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The Studio stack rebuild (#2291) landed the remaining NLE layers but dropped or regressed several final-wave behaviors from the reviewed studio-dnd stack, and never repaired the stale timelineZones.ts that #2279 introduced. Restores: - TimelineRuler: sticky under vertical scroll, full-height gridlines removed (beat lines only), frame-number tick labels via a persisted timeDisplayMode store preference (PlayerControls toggle now store-backed) - timelineZones: stable track lanes — lane = authored data-track-index ascending; z is paint order only (replaces the stale z-driven lane pack, which broke track insert-band commits that contractually depend on it) - persistTimelineBatchEdit: a batch member whose patch is a no-op (attributes already at target values, e.g. in a track-insert renumber) is skipped instead of aborting and rolling back the whole batch — this alone made new-track creation (incl. the top insert band) fail silently - useTimelineStackingSync: unresolvable clips read as NaN again so timelineStackingSync's Number.isFinite exclusion contract holds (z=0 fabrications skewed stacking boundaries) - timelineAssetDrop: drops land on the drop track (no overlap bump to max-track+1), data-hf-id stamped, audio gets data-volume - timing edits: soft-reload the server's rewritten GSAP script instead of a full iframe remount (no all-clips flash on move/resize); full reload only when no scriptText or the soft path can't apply, and one full reload when a group edit touches non-active files (new hooks/timelineTimingSync.ts) - duration: content-driven grow-AND-shrink on move/resize/delete, synced optimistically to the store and the live root data-duration at release (was a grow-only ratchet; shrink never updated the readout) New UX: sidebar asset click opens a compact non-modal preview over the canvas (dismiss on outside click, Escape, playback, or seek), and clicking an already-added asset reveals its clip in the timeline (smooth minimal scroll to its time and lane; vertical-only in fit zoom). Verified by pointer-driving a real project: sticky ruler + gridline removal, no iframe remount on move/resize (marker survives, GSAP tween positions rewritten in place), duration readout 40->37->40 on shrink/stretch, and top-insert-band track creation renumbering lanes correctly on disk.
@hyperframes/studio
Browser-based composition editor UI for Hyperframes. Provides a visual timeline, code editor, and live preview for building video compositions.
Install
npm install @hyperframes/studio
What it does
The studio is a React application with:
- Visual timeline — drag, resize, and arrange elements on tracks
- Code editor — edit HTML and GSAP scripts with CodeMirror (syntax highlighting, autocomplete)
- Live preview — see changes in real time as you edit
- Composition inspector — view and modify element properties
Development
The studio is embedded in the hyperframes preview command. To develop the studio UI itself:
cd packages/studio
bun run dev # Start Vite dev server
bun run build # Build for production
bun run typecheck # Type-check
Tech stack
- React 18/19, Zustand (state management)
- CodeMirror 6 (editor)
- Tailwind CSS (styling)
- Vite (bundler)
- Phosphor Icons
Documentation
Full documentation: hyperframes.heygen.com/packages/studio
Related packages
@hyperframes/core— types and parsers used by the editorhyperframes— CLI that serves the studio viahyperframes preview