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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
198 lines
9.0 KiB
JavaScript
198 lines
9.0 KiB
JavaScript
// prep.mjs concern module — parse section_plan.md (Phase 3) into the film-level
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// header + per-scene base records. Pure string→data; no disk access, no timing
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// merge (prep.mjs adds rule_paths / design_chunks / the duration ladder after).
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// Split out of prep.mjs (Step 3) — the densest single block in the file.
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//
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// section_plan.md anchors recognised:
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// **Effects:** — required, 2-5 backtick-wrapped rule ids
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// **Duration:** — required, positive float seconds
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// **Continuity:** — required, "break" | "continue" (scene 1 must be break);
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// drives WORKER GROUPING (a continue run of up to N scenes
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// shares one worker).
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// **Blueprint:** — optional (legacy), ignored (loosely parsed into raw only).
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// **Transition:** — optional, how THIS scene is entered (Tier-B at a break).
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// **Bridge:** — optional (legacy), ignored.
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// **Hierarchy:** — optional, validator-only signal (validate-section.mjs reads
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// it for the risk gate); recognised here so it advances
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// lastAnchorEnd and never leaks into the worker's brief.
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// **SFX:** — optional (soft), bullet list of cue lines (scene-local t).
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// PrimarySubjectTimeline / Handoff are NOT recognised anchors here, so (per the
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// guide) they must appear after SFX to fall into creative_brief.
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import { die } from "./prep-log.mjs";
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const ANCHORS = ["Effects", "Duration", "Continuity"];
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// Components/Surface anchors removed — the design system is a style REFERENCE,
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// not a plan-time contract (workers self-pick components from the forwarded
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// library; no scene-level surface commitment). Blueprint + Bridge are kept only as
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// legacy optional anchors so old plans do not leak them into creative_brief; both ignored.
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// `Hierarchy` is a validator-only signal (validate-section.mjs reads it for the
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// risk gate); recognise it here so it advances lastAnchorEnd and never leaks into
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// the worker's creative_brief.
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const OPTIONAL_ANCHORS = ["Blueprint", "Transition", "Bridge", "Hierarchy"];
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function anchorRe(name) {
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return new RegExp(`^\\*\\*${name}:\\*\\*\\s*(.*)$`, "m");
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}
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function parseSceneBlock(body, sceneId, isFirst) {
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const raw = {};
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let lastAnchorEnd = 0;
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for (const a of ANCHORS) {
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const m = body.match(anchorRe(a));
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if (!m) die(`${sceneId}: missing **${a}:** anchor in section_plan.md`);
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raw[a] = m[1].trim();
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const end = m.index + m[0].length;
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if (end > lastAnchorEnd) lastAnchorEnd = end;
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}
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// Optional anchors — include them in lastAnchorEnd when present to avoid leaking
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// into creative_brief; missing optional anchors are fine.
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for (const a of OPTIONAL_ANCHORS) {
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const m = body.match(anchorRe(a));
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if (m) {
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raw[a] = m[1].trim();
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const end = m.index + m[0].length;
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if (end > lastAnchorEnd) lastAnchorEnd = end;
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}
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}
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// Effects: ordered backtick-wrapped ids inside [...]
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const effects = [...raw.Effects.matchAll(/`([^`]+)`/g)].map((m) => m[1]);
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if (effects.length === 0) die(`${sceneId}: **Effects:** has no backtick-wrapped ids`);
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// Duration: leading float
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const durM = raw.Duration.match(/[\d.]+/);
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if (!durM) die(`${sceneId}: **Duration:** could not parse float from "${raw.Duration}"`);
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const estimatedDuration_s = parseFloat(durM[0]);
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if (!isFinite(estimatedDuration_s) || estimatedDuration_s <= 0)
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die(`${sceneId}: **Duration:** ${estimatedDuration_s} is not a positive float`);
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// Continuity: break | continue (scene 1 must be break)
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const cont = raw.Continuity.toLowerCase();
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if (cont !== "break" && cont !== "continue")
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die(`${sceneId}: **Continuity:** must be "break" or "continue" (got "${raw.Continuity}")`);
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if (isFirst && cont !== "break") die(`${sceneId}: scene 1 must be **Continuity:** break`);
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// Transition (OPTIONAL): how THIS scene is entered.
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// **Transition:** <type> [DIRECTION] [<dur>s]
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// Parsed loosely here (validator already shape-checked); null when absent so
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// Step 6.5 can default-fill. Scene 1's transition is the open (no between-
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// scene transition precedes it) — parsed but ignored at injection time.
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let transition = null;
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if (raw.Transition) {
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const tokens = raw.Transition.trim().split(/\s+/);
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const type = tokens[0].toLowerCase();
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let direction = null;
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let durationOverride = null;
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for (const tok of tokens.slice(1)) {
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if (/^[\d.]+s$/i.test(tok)) durationOverride = parseFloat(tok);
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else direction = tok.toUpperCase();
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}
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// Legacy Bridge anchor is intentionally ignored. Continue runs now use one
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// shared-DOM group composition; break seams use only Tier-B wrapper transitions.
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if (type) transition = { type, direction, duration_s: durationOverride, bridge_id: null };
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}
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// SFX (optional / soft anchor; omitted entirely = no SFX for this scene):
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// **SFX:**
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// - `impact-bass-1.mp3` at 0.2s, volume 0.35 — hero snap
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// - `whoosh-short.mp3` at 4.1s — exit
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// (or `**SFX:** none`, or no anchor at all). The validator
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// (validate-section.mjs) no longer requires the anchor; when present it
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// checks each cited file against the manifest. This parser accepts either
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// form. "none" / any non-empty trailer skips the bullet scan (no cues).
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// sfx_cues[].t is SCENE-LOCAL seconds (this function knows nothing about
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// global timing; we add s.start_s offset in Step 6).
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const sfxCues = [];
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const sfxHeaderRe = /^\*\*SFX:\*\*[ \t]*(.*)$/m;
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const sfxHeaderM = body.match(sfxHeaderRe);
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if (sfxHeaderM) {
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const sfxHeaderEnd = sfxHeaderM.index + sfxHeaderM[0].length;
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if (sfxHeaderEnd > lastAnchorEnd) lastAnchorEnd = sfxHeaderEnd;
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}
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if (sfxHeaderM && sfxHeaderM[1].trim() === "") {
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const sfxHeaderEnd = sfxHeaderM.index + sfxHeaderM[0].length;
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const afterHeader = body.slice(sfxHeaderEnd);
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const lines = afterHeader.split("\n");
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let consumed = 0; // chars consumed past the header
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for (let li = 0; li < lines.length; li++) {
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const line = lines[li];
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const trimmed = line.trim();
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if (trimmed === "") {
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consumed += line.length + 1;
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continue;
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}
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if (!trimmed.startsWith("-")) break; // next anchor / prose / scene heading
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// Parse: `<file>.mp3` at <T>s[, volume <V>][, — <note>]
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const cueRe =
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/^[\s\-*]+`([^`]+\.mp3)`\s+at\s+([\d.]+)\s*s(?:[,\s]+volume\s+([\d.]+))?(?:\s*[—–-]\s*(.*))?$/;
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const m = trimmed.match(cueRe);
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if (m) {
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const file = m[1];
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const tLocal = parseFloat(m[2]);
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const volume = m[3] != null ? parseFloat(m[3]) : null;
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const note = m[4] ? m[4].trim() : "";
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if (!isFinite(tLocal) || tLocal < 0) {
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die(`${sceneId}: **SFX:** invalid t for "${file}": "${m[2]}"`);
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}
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sfxCues.push({ file, t_local: tLocal, volume, note });
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} else {
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die(`${sceneId}: **SFX:** unparseable cue line: "${trimmed}"`);
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}
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consumed += line.length + 1;
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}
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const sfxBlockEnd = sfxHeaderEnd + consumed;
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if (sfxBlockEnd > lastAnchorEnd) lastAnchorEnd = sfxBlockEnd;
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}
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// creative_brief = everything after the LAST anchor line, verbatim
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const brief = body.slice(lastAnchorEnd).replace(/^\s*\n+/, "");
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return {
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effects,
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estimatedDuration_s,
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continuity: cont,
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transition,
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sfxCues,
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creative_brief: brief,
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};
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}
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// Parse the whole plan: the "## Film Direction" header (film-level invariants the
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// orchestrator forwards to every worker) + each "## Scene N:" block. Dies on a
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// missing required anchor / unparseable value; tolerant when Film Direction is
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// absent (legacy plans). Returns base scene records — prep.mjs layers rule_paths,
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// design_chunks and the audio-truth duration ladder on top.
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export function parseSectionPlan(planText) {
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const sceneHeadRe = /^## Scene\s+(\d+)\s*:\s*(.+?)\s*$/gm;
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const heads = [...planText.matchAll(sceneHeadRe)];
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if (heads.length === 0) die("no '## Scene N: <name>' headings found in section_plan.md");
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// Film Direction: the film-level header (`## Film Direction` ... up to the first
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// `## Scene`). Written once by visual-design; the orchestrator prepends it to
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// every scene worker's shared packet header and to the finalize dispatch, so
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// per-scene creative_brief can stay deltas-only. validate-section.mjs enforces
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// presence and size; prep just extracts what is there (tolerant when absent).
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let film_direction = "";
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{
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const fdHead = planText.match(/^## Film Direction[ \t]*$/m);
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if (fdHead && fdHead.index < heads[0].index) {
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film_direction = planText.slice(fdHead.index + fdHead[0].length, heads[0].index).trim();
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}
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}
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const scenes = [];
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for (let i = 0; i < heads.length; i++) {
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const m = heads[i];
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const sceneNumber = parseInt(m[1], 10);
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const sceneName = m[2].trim();
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const start = m.index + m[0].length;
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const end = i + 1 < heads.length ? heads[i + 1].index : planText.length;
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const body = planText.slice(start, end);
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const sceneId = `scene_${sceneNumber}`;
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const parsed = parseSceneBlock(body, sceneId, i === 0);
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scenes.push({ sceneNumber, sceneId, sceneName, ...parsed });
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}
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return { film_direction, scenes };
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}
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