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* fix(engine): a render fails when a composition script throws before its timeline binds * fix(engine): an unrelated page error no longer fails a render whose timeline registers late * fix(engine): only the composition's own scripts fail a render, local or distributed * style(engine): format the script failure change * fix(engine): a third-party browser rejection no longer fails a render * refactor(engine): one page URL for navigation and error attribution * fix(engine): a rejection after a hash change or in an iframe no longer fails a render * fix(engine): a widget's error no longer fails a render once its script is inlined * fix(core): name injected and inlined scripts without building code from library input * fix(engine): a third-party embed's eval or inserted script no longer fails a render * fix(producer): a widget's inline handler or a sub-composition no longer misreports a render * refactor(engine): read each script response once and keep comments within 120 characters * fix(engine): a scene that throws after registering its timeline no longer cuts a render short * fix(engine): a composition script failure names the error and its real cause * fix(engine): a failed VFX chain fails the render at once instead of shipping a missing layer * fix(core): a VFX layer that is empty on one frame renders empty instead of failing or going stale * fix(core): a VFX layer that grows from zero size renders instead of staying missing * fix(core): a VFX layer hidden or late while empty renders once it has a size * test(producer): cover a VFX layer that is 0×0 under a host that starts later * test(producer): pin both VFX 0×0 marks, with a GSAP-shaped wipe and a real late host * test(producer): a late VFX host with a GSAP wipe catches a walk that skips hidden hosts