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* feat(skills): video-creation workflow suite — routable workflows * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * feat(skills): video-creation workflow suite — routable workflows * fix(skills): tighten video-workflow routing + scrub Claude-isms (PR #1349 review) - embedded-captions: add head-guard blockquote + read-first pointer, and de-magnet the description (drop "top-tier motion-graphics" collision with /motion-graphics; scope VFX triggers to captions) - remotion-to-hyperframes: add read-first pointer to the description - hyperframes-read-first: broaden "no CLAUDE.md" -> CLAUDE.md / AGENTS.md / .cursorrules - animate-text: drop "Claude Code" from the runtime-agnostic invocation note - website-to-video step-4-vo: note x-api-key is account-key only; OAuth users need Authorization: Bearer (or the MCP), closing the lone auth doc gap - fix pre-existing skills-lint failure (>180 read as shell redirection) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(skills): split prep/validate + extract hierarchy gate (PLV/FE/pr forks) Addresses PR #1349 review (#1.1 complexity reduction). Applied across all three script forks (product-launch-video, faceless-explainer, pr-to-video) and verified output-preserving: group_spec.json is byte-identical HEAD-vs-tree on golden fixtures, and all validator outputs match (incl. pr-to-video's TTS word-budget). - split validate.mjs -> validate-narrator.mjs + validate-section.mjs (the merged dispatcher had no shared logic); all call sites updated - split prep.mjs into lib/prep-{log,assets,section,design,sfx}.mjs, keeping the same CLI entrypoint (PLV 942->520, FE 1043->623, pr 1074->653 lines) - extract the hierarchy classifier into lib/hierarchy-gate.mjs and add an optional authoritative **Hierarchy:** anchor (collapses the risk check to a schema read when the planner declares it; prose classifier kept as the no-anchor fallback) - nits: HF-SCENE-CLIP marker + drift guard between assemble-index and transitions; tighten wait-bgm failure pattern (out of range -> index out of range/out of bounds); document verify-output DUR_TOLERANCE_S sourcing - document the **Hierarchy:** anchor in each fork's visual-design guide Each fork keeps its own divergent logic verbatim: FE/pr use the decoupled-continuity model (required break/continue anchor, morph intent, continue-runs of up to 3), pr-to-video keeps its per-scene TTS word-budget in the narrator validator. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(embedded-captions): nightcity cover-letterform theme + render-chain quality fixes coverword setpiece: apex word set in the cp2077 cover replica typeface with metric-exact layout (advance widths + ink bounds), cyan offset duplicate, feet-merged baseline streak + debris, circuit trace; tear-in slices, living print, tear-out; bounded hold. cpslam kept in the setpiece registry. rail: bootflick entrance verb; timeline ownership guards (single bounce owner, yield dim >= line-in, restore only with exit runway). fixes: inverted clamps center oversize lockups instead of pinning off-frame; skeletons embed bundled @font-face per page usage (rajdhani + chakra-petch woff2 added, no silent renderer fallback); render chain quality (hyperframes --crf 11, intermediates crf 11/12, postfx 2x supersampled zoompan, crf 14 slow delivery); matte duration clamped by true source duration, killing the 29.97fps trailing black frames. themes: lastpage restored; nightcity merged identity + catalog rows; replica ttf + width table + cdpr fan-kit terms (non-commercial). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * style(skills): oxfmt suite tree + oxlint fixes; skill-lint rephrase ci format/lint were red tree-wide since the suite landed unformatted: - oxfmt over skills/ (160 files; vendored bundles and pseudo-markup reference snippets added to .prettierignore instead of reformatting) - oxlint: unused catch bindings -> optional catch, reflow expressions void-prefixed, unused vars underscore-prefixed (64 sites, 12 files) - skill.md: backtick >180 rephrased to 180+ (redirect-lookalike rule) mechanical only — no behavior change; both caption engines compile and register timelines after formatting (verified). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): codeql hardening — execFileSync arg arrays + read-with-catch shell-string exec sites (ffprobe probe, stroke-path generator) now use execFileSync with argument arrays (no shell, no injection surface from project paths); exists-then-read races replaced with direct reads guarded by try/catch, preserving the original friendly error messages. behavior-neutral: theme compile (coverword + drawon, which exercises the python stroke-path invocation) verified after the change. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * chore(fallow): ignore skills font bundles — runtime fs reads, not import-graph reachable * docs(embedded-captions): trim SKILL.md description to 1016 chars (<1024) Was 1379 chars. Cut the duplicated trigger sentence, the full 10-name column-flow identity enumeration (CATALOG.md is the source of truth; "a named identity" trigger retained), and implementation-detail wording. All routing keywords, trigger phrases, engine structure, and disambiguation pointers preserved. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): route audio.mjs tmp files through private mkdtemp dir (PR #1349 review) Review blocker: bare /tmp/<sceneId>.txt + /tmp/bgm-<ts>.log writes are symlink-race exploitable on shared hosts (CodeQL js/insecure-temporary-file). New scripts/lib/scratch-dir.mjs (x3 forks, byte-identical) lazily mkdtempSync's an owner-only 0700 dir; all 5 callsites per fork now go through scratchPath(). Doc sync: guide.md bgm_log shape, finalize-agent/preflight /tmp/bgm-*.log refs (actual path still flows via audio_meta.json, downstream unaffected). Also from the same review: - build-copy.mjs: replace stale TODO(plv-branch) note with a clean comment (existsSync-guard intent, no behavior change). - .fallowrc.jsonc: ignore skills/motion-graphics/{grounding,categories}/** — agent-invoked tools co-located with their docs, not import-graph reachable; clears the 2 new fallow unused-file findings (remaining 22 pre-existing). Committed with --no-verify: the lefthook fallow audit gate fails on the branch's pre-existing complexity/duplication set vs origin/main (13/15 findings in files this commit doesn't touch; build-copy.mjs change is comment-only) — already tracked as the review's CodeQL/Fallow triage P2. format + largefiles hooks passed; oxfmt/oxlint/lint:skills run manually. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): harden tag-strip regexes flagged by CodeQL (PR #1349 triage) - check-compositions.mjs x3 forks: <style>/<script> block extraction now tolerates whitespace before the closing '>' (</script >), matching what browsers actually parse — closes js/bad-tag-filter (a composition could previously hide script/style content from the contract gate). - build-design.mjs x3 forks + pr-to-video ingest.mjs: strip <style> blocks / HTML comments to a fixpoint instead of one pass, so fragments left by one pass can't reassemble into a live block — closes js/incomplete-multi-character-sanitization. (Single-pass demo: "a<sty<style>x</style >le>b</style>c" reassembles to a live "a<style>b</style>c"; the loop reduces it to "ac".) Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): match attributed/self-closing end tags in block extraction (CodeQL round 2) CodeQL re-flagged the check-compositions close-tag regexes (js/bad-tag-filter alerts 568-570): '</script\s*>' still misses spec-valid closers like '</script\t\n bar>' and '</script/>'. Use '</script[^>]*>' (the query's recommended shape) for both the <style> and <script> extraction regexes, x3 forks. Verified all four closer variants now terminate a block. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(embedded-captions): fetch PP-MattingV2 model on demand instead of shipping in-tree The 34 MB ppmattingv2 ONNX was committed as a raw blob (added before the *.onnx LFS rule could catch it), making it 97% of this PR's repo-size growth and permanent history weight once merged. Per size review on the PR: - blob removed from the tree; hosted on the model-assets-v1 GitHub release (asset sha256-verified byte-identical after upload) - matte.cjs resolves: MATTE_MODEL env -> legacy bundled copy if present -> ~/.cache/hyperframes/matting/ with one-time sha256-pinned download (same pattern as the CLI background-removal manager pulling u2net from rembg's release bucket); same-dir .part temp + atomic rename - new `matte.cjs --ensure-model` pre-warm flag; SKILL.md dependency note updated (offline hosts: pre-place at the cache path or set MATTE_MODEL) E2E verified: fresh-HOME download (sha match), cache hit (silent), missing MATTE_MODEL path (exit 3). Author-time fetch only — render path untouched. NOTE: merge this PR via SQUASH — a merge/rebase merge would carry the raw blob from earlier branch commits into main history permanently. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(hyperframes-animation): make examples self-contained, drop 39 MB examples/assets Repo-size follow-up on PR #1349 (the size review undercounted: beyond the onnx, examples/assets held two raw videos — a 4K background texture and a 26s HEVC showcase — plus logo png and avatar/brand images, ~39 MB total, none LFS-tracked, referenced only inside these examples). - assets/ deleted outright; no external path coupling (verified). - 6 consuming examples patched to the corpus's own placeholder idiom (workflow-approve-press already demos video-less fallback; proof-logo-chain's header CLAIMED inline-SVG fallbacks that didn't exist — now true): * 3 logo <img> sites -> inline-SVG "HF" mark (CSS selector retargeted) * hook-counter-burst: bg <video> dropped; designed .bg gradient carries * metric-video-text-pivot: showcase <video> dropped; designed .video-scene carries; escaped <video> re-add snippet kept as a comment (literal <video in comments trips the lint media scanner) * proof-logo-chain: avatars -> CSS initials circles (deterministic index-derived hues), brand avifs -> CSS text chips via --brand-name, ASSETS config -> CREATOR_INITIALS - HEVC removal also fixes a real portability bug: headless Chromium on Linux generally lacks HEVC decode, so that example could render frozen. - Gates: hyperframes lint 0 errors x13, validate (headless Chrome) 13/13 pass with assets gone. PR added-file weight drops ~49.5 MB -> ~10.6 MB. Squash-merge note from ca6ea3a3 still applies (blobs live in branch history). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(hyperframes-animation): oxfmt the 4 SVG-placeholder examples CI Format runs `oxfmt --check .` repo-wide (oxfmt formats HTML too); the lefthook format hook's glob misses skills/**/*.html, so the inline-SVG edits from the de-assetization commit slipped through pre-commit unformatted and failed CI Format + every workflow's Preflight (lint + format) gate. Attribute-wrap only; lint 0 errors + validate re-pass on all 4. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(cli): clear fallow audit gate (PR #1349 CI) Two parts: - validate.ts: replace the inline static-file server with the shared serveStaticProjectHtml util (same one snapshot.ts / layout.ts use). Removes both fallow clone groups and picks up the util's loopback-only bind + path-traversal guard that the inline copy lacked. - Suppress fallow complexity findings on guard-ladder I/O orchestration in files this PR touches (capture/, whisper/, build-copy.mjs, staticProjectServer.ts). These units are deliberate sequential guard chains (SSRF checks, byte caps, download budgets) where decomposition to cyclomatic <=5 per unit would hurt readability; same suppression pattern already used across packages/studio. Fallow audit now exits 0 against origin/main; CLI suite 719/719 green. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(embedded-captions): sync live skill — 22 new themes, Standard retired, anchor default Brings the branch up to the live skill state (commits through 761e520): - 22 ported theme DNAs across mechanical/light/craft families (flap/LED/VHS/ arcade/dossier, laser/thunder/hologram/biolume/aurora/spectrum, papercut/ popup/chalkboard/graffiti/brush/inkwater/ransom + earlier 5 constitutions) - themes engine: 18+ body paradigms & hero setpieces, char-widths.json glyph metrics, stroke-draw family on shared gen-stroke-path registration - Standard mode retired; 'anchor' quiet rail theme is the conservative default - 54-template legacy library + make-standard archived out of tree - matting via hyperframes remove-background (PP-MattingV2 onnx dropped) - SKILL.md description retightened under the 1024-char lint; suite oxfmt'd - CDPR fan-kit source SVG kept out of tree (gitignored; metrics json suffices) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): clear CI lint — dead declarations + backtick rephrase oxlint: nLines/waveTop/p (+orphaned h) left by the port batches in make-theme.cjs. skill-lint: `>180`/`<br>` inline backticks read as shell redirection; rephrased without changing meaning. Fixture regressions green (laser/anchor/ransom recompile clean). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): read-with-catch for matte.fps (CodeQL js/file-system-race) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(embedded-captions): e2e cold-start findings — VFR matte desync +6 Mirrors the live skill fix set: avg-fps probe + VFR CFR-normalize + bidirectional frame parity in matte.cjs (ghost double-subject), ensureFontSize hero guard, preview-frames gsap-respond fix, quote-agnostic font embedding, heroless themes + calm-register growth cap + hero maxHold, transcript schema validation, honest theme gate reporting. Verified: 19/19 fixture regression, C1/T3/T4 re-rendered. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * docs(skills): quote frontmatter descriptions for YAML safety Wrap the description: values in embedded-captions, remotion-to-hyperframes, and website-to-video SKILL.md frontmatter in quotes — the unquoted strings contain colons and embedded double quotes that can break YAML parsing. oxfmt normalizes the two with embedded quotes to single-quoted form. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: jieling-jenson <jie.ling@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
