Files
hyperframes/packages/player/src/runtime-message-handler.ts
T
James Russo 21cb722ebd refactor(core): unify composition contract (#2157)
* refactor(core): unify composition contract

* fix(parsers): parse start expressions linearly
2026-07-16 02:44:22 -04:00

162 lines
5.8 KiB
TypeScript

/**
* Routes postMessages from the composition iframe to the appropriate handlers.
*
* Accepts the raw MessageEvent and delegates through typed callbacks so the
* web component keeps its state fields private and this module stays stateless.
*/
import {
applyRuntimeStateMessage,
type PlaybackState,
type PlaybackStateCallbacks,
} from "./playback-state.js";
import type { ShaderLoaderState } from "./shader-loader-state.js";
import type { ShaderTransitionState } from "./shader-options.js";
import { inspectRuntimeProtocol } from "@hyperframes/core/runtime/protocol";
type SceneRecord = { id: string; start: number; duration: number };
function extractScenes(raw: unknown): SceneRecord[] {
if (!Array.isArray(raw)) return [];
return raw.filter(
(s): s is SceneRecord =>
typeof s === "object" &&
s !== null &&
typeof (s as Record<string, unknown>)["id"] === "string" &&
typeof (s as Record<string, unknown>)["start"] === "number" &&
typeof (s as Record<string, unknown>)["duration"] === "number",
);
}
export interface MessageHandlerCallbacks extends PlaybackStateCallbacks {
getPlaybackState: () => PlaybackState;
setPlaybackState: (next: PlaybackState) => void;
getShaderLoadingMode: () => string;
shaderLoader: ShaderLoaderState;
setCompositionSize: (width: number, height: number) => void;
sendControl: (action: string, extra?: Record<string, unknown>) => void;
getIframeDoc: () => Document | null;
/** Invoked when the iframe runtime posts `{type: "ready"}` — the player
* uses it to replay current bridge state (mute, volume, playback rate) so
* control messages sent before the iframe's listener registered aren't lost. */
onRuntimeReady: () => void;
/** Invoked when the runtime posts a finite positive timeline duration. The
* player uses this as the cross-origin readiness signal because the
* same-origin composition probe cannot inspect CDN iframes. */
onRuntimeTimelineReady: (duration: number) => void;
setRuntimeFps?: (fps: number) => void;
/** Called with the scene list whenever a "timeline" message is received. */
setScenes: (scenes: SceneRecord[]) => void;
/** Return false to ignore the iframe runtime's audible-media autoplay fallback.
* Slideshow embeds keep iframe media under native element ownership because
* presenter/audience sync mirrors those media events directly. */
shouldPromoteMediaAutoplayFallback?: () => boolean;
}
// fallow-ignore-next-line complexity
export function handleRuntimeMessage(
event: MessageEvent,
frameWindow: Window | null,
callbacks: MessageHandlerCallbacks,
): void {
if (event.source !== frameWindow) return;
const data = event.data as Record<string, unknown> | undefined;
if (!data || data["source"] !== "hf-preview") return;
const protocol = inspectRuntimeProtocol(data);
if (protocol.status === "unsupported") {
callbacks.dispatchEvent(
new CustomEvent("runtimeprotocolerror", {
detail: { code: protocol.code, receivedVersion: protocol.receivedVersion },
}),
);
return;
}
callbacks.setRuntimeFps?.(protocol.fps);
if (data["type"] === "shader-transition-state") {
const state: ShaderTransitionState =
data["state"] && typeof data["state"] === "object"
? (data["state"] as ShaderTransitionState)
: {};
callbacks.shaderLoader.update(state, callbacks.getShaderLoadingMode());
callbacks.dispatchEvent(
new CustomEvent("shadertransitionstate", {
detail: { compositionId: data["compositionId"], state },
}),
);
return;
}
if (data["type"] === "ready") {
callbacks.onRuntimeReady();
return;
}
if (data["type"] === "state") {
callbacks.setPlaybackState(
applyRuntimeStateMessage(
{ frame: (data["frame"] as number) ?? 0, isPlaying: !!data["isPlaying"] },
protocol.fps,
callbacks.getPlaybackState(),
callbacks,
),
);
return;
}
if (data["type"] === "media-autoplay-blocked") {
if (callbacks.shouldPromoteMediaAutoplayFallback?.() === false) return;
let iframeDoc: Document | null = null;
try {
iframeDoc = callbacks.getIframeDoc();
} catch {
/* cross-origin */
}
callbacks.media.promoteToParentProxy(iframeDoc, (t, opts) =>
callbacks.media.mirrorTime(t, opts),
);
callbacks.sendControl("set-media-output-muted", { muted: true });
return;
}
if (data["type"] === "timeline" && (data["durationInFrames"] as number) > 0) {
const declaredDuration = Number(data["durationSeconds"]);
const frameDuration = Number(data["durationInFrames"]);
const duration =
Number.isFinite(declaredDuration) && declaredDuration > 0
? declaredDuration
: frameDuration / protocol.fps;
if (Number.isFinite(duration) && duration > 0) {
const pb = callbacks.getPlaybackState();
callbacks.setPlaybackState({ ...pb, duration });
callbacks.updateControlsTime(pb.currentTime, duration);
callbacks.onRuntimeTimelineReady(duration);
}
if (
Number.isFinite(data["compositionWidth"]) &&
(data["compositionWidth"] as number) > 0 &&
Number.isFinite(data["compositionHeight"]) &&
(data["compositionHeight"] as number) > 0
) {
callbacks.setCompositionSize(
data["compositionWidth"] as number,
data["compositionHeight"] as number,
);
}
callbacks.setScenes(extractScenes(data["scenes"]));
return;
}
if (
data["type"] === "stage-size" &&
// Finite-check like the timeline branch above: `> 0` alone lets
// Infinity through, which scales the iframe to 0 and blanks it.
Number.isFinite(data["width"]) &&
(data["width"] as number) > 0 &&
Number.isFinite(data["height"]) &&
(data["height"] as number) > 0
) {
callbacks.setCompositionSize(data["width"] as number, data["height"] as number);
}
}