mirror of
https://github.com/heygen-com/hyperframes.git
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Restores the 208 catalog items reverted after their previews 404'd in production, this time on the payload mechanism rather than the .html files that caused the outage. The generator no longer writes a preview document to docs/public. That writer, and the machinery under it, existed only to produce files the docs host discards, so it is gone rather than bypassed. Items now embed the composition itself via a payload, which is what the previous change already does for the items that were already in the catalog. The variables explorer is parked, not restored: it drove its preview through the same unpublished .html path, so it would have shown an empty frame. Items that declare variables get the live player plus the static variables table, and reconnecting the explorer to payloads is a follow-up.
464 lines
18 KiB
HTML
Vendored
464 lines
18 KiB
HTML
Vendored
<!doctype html>
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<!--
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notification-pileup, HyperFrames video primitive (ui-props / loop / agitate)
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Concept: mobile notification cards arrive faster than they can be read.
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Every new card lands at the top and pushes the existing stack downward,
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building an anxious but legible tower.
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Compiled-from evidence: fixture; mobile mechanics inventory.
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Use when: a scene needs a mobile-native shorthand for interruption,
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overload, mounting demand, or attention pressure.
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Variables (declared in data-composition-variables below):
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- count (number, default 7, range 4 to 10): cards in the final pile.
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- speed (number, default 1, range 0.5 to 2): authored arrival pacing.
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- showBadges ("yes" | "no", default "yes"): unread badge visibility.
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Envelope (fixed IN/OUT, elastic HOLD only, never gsap.timeScale()):
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IN_BASE = 3.30s stage settles and every card arrives with accelerating
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gaps, each new arrival pushing the existing pile downward
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HOLD = elastic = max(0, D - (IN_BASE + OUT_BASE)); the complete stack
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remains dense and breathes on a finite sine.inOut cycle
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OUT_BASE = 0.50s the complete stack accelerates into a clean fade
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If D < IN_BASE + OUT_BASE, IN and OUT scale down together so their sum
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equals D and HOLD becomes zero.
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Sync points: each notification arrival is a deterministic offset into IN,
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stored once in arrivalTimes. The first is at 0.16s in an uncompressed IN;
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later offsets follow max(floorGap, baseGap * decay^(n - 1) / speed), then
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scale together only if needed to stay inside IN. No cue enters HOLD.
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Sound cue: every card arrival dispatches an hf:sfx CustomEvent with id
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"notification-soft" and its resolved fixed IN offset. The primitive only
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dispatches cues, it never plays audio.
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Mount contract: this is a mountable sub-composition. The runtime clones
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only <template> contents. #root fills the host box, owns no width or height
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metadata, and establishes the container query basis. Variables come only
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from window.__hyperframes.getVariables(). The hardcoded timeline key stays
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"notification-pileup" after mount flattening strips data-composition-id.
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-->
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<html
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lang="en"
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data-composition-variables='[
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{ "id": "count", "type": "number", "role": "content", "label": "Notification count", "description": "Number of notification cards in the final pile.", "default": 7, "min": 4, "max": 10, "step": 1 },
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{ "id": "speed", "type": "number", "role": "timing", "label": "Arrival speed", "description": "Pacing multiplier for the accelerating notification arrivals.", "default": 1, "min": 0.5, "max": 2, "step": 0.1 },
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{ "id": "showBadges", "type": "enum", "role": "content", "label": "Unread badges", "description": "Show or hide unread count badges on the notification cards.", "default": "yes", "options": [{ "value": "yes", "label": "Show badges" }, { "value": "no", "label": "Hide badges" }] }
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]'
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>
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<head>
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<meta charset="UTF-8" />
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<title>Notification Pileup</title>
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<!-- Metadata only. Mounting discards everything outside <template>. -->
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</head>
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<body>
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<template>
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<div id="root" data-composition-id="notification-pileup" data-duration="8" data-fps="30">
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<style>
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*,
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*::before,
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*::after {
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box-sizing: border-box;
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}
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#root {
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position: absolute;
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inset: 0;
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container-type: size;
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isolation: isolate;
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overflow: hidden;
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background: var(--bg, #0b1120);
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color: var(--fg, #f8fafc);
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font-family: var(--font-body, Inter, system-ui, sans-serif);
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}
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.np-clip,
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.np-backdrop,
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.np-stage {
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position: absolute;
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inset: 0;
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width: 100%;
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height: 100%;
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}
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.np-clip {
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overflow: hidden;
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}
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.np-backdrop {
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background:
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radial-gradient(
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circle at 50% 12%,
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color-mix(in srgb, var(--accent, #38bdf8) 16%, transparent),
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transparent 38%
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),
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linear-gradient(
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to bottom,
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color-mix(in srgb, var(--surface, #1e293b) 28%, var(--bg, #0b1120)),
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var(--bg, #0b1120)
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);
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}
