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B5: mute and solo, on groups and tracks (track mute already shipped by A2 —
nothing to build there).
Group mute — persisted as data-hidden on the <hf-audio-group> element itself
(never written onto members, per design doc §2.1's state-restoration
warning). Studio action reuses B7's generic setAudioGroupAttribute
(setQuiet/setLive split) rather than duplicating toggleTimelineTrackHidden's
shape — same one-atomic-patch/one-undo-entry contract, already built for
exactly this purpose. Render: B4 already drops every member of a
data-hidden group (confirmed by a new audioMixer.test.ts case — no
production change needed there). Preview: a dedicated muteGain node
(groupInput -> [fx] -> muteGain -> output -> master) so a mute toggle
never fights scheduleVolumeLane's ramps on the same param — the same
hazard B7's volume fader was split out to avoid. Mid-playback toggles
sync via a new syncAudioGroupMute pass in init.ts (a group carries no
data-start, so it's invisible to the existing visibility-node query).
Members of a muted group render the strikethrough label treatment
(TimelineTrackPlainHeader's isGroupMuted, sourced from
TimelineElement.audioGroupHidden) — display only, no attribute touched.
Solo — "Hear only this": a new session-only store slice (audioSoloSlice,
soloed: ReadonlySet<string> of clip/group ids, never track numbers, never
serialized). Predicate (isAudibleUnderSolo, packages/core/src/audioGroups.ts
so both the store and the preview transport share one definition): an
element is audible while any solo is active only if it or its own group is
soloed. "Siblings, never ancestors" lives in the graph, not the predicate —
solo gain is a per-element stage only; group buses are never attenuated by
solo, so a soloed member's path through its group stays open by
construction. Preview: a dedicated per-element soloGain in
webAudioTransport.ts (parallel to the mute mechanics), pushed via
window.__hf.setAudioSolo — a direct call, not an attribute write, so it
can't ride the visibility-diff path mute uses. media.ts's HTMLMedia
fallback folds the same predicate into its per-tick volume computation
(the same seam A2 used for data-hidden). Half-lit group indicator
(isGroupHalfLitUnderSolo) for "not soloed itself, but a member is".
Exclusive-by-default toggle, ⌘/Ctrl-click to add/remove, TimelineSoloButton
(⌗) beside mute on both track and group headers. Transport-bar banner
("Hearing only <label> — your export is not affected", Clear button) added
in PlayerControls.tsx, reading labels straight off the live preview DOM.
Export-safety, the most important property here: toggling/adding/clearing
solo never calls setAttribute/removeAttribute on any element and never
invokes the project save path (both asserted directly via spies in
audioSoloSlice.test.ts) — solo cannot reach an export by construction, not
by convention.
Also: extracted useHydrateActiveCompPathFromUrl out of App.tsx (a
pre-existing, unrelated effect) to stay under the 600-line filesize cap
after wiring useAudioSoloBridge in; and fixed a circular dependency the
solo-banner wiring introduced (useAudioSoloBridge.ts now imports
usePlayerStore from its concrete module instead of the player/ barrel,
which re-exports PlayerControls.tsx — the barrel path is what closed the
cycle).
Gates: bun run build clean; packages/core full suite 2379/2379; packages/
studio full suite 4276/4294 (18 pre-existing todo); packages/engine
audioMixer.grouping.test.ts 5/5; oxfmt/oxlint clean on all 23 touched
files; fallow clean (0 new circular deps, 0 new filesize/complexity
findings).
Co-authored-by: Claude Sonnet 5 <noreply@anthropic.com>
Hyperframe Runtime Engine
This folder owns the runtime that powers preview and producer parity.
Current Direction
- Runtime source of truth is converging on
hyperframe.ts. - Build produces:
dist/hyperframe.runtime.iife.js(browser bootstrap)dist/hyperframe.runtime.mjs(tooling/tests)dist/hyperframe.manifest.json(version + sha256 + artifact map)
- FE owns iframe runtime injection.
- BE persists raw generated HTML without injecting runtime scripts.
- Producer validates pinned runtime checksum from manifest before render.
Runtime Contract (Stable Surface)
Globals:
window.__playerwindow.__playerReadywindow.__renderReadywindow.__timelineswindow.__clipManifest
postMessage:
- parent -> runtime control:
source: "hf-parent"type: "control"- actions:
play,pause,seek,set-muted,set-playback-rate,enable-pick-mode,disable-pick-mode
- runtime -> parent events:
source: "hf-preview"type: "state"andtype: "timeline"type: "ready"— emitted once wheninstallRuntimeControlBridgeregisters the control-message listener. The parent uses it to replay current playback state (set-muted,set-volume,set-playback-rate) so any control message sent before the listener was installed isn't lost. Emitted again on every iframe reload because the new runtime instance starts with no state.
Determinism baseline:
renderSeekis the producer-canonical seek path.- 30fps quantization and readiness gates are correctness requirements.
Build
bun run --filter @hyperframes/core build:hyperframes-runtime
Security Expectations
- Runtime bootstrap URL must be version-pinned and host-allowlisted.
- Iframe bridge payloads must be schema-validated.
- Unsafe URL schemes (
javascript:and unapproveddata:) are rejected. - Fail closed if runtime bootstrap/handshake is not healthy.
Product Editing Model
- Primary mode: prompt + element picking.
- Secondary mode: manual precision controls.
- Avoid timeline-first manual workflows as default product path.