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* feat(player): add volume/mute controls to the player Adds a mute toggle button and volume slider to the controls bar, positioned between the time display and speed selector. The slider expands on hover for a compact default footprint. - `volume` attribute/property (0–1, clamped) with `volumechange` event - `muted` attribute now syncs to the controls UI (icon updates) - Three volume icons: high, low, muted — updates reactively - Volume forwarded to parent-frame audio proxies and iframe runtime via `set-volume` postMessage control - 9 new tests covering volume clamping, events, controls rendering, mute toggle, and iframe message forwarding Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(player): wire set-volume through runtime bridge + address review feedback Addresses the blocker from PR review: the iframe runtime now handles `set-volume` messages end-to-end (types → bridge → init → media sync). Runtime side: - Add `set-volume` to RuntimeBridgeControlAction union - Add `volume` field to RuntimeBridgeControlMessage - Handle `set-volume` in bridge.ts with [0,1] clamping - Store bridgeVolume in RuntimeState, apply to media elements - syncRuntimeMedia composes userVolume × clip author volume Player side: - Muted toggle now dispatches `volumechange` (HTML5 spec compliance) - Volume slider auto-unmutes when scrubbed above 0 while muted - Touch support on volume slider (touchstart/move/end) Tests: 5 new (3 bridge, 2 media) Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> * fix(player): add ARIA keyboard controls, fix icon collision and clipVolume parity - Volume slider: role="slider", aria-label, aria-valuemin/max/now, tabindex=0, arrow key support (5% steps, auto-unmutes) - Volume=0 unmuted now shows low-volume icon instead of muted icon - Fix clipVolume divergence: init.ts uses Number.isFinite() matching media.ts semantics (preserves data-volume="0") - 3 new tests: ARIA attributes, volumechange on mute, icon collision Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
@hyperframes/core
Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.
Install
npm install @hyperframes/core
Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.
What's inside
| Module | Description |
|---|---|
| Types | TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults |
| Parsers | parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations |
| Generators | generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec |
| Compiler | compileTimingAttrs — resolve data-start / data-duration into absolute times |
| Linter | lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.) |
| Runtime | IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol |
| Frame Adapters | Pluggable animation drivers (GSAP, Lottie, CSS, or custom) |
Frame Adapters
A frame adapter tells the engine how to seek your animation to a specific frame:
import { createGSAPFrameAdapter } from "@hyperframes/core";
const adapter = createGSAPFrameAdapter({
getTimeline: () => gsap.timeline(),
compositionId: "my-video",
});
Implement FrameAdapter for custom animation runtimes:
import type { FrameAdapter } from "@hyperframes/core";
const myAdapter: FrameAdapter = {
id: "my-adapter",
getDurationFrames: () => 300,
seekFrame: (frame) => {
/* seek your animation */
},
};
Parsing and generating HTML
import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";
const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);
Linting
import { lintHyperframeHtml } from "@hyperframes/core/lint";
const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]
Documentation
Full documentation: hyperframes.heygen.com/packages/core
Related packages
@hyperframes/engine— rendering engine that drives the browser@hyperframes/producer— full render pipeline (capture + encode)hyperframes— CLI