Files
hyperframes/packages/engine
Vance IngallsandClaude Opus 4.6 8f97edb2b9 fix(hdr): filter zero-opacity elements and support overflow:hidden clip rects (#522)
* fix(hdr): filter zero-opacity elements and support overflow:hidden clip rects in HDR compositor

Two bugs in the HDR render pipeline:

1. Child data-start elements inside a parent with opacity:0 were still
   composited as independent layers, painting over content in later scenes.
   Fix: filter elements with effective opacity 0 before groupIntoLayers().

2. CSS overflow:hidden on ancestor elements was ignored for HDR video layers,
   causing videos inside clipped containers (e.g. split-screen halves) to
   render full-frame. Fix: add clipRect to ElementStackingInfo, compute it
   from ancestor overflow:hidden in queryElementStacking(), and crop the
   source buffer to clip bounds before blitting in blitHdrVideoLayer().

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(hdr): move opacity filter into blit loop to preserve hide-list correctness

The previous approach filtered zero-opacity elements before groupIntoLayers(),
which broke the DOM screenshot hide-list — invisible video elements' <img>
replacements weren't properly hidden from sibling layer screenshots, causing
the vignelli-stacking regression.

Fix: keep all elements in groupIntoLayers() for correct hide-list generation.
Skip zero-opacity HDR elements only during the actual blit step with an early
`continue` in the compositing loop.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(hdr): route identity-matrix HDR elements through region blit for clip rect support

parseTransformMatrix returns a valid matrix even for untransformed HDR
elements (Chrome reports matrix(1,0,0,1,0,0)). This made the affine blit
path always run, bypassing the region blit path which is the only one that
applies clip rects from overflow:hidden ancestors.

Fix: detect identity matrices and route them through the region path so
the cropRgb48le clip logic is reachable for split-screen layouts.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* fix(hdr): handle translation-only matrices for clip rect support

The previous isIdentity check only caught matrix(1,0,0,1,0,0). Elements
with layout translation (e.g. right-half split at left:960px reporting
matrix(1,0,0,1,960,0)) still routed through the affine path where clip
rects are not applied.

Fix: check for translation-only matrices (scale=1, rotation=0, any tx/ty)
and route those through the region blit path. el.x/el.y from
getBoundingClientRect already include the translation, so the region path
handles positioning correctly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* feat(render): auto-detect HDR from media probes, add --sdr flag

Replace the --hdr opt-in model with automatic detection. When no flags
are passed, the renderer probes all video/image sources and enables HDR
output if any HDR color space is detected. Existing --hdr flag becomes
a force override. New --sdr flag forces SDR output.

Behavior matrix:
  (no flags) + HDR content → HDR output
  (no flags) + SDR content → SDR output
  --hdr → force HDR (defaults to HLG if no HDR sources)
  --sdr → force SDR (skips probing)
  --hdr --sdr → error

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

* Revert "feat(render): auto-detect HDR from media probes, add --sdr flag"

This reverts commit 69fb52196f.

* chore(hdr): simplify review fixes — remove redundant guard, add image clip warning

- Remove redundant viewportMatrix.length >= 6 check (parseTransformMatrix
  always returns 6-element array or null)
- Add clip rect warning log to blitHdrImageLayer for parity with video path

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-28 10:15:25 -07:00
..
2026-04-28 12:45:02 -04:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine