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The three audio canaries (`audio-fx-rack`, `audio-track-mute`, `audio-groups`) sat at 0% while the stack was in review. Open them to 100% by deleting them rather than raising the percentage — a canary that gates nothing is a branch every future reader has to evaluate. Removed: - the three `CANARIES` registry entries; - every `isCanaryEnabled` branch in the studio (FX button, group pointer, rack section, track-mute affordances) — the features now render on their own preconditions; - the runtime's `canaries` record and its `__hf.setCanaries` handler, plus the `setCanaries` type surface; - `syncRuntimeMedia`'s `silenceHiddenAudio` option. Its only caller always passed `true`, so hidden audio is now unconditionally silent in preview, matching what `audioMixer` already renders. Tests assert the unconditional behaviour instead of the enrolment transition: the FX button is present on any audio track and absent on a visual one, the group pointer follows clip count rather than enrolment, and the hidden-clip zero is paired with a visible-clip control so the assertion can still fail.
@hyperframes/core
Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.
Install
npm install @hyperframes/core
Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.
What's inside
| Module | Description |
|---|---|
| Types | TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults |
| Parsers | parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations |
| Generators | generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec |
| Compiler | compileTimingAttrs — resolve data-start / data-duration into absolute times |
| Linter | lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.) |
| Runtime | IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol |
| Frame Adapters | Pluggable animation drivers (GSAP, Lottie, CSS, or custom) |
Frame Adapters
A frame adapter tells the engine how to seek your animation to a specific frame:
import { createGSAPFrameAdapter } from "@hyperframes/core";
const adapter = createGSAPFrameAdapter({
getTimeline: () => gsap.timeline(),
compositionId: "my-video",
});
Implement FrameAdapter for custom animation runtimes:
import type { FrameAdapter } from "@hyperframes/core";
const myAdapter: FrameAdapter = {
id: "my-adapter",
getDurationFrames: () => 300,
seekFrame: (frame) => {
/* seek your animation */
},
};
Parsing and generating HTML
import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";
const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);
Linting
import { lintHyperframeHtml } from "@hyperframes/core/lint";
const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]
Documentation
Full documentation: hyperframes.heygen.com/packages/core
Related packages
@hyperframes/engine— rendering engine that drives the browser@hyperframes/producer— full render pipeline (capture + encode)hyperframes— CLI