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Don't burn 60+ runner-minutes on regression shards, perf shards, preview-parity, Windows renders, or catalog-preview renders when the PR is already failing lint or format. - regression: matrix fail-fast: false → true (first failing shard cancels the rest), plus a new preflight (lint + format:check) job gating regression-shards. - player-perf: matrix fail-fast → true, plus preflight gate. - preview-regression, windows-render, catalog-previews: preflight gate added; heavy jobs now needs: [..., preflight]. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>