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.np-stage {
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transform-origin: 50% 45%;
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will-change: transform, opacity;
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}
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/* EDIT ZONE: stack geometry only. The card height and computed JS
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step share this 79.5cqh safe region, including count 10. */
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.np-stack {
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position: absolute;
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top: 8cqh;
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left: 12cqw;
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width: 76cqw;
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height: 82cqh;
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}
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/* INVARIANT: each card is a sized block. GSAP owns only x, y,
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rotation, scale, and opacity, so direct seeks stay deterministic. */
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.np-card {
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position: absolute;
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top: 0;
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left: 0;
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display: grid;
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grid-template-columns: 6.8cqh minmax(0, 1fr) auto;
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align-items: center;
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gap: var(--space-2, 1.5cqw);
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width: 100%;
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height: 11.5cqh;
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overflow: hidden;
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padding: var(--space-1, 1.3cqh) var(--space-2, 1.8cqw);
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border: 0.14cqmin solid color-mix(in srgb, var(--border, #334155) 78%, transparent);
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border-radius: var(--radius, 2.2cqmin);
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background: color-mix(in srgb, var(--surface, #1e293b) 92%, var(--bg, #0b1120));
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box-shadow:
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0 1.1cqh 2.8cqh color-mix(in srgb, var(--bg, #0b1120) 42%, transparent),
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inset 0 0.1cqmin 0 color-mix(in srgb, var(--fg, #f8fafc) 12%, transparent);
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transform-origin: 50% 18%;
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will-change: transform, opacity;
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}
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.np-icon {
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display: grid;
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place-items: center;
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width: 6.8cqh;
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height: 6.8cqh;
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border-radius: calc(var(--radius, 2.2cqmin) * 0.72);
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background: var(--np-icon-bg, var(--brand, #22c55e));
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color: var(--bg, #0b1120);
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font-family: var(--font-display, Inter, system-ui, sans-serif);
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font-size: min(2.25cqw, 4cqh);
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font-weight: 780;
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line-height: 1;
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box-shadow: inset 0 0.1cqmin 0 color-mix(in srgb, var(--fg, #f8fafc) 24%, transparent);
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}
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.np-card[data-tone="1"] {
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--np-icon-bg: var(--accent, #38bdf8);
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}
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.np-card[data-tone="2"] {
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--np-icon-bg: color-mix(in srgb, var(--brand, #22c55e) 58%, var(--accent, #38bdf8));
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}
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.np-card[data-tone="3"] {
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--np-icon-bg: color-mix(in srgb, var(--accent, #38bdf8) 62%, var(--fg, #f8fafc));
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}
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.np-copy {
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min-width: 0;
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overflow: hidden;
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}
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.np-title,
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.np-body {
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overflow: hidden;
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text-overflow: ellipsis;
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white-space: nowrap;
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}
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.np-title {
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color: var(--fg, #f8fafc);
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font-family: var(--font-display, Inter, system-ui, sans-serif);
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font-size: min(2.15cqw, 3.8cqh);
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font-weight: 720;
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line-height: 1.12;
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letter-spacing: -0.01em;
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}
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.np-body {
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margin-top: var(--space-1, 0.6cqh);
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color: var(--muted, #94a3b8);
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font-size: min(1.55cqw, 2.85cqh);
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font-weight: 520;
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line-height: 1.12;
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}
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.np-badge {
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display: grid;
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place-items: center;
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min-width: 3.6cqh;
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height: 3.6cqh;
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padding-inline: var(--space-1, 0.65cqw);
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border-radius: var(--radius, 999cqmin);
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background: var(--accent, #38bdf8);
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color: var(--bg, #0b1120);
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font-family: var(--font-display, Inter, system-ui, sans-serif);
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font-size: min(1.3cqw, 2.3cqh);
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font-weight: 780;
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line-height: 1;
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}
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</style>
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<div
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id="notification-pileup-clip"
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class="np-clip clip"
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data-start="0"
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data-duration="8"
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data-track-index="0"
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>
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<div class="np-backdrop" aria-hidden="true"></div>
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<div class="np-stage" aria-label="A rapidly growing stack of mobile notifications">
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<div class="np-stack"></div>
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</div>
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</div>
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<script>
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(function () {
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"use strict";
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var root = document.currentScript.closest("#root") || document.getElementById("root");
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// Literal by contract: mount flattening strips data-composition-id
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// before the runtime consumes this timeline registration.
