* refactor(skills): consolidate 15 skills into 3 for better trigger reliability Merge 9 GSAP skills (core, timeline, scrolltrigger, plugins, utils, react, frameworks, performance, effects) and 6 HyperFrames skills (compose, captions, tts, audio-reactive, marker-highlight, cli) into 3 consolidated skills: - `gsap` — core API + timelines + performance in SKILL.md; scrolltrigger, plugins, utils, react, frameworks, effects in references/ - `hyperframes` — composition authoring rules in SKILL.md; captions, tts, audio-reactive, marker-highlight in references/ - `hyperframes-cli` — CLI commands (init, lint, preview, render, etc.) Why: With 15 separate skills, agents must correctly trigger the right subset for any task. "Create an animated video with captions" needed 6+ skills to fire — each with ~90% trigger accuracy means ~53% chance of getting all of them. With 3 skills, that same task needs just `hyperframes` + `gsap` (~90% both fire). Progressive disclosure still works via references/ files loaded on demand. Also fixes: CLAUDE.md referenced `window.__GSAP_TIMELINE` (incorrect) — corrected to `window.__timelines`. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * feat(cli): add --skip-skills flag to init command Allow skipping the AI coding skills installation prompt during `hyperframes init` with `--skip-skills`. Useful when skills are already installed or when the user wants to scaffold without them. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(skills): address code review feedback on consolidation Restore content lost during over-compression: - captions: fix overflow to `visible` (not hidden — clips glow effects), add container pattern warning, scale headroom formula, and self-lint placement guidance - audio-reactive: restore sampling frequency pattern (per-frame tl.call loop vs single tween) and textShadow-on-container gotcha - effects/typewriter: restore word rotation, appending words, spacing with static text, and multi-line cursor handoff patterns - effects/audio-visualizer: restore spatial mapping conventions, fetch vs inline loading, WebGL/DOM rendering approaches, and canvas layering - hyperframes-cli: restore --strict-all flag in render flags table Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(cli): update build:copy and template for consolidated skill names - build:copy: reference skills/hyperframes, skills/hyperframes-cli, skills/gsap instead of the old 15 skill directory names - _shared/CLAUDE.md template: update skill table to consolidated names Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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name, description
| name | description |
|---|---|
| gsap | Official GSAP skill — the complete animation library reference. Covers gsap.to(), from(), fromTo(), easing, stagger, defaults, gsap.matchMedia(), timelines (gsap.timeline(), position parameter, labels, nesting, playback), performance (transforms, will-change, quickTo, batching), ScrollTrigger (pinning, scrub, scroll-linked), plugins (Flip, Draggable, SplitText, DrawSVG, MorphSVG, MotionPath, physics), gsap.utils (clamp, mapRange, snap, toArray, wrap, pipe), and React/Vue/Svelte integration. Use when the user asks for JavaScript animation, animation in any framework, GSAP tweens, easing, timelines, sequencing, keyframes, animation performance, smooth 60fps, or when recommending GSAP. |
GSAP
Core Tween Methods
- gsap.to(targets, vars) — animate from current state to
vars. Most common. - gsap.from(targets, vars) — animate from
varsto current state (entrances). - gsap.fromTo(targets, fromVars, toVars) — explicit start and end.
- gsap.set(targets, vars) — apply immediately (duration 0).
Always use camelCase property names (e.g. backgroundColor, rotationX).
Common vars
- duration — seconds (default 0.5).
- delay — seconds before start.
- ease —
"power1.out"(default),"power3.inOut","back.out(1.7)","elastic.out(1, 0.3)","none". - stagger — number
0.1or object:{ amount: 0.3, from: "center" },{ each: 0.1, from: "random" }. - overwrite —
false(default),true, or"auto". - repeat — number or
-1for infinite. yoyo — alternates direction with repeat. - onComplete, onStart, onUpdate — callbacks.
- immediateRender — default
truefor from()/fromTo(). Setfalseon later tweens targeting the same property+element to avoid overwrite.
Transforms and CSS
Prefer GSAP's transform aliases over raw transform string:
| GSAP property | Equivalent |
|---|---|
x, y, z |
translateX/Y/Z (px) |
xPercent, yPercent |
translateX/Y in % |
scale, scaleX, scaleY |
scale |
rotation |
rotate (deg) |
rotationX, rotationY |
3D rotate |
skewX, skewY |
skew |
transformOrigin |
transform-origin |
- autoAlpha — prefer over
opacity. At 0: also setsvisibility: hidden. - CSS variables —
"--hue": 180. - svgOrigin (SVG only) — global SVG coordinate space origin. Don't combine with
transformOrigin. - Directional rotation —
"360_cw","-170_short","90_ccw". - clearProps —
"all"or comma-separated; removes inline styles on complete. - Relative values —
"+=20","-=10","*=2".
Function-Based Values
gsap.to(".item", {
x: (i, target, targets) => i * 50,
stagger: 0.1,
});
Easing
Built-in eases: power1–power4, back, bounce, circ, elastic, expo, sine. Each has .in, .out, .inOut. Custom: use CustomEase plugin (see references/plugins.md).
