Files
hyperframes/packages/core
Vance Ingalls 0d5abd280a feat(core): audio FX registry
One declarative description of every effect that can be applied to an audio
track: fourteen across filters, dynamics, non-linear and time, each exposing
its full parameter surface rather than a curated subset.

Parameters carry the range, step, unit and scale a control needs, so a panel
can generate its UI from this rather than hard-coding a form per effect, and a
value that survives `normalizeAudioFxParams` is always safe to realise.
Everything is declared in the units a person thinks in — dB, ms, Hz.

Parsing rejects an unknown effect id rather than skipping the node. A chain
that quietly loses an effect renders something other than what was authored,
which is worse than refusing to load it.

Data only: no audio is produced here. The graph that realises each effect is
referenced by the `web` id and lands in the next change, which keeps this
module free of browser globals so the engine and the linter can import it.
2026-08-04 09:49:34 -07:00
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2026-08-04 09:49:34 -07:00
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@hyperframes/core

Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.

Install

npm install @hyperframes/core

Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.

What's inside

Module Description
Types TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults
Parsers parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations
Generators generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec
Compiler compileTimingAttrs — resolve data-start / data-duration into absolute times
Linter lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.)
Runtime IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol
Frame Adapters Pluggable animation drivers (GSAP, Lottie, CSS, or custom)

Frame Adapters

A frame adapter tells the engine how to seek your animation to a specific frame:

import { createGSAPFrameAdapter } from "@hyperframes/core";

const adapter = createGSAPFrameAdapter({
  getTimeline: () => gsap.timeline(),
  compositionId: "my-video",
});

Implement FrameAdapter for custom animation runtimes:

import type { FrameAdapter } from "@hyperframes/core";

const myAdapter: FrameAdapter = {
  id: "my-adapter",
  getDurationFrames: () => 300,
  seekFrame: (frame) => {
    /* seek your animation */
  },
};

Parsing and generating HTML

import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";

const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);

Linting

import { lintHyperframeHtml } from "@hyperframes/core/lint";

const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]

Documentation

Full documentation: hyperframes.heygen.com/packages/core