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var compositionId = "notification-pileup";
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var stage = root.querySelector(".np-stage");
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var stack = root.querySelector(".np-stack");
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// EDIT ZONE: defaults mirror the outer variable declarations.
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// getVariables owns the declared-defaults-plus-host-overrides merge.
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var vars =
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window.__hyperframes && window.__hyperframes.getVariables
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? window.__hyperframes.getVariables()
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: {};
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// INVARIANT: count is always an integer in the declared 4 to 10 range.
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var rawCount = Number(vars.count);
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var count = Math.max(
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4,
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Math.min(10, Number.isFinite(rawCount) ? Math.round(rawCount) : 7),
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);
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// INVARIANT: speed remains finite and inside the declared 0.5 to 2 range.
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var rawSpeed = Number(vars.speed);
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var speed = Math.max(0.5, Math.min(2, Number.isFinite(rawSpeed) ? rawSpeed : 1));
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// INVARIANT: malformed enum overrides resolve to the documented default.
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var showBadges = vars.showBadges === "no" ? "no" : "yes";
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// One ordered source owns content, icon tone, and badge copy.
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var NOTIFICATIONS = [
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{ icon: "M", title: "Messages", body: "Can you take a quick look?", badge: "3" },
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{ icon: "C", title: "Calendar", body: "Stand-up moved to 10:30", badge: "1" },
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{ icon: "@", title: "Mail", body: "Five new replies in your thread", badge: "5" },
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{ icon: "U", title: "Updates", body: "A new version is ready", badge: "2" },
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{ icon: "T", title: "Tasks", body: "Deadline changed to today", badge: "7" },
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{ icon: "D", title: "Drive", body: "Someone requested access", badge: "4" },
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{ icon: "S", title: "Security", body: "New sign-in needs review", badge: "1" },
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{ icon: "#", title: "Social", body: "You have twelve new mentions", badge: "12" },
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{ icon: "N", title: "Notes", body: "Shared checklist was updated", badge: "6" },
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{ icon: "R", title: "Reminders", body: "Follow up before end of day", badge: "9" },
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];
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var cards = [];
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for (var index = 0; index < count; index += 1) {
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var item = NOTIFICATIONS[index];
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var card = document.createElement("article");
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card.className = "np-card";
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card.dataset.tone = String(index % 4);
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card.style.zIndex = String(index + 1);
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var icon = document.createElement("span");
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icon.className = "np-icon";
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icon.setAttribute("aria-hidden", "true");
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icon.textContent = item.icon;
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var copy = document.createElement("span");
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copy.className = "np-copy";
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var title = document.createElement("span");
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title.className = "np-title";
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title.textContent = item.title;
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var body = document.createElement("span");
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body.className = "np-body";
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body.textContent = item.body;
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copy.appendChild(title);
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copy.appendChild(body);
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card.appendChild(icon);
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card.appendChild(copy);
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if (showBadges === "yes") {
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var badge = document.createElement("span");
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badge.className = "np-badge";
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badge.setAttribute("aria-label", item.badge + " unread");
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badge.textContent = item.badge;
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card.appendChild(badge);
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}
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stack.appendChild(card);
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cards.push(card);
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}
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// RETIME RANGE: tune only these envelope and cadence values.
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// speed scales authored gaps and entrance lengths directly. HOLD
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// alone expands, and no branch uses gsap.timeScale().
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var IN_BASE = 3.3;
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var OUT_BASE = 0.5;
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var STAGE_IN_BASE = 0.34;
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var ARRIVAL_START_BASE = 0.16;
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var ENTRY_DURATION_BASE = 0.38;
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var PUSH_DURATION_BASE = 0.24;
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var BASE_GAP = 0.78;
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var GAP_DECAY = 0.78;
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var FLOOR_GAP = 0.09;
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var beat = parseFloat(getComputedStyle(root).getPropertyValue("--dur-beat")) || 0.5;
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var BREATH_HALF = Math.max(0.65, beat * 1.8);
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var duration = Math.max(0.001, parseFloat(root.dataset.duration || "8"));
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var totalBase = IN_BASE + OUT_BASE;
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var envelopeScale = duration < totalBase ? duration / totalBase : 1;
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var IN = IN_BASE * envelopeScale;
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var OUT = OUT_BASE * envelopeScale;
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var STAGE_IN = STAGE_IN_BASE * envelopeScale;
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var ARRIVAL_START = ARRIVAL_START_BASE * envelopeScale;
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var ENTRY_DURATION =
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Math.max(0.18, Math.min(0.5, ENTRY_DURATION_BASE / speed)) * envelopeScale;
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var HOLD = Math.max(0, duration - (IN + OUT));
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var HOLD_START = IN;
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var OUT_START = IN + HOLD;
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var STACK_STEP = Math.min(9.6, 68 / Math.max(1, count - 1));
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// The same resolved array owns both animation and cue timing.
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var rawGaps = [];
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var rawGapTotal = 0;
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for (var gapIndex = 1; gapIndex < count; gapIndex += 1) {
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var gap = Math.max(FLOOR_GAP, (BASE_GAP * Math.pow(GAP_DECAY, gapIndex - 1)) / speed);
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rawGaps.push(gap);
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rawGapTotal += gap;
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}
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var availableGapWindow = Math.max(0, IN - ARRIVAL_START - ENTRY_DURATION);
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var gapScale = rawGapTotal > availableGapWindow ? availableGapWindow / rawGapTotal : 1;
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var arrivalTimes = [ARRIVAL_START];
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for (var timeIndex = 0; timeIndex < rawGaps.length; timeIndex += 1) {
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arrivalTimes.push(
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arrivalTimes[arrivalTimes.length - 1] + rawGaps[timeIndex] * gapScale,
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);
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}
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function fireSfx(index, t) {
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root.dispatchEvent(
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new CustomEvent("hf:sfx", {
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detail: { id: "notification-soft", index: index, t: t },
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bubbles: true,
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}),
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);
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}
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// Explicit t=0 endpoints. Cards begin above the stack at a visible
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// near-rest scale, never scale(0), and the complete stage is hidden.
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gsap.set(stage, { opacity: 0, y: "1.2cqh", scale: 0.985 });
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cards.forEach(function (card) {
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gsap.set(card, { opacity: 0, y: "-14cqh", scale: 0.94, rotation: -1.2 });
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});
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var tl = gsap.timeline({ paused: true });
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// IN: standard stage settle, accelerating pileup, subtle overshoot.
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tl.to(
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stage,
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{ opacity: 1, y: "0cqh", scale: 1, duration: STAGE_IN, ease: "power2.out" },
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0,
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);
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cards.forEach(function (card, cardIndex) {
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var arrivalAt = arrivalTimes[cardIndex];
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var untilNext =
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cardIndex < cards.length - 1
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? arrivalTimes[cardIndex + 1] - arrivalAt
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: ENTRY_DURATION;
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var entryDuration = Math.max(0.05, Math.min(ENTRY_DURATION, untilNext * 0.78));
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var pushDuration = Math.max(
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0.04,
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Math.min((PUSH_DURATION_BASE * envelopeScale) / speed, untilNext * 0.72),
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);
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for (var existingIndex = 0; existingIndex < cardIndex; existingIndex += 1) {
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tl.to(
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cards[existingIndex],
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{
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y: (cardIndex - existingIndex) * STACK_STEP + "cqh",
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duration: pushDuration,
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ease: "power2.out",
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},
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arrivalAt,
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);
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}
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tl.to(
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card,
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{
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opacity: 1,
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y: "0cqh",
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scale: 1,
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rotation: 0,
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duration: entryDuration,
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ease: "back.out(1.7)",
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},
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arrivalAt,
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);
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tl.call(
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function () {
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fireSfx(cardIndex, arrivalAt);
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},
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[],
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arrivalAt,
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);
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});
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// HOLD: finite slow sine breathing exactly inside the elastic phase.
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if (HOLD >= BREATH_HALF) {
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var breathRepeat = Math.max(0, Math.floor(HOLD / BREATH_HALF) - 1);
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tl.fromTo(
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stage,
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{ y: "0cqh", scale: 1 },
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{
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y: "-0.42cqh",
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scale: 1.004,
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duration: BREATH_HALF,
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ease: "sine.inOut",
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yoyo: true,
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repeat: breathRepeat,
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immediateRender: false,
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},
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HOLD_START,
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);
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}
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// OUT: asymmetric accelerated release and fade.
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tl.to(
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stage,
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{ opacity: 0, y: "1.2cqh", scale: 0.985, duration: OUT, ease: "power2.in" },
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OUT_START,
|
|
);
|
|
|
|
tl.seek(0);
|
|
|
|
window.__timelines = window.__timelines || {};
|
|
window.__timelines[compositionId] = tl;
|
|
})();
|
|
</script>
|
|
</div>
|
|
</template>
|
|
</body>
|
|
</html>
|