Files
hyperframes/packages/engine
Vance IngallsandClaude Fable 5.1 5273554516 fix(engine): a worker death is pool-fatal on the streaming path
On the disk path a transient worker death is deliberately non-fatal: the
orchestrator's adaptive retry re-captures that worker's missing frames. The
streaming path has no per-worker retry and the dead worker's frames are
gone, yet it inherited the same gating — so its peers parked in the ordered
writer waiting for a frame that would never come, and sixty seconds later
the no-progress watchdog relabelled the death as a stall. That is the
`stuck at k/N` field signature.

isPoolFatalWorkerFailure splits the two: every non-cancelled failure ends a
streaming pool, and a new onWorkerFailure hook delivers the ORIGINAL failure
to the caller before peers are aborted, so the ordered writer can be released
with it rather than with a stall. Mutation-checked in both directions,
including that `cancelled` never propagates (the pool is already aborting).

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
2026-09-18 20:53:10 -07:00
..
2026-09-18 19:41:06 -07:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine