SKILL.md grew to 192 lines from a 124-line baseline. Most of the
bloat was content duplicated in the step reference files it points
to. Removed 6 sections that duplicated step content, composed 2
small additions into the step files where they actually belonged.
Removed from SKILL.md (already covered elsewhere):
- "Take your time" / "Quality matters more than speed" paragraph
— operational philosophy already implicit in step-6-validate's
cell-by-cell review prose.
- "Creative Tension Principle" section — step-3-storyboard.md:21
already has the exact "What makes this video different from a
generic [video type] for any [industry] brand?" single-sentence
test. Duplicate removed; storyboard is the right home.
- "Step -1: What we're actually making" (30 lines: anti-patterns,
video grammar, shot framing, camera moves) — duplicates step-3-
storyboard.md:197+ (shot types), :229–232 (anti-patterns), and
beat-builder-guide.md:126+ (shot framing).
- "Sub-agent mode" + "No sub-agents" preamble — step-5-build.md:286
–292 already handles both parallel and serial runtimes.
- "Image-viewing capability" warning — operationally implicit in
step-0 ("View the contact sheets") and step-6 ("View snapshots/
contact-sheet.jpg cell-by-cell").
- "User Interaction Points" table — redundant with the inline 💬
markers on Steps 3 and 4.
Composed into step files (content that wasn't there yet):
- step-1-design.md "Target length" paragraph: added the fast-pacing
/ billboard-per-beat exception (50-line DESIGN.md is enough when
beats are single hero elements on full-bleed backgrounds, not
full UIs).
- step-2-brief.md "Surprise me" section: added the global-propagation
rule — when the user signals autonomous mode at Step 2, every 💬
gate downstream (Step 3 storyboard approval, Step 4 TTS choice) is
also skipped.
Step 5 SKILL.md gate paragraph trimmed from a 6-clause description
of the per-beat read to one line that points at step-5-build.md
for the full checklist.
Updated the techniques.md reference counts from "20" to "13" in
SKILL.md, beat-builder-guide.md, and step-3-storyboard.md to match
the techniques.md trim in the upstream branch.
Net: SKILL.md 192 → 131 lines.
9.0 KiB
name, description
| name | description |
|---|---|
| website-to-hyperframes | Capture a website and create a HyperFrames video from it. Use when: (1) a user provides a URL and wants a video, (2) someone says "capture this site", "turn this into a video", "make a promo from my site", (3) the user wants a social ad, product tour, or any video based on an existing website, (4) the user shares a link and asks for any kind of video content. Even if the user just pastes a URL — this is the skill to use. |
Website to HyperFrames
Capture a website, then produce a professional video from it.
Users say things like:
- "Capture https://... and make me a 25-second product launch video"
- "Turn this website into a 15-second social ad for Instagram"
- "Create a 30-second product tour from https://..."
The workflow has 7 steps. Each produces an artifact that gates the next. By default it's collaborative — gates marked 💬 stop and ask the user. If the user signals autonomous mode ("decide for me", "surprise me"), every 💬 gate is skipped; see step-2-brief.md for how that propagates.
Step 0: Capture & Understand the Brand
Read: references/step-0-capture.md
Capture the site, then read the extracted data to understand the brand and product — what it does, who it's for, what voice it speaks in, what mood it lives in. The captured assets are a brand toolkit for later, not the building blocks the video is made from.
Gate: Site summary printed — strategy-first (what the product does, who it's for, brand voice) before the asset / color / font inventory.
Step 1: Brand Identity
Read: references/step-1-design.md
Write DESIGN.md — a brand cheat sheet covering the visual identity: colors, typography, component styles, layout principles. Use design-styles.json for exact computed values.
Speed option: For fast-pacing videos (billboard-per-beat), DESIGN.md can be a 50-line summary of colors + fonts + do's/don'ts — not a 300-line document. The sub-agent prompt in Step 5 pastes brand values directly, so DESIGN.md depth only matters for complex compositions.
Gate: DESIGN.md exists (any length) with at minimum: color palette, font choices, and do's/don'ts.
Step 2: Strategy & Messaging
Read: references/step-2-brief.md, references/capabilities.md (scan the Table of Contents — deep-dive sections only as needed)
Align with the user on what the video must communicate before talking visuals or assets. Parse the user's prompt — they probably already gave you the video type and style. Ask only what's missing: the ONE thing this video must say, the narrative arc, and the audience.
Gate: Video type, duration, format, and — critically — the message and narrative arc are locked. Without those, Step 3 can't write a concept-first storyboard.
Step 3: Storyboard + Script 💬
Read: references/step-3-storyboard.md
Write the storyboard concept-first: message → narrative arc → beats that serve the arc → techniques per beat → brand accents pass at the end. Then write the narration script to match. Present both to the user with a beat-by-beat summary. Iterate until they approve.
Gate: STORYBOARD.md + SCRIPT.md exist AND the user has approved the plan.
Step 4: VO, Timing + Captions 💬
Read: references/step-4-vo.md
If Step 2 said no narration — ask about background music, then skip to Step 5. Otherwise: ask the user which TTS provider (HeyGen TTS, ElevenLabs, or Kokoro), generate audio, transcribe, map timestamps to beats. Then ask about captions.
Gate: Either (a) no narration was requested and storyboard has manual beat timings, or (b) narration.wav + transcript.json exist and beat timings updated with real durations.
Step 5: Build Compositions
Read: The hyperframes skill (load it — every rule matters)
Read: references/step-5-build.md
Build index.html and compositions following the architecture and pacing chosen in the storyboard (Step 3). Sub-agents run hyperframes lint and hyperframes snapshot on each beat before reporting back.
Gate: Every compositions/beat-N.html has been read top-to-bottom by the main agent against DESIGN.md and STORYBOARD.md. The per-beat checklist lives in step-5-build.md.
Step 6: Validate & Deliver
Read: references/step-6-validate.md
Lint, validate, take snapshots scaled to video length (formula: max(beats × 3, ceil(duration_seconds / 2))), and review each one. Fix issues before delivering. Deliver the localhost Studio project URL — only render to MP4 on explicit user request.
Deliver something you're proud of. Before handing off, ask yourself: would I post this on social media with my name on it? If not, fix what's wrong.
Gate: npx hyperframes lint and npx hyperframes validate pass with zero errors, and the final response includes the active Studio project URL.
Quick Reference
Video Types
Typical constraints by video type — use as a starting point, not a formula. Beat count should follow from the content and the narration, not from a target range.
| Type | Typical duration | Duration driver | Narration |
|---|---|---|---|
| Social ad (IG/TikTok) | 10–15s | Platform limit | Optional |
| Product demo | 30–60s | Script length | Full narration |
| Feature announcement | 15–30s | Feature complexity | Full narration |
| Brand reel | 20–45s | Music track | Optional, music focus |
| Launch teaser | 10–20s | Hook energy | Minimal |
Beat count is not in this table intentionally — it should come from the storyboard, not from "social ad = 3-4 beats." A social ad for a complex product might need 5 well-timed beats. A brand reel with one strong visual thesis might need 3.
Format
- Landscape: 1920x1080 (default)
- Portrait: 1080x1920 (Instagram Stories, TikTok)
- Square: 1080x1080 (Instagram feed)
Reference Files
| File | When to read |
|---|---|
| step-0-capture.md | Step 0 — capture, understand the brand and product, write strategy-first site summary |
| step-1-design.md | Step 1 — write DESIGN.md brand cheat sheet (6 sections, 250-350 lines) |
| step-2-brief.md | Step 2 — align on message, narrative arc, audience with user |
| capabilities.md | Steps 2 & 5 — full inventory of what HyperFrames can do (24 sections). Scan the TOC during the brief, deep-dive specific sections during build |
| step-3-storyboard.md | Step 3 — storyboard + script (combined) with user review gate |
| step-4-vo.md | Step 4 — TTS provider choice, generation, timing |
| step-5-build.md | Step 5 — build index.html + compositions |
| step-6-validate.md | Step 6 — lint, validate, snapshots (scaled to video length), preview |
| techniques.md | Steps 3 & 5 — 13 primitive animation techniques with code patterns (adapt, don't copy-paste) |
| html-in-canvas-patterns.md | Step 5 — complete code patterns for HTML-in-Canvas effects (lives in the hyperframes skill) |