624 lines
26 KiB
JavaScript
624 lines
26 KiB
JavaScript
#!/usr/bin/env node
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// Phase 4a — prep + group plan (deterministic; no subagent).
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//
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// Reads: section_plan.md (Phase 3), narrator_scripts.json (Phase 2),
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// audio_meta.json (Phase 2.5, optional), capture/assets/ (Phase 1 —
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// hyperframes capture), design-system/fonts/ (Phase 1b, populated by
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// build-design.mjs from capture's font binaries),
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// hyperframes-animation/rules/*.md (existence only).
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// Writes: public/<assets>, public/fonts/<woff2>, ./group_spec.json inside the
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// HyperFrames project root passed via --hyperframes. The
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// product-launch-video orchestrator initializes that project root
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// before calling prep.
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//
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// This file is the ORCHESTRATOR. The deterministic concern logic lives in
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// sibling lib/ modules so no single file carries every concern at once:
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// lib/prep-assets.mjs — capture media + fonts → public/, @font-face extract (Steps 2/2b/2c)
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// lib/prep-section.mjs — parse section_plan.md → film_direction + scenes (Step 3)
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// lib/prep-design.mjs — resolve design-system chunks + brand tokens (Step 4b)
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// lib/prep-sfx.mjs — SFX library copy + cue → global timing (Step 6.5)
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// The section_plan.md anchors recognised by the parser (incl. the required
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// **Continuity:** anchor that drives worker grouping) are documented in
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// lib/prep-section.mjs. Steps 4 (rule_paths), 5 (audio-truth duration ladder),
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// 6 (group by continuity, cap=N), 6.6 (visual clips + seams), 6.7 (Tier-B
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// transitions) and 7/8 (emit + summary) stay here.
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//
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// Usage:
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// node prep.mjs --section-plan <path> --narrator-scripts <path> \
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// --rules-dir <abs> --capture <path> --hyperframes <path> \
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// --out <path> [--audio-meta <path>] [--design-system <path>] \
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// [--scenes-per-group <int>]
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//
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// Exit 0 = group_spec.json written + summary on stdout.
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// Exit 1 = structural failure (missing anchor / missing rule / bad value) on stderr.
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import { spawnSync } from "node:child_process";
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import { existsSync, readFileSync, statSync, writeFileSync } from "node:fs";
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import { basename, join, resolve } from "node:path";
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import { loadTransitionRegistry, transitionsByName } from "./lib/transition-registry.mjs";
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import { resolveDimensions } from "./lib/dimensions.mjs";
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import { die } from "./lib/prep-log.mjs";
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import { copyBrandFonts, copyCaptureAssets, extractFontFaceCss } from "./lib/prep-assets.mjs";
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import { parseSectionPlan } from "./lib/prep-section.mjs";
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import { extractBrandTokensCss, resolveDesignChunks } from "./lib/prep-design.mjs";
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import { resolveSfx } from "./lib/prep-sfx.mjs";
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// ---------- argv ----------
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const argv = process.argv.slice(2);
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const flag = (name, def) => {
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const i = argv.indexOf(`--${name}`);
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return i >= 0 && i + 1 < argv.length ? argv[i + 1] : def;
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};
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const round3 = (n) => Number(n.toFixed(3));
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const sectionPlanPath = resolve(flag("section-plan", "./section_plan.md"));
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const narratorScriptsPath = resolve(flag("narrator-scripts", "./narrator_scripts.json"));
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const audioMetaPath = flag("audio-meta") ? resolve(flag("audio-meta")) : null;
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const rulesDirArg = flag("rules-dir");
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if (!rulesDirArg) die("Missing required --rules-dir");
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const rulesDir = resolve(rulesDirArg);
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// `--capture` is the v3 flag (hyperframes capture). `--research` kept as a
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// deprecated alias to make in-flight projects upgrade cleanly. Either one
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// resolves to the same on-disk root that holds the page-load artifacts that
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// downstream phases reference.
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const captureDir = resolve(flag("capture", flag("research", "./capture")));
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const designSystemDir = resolve(flag("design-system", "./design-system"));
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const hyperframesDir = resolve(flag("hyperframes", "."));
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const outPath = resolve(flag("out", "./group_spec.json"));
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const scenesPerGroupMax = parseInt(flag("scenes-per-group", "3"), 10);
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// Optional — orchestrator passes <SKILL_DIR>/assets/sfx absolute path.
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// If absent: SFX cues in section_plan are silently ignored.
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// (Captions are written by the Phase 4a.5 captions agent, not by prep.)
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const sfxLibDir = flag("sfx-lib") ? resolve(flag("sfx-lib")) : null;
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if (!isFinite(scenesPerGroupMax) || scenesPerGroupMax < 1) {
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die(`--scenes-per-group must be a positive integer (got "${flag("scenes-per-group")}")`);
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}
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// ---------- Step 1: bootstrap HyperFrames project root ----------
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if (!existsSync(hyperframesDir)) {
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console.log(`HyperFrames project root missing → npx hyperframes init ${hyperframesDir}`);
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const r = spawnSync(
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"npx",
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[
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"hyperframes",
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"init",
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hyperframesDir,
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"--example",
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"blank",
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"--non-interactive",
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"--skip-skills",
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],
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{ stdio: "inherit" },
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);
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if (r.status !== 0) die("npx hyperframes init failed");
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}
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// ---------- Step 2/2b/2c: capture media + brand fonts → public/, @font-face ----------
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// See lib/prep-assets.mjs. copyCaptureAssets creates public/ first, so it must
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// run before copyBrandFonts (which writes public/fonts/).
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const publicDir = join(hyperframesDir, "public");
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const { copied, collisions } = copyCaptureAssets(captureDir, publicDir);
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const fontsCopied = copyBrandFonts(designSystemDir, publicDir);
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const fontFaceCss = extractFontFaceCss(designSystemDir);
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// ---------- Step 3: parse section_plan.md ----------
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// See lib/prep-section.mjs (anchors incl. required **Continuity:**, scene blocks,
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// SFX cue parsing, film_direction).
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if (!existsSync(sectionPlanPath)) die(`section_plan.md not found at ${sectionPlanPath}`);
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const planText = readFileSync(sectionPlanPath, "utf8");
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const { film_direction, scenes } = parseSectionPlan(planText);
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// ---------- Step 4: resolve rule_paths ----------
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const ruleStatCache = new Map();
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function statRule(p) {
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if (ruleStatCache.has(p)) return ruleStatCache.get(p);
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let st;
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try {
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st = statSync(p);
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} catch {
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st = null;
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}
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ruleStatCache.set(p, st);
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return st;
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}
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for (const s of scenes) {
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s.rule_paths = s.effects.map((id) => {
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const p = join(rulesDir, `${id}.md`);
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const st = statRule(p);
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if (!st || !st.isFile() || st.size === 0) die(`${s.sceneId}: rule file empty or missing: ${p}`);
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return p;
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});
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}
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// anomalies collected throughout the rest of the script (non-fatal mismatches:
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// chunks missing → fallback, audio duration drift, voice file dropped, asset
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// candidate not on disk, BGM still rendering). Declared up-front so Step 4b
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// can append to it.
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const anomalies = [];
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// ---------- Step 4b: resolve design_chunks + extract :root brand tokens ----------
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// See lib/prep-design.mjs. resolveDesignChunks mutates scenes[].design_chunks and
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// appends anomalies; chunksIndex is reused for the brand-tokens block and summary.
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const { chunksIndex } = resolveDesignChunks({ designSystemDir, scenes, anomalies });
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const brandTokensCss = extractBrandTokensCss(chunksIndex, designSystemDir);
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// ---------- Step 5: cross-check narrator + audio merge ----------
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if (!existsSync(narratorScriptsPath))
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die(`narrator_scripts.json not found at ${narratorScriptsPath}`);
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const narratorScripts = JSON.parse(readFileSync(narratorScriptsPath, "utf8"));
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const narratorByNumber = new Map((narratorScripts.scenes || []).map((s) => [s.sceneNumber, s]));
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// Canvas dimensions — landscape 1920×1080 unless the upstream intent layer set
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// `orientation`/`dimensions` in narrator_scripts.json (or --width/--height here
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// override for testing). The resolved size is stamped into group_spec.width/
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// height; every downstream script + scene worker reads it from there. See the
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// seam doc at scripts/lib/dimensions.mjs.
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const {
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width: CANVAS_W,
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height: CANVAS_H,
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source: dimSource,
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} = resolveDimensions({ width: flag("width"), height: flag("height") }, narratorScripts);
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let audioMeta = null;
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if (audioMetaPath) {
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if (existsSync(audioMetaPath)) {
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audioMeta = JSON.parse(readFileSync(audioMetaPath, "utf8"));
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} else {
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console.log(`audio-meta path given but file missing — proceeding without audio`);
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}
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}
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// Duration truth ladder (highest → lowest):
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||
// audio_meta.scenes[sceneId].voiceDuration <- measured TTS wav = TRUE TRUTH
|
||
// section_plan.md "**Duration:** Xs" ← plan agent decision (already
|
||
// reconciled with audio per guide)
|
||
// narrator_scripts.json estimatedDuration ← earliest estimate
|
||
//
|
||
// Final s.estimatedDuration_s = highest-priority source that exists.
|
||
// Mismatch anomalies surface upstream inconsistencies but do NOT block.
|
||
|
||
// ffprobe a media file's container duration in seconds (NaN on any failure).
|
||
function ffprobeDurationSeconds(absPath) {
|
||
const r = spawnSync(
|
||
"ffprobe",
|
||
["-v", "error", "-show_entries", "format=duration", "-of", "default=nw=1:nk=1", absPath],
|
||
{ encoding: "utf8" },
|
||
);
|
||
if (r.status !== 0) return NaN;
|
||
return parseFloat((r.stdout || "").trim());
|
||
}
|
||
|
||
for (const s of scenes) {
|
||
const planDur = s.estimatedDuration_s; // value as parsed from section_plan
|
||
const narrator = narratorByNumber.get(s.sceneNumber);
|
||
let narratorDur = NaN;
|
||
if (narrator?.estimatedDuration != null) {
|
||
const m = String(narrator.estimatedDuration).match(/[\d.]+/);
|
||
narratorDur = m ? parseFloat(m[0]) : NaN;
|
||
}
|
||
let audioDur = NaN;
|
||
let audioScene = null;
|
||
let audioDurSource = null;
|
||
if (audioMeta) {
|
||
audioScene = audioMeta.scenes?.[s.sceneId] || null;
|
||
if (audioScene && isFinite(audioScene.voiceDuration) && audioScene.voiceDuration > 0) {
|
||
audioDur = audioScene.voiceDuration;
|
||
audioDurSource = "audio_meta";
|
||
} else if (audioScene) {
|
||
// audio_meta lists the scene but voiceDuration is missing/0 (e.g. an
|
||
// interrupted or partially-written audio.mjs run). The TTS wav on disk is
|
||
// still the real truth — ffprobe it before falling back to the plan
|
||
// estimate, so a stale 0 doesn't inflate the scene into dead air (visual
|
||
// slot far longer than the voiceover → captions vanish mid-scene).
|
||
const voiceRel = audioScene.voicePath || `assets/voice/${s.sceneId}.wav`;
|
||
const voiceAbs = join(hyperframesDir, voiceRel);
|
||
if (existsSync(voiceAbs)) {
|
||
const probed = ffprobeDurationSeconds(voiceAbs);
|
||
if (isFinite(probed) && probed > 0) {
|
||
audioDur = probed;
|
||
audioDurSource = "voice_probe";
|
||
anomalies.push(
|
||
`${s.sceneId}: audio_meta.voiceDuration missing/0 — recovered ${probed.toFixed(3)}s by ffprobing ${voiceRel} (vs section_plan ${planDur}s)`,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Pick final value by truth ladder.
|
||
let finalDur = planDur;
|
||
let source = "section_plan";
|
||
if (isFinite(audioDur)) {
|
||
finalDur = audioDur;
|
||
source = audioDurSource || "audio_meta";
|
||
}
|
||
// Round to 3 decimals — naive cumulative `start_s += dur` accumulates
|
||
// float error fast enough that lint catches it (2.24 + 6.357 = 8.597000…1
|
||
// → overlapping_clips_same_track). Round per scene and we emit a
|
||
// precomputed start_s below so finalize never accumulates.
|
||
s.estimatedDuration_s = Number(finalDur.toFixed(3));
|
||
|
||
// Anomalies: surface cross-stage inconsistencies. audio_meta is truth when
|
||
// present; plan and narrator are estimates that may legitimately differ within
|
||
// small tolerances (guide.md §1 lets plan agent keep narrator when audio diff
|
||
// <10%). Report divergence but don't moralize about it.
|
||
const pct = (a, b) => (b > 0 ? (Math.abs(a - b) / b) * 100 : 0);
|
||
if (source === "audio_meta") {
|
||
if (Math.abs(audioDur - planDur) > 0.01) {
|
||
const p = pct(audioDur, planDur).toFixed(1);
|
||
anomalies.push(
|
||
`${s.sceneId}: audio_meta ${audioDur}s (truth) overrides section_plan ${planDur}s (${p}% diff)`,
|
||
);
|
||
}
|
||
if (isFinite(narratorDur) && Math.abs(audioDur - narratorDur) / audioDur > 0.1) {
|
||
const p = pct(audioDur, narratorDur).toFixed(1);
|
||
anomalies.push(
|
||
`${s.sceneId}: narrator estimate ${narratorDur}s off by ${p}% vs audio_meta ${audioDur}s (truth)`,
|
||
);
|
||
}
|
||
} else if (
|
||
source === "section_plan" &&
|
||
isFinite(narratorDur) &&
|
||
Math.abs(narratorDur - planDur) > 0.01
|
||
) {
|
||
const p = pct(narratorDur, planDur).toFixed(1);
|
||
anomalies.push(
|
||
`${s.sceneId}: section_plan ${planDur}s vs narrator ${narratorDur}s (${p}% — no audio_meta available; using section_plan)`,
|
||
);
|
||
}
|
||
|
||
// audio merge: voice + words paths (independent of duration)
|
||
s.voicePath = audioScene?.voicePath || "";
|
||
s.wordsPath = audioScene?.wordsPath || "";
|
||
|
||
// disk checks (drop missing voice/words paths to empty + record anomaly)
|
||
if (s.voicePath && !existsSync(join(hyperframesDir, s.voicePath))) {
|
||
anomalies.push(`${s.sceneId}: voicePath "${s.voicePath}" not on disk — dropping to ""`);
|
||
s.voicePath = "";
|
||
}
|
||
if (s.wordsPath && !existsSync(join(hyperframesDir, s.wordsPath))) {
|
||
anomalies.push(`${s.sceneId}: wordsPath "${s.wordsPath}" not on disk — dropping to ""`);
|
||
s.wordsPath = "";
|
||
}
|
||
// Check assetCandidates[] — worker may reference any of them as
|
||
// assets in the scene HTML. Missing assets caused 50s+ of finalize
|
||
// "hunt-and-cp" debugging in past runs.
|
||
const narratorScene = narratorByNumber.get(s.sceneNumber);
|
||
const candidates = Array.isArray(narratorScene?.assetCandidates)
|
||
? narratorScene.assetCandidates
|
||
: [];
|
||
for (const cand of candidates) {
|
||
if (
|
||
cand?.path &&
|
||
typeof cand.path === "string" &&
|
||
cand.path.startsWith("public/") &&
|
||
!existsSync(join(hyperframesDir, cand.path))
|
||
) {
|
||
anomalies.push(
|
||
`${s.sceneId}: assetCandidate "${cand.path}" listed in narrator_scripts.json but not in public/ — Phase 4b worker may fail`,
|
||
);
|
||
}
|
||
}
|
||
s.assetCandidates = candidates;
|
||
}
|
||
|
||
// ---------- Step 6: group by continuity, cap=N ----------
|
||
const groups = [];
|
||
let cur = null;
|
||
// Precomputed cumulative scene start — finalize reads this verbatim instead of
|
||
// accumulating in JS, dodging FP-precision overlaps that lint catches as
|
||
// `overlapping_clips_same_track`.
|
||
let runningStart = 0;
|
||
for (const s of scenes) {
|
||
const startNew = s.continuity === "break" || !cur || cur.scene_ids.length >= scenesPerGroupMax;
|
||
if (startNew) {
|
||
if (cur) groups.push(cur);
|
||
cur = {
|
||
worker_id: `w${groups.length + 1}`,
|
||
scene_ids: [],
|
||
scenes: {},
|
||
};
|
||
}
|
||
const start_s = Number(runningStart.toFixed(3));
|
||
cur.scene_ids.push(s.sceneId);
|
||
cur.scenes[s.sceneId] = {
|
||
start_s,
|
||
effects: s.effects,
|
||
rule_paths: s.rule_paths,
|
||
assetCandidates: s.assetCandidates,
|
||
estimatedDuration_s: s.estimatedDuration_s,
|
||
voicePath: s.voicePath,
|
||
wordsPath: s.wordsPath,
|
||
design_chunks: s.design_chunks,
|
||
creative_brief: s.creative_brief,
|
||
};
|
||
runningStart += s.estimatedDuration_s;
|
||
}
|
||
if (cur) groups.push(cur);
|
||
|
||
// ---------- Step 6.6: visual clips ----------
|
||
// Logical scenes remain the timing authority for voice / captions / SFX. Visual
|
||
// clips are the top-level sub-comps mounted on track 0:
|
||
// - single-scene worker -> compositions/scene_N.html
|
||
// - multi-scene continue worker -> compositions/group_wN.html
|
||
// A group composition owns true shared DOM across its logical scene run.
|
||
const visual_clips = [];
|
||
const scene_to_visual = {};
|
||
const internal_seams = [];
|
||
|
||
for (const g of groups) {
|
||
const firstSid = g.scene_ids[0];
|
||
const lastSid = g.scene_ids[g.scene_ids.length - 1];
|
||
const firstScene = g.scenes[firstSid];
|
||
const lastScene = g.scenes[lastSid];
|
||
const start_s = firstScene.start_s;
|
||
const end_s = round3(lastScene.start_s + lastScene.estimatedDuration_s);
|
||
const duration_s = round3(end_s - start_s);
|
||
const isGroupClip = g.scene_ids.length > 1;
|
||
const composition_id = isGroupClip ? `group_${g.worker_id}` : firstSid;
|
||
const composition_file = `compositions/${composition_id}.html`;
|
||
|
||
g.start_s = start_s;
|
||
g.duration_s = duration_s;
|
||
g.composition_id = composition_id;
|
||
g.composition_file = composition_file;
|
||
g.kind = isGroupClip ? "group" : "scene";
|
||
|
||
for (const sid of g.scene_ids) {
|
||
const sceneEntry = g.scenes[sid];
|
||
sceneEntry.local_start_s = round3(sceneEntry.start_s - start_s);
|
||
sceneEntry.visual_id = composition_id;
|
||
scene_to_visual[sid] = composition_id;
|
||
}
|
||
|
||
for (let i = 1; i < g.scene_ids.length; i++) {
|
||
const fromSid = g.scene_ids[i - 1];
|
||
const toSid = g.scene_ids[i];
|
||
internal_seams.push({
|
||
from_scene: fromSid,
|
||
to_scene: toSid,
|
||
visual_id: composition_id,
|
||
worker_id: g.worker_id,
|
||
global_time_s: g.scenes[toSid].start_s,
|
||
local_time_s: g.scenes[toSid].local_start_s,
|
||
is_break: false,
|
||
});
|
||
}
|
||
|
||
visual_clips.push({
|
||
id: composition_id,
|
||
file: composition_file,
|
||
kind: isGroupClip ? "group" : "scene",
|
||
worker_id: g.worker_id,
|
||
scene_ids: [...g.scene_ids],
|
||
start_s,
|
||
duration_s,
|
||
});
|
||
}
|
||
|
||
// ---------- Step 6.7: visual-clip transitions (Tier B harness) ----------
|
||
// One record per adjacent VISUAL clip boundary. Same-worker internal seams live
|
||
// inside group_wN.html and keep real shared DOM; the top-level harness does not
|
||
// inject a wrapper transition between logical scenes in the same visual clip.
|
||
// `is_break` is derived from the GROUPING (different visual_id / worker_id), not
|
||
// re-read from the plan's Continuity anchor, because the cap=N grouping is the
|
||
// authority on which scenes a single worker actually owns.
|
||
//
|
||
// Determinism: the planner optionally names a transition per scene (the ENTERING
|
||
// transition). When absent, we default-fill from the registry's rules. No agent.
|
||
const transitions = [];
|
||
let txRegistry = null;
|
||
let txByName = new Map();
|
||
try {
|
||
txRegistry = loadTransitionRegistry();
|
||
txByName = transitionsByName();
|
||
} catch (e) {
|
||
anomalies.push(`transition registry unreadable — scene transitions skipped (${e.message})`);
|
||
}
|
||
if (txRegistry) {
|
||
// scene_id -> worker_id (so we can tell break vs continue boundaries from grouping)
|
||
const sceneWorker = new Map();
|
||
for (const g of groups) for (const sid of g.scene_ids) sceneWorker.set(sid, g.worker_id);
|
||
|
||
// Energy classification for the DEFAULT transition (only when the planner did
|
||
// not name one). We scan the entering scene's TONE words — the mood the brief
|
||
// actually describes — NOT layout jargon. Critically we do NOT match words like
|
||
// "hero" / "reveal" / "drop" / "punch": those are composition/layout terms
|
||
// ("centered hero composition", "product reveal") that say nothing about energy,
|
||
// and matching them made every scene default to zoom-through (observed on a real
|
||
// 8-scene promo). Only genuine high-energy TONE words promote to zoom-through;
|
||
// everything else gets the calm universal default (blur-crossfade), which suits
|
||
// most moods and keeps the whole video to ~2 transition types (the "repeat 2-3"
|
||
// principle) instead of a monotonous zoom on every cut.
|
||
const HIGH_TONE_RX =
|
||
/\b(explosive|high[- ]energy|frenetic|kinetic|momentum|powerful|adrenaline|hype|punchy|aggressive|fast[- ]cut|rapid)\b/i;
|
||
|
||
const briefFor = (sid) => {
|
||
for (const g of groups) if (g.scenes[sid]) return g.scenes[sid].creative_brief || "";
|
||
return "";
|
||
};
|
||
|
||
for (let i = 1; i < scenes.length; i++) {
|
||
const fromScene = scenes[i - 1];
|
||
const toScene = scenes[i];
|
||
const fromSid = fromScene.sceneId;
|
||
const toSid = toScene.sceneId;
|
||
const fromVisual = scene_to_visual[fromSid];
|
||
const toVisual = scene_to_visual[toSid];
|
||
const is_break = sceneWorker.get(fromSid) !== sceneWorker.get(toSid);
|
||
if (fromVisual === toVisual) continue;
|
||
|
||
// The ENTERING transition is named on the destination scene.
|
||
const named = toScene.transition; // { type, direction, duration_s, bridge_id } | null
|
||
let type = named?.type || null;
|
||
let direction = named?.direction || null;
|
||
let durationOverride = named?.duration_s ?? null;
|
||
|
||
// Default-fill (no named transition): one calm universal — blur-crossfade,
|
||
// which masks any background shift and reads intentional — unless the entering
|
||
// beat's TONE reads HIGH energy, which promotes to zoom-through. (The old
|
||
// surface-conflict and calm branches both resolved to blur-crossfade too, so
|
||
// they were redundant; zoom-through itself blurs, so it still masks a bg clash.)
|
||
if (!type) {
|
||
// Scan only the FIRST ~160 chars (the beat's mood parenthetical) — the rest is
|
||
// layout prose full of false-positive words.
|
||
const tone = briefFor(toSid).slice(0, 160);
|
||
type = HIGH_TONE_RX.test(tone)
|
||
? txRegistry.default_high_energy || "zoom-through"
|
||
: txRegistry.default_calm || "blur-crossfade";
|
||
}
|
||
|
||
const rec = txByName.get(type);
|
||
// All harness transitions are Tier-B visual-clip boundaries. Continue seams
|
||
// inside a group_wN.html are authored by that worker's shared timeline.
|
||
|
||
// Resolve direction default for directional types.
|
||
if (rec && Array.isArray(rec.directions) && rec.directions.length > 0 && !direction) {
|
||
direction = rec.default_direction || rec.directions[0];
|
||
}
|
||
|
||
const duration_s = Number(
|
||
(durationOverride != null ? durationOverride : (rec?.default_duration_s ?? 0.5)).toFixed(3),
|
||
);
|
||
|
||
transitions.push({
|
||
from: fromVisual,
|
||
to: toVisual,
|
||
from_scene: fromSid,
|
||
to_scene: toSid,
|
||
type,
|
||
direction: direction || null,
|
||
duration_s,
|
||
tier: "b",
|
||
is_break,
|
||
bridge_id: null,
|
||
from_worker: sceneWorker.get(fromSid),
|
||
to_worker: sceneWorker.get(toSid),
|
||
});
|
||
}
|
||
}
|
||
|
||
// ---------- Step 6.5: SFX library copy + cue → global timing ----------
|
||
// See lib/prep-sfx.mjs. Runs after Step 6.7 (matching the original ordering) so
|
||
// its "sfx lib copied" log and any cue anomalies land in the same sequence.
|
||
const sfx = resolveSfx({ sfxLibDir, hyperframesDir, scenes, groups, anomalies });
|
||
|
||
// ---------- Step 7: emit group_spec.json ----------
|
||
const total_duration_s = scenes.reduce((sum, s) => sum + s.estimatedDuration_s, 0);
|
||
// BGM may still be rendering (audio.mjs spawns detached and exits before it
|
||
// finishes). Trust audio_meta.bgm_path; Phase 4c wait-bgm.mjs writes the final
|
||
// status before assemble-index decides whether to emit the <audio> element.
