Files
hyperframes/packages/producer
Vance Ingalls 8ffd007716 test(hdr-regression): tighten Window F maxFrameFailures budget after Chunk 4 fix (#375)
## Summary

Tighten `hdr-regression` Window F `maxFrameFailures` from 5 → 0 now that Chunk 4 (matrix3d support + scene initial-state) has landed.

## Why

Window F (transform + scale + border-radius on the video itself) was the remaining known-fail in the `hdr-regression` suite, baked into the golden so the suite stayed green while Chunk 4 was outstanding.

After Chunk 4 fixed `parseTransformMatrix` (matrix3d support) and the shader-transitions initial-state, re-running the suite shows **0 failed frames** against the existing golden — the encoder is byte-deterministic, and Window F's GSAP rotation/scale happens to emit 2D `matrix()` rather than `matrix3d()`, so the same golden is still correct after the fix. Tightening the budget catches any drift in the layered HDR compositor immediately.

## What changed

- `tests/hdr-regression/meta.json`: `maxFrameFailures` 5 → 0 (matches `hdr-hlg-regression`).
- `tests/hdr-regression/README.md`: Window F row + Fix history section updated to reflect the new state.

## Test plan

- [x] `bun run test --filter hdr-regression` — passes with 0 failed frames at the new budget.

## Stack

Follow-up to Chunk 4 (transform & clipping). Reviewable separately so the budget tightening is decoupled from the code fix.
2026-04-23 01:45:19 -07:00
..
2026-04-23 01:13:37 -04:00

@hyperframes/producer

Full HTML-to-video rendering pipeline: capture frames with Chrome's BeginFrame API, encode with FFmpeg, mix audio — all in one call.

Install

npm install @hyperframes/producer

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded), FFmpeg

Usage

Render a video

import { createRenderJob, executeRenderJob } from "@hyperframes/producer";

const job = createRenderJob({
  inputPath: "./my-composition.html",
  outputPath: "./output.mp4",
  width: 1920,
  height: 1080,
  fps: 30,
});

const result = await executeRenderJob(job, (progress) => {
  console.log(`${Math.round(progress.percent * 100)}%`);
});

console.log(result.outputPath); // ./output.mp4

Run as an HTTP server

The producer can also run as a render server, accepting render requests over HTTP:

import { startServer } from "@hyperframes/producer";

await startServer({ port: 8080 });
// POST /render with a RenderConfig body

Configuration

RenderConfig controls the render pipeline:

Option Default Description
inputPath Path to the HTML composition
outputPath Output video file path
width 1920 Frame width in pixels
height 1080 Frame height in pixels
fps 30 Frames per second (24, 30, or 60)
quality "standard" Encoder preset ("draft", "standard", "high")

How it works

  1. Serve — spins up a local file server for the HTML composition
  2. Capture — opens the page in headless Chrome, seeks frame-by-frame via HeadlessExperimental.beginFrame, captures screenshots
  3. Encode — pipes frames through FFmpeg (with GPU encoder detection and chunked concat)
  4. Mix — extracts <audio> elements and mixes them into the final video
  5. Finalize — applies faststart for streaming-friendly MP4

Documentation

Full documentation: hyperframes.heygen.com/packages/producer