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* feat(engine): drawElementImage capture service * chore(ci): ignore drawElementService exports pending upstack consumers Fallow's per-PR audit diffs against the merge base, so the bottom of the fast-capture stack (#1917) sees drawElementService's exports as unused — their consumers (frameCapture) land in #1919, two PRs upstack. ignoreExports entry documents this and can be dropped once #1919 merges. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(engine): 3D projection + compositor-effect risk gate * fix(engine): gate filter drop-shadow wherever blur gates (review) detectCssEffectRisk documented drop-shadow as a ~29dB damage case but only detected blur( in its three scan paths — a drop-shadow comp stayed on the fast path despite the gate's own correctness contract. Detect drop-shadow( in computed styles, stylesheet rules, and GSAP tween vars, pinned by a focused test that runs the real page-side closure against a DOM shim (computed / stylesheet / tween coverage + blur regression + effect-free null). Addresses miguel-heygen's blocker on #1918. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * feat(engine): frame-capture core — fast-capture routing, worker-encode, dedup extension # Conflicts: # packages/engine/src/services/screenshotService.ts * fix(engine): document HF_FORCE_DRAWELEMENT as diagnostic-only; make armStaticDedup idempotent (review) Addresses miguel-heygen's blockers on #1919: - HF_FORCE_DRAWELEMENT promoted from a stale "SCRATCH/Uncommitted" comment to a documented diagnostic flag: it exists for upstream-Chromium repro work (gate-vs-API isolation, crbug 521861819 149-vs-151) and R&D on gated effect classes; renders under it may be damaged BY DESIGN since it bypasses gates whose thresholds encode measured damage. Never production; the safety-net blank guard also stands down under it so diagnostic frames arrive unmodified. - armStaticDedup is now idempotent: the drawElement init path arms dedup before canvas injection, then initializeSession called it again — the second run overwrote the armed state with skipReason="capture_mode" (captureMode is "drawelement" by then), producing contradictory telemetry (armed frames + a skip reason), and re-ran the verification seeks on the fallback path. It now no-ops once staticFrames or a skip decision exists. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com>