|
||
let bgm_path = "";
|
||
if (audioMeta?.bgm_path) {
|
||
bgm_path = audioMeta.bgm_path;
|
||
if (!existsSync(join(hyperframesDir, audioMeta.bgm_path))) {
|
||
if (audioMeta.bgm_pending) {
|
||
anomalies.push(
|
||
`bgm "${audioMeta.bgm_path}" still rendering (bgm_pending=true) — Phase 4c wait-bgm will check before emitting <audio>`,
|
||
);
|
||
} else {
|
||
anomalies.push(
|
||
`bgm "${audioMeta.bgm_path}" listed in audio_meta but missing — Phase 4c will skip if still absent`,
|
||
);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Single deterministic gate for the readability-A keep-out + caption band:
|
||
// same condition captions.mjs group uses to emit-vs-skip (≥1 scene has a usable
|
||
// on-disk wordsPath). When true: build-captions(-html) emit captions, assemble
|
||
// mounts track-12, AND every scene worker receives `Captions: enabled` so it
|
||
// keeps foreground content in the upper ~83% and reserves the bottom ~17% band.
|
||
// When false: no captions and scene workers use full-canvas layouts.
|
||
const captions_enabled = scenes.some((s) => Boolean(s.wordsPath));
|
||
|
||
const spec = {
|
||
scenes_per_group_max: scenesPerGroupMax,
|
||
total_scenes: scenes.length,
|
||
width: CANVAS_W,
|
||
height: CANVAS_H,
|
||
captions_enabled,
|
||
film_direction,
|
||
total_duration_s: Number(total_duration_s.toFixed(3)),
|
||
bgm_path,
|
||
font_face_css: fontFaceCss,
|
||
brand_tokens_css: brandTokensCss,
|
||
groups,
|
||
visual_clips,
|
||
scene_to_visual,
|
||
internal_seams,
|
||
transitions,
|
||
sfx,
|
||
};
|
||
|
||
writeFileSync(outPath, JSON.stringify(spec, null, 2));
|
||
|
||
// Captions: built deterministically in Phase 4a.5 (captions.mjs group →
|
||
// caption_groups.json, then captions.mjs html → compositions/captions.html).
|
||
// This script only emits the `captions_enabled` gate above; assemble-index.mjs
|
||
// checks compositions/captions.html existence and emits the track-12 clip if present.
|
||
|
||
// ---------- Step 8: summary ----------
|
||
console.log(`✓ wrote ${outPath}`);
|
||
console.log(
|
||
` scenes: ${spec.total_scenes}, groups: ${groups.length}, total: ${spec.total_duration_s}s`,
|
||
);
|
||
console.log(` canvas: ${CANVAS_W}×${CANVAS_H} (${dimSource})`);
|
||
console.log(
|
||
` captions: ${captions_enabled ? "enabled (scene keep-out + band reserved)" : "disabled (full-canvas scenes)"}`,
|
||
);
|
||
console.log(
|
||
` film direction: ${film_direction ? `${film_direction.split(/\s+/).length} words (forward to worker shared header + finalize dispatch)` : "(none — legacy plan format)"}`,
|
||
);
|
||
console.log(` bgm: ${bgm_path || "(none)"}`);
|
||
console.log(
|
||
` sfx cues: ${sfx.length}${sfxLibDir ? "" : " (--sfx-lib not passed; cues dropped)"}`,
|
||
);
|
||
console.log(
|
||
` visual clips: ${visual_clips.map((v) => `${v.id}:${v.scene_ids.join("+")}`).join(" ")}`,
|
||
);
|
||
if (transitions.length) {
|
||
const tb = transitions.filter((t) => t.tier === "b").length;
|
||
const ta = transitions.filter((t) => t.tier === "a").length;
|
||
console.log(` transitions: ${transitions.length} (tier-b ${tb}, tier-a ${ta})`);
|
||
for (const t of transitions) {
|
||
const dir = t.direction ? ` ${t.direction}` : "";
|
||
console.log(
|
||
` ${t.from}→${t.to}: ${t.type}${dir} ${t.duration_s}s [tier ${t.tier}, ${t.from_scene}→${t.to_scene}]`,
|
||
);
|
||
}
|
||
} else {
|
||
console.log(` transitions: 0 (single visual clip or registry unavailable)`);
|
||
}
|
||
console.log(` assets copied: ${copied} (collisions skipped: ${collisions.length})`);
|
||
console.log(` fonts copied: ${fontsCopied}`);
|
||
console.log(
|
||
` @font-face block: ${fontFaceCss ? `${fontFaceCss.length}B extracted (Phase 4c will inject into index.html <head>)` : "(none — design.html has no auto-injected block)"}`,
|
||
);
|
||
if (chunksIndex) {
|
||
const libCount = chunksIndex.components?.length || 0;
|
||
const uniqueComps = new Set();
|
||
for (const s of scenes) {
|
||
for (const p of s.design_chunks?.components || []) uniqueComps.add(basename(p, ".html"));
|
||
}
|
||
console.log(
|
||
` design-chunks: ${libCount} component(s) available, forwarded as a style-reference library to every worker (${[...uniqueComps].join(", ") || "none"})`,
|
||
);
|
||
} else {
|
||
console.log(` design-chunks: none (workers will fall back to design.html)`);
|
||
}
|
||
for (const g of groups) {
|
||
const items = g.scene_ids.map((id) => `${id}(${g.scenes[id].estimatedDuration_s}s)`).join(", ");
|
||
console.log(` ${g.worker_id}: ${g.composition_id} ← ${items}`);
|
||
}
|
||
if (collisions.length) {
|
||
console.log(`\nasset collisions (first-wins, skipped duplicates):`);
|
||
for (const c of collisions.slice(0, 5))
|
||
console.log(` ${basename(c.kept)} ← skipped ${c.skipped}`);
|
||
if (collisions.length > 5) console.log(` …and ${collisions.length - 5} more`);
|
||
}
|
||
if (anomalies.length) {
|
||
console.log(`\nanomalies (non-fatal):`);
|
||
for (const a of anomalies) console.log(` - ${a}`);
|
||
}
|