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* feat(studio-server): serve H.264 proxies from the preview route Wires the codec manifest and the transcoder into the preview surface: the route negotiates a proxy via a query param and serves it through the existing range and ETag machinery, composition HTML carries a codec map for the runtime, and hostile assets pre-warm so a first play does not wait on a cold transcode. Exposes the three subpath exports the CLI surfaces consume upstack. Drops the TEMP fallow entry added with the transcoder: it has real importers now. * fix(studio-server): publish media proxy exports * fix(parsers): scan HTML comments linearly * feat(cli): let projects opt out of automatic proxying Adds media.autoProxy to hyperframes.json plus --proxy/--no-proxy flags, and forwards the resolved value into the studio and preview servers and the vite adapter. Lands before the runtime slice that turns auto-proxying on, so the switch exists before there is any behavior to switch off. * fix(cli): align media config schema * feat(core): swap undecodable video to its proxy at runtime Adds the browser-side half: before first load the runtime consults the injected codec map and swaps a hostile source to its proxy, and if a video still reports zero decodable width it rescues it reactively. An HEVC file carrying AAC fires no error event, so zero videoWidth, not the error event, is the reliable signal. Audio elements and alpha sources are never proxied, render mode never proxies, and each swap evicts the element's stale sync state and reports once. This completes the loop: auto-proxying is live for preview and studio from here. The opt-out (media.autoProxy, --no-proxy) shipped in the previous slice. * feat(cli): serve proxies from play, present, and the static project server Adds proxy negotiation to the CLI-side servers and gives play byte-range serving it never had, so a swapped video can seek. The static project server behind check, snapshot, compare and friends injects the codec map once, so all of its callers inherit the behavior; snapshot forwards its own proxy flag. * fix(cli): serve proxies for camera formats * feat(cli): resolve proxies before check's timed browser phase check pre-resolves hostile assets so a cold transcode cannot exhaust the render-ready budget, and surfaces the runtime's proxy diagnostics as findings so a swap is visible rather than silent. * feat(cli): bake proxies into published archives Published pages are static, so there is no server to negotiate with: publish transcodes proxies for hostile assets into the archive and rewrites the video sources that point at them. Audio elements keep their originals, since audio decodes independently of the video codec. Splits the archive build from the zip step so publish can transform between them. cloud render keeps calling the unchanged composition and still uploads originals, which its regression test pins. * fix(cli): harden proxy pre-resolution * fix(cli): surface publish proxy outcomes * test(cli): remove ffmpeg from archive guard * test(cli): normalize publish fixture path