own. It takes both from the composition
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you paste it into.
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## Source
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<Accordion title={`hw-arrow.html`}>
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```html
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<!doctype html>
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<html lang="en">
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<head>
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<meta charset="utf-8" />
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<style>
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@font-face {
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font-family: "Caveat";
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src: url("assets/fonts/Caveat-700-latin.woff2") format("woff2");
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font-weight: 700;
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font-display: block;
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}
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*,
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*::before,
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*::after {
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margin: 0;
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padding: 0;
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box-sizing: border-box;
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}
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body {
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background: transparent;
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overflow: hidden;
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}
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/* ---- hw-arrow ------------------------------------------------------
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Hand-wobbled draw-on arrow, boiling. Position the wrapper, pick a
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curve preset, call the helpers. Requires the hw-boil helpers
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(hwOnUpdate / hwHash / hwBoil) in the host script. */
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.hw-arrow {
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position: absolute;
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pointer-events: none;
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}
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.hw-arrow svg {
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width: 100%;
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height: 100%;
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overflow: visible;
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}
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.hw-arrow path {
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fill: none;
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stroke: var(--hw-arrow-color, var(--hw-ink, #f4f2ec));
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stroke-width: var(--hw-arrow-w, 6);
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stroke-linecap: round;
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stroke-linejoin: round;
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}
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.hw-arrow.hw-soft path {
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filter: blur(0.6px);
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}
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/* self-preview scene */
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#hw-ar-scene {
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position: absolute;
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inset: 0;
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background: linear-gradient(135deg, #274060 0%, #123 100%);
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display: flex;
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align-items: center;
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justify-content: center;
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font-family: var(--hw-font-print, "Caveat", cursive);
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font-weight: 700;
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font-size: 80px;
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color: rgba(244, 242, 236, 0.92);
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}
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</style>
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</head>
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<body>
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<!-- Self-preview. WIRING: copy the .hw-arrow CSS, the markup pattern,
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and the hwArrowPath / hwArrowOn / hwArrowOff helpers (plus the
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hw-boil helpers) into your host. Then:
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document.querySelector("#hw-my-arrow path")
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.setAttribute("d", hwArrowPath(360, 160, "swoop", 3));
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hwArrowOn(tl, "#hw-my-arrow", 2.0);
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hwBoil(tl, "#hw-my-arrow", { frameDrop: 3, seed: 3 });
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hwArrowOff(tl, "#hw-my-arrow", 8.0);
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-->
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<div
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id="hw-ar-root"
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data-composition-id="hw-arrow"
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data-start="0"
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data-duration="4"
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data-width="1920"
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data-height="1080"
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>
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<div id="hw-ar-scene"><span>point at things</span></div>
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<div
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class="hw-arrow"
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id="hw-ar-demo"
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style="left: 560px; top: 320px; width: 380px; height: 180px"
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>
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<svg viewBox="0 0 380 180"><path id="hw-ar-demo-path"></path></svg>
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</div>
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<div
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id="hw-ar-drv"
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class="clip"
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data-start="0"
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data-duration="4"
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data-track-index="0"
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style="position: absolute; width: 1px; height: 1px; opacity: 0; pointer-events: none"
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></div>
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</div>
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<script>
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(function () {
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window.__timelines = window.__timelines || {};
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/* ---- hw-boil helpers (shared family runtime — copy once per host) ---- */
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window.hwOnUpdate = function (tl, fn) {
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if (!tl.__hwRenders) {
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tl.__hwRenders = [];
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tl.eventCallback("onUpdate", function () {
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for (var i = 0; i < tl.__hwRenders.length; i++) tl.__hwRenders[i]();
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});
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}
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tl.__hwRenders.push(fn);
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fn();
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};
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window.hwHash = function (n, seed) {
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var x = Math.sin(n * 127.1 + (seed || 1) * 311.7) * 43758.5453;
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return (x - Math.floor(x)) * 2 - 1;
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};
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window.hwBoil = function (tl, target, opts) {
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opts = opts || {};
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var amp = opts.amp !== undefined ? opts.amp : 1.6;
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var rot = opts.rot !== undefined ? opts.rot : 0.5;
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var fps = opts.fps || 30;
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var drop = opts.frameDrop || 3;
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var seed = opts.seed || 1;
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var els = gsap.utils.toArray(target);
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window.hwOnUpdate(tl, function () {
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var step = Math.floor((tl.time() * fps) / drop);
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for (var i = 0; i < els.length; i++) {
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gsap.set(els[i], {
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x: window.hwHash(step * 3 + i * 97, seed) * amp,
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y: window.hwHash(step * 3 + 1 + i * 97, seed) * amp,
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rotation: (opts.baseRot || 0) + window.hwHash(step * 3 + 2 + i * 97, seed) * rot,
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});
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}
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});
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};
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// ---- hw-arrow helpers (copy these too) ----
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// Wobbled arrow path in a w x h box, tail at left, head at right.
