Files
hyperframes/packages/engine
James RussoandClaude Opus 5.5 6afcb48395 fix(engine): sample VFR video by timestamp so it does not freeze on FFmpeg 8 (#5572)
* fix(engine): sample VFR video by timestamp so it does not freeze on FFmpeg 8

VFR sources were resampled with `-fps_mode cfr -r`, which on FFmpeg 8 honours
each frame's duration. In mp4 files with B-frames those durations are
decode-order gaps, so a frame can claim 0.4s while the next one starts 17ms
later, and the extracted video froze on it. VFR now uses the same fps filter
sampling as CFR (the frame on screen at each output tick), bounded by
-frames:v so a window that ends on a still keeps its rounded-up frame count.

The two-process raw pipe that worked around FFmpeg 5.1 dropping durations
under -vf is no longer needed and is removed. The vfr-screen-recording golden
is regenerated: FFmpeg 5.1's cfr mapping it was rendered with ran one to two
source frames late.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

* fix(engine): move the extraction cache to v7 so v6 VFR frames are not reused

v6 entries for VFR sources hold frames sampled by packet duration, which
FFmpeg 8 freezes and FFmpeg 5.1 lags. The key is unchanged by the fix, so
a warm cache served them after the upgrade.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-14 01:45:43 +00:00
..
2026-10-13 23:07:51 +00:00
2026-03-21 22:43:56 -07:00

@hyperframes/engine

Seekable web-page-to-video rendering engine built on Puppeteer and FFmpeg.

Framework-agnostic: works with GSAP, Lottie, Three.js, CSS animations, or any web content that implements the window.__hf seek protocol.

Install

npm install @hyperframes/engine

Requirements: Node.js >= 22, Chrome/Chromium (auto-downloaded by Puppeteer), FFmpeg

What it does

The engine opens your HTML composition in a headless Chrome instance, seeks frame-by-frame using Chrome's HeadlessExperimental.beginFrame API, captures screenshots, and encodes them into video with FFmpeg.

Key services

Service Description
browserManager Launches and pools headless Chrome instances (chrome-headless-shell)
frameCapture Manages capture sessions — seek, screenshot, buffer lifecycle
screenshotService BeginFrame-based capture with CDP (Chrome DevTools Protocol)
chunkEncoder FFmpeg encoding with chunked concat, GPU detection, faststart
streamingEncoder Pipe frames to FFmpeg in real time (no intermediate PNGs on disk)
audioMixer Parse <audio> elements and mix audio tracks via FFmpeg
videoFrameExtractor Extract frames from <video> elements for compositing
parallelCoordinator Split frame ranges across worker processes
fileServer Serve local HTML files to the browser via Hono

Usage

import {
  acquireBrowser,
  createCaptureSession,
  initializeSession,
  captureFrame,
  closeCaptureSession,
} from "@hyperframes/engine";

// 1. Launch browser
const browserLease = await acquireBrowser({ captureMode: "beginFrame" });

// 2. Open a capture session
const session = createCaptureSession({
  browser: browserLease.browser,
  url: "http://localhost:3000/my-composition.html",
  width: 1920,
  height: 1080,
  fps: 30,
});
await initializeSession(session);

// 3. Capture frames
for (let i = 0; i < totalFrames; i++) {
  await captureFrame(session, i, `/tmp/frames/frame-${i}.png`);
}

// 4. Clean up
await closeCaptureSession(session);
await browserLease.release();

Most users should use @hyperframes/producer or the hyperframes CLI instead of calling the engine directly.

Documentation

Full documentation: hyperframes.heygen.com/packages/engine