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Rendering, Performance, Deploy, Figma and Bring in a design. **Figma is the one worth reading about.** The first attempt failed honestly — no token, no file key, so it refused to fake an import and built a generic design handoff instead, where both panels looked identical and nothing was demonstrated. A real token and file key were sitting in bug-bash-figma-hf. With genuine access it makes the actual point: the same cursor and the same clicks land on a PNG export and on the imported HTML, and only the HTML responds — the field takes text, the button runs through its states. One side is pixels, the other is a component. It replaces the placeholder comment on Bring in a design too. **Performance is measured, not asserted.** 25.0s against 9.8s as the median of three runs at 1920x1080 over 300 frames, one CSS declaration responsible for the whole gap, and a pixel comparison at 43.7 dB PSNR confirming the picture did not change. Real numbers from real runs on this machine. **Rendering** shows the loop end to end. **Deploy** shows the four places a render can run and labels anything not executed live. All four carry their own audio at about -19 dB. Each was checked on a contact sheet and for dead frames before publishing. Guides with nothing to look at: 15 at the start of this work, 5 now. The five left are pages where a video would be decoration — authentication, feedback, a decision table, a comparison that carries code, and 4K, which is a paragraph about a flag.
172 lines
5.6 KiB
Plaintext
172 lines
5.6 KiB
Plaintext
---
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title: "Render from the command line"
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description: "Check a project and render MP4, MOV, WebM, GIF, or PNG output."
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---
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import { DocsVideo } from "/snippets/docs-video.jsx";
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Studio is the simplest place to export a project. Use the command line when an agent, script, CI job, or advanced delivery workflow needs to control the render.
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<DocsVideo
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title="One command turns the project into an MP4"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/render-loop-demo-v1.mp4"
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poster="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/render-loop-demo-v1.jpg"
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/>
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The whole loop: the project, the render command, progress, and the finished file
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playing. The flags shown are the ones people actually reach for — format,
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resolution, frame rate, quality.
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## Render a normal video
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From the project folder:
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```bash
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npx hyperframes render --output final.mp4
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```
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If you omit `--output`, HyperFrames writes the result under `renders/`.
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The normal workflow is:
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```bash
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npx hyperframes lint
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npx hyperframes check
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npx hyperframes render --output final.mp4
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```
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`lint` checks the project structure. `check` opens the project in a browser and looks for runtime, layout, motion, media, and contrast problems.
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## Choose a format
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| Format | Use it for |
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| ------------ | ---------------------------------------------------------- |
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| MP4 | Normal sharing, publishing, and delivery |
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| MOV | ProRes workflows and transparent editing intermediates |
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| WebM | Web delivery and transparent overlays |
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| GIF | Short previews in issues, pull requests, and documentation |
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| PNG sequence | Frame-by-frame handoff to compositing software |
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Examples:
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```bash
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# Transparent web overlay
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npx hyperframes render --format webm --output overlay.webm
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# ProRes editing file
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npx hyperframes render --format mov --output master.mov
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# Short looping preview
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npx hyperframes render --format gif --fps 15 --output preview.gif
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# RGBA frames in a directory
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npx hyperframes render --format png-sequence --output frames
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```
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GIF has no audio and limited transparency. Prefer MP4 or WebM for normal playback.
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### Transparent video
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Use WebM for a transparent web overlay or MOV for a ProRes 4444 editing
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intermediate. Leave the composition background unpainted wherever the output
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must remain transparent; an opaque `html`, `body`, or full-frame background
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will be encoded as visible pixels.
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```bash
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npx hyperframes render --format webm --output overlay.webm
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npx hyperframes render --format mov --output overlay.mov
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```
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MP4 is the normal opaque delivery format. After rendering transparency, inspect
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the file over a contrasting background rather than trusting a player that
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always shows black behind alpha.
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## Input video codecs
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Studio, preview, `check`, and published projects normally create cached browser
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proxies for local video that Chrome cannot decode reliably, including common
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HEVC and ProRes inputs. The original file stays in the project and remains the
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render source.
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If a clip is black only in preview, keep automatic proxying enabled, confirm the
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source is local, and run `npx hyperframes check`. Disable proxying only when the
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browser already supports the source or you are diagnosing the proxy itself.
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## Choose quality and frame rate
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The default `standard` quality is the right choice for most finished work.
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```bash
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# Faster review version
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npx hyperframes render --quality draft --output review.mp4
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# Larger final master
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npx hyperframes render --quality high --output master.mp4
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# Explicit frame rate
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npx hyperframes render --fps 60 --output final-60fps.mp4
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```
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Use a higher frame rate only when the source or destination needs it. It creates more frames, so rendering takes longer.
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The CLI uses the composition’s `data-fps` when present and otherwise defaults to 30 fps.
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## Local or Docker
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Local rendering is the normal choice:
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```bash
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npx hyperframes render --output final.mp4
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```
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It starts quickly and can use the computer’s browser GPU.
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Use Docker when a controlled Chrome, FFmpeg, and font environment matters:
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```bash
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npx hyperframes render --docker --output final.mp4
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```
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Docker adds startup and infrastructure overhead. It is useful for CI and repeatable production environments, not a requirement for every final render.
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## Render another composition
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The root `index.html` is rendered by default. To target another standalone composition:
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```bash
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npx hyperframes render \
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--composition compositions/intro.html \
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--output intro.mp4
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```
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Nested compositions that use `<template>` wrappers should be rendered through the root composition that includes them.
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## Batch and cloud work
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For several variable-driven versions, use batch rendering. For remote infrastructure, use HyperFrames cloud, AWS Lambda, or Google Cloud Run.
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Those workflows involve output naming, credentials, concurrency, and infrastructure choices. Start in the [CLI guide](/developers/cli) and use the complete [CLI reference](/packages/cli) when you need every flag.
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## If rendering fails
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Run:
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```bash
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npx hyperframes doctor
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npx hyperframes lint
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npx hyperframes check
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```
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Keep the first exact error rather than only the final “render failed” message. See [Troubleshooting](/guides/troubleshooting) for the next checks.
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<Tip>
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Always watch the exported file itself. Preview proves that the project can play; the output file
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proves that the delivery is correct.
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</Tip>
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## Related topics
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- [Compare local, hosted, and self-managed rendering](/deploy/overview)
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- [Render and export from Studio](/studio/export)
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- [Diagnose a failed render](/guides/troubleshooting)
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