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Three review findings on the win32 drawElement PR: 1. gpu_renderer shipped the raw UNMASKED_RENDERER_WEBGL string — unbounded, driver-authored, GPU-model-specific, and |-joined across parallel sessions, i.e. high cardinality by construction, against this file's own convention of sanitizing engine-sourced strings (deGateReason is a bucket; error messages go through redactTelemetryString). Now bucketed at the source by classifyGpuRenderer to <backend>/<vendor> (metal/apple, d3d11/nvidia, swiftshader/other, ...), which is the whole analytic signal the win32 rollout needs and nothing else. The raw string never leaves the engine. 2. gpu_renderer reached render_complete only, so a crashed render — the cohort the field exists to attribute — carried no backend. It now rides RenderCaptureObservability (deGpuRenderer, sourced from the live probe session like the de_* counters), so both render_complete and render_error carry it and a hard failure still reports its GPU backend. On render_complete the perfSummary value still wins by spread order. 3. Restore the fallow-ignore-next-line suppression above __resetDeParallelRouterTrialStateForTests: CLI test files are not fallow entry points, so removing it fails the CI dead-code audit (local pre-commit passed only because of its changed-file scope). Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
79 lines
4.0 KiB
TypeScript
79 lines
4.0 KiB
TypeScript
import type { RenderJob, RenderPerfSummary } from "@hyperframes/producer";
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import type { RenderObservabilityTelemetryPayload } from "./events.js";
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type RenderObservabilitySummary = NonNullable<RenderPerfSummary["observability"]>;
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export function renderObservabilityTelemetryPayload(
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observability: RenderObservabilitySummary | undefined,
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): RenderObservabilityTelemetryPayload {
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if (!observability) return {};
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const diagnostics = observability.browserDiagnostics;
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const capture = observability.capture;
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const extraction = observability.extraction;
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const init = observability.init;
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return {
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observabilityRenderJobId: observability.renderJobId,
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observabilityCompositionHash: observability.compositionHash,
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observabilityEventCount: observability.eventCount,
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observabilityLastPhase: observability.lastEvent?.phase,
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observabilityLastStatus: observability.lastEvent?.status,
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observabilityFailedPhase: observability.failedPhase,
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browserDiagnosticCount: diagnostics.total,
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browserDiagnosticErrors: diagnostics.errors,
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browserDiagnosticPageErrors: diagnostics.pageErrors,
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browserDiagnosticRequestFailed: diagnostics.requestFailed,
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browserDiagnosticHttpErrors: diagnostics.httpErrors,
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browserDiagnosticNavigationStarts: diagnostics.navigationStarts,
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browserDiagnosticNavigationFailures: diagnostics.navigationFailures,
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browserDiagnosticConsoleErrors: diagnostics.consoleErrors,
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browserDiagnosticConsoleWarnings: diagnostics.consoleWarnings,
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captureMode: capture.captureMode,
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captureForceScreenshot: capture.forceScreenshot,
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captureWorkerCount: capture.workerCount,
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captureUseStreamingEncode: capture.useStreamingEncode,
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captureUseLayeredComposite: capture.useLayeredComposite,
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captureUsePageSideCompositing: capture.usePageSideCompositing,
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captureHasHdrContent: capture.hasHdrContent,
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captureBrowserGpuMode: capture.browserGpuMode,
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captureProtocolTimeoutMs: capture.protocolTimeoutMs,
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capturePageNavigationTimeoutMs: capture.pageNavigationTimeoutMs,
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capturePlayerReadyTimeoutMs: capture.playerReadyTimeoutMs,
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captureTransientRetries: capture.transientRetries,
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captureMemoryExhaustionDetected: capture.memoryExhaustionDetected,
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captureDeWorkerInversion: capture.deWorkerInversion,
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captureDePreInversionWorkers: capture.dePreInversionWorkers,
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captureDeParallelRouter: capture.deParallelRouter,
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captureDeGpuRenderer: capture.deGpuRenderer,
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captureDePreRouterWorkers: capture.dePreRouterWorkers,
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captureDeSelfVerifyFallback: capture.deSelfVerifyFallback,
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captureDeFallbackReason: capture.deFallbackReason,
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captureDeFallbackFailedDb: capture.deFallbackFailedDb,
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captureDeFallbackFrameIndex: capture.deFallbackFrameIndex,
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captureDeFallbackThresholdDb: capture.deFallbackThresholdDb,
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captureParallelStream: capture.captureParallelStream,
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observabilityExtractVideoCount: extraction?.videoCount,
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observabilityExtractedVideoCount: extraction?.extractedVideoCount,
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observabilityExtractTotalFrames: extraction?.totalFramesExtracted,
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observabilityExtractMaxFramesPerVideo: extraction?.maxFramesPerVideo,
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observabilityExtractAvgFramesPerVideo: extraction?.avgFramesPerExtractedVideo,
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observabilityExtractVfrProbeMs: extraction?.vfrProbeMs,
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observabilityExtractVfrPreflightMs: extraction?.vfrPreflightMs,
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observabilityExtractVfrPreflightCount: extraction?.vfrPreflightCount,
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observabilityExtractCacheHits: extraction?.cacheHits,
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observabilityExtractCacheMisses: extraction?.cacheMisses,
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observabilityInitDurationMs: init?.initDurationMs,
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observabilityInitTweenCount: init?.tweenCount,
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};
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}
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export function renderJobObservabilityTelemetryPayload(
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job: RenderJob | undefined,
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): RenderObservabilityTelemetryPayload {
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return {
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...renderObservabilityTelemetryPayload(
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job?.errorDetails?.observability ?? job?.perfSummary?.observability,
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),
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subTimelineWait: job?.errorDetails?.subTimelineWait ?? job?.perfSummary?.subTimelineWait,
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};
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}
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