* feat(studio,cli): add an Edit with Framey button and `hyperframes open` for HyperFrames Studio
Point people from the CLI and the Studio preview to HyperFrames Studio, the desktop app.
- Studio header: an "Edit with Framey" button with Framey, the app's cursor mascot (the eye
follows the pointer, a wiggle on hover, honours reduced motion). Until the app opens
handed-over projects (HANDOFF_READY), a press shows a "Meet Framey" card with the download.
The button shows only where the preview server answers GET /api/open-in-desktop on macOS,
so the desktop app's own embedded Studio never shows it.
- `hyperframes open [dir]`: hands the project folder to the app with `open -b` (released app,
then Canary) and points to the download when neither is installed. When run by Claude Code
or Codex it leaves .hyperframes/agent-handoff.json (CLAUDE_CODE_SESSION_ID / CODEX_THREAD_ID)
so the app's first chat can pick up that conversation.
- render and preview print one line about the app: the download until HANDOFF_READY, then
`hyperframes open` when the app is installed. Nothing for a draft render, a batch row, or a
run inside the app (HYPERFRAMES_DESKTOP_PROJECT).
* fix(studio,cli): gate `hyperframes open` too, guard the open-in-desktop POST, keep one gate
Review of #4951 at 58934a34.
- One gate: HANDOFF_READY lives only in the CLI. `GET /api/open-in-desktop` now says
`handoff`, and Studio's button reads it, so the gate cannot be half-flipped.
- While gated nothing opens and nothing is written: `openInDesktop` returns
`handoff-unavailable` (so `hyperframes open` prints the download line and the POST route
answers with it), and no `.hyperframes/agent-handoff.json` can sit waiting for a later release.
- The POST answers only Studio's own same-origin request (loopback Host, matching Origin,
Sec-Fetch-Site same-origin); a cross-site or rebound-host POST gets 403. Routes moved to
server/desktopRoutes.ts with their own tests.
- `hyperframes open`: exits 1 when nothing opened, answers in JSON under --json for a bad
directory, and tells a missing app from one macOS could not open (`open-failed`). A project
that cannot be written still opens, with nothing handed over.
- Tests drive the live path through `ready`, are path-portable for Windows, and cover the draft
and batch-row hint skips (`wantsDesktopHint`, `batchRowRenderOptions`).
- The load smoke mocks the route.
* feat(cli,studio): hand off on macos now, and open the app on windows and linux
The released Mac app (b254) takes a handed-over folder and its conversation, so
HANDOFF_READY turns on for macOS. Windows and Linux stay on the download until the
desktop change that reads a folder from the command line ships.
- `hyperframes open` finds the app off macOS: the per-user install on Windows, and
on Linux the AppImage the app records in launcher.json; it starts it with the folder
- download links follow the machine: the DMG on macOS, the AppImage on Linux, and
nothing on Windows, which has no public download yet
- the Studio button shows wherever there is a download or an installed app; the card
no longer says "for macOS"
- every render prints the app line except batch rows: music-to-video delivers a draft
- the success line names the app that took the folder (Canary included)
* fix(studio): the edit-with-framey button asks its route through studioApiFetch
* fix(cli,studio): name the app the hyperframes desktop app, apart from the studio preview
* fix(cli,studio): fewer comment lines, so no file's comment share rises
hyperframes
CLI for creating, previewing, and rendering HTML video compositions.
Install
npm install -g hyperframes
Or use directly with npx:
npx hyperframes <command>
Requirements: Node.js >= 22, FFmpeg
Commands
init
Scaffold a new Hyperframes project from a template:
npx hyperframes init my-video
cd my-video
preview
Start the live preview studio in your browser:
npx hyperframes preview
# Studio: http://localhost:3002/#project/my-video
# Server: http://localhost:3002
npx hyperframes preview --port 4567
In an interactive terminal, the preview stays attached until you press
Ctrl+C. In a non-interactive shell such as a coding-agent session, the same
command starts a managed preview that survives after the command returns. Use
--background or --foreground to choose explicitly, and manage persistent
previews with --status, --stop, --list, and --kill-all. Add --json to
managed lifecycle commands for machine-readable output. --foreground --json
prints the ready-session envelope once, then remains attached until stopped.
normalize-audio
Measure two local authored audio clips with integrated LUFS and match the target
to the unchanged reference. The command is a dry run unless --write is passed:
npx hyperframes normalize-audio --reference target-audio --target user-audio
npx hyperframes normalize-audio --reference target-audio --target user-audio --write
It updates only the target element's data-volume and refuses unsafe boosts
that exceed Studio's +12 dB ceiling or would clip.
render
Render a composition to MP4. Run from the project directory; the positional
argument is the project directory (not a file), so render the project's
index.html directly, or point at a specific composition file with -c:
npx hyperframes render -o output.mp4
npx hyperframes render -c ./my-composition.html -o output.mp4
Set HYPERFRAMES_RENDER_DETACHED=1 when starting a render with nohup or
disown so it keeps running after the invoking shell exits.
publish
Upload a project directory and get a hosted URL that keeps working after the CLI exits. Published projects are private by default:
npx hyperframes publish
npx hyperframes publish ./my-video
npx hyperframes publish --public
npx hyperframes publish --yes
Signed-out publishing returns an authentication-required claim URL; opening it
lets someone sign in and claim the project. Sign in first with
npx hyperframes auth login to publish an owned project you can update. Use
--public to make the claimed project visible to anyone. --yes only skips the
confirmation prompt and does not change visibility.
Signed-in publishers can use --update <url-or-id> to target an existing project
or --space <space-id> to publish into a shared team space. If the requested
project is missing or inaccessible, publishing can create a new project instead;
check the printed URL and status.
See the publish reference for all options, including video proxy settings.
lint
Validate your Hyperframes HTML:
npx hyperframes lint ./my-composition
npx hyperframes lint ./my-composition --json # JSON output for CI/tooling
npx hyperframes lint ./my-composition --verbose # Include info-level findings
By default only errors and warnings are shown. Use --verbose to also display informational findings (e.g., external script dependency notices). Use --json for machine-readable output with errorCount, warningCount, infoCount, and a findings array.
compositions
List compositions found in the current project:
npx hyperframes compositions
benchmark
Run rendering benchmarks:
npx hyperframes benchmark ./my-composition.html
doctor
Check your environment for required dependencies (Chrome, FFmpeg, Node.js):
npx hyperframes doctor
browser
Manage the bundled Chrome/Chromium installation:
npx hyperframes browser
info
Print version and environment info:
npx hyperframes info
docs
Open the documentation in your browser:
npx hyperframes docs
upgrade
Check for updates and show upgrade instructions:
npx hyperframes upgrade
npx hyperframes upgrade --check --json # machine-readable for agents
Documentation
Full documentation: hyperframes.heygen.com/packages/cli
Related packages
@hyperframes/core— types, parsers, frame adapters@hyperframes/engine— rendering engine@hyperframes/producer— render pipeline@hyperframes/studio— composition editor UI