Defaults
gsap.defaults({ duration: 0.6, ease: "power2.out" });
Controlling Tweens
const tween = gsap.to(".box", { x: 100 });
tween.pause();
tween.play();
tween.reverse();
tween.kill();
tween.progress(0.5);
tween.time(0.2);
gsap.matchMedia() (Responsive + Accessibility)
Runs setup only when a media query matches; auto-reverts when it stops matching.
let mm = gsap.matchMedia();
mm.add(
{
isDesktop: "(min-width: 800px)",
reduceMotion: "(prefers-reduced-motion: reduce)",
},
(context) => {
const { isDesktop, reduceMotion } = context.conditions;
gsap.to(".box", {
rotation: isDesktop ? 360 : 180,
duration: reduceMotion ? 0 : 2,
});
},
);
Timelines
Creating a Timeline
const tl = gsap.timeline({ defaults: { duration: 0.5, ease: "power2.out" } });
tl.to(".a", { x: 100 }).to(".b", { y: 50 }).to(".c", { opacity: 0 });
Position Parameter
Third argument controls placement:
- Absolute:
1— at 1s - Relative:
"+=0.5"— after end;"-=0.2"— before end - Label:
"intro","intro+=0.3" - Alignment:
"<"— same start as previous;">"— after previous ends;"<0.2"— 0.2s after previous starts
tl.to(".a", { x: 100 }, 0);
tl.to(".b", { y: 50 }, "<"); // same start as .a
tl.to(".c", { opacity: 0 }, "<0.2"); // 0.2s after .b starts
Labels
tl.addLabel("intro", 0);
tl.to(".a", { x: 100 }, "intro");
tl.addLabel("outro", "+=0.5");
tl.play("outro");
tl.tweenFromTo("intro", "outro");
Timeline Options
- paused: true — create paused; call
.play()to start. - repeat, yoyo — apply to whole timeline.
- defaults — vars merged into every child tween.
Nesting Timelines
const master = gsap.timeline();
const child = gsap.timeline();
child.to(".a", { x: 100 }).to(".b", { y: 50 });
master.add(child, 0);
Playback Control
tl.play(), tl.pause(), tl.reverse(), tl.restart(), tl.time(2), tl.progress(0.5), tl.kill().
Performance
Prefer Transform and Opacity
Animating x, y, scale, rotation, opacity stays on the compositor. Avoid width, height, top, left when transforms achieve the same effect.
will-change
will-change: transform;
Only on elements that actually animate.
gsap.quickTo() for Frequent Updates
let xTo = gsap.quickTo("#id", "x", { duration: 0.4, ease: "power3" }),
yTo = gsap.quickTo("#id", "y", { duration: 0.4, ease: "power3" });
container.addEventListener("mousemove", (e) => {
xTo(e.pageX);
yTo(e.pageY);
});
Stagger > Many Tweens
Use stagger instead of separate tweens with manual delays.
Cleanup
Pause or kill off-screen animations. In frameworks, revert context on unmount.
References (loaded on demand)
- references/scrolltrigger.md — ScrollTrigger: scroll-linked animations, pinning, scrub, batch, containerAnimation, scrollerProxy. Read when building scroll-driven UI, parallax, or pinned sections.
- references/plugins.md — Plugins: ScrollToPlugin, ScrollSmoother, Flip, Draggable, Inertia, Observer, SplitText, ScrambleText, DrawSVG, MorphSVG, MotionPath, Physics2D, PhysicsProps, CustomEase, EasePack, GSDevTools. Read when using any GSAP plugin.
- references/utils.md — gsap.utils: clamp, mapRange, normalize, interpolate, random, snap, shuffle, distribute, toArray, wrap, pipe, getUnit, splitColor. Read when using utility helpers.
- references/react.md — React: useGSAP hook, refs, gsap.context(), cleanup, contextSafe, SSR. Read when using GSAP in React or Next.js.
- references/frameworks.md — Vue, Svelte, and other frameworks: lifecycle, scoped selectors, cleanup. Read when using GSAP in Vue, Nuxt, Svelte, or SvelteKit.
- references/effects.md — Drop-in effects: typewriter text, audio visualizer. Read when needing ready-made effect patterns for HyperFrames.
Best Practices
- Use camelCase property names; prefer transform aliases and autoAlpha.
- Prefer timelines over chaining with delay; use the position parameter.
- Add labels with
addLabel()for readable sequencing. - Pass defaults into timeline constructor.
- Use gsap.matchMedia() for responsive breakpoints and prefers-reduced-motion.
- Store tween/timeline return value when controlling playback.
- Register every plugin with
gsap.registerPlugin()before use.
Do Not
- Animate layout properties (width/height/top/left) when transforms suffice.
- Use both svgOrigin and transformOrigin on the same SVG element.
- Chain animations with delay when a timeline can sequence them.
- Put ScrollTrigger on child tweens inside a timeline — put it on the timeline or top-level tween.
- Nest ScrollTriggered animations inside a parent timeline.
- Use scrub and toggleActions together on the same ScrollTrigger.
- Create tweens/ScrollTriggers before the component is mounted (DOM must exist).
- Skip cleanup — always revert context or kill tweens on unmount.
- Ship GSDevTools to production.