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// curve: "straight" | "gentle" | "swoop"
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window.hwArrowPath = function (w, h, curve, seed) {
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seed = seed || 1;
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var bend = curve === "swoop" ? 0.55 : curve === "gentle" ? 0.28 : 0.06;
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function wob(v, n, range) {
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return v + window.hwHash(n, seed) * range;
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}
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var x0 = wob(4, 1, 3),
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y0 = wob(h * 0.72, 2, 4),
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x1 = wob(w - 10, 3, 4),
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y1 = wob(h * 0.3, 4, 4);
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var cx1 = wob(w * 0.35, 5, 10),
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cy1 = wob(h * (0.72 + bend * 0.5), 6, 8);
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var cx2 = wob(w * 0.7, 7, 10),
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cy2 = wob(h * (0.3 + bend), 8, 8);
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var ang = Math.atan2(y1 - cy2, x1 - cx2);
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function head(da, len) {
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var a = ang + Math.PI + da;
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return (
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"M " +
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x1.toFixed(1) +
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" " +
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y1.toFixed(1) +
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" l " +
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(Math.cos(a) * len).toFixed(1) +
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" " +
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(Math.sin(a) * len).toFixed(1)
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);
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}
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return (
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"M " +
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x0.toFixed(1) +
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" " +
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y0.toFixed(1) +
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" C " +
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cx1.toFixed(1) +
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" " +
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cy1.toFixed(1) +
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", " +
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cx2.toFixed(1) +
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" " +
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cy2.toFixed(1) +
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", " +
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x1.toFixed(1) +
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" " +
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y1.toFixed(1) +
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" " +
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head(0.5, wob(34, 9, 6)) +
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" " +
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head(-0.5, wob(34, 10, 6))
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);
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};
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window.hwArrowOn = function (tl, target, at, dur) {
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var p = document.querySelector(target + " path");
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var len = p.getTotalLength();
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gsap.set(p, { strokeDasharray: len, strokeDashoffset: len });
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tl.to(
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p,
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{ strokeDashoffset: 0, duration: dur === undefined ? 0.7 : dur, ease: "power2.inOut" },
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at,
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);
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};
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window.hwArrowOff = function (tl, target, at) {
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tl.to(target, { opacity: 0, duration: 0.3, ease: "power2.in" }, at);
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};
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// ---- self-preview ----
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document
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.getElementById("hw-ar-demo-path")
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.setAttribute("d", window.hwArrowPath(380, 180, "swoop", 7));
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var tl = gsap.timeline({ paused: true });
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window.hwArrowOn(tl, "#hw-ar-demo", 0.4);
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window.hwBoil(tl, "#hw-ar-demo", { amp: 2, rot: 0.6, frameDrop: 3, seed: 7 });
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window.hwArrowOff(tl, "#hw-ar-demo", 3.4);
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tl.set("#hw-ar-root", { visibility: "hidden" }, 3.98);
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window.__timelines["hw-arrow"] = tl;
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})();
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</script>
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</body>
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</html>
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```
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</Accordion>
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{/* hf:generated-footer */}
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Tagged `handwritten` `annotation` `arrow` `overlay`.
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## Related topics
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- [Browse the complete Catalog](/catalog)
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- [Add assets and Catalog items in Studio](/studio/assets-and-blocks)
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- [Build a richer composition](/go-further)
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