Files
hyperframes/packages/engine
Jerrai 346f0e49fa feat(producer): report browser-computed reference backgrounds (#7007)
* feat(producer): report browser-computed reference backgrounds

Preserve one initial root/page reference across local, streamed and distributed
render results without guessing from film pixels.

— Jerrai

* fix(producer): preserve plan compatibility and optional inspection

Keep reference metadata outside the v2 manifest hash and read it from the
verified execution-plan artifact. Static planning uses a non-gating page
inspection instead of requiring render-worker capabilities.

— Jerrai

* fix(producer): poll readiness independently of animation frames

Use timed polling while the render clock parks animation frames. Cover readiness
that changes after the first check with a short real-browser regression.

— Jerrai

* fix(producer): budget measured reference metadata runtime growth

Producer adds 2,228 compressed bytes over current main. Tests, fixtures and source
maps are already absent from its dist-only tarball. Allow 7,766 bytes of headroom
above the verified 837,234-byte payload while retaining the unpacked limit.

— Jerrai
2026-11-02 14:42:18 +00:00
..
2026-11-02 14:33:44 +00:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine