Files
hyperframes/packages/engine
JamesandClaude Opus 4.7 2d6372ac2a feat(engine): add lockGopForChunkConcat option to buildEncoderArgs
Part of Phase 2 of the distributed rendering plan (determinism hardening).
See DISTRIBUTED-RENDERING-PLAN.md §7.1 and §17.2 (gating table).

Adds two optional fields to EncoderOptions:

  lockGopForChunkConcat?: boolean  // default false
  gopSize?: number                 // required when lockGopForChunkConcat=true

When the flag is true on the SW libx264 / libx265 paths, buildEncoderArgs
emits closed-GOP / forced-keyframe args so the resulting chunk file can be
losslessly concatenated (`ffmpeg -f concat -c copy`) with sibling chunks:

  -g <gopSize>
  -keyint_min <gopSize>
  -sc_threshold 0
  -force_key_frames "expr:eq(mod(n,<gopSize>),0)"
  -x264-params "...:scenecut=0:open-gop=0:repeat-headers=1"
  -x265-params "keyint=<gopSize>:min-keyint=<gopSize>:scenecut=0:open-gop=0:repeat-headers=1"
  -bf 0   (added for h265 too when locked)

GPU encoders, vp9, and prores ignore the flag (their concat-copy story is
separate — see plan §7.2 / §8).

In-process behavior is unchanged: the default (false) path emits no new
args. New unit tests pin both branches in packages/engine/src/services/
chunkEncoder.test.ts.

This is part of a stack of 10 PRs; this is PR 1 of 10.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-05-13 04:36:11 +00:00
..
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  releaseBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browser = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browser.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await releaseBrowser(browser);

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine