mirror of
https://github.com/heygen-com/hyperframes.git
synced 2026-09-03 04:38:33 +00:00
* refactor(engine,producer): adopt requestPaint contract, retire autoAlpha rewrite crbug 529829538 was closed "working as intended": the html-in-canvas API's contract is mutate -> canvas.requestPaint() -> await the canvas paint event -> drawElementImage, which refreshes the subtree's paint records including compositor-applied properties. Verified on the pinned 151 floor and 152 canary: root opacity, root filter, nested group opacity, and child transforms (incl. will-change-promoted) all capture exactly; the root element's own TRANSFORM is the one property still never baked. - Paint invalidation: all three paint-wait sites (serial capture, worker produce, batch produce) now call canvas.requestPaint() when available and fall back to the __hf_de_tick sentinel background toggle on builds without it. The 250ms unsynchronized-draw safety net is unchanged. - Root-opacity ratio correction REMOVED (all three draw sites + base-opacity recording at injection). Since 151 the paint wait bakes current root opacity into the snapshot as pixel alpha, so the ratio correction DOUBLE-APPLIED animated root fades: a root-fade A/B tripped the runtime self-verify at 30.1dB (frame 24, ~0.92 expected vs ~0.85 rendered). Post-removal the same comp self-verifies at inf and matches the screenshot render at PSNR=inf. The root TRANSFORM correction stays — verified still required. - autoAlpha rewrite machinery DELETED: the opt-in opacity->autoAlpha tween rewrite (default-off since the retraction fix; measured ~28dB damage on comps whose fades it touched), its flush-time transparent-target hiding, the __HF_FAST_CAPTURE_AUTOALPHA__ flag plumbing, and the deferral-time retract/re-assert dance. The stub keeps tween-target tracking (3D projection + at-risk scans depend on it). Validation: canary suite 7/7 with PSNRs identical to baseline (58.30 / 43.13 / 54.15 dB); root-fade A/B PSNR=inf vs screenshot; engine suite 905 passed (1 pre-existing color-grading failure); tsc/oxlint/oxfmt clean. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(engine,producer): review fixes — gate opacity correction by paint mechanism Max code-review findings on the requestPaint adoption: - Root-opacity ratio correction RESTORED, gated per frame on how the paint was produced: it applies on BeginFrame (sync=false) captures and on builds without canvas.requestPaint() — the two paths where the snapshot holds the root's load-time opacity — and is skipped only on requestPaint-driven paints, where the snapshot bakes the current opacity and the ratio double-applies (the proven 30.1dB root-fade failure). Base opacity is recorded at injection again. - Invalidation extracted to a page-scope helper (__hfDeInvalidate, installed by injectDrawElementCanvas) shared by all three paint-wait sites: sentinel toggle ALWAYS (a paint is guaranteed even if requestPaint elides one on a clean subtree) + requestPaint() in a try/catch (a throwing implementation degrades to sentinel-only instead of rejecting the capture). Returns whether requestPaint ran, feeding the opacity-correction gate. Also removes the triplicated inline block and its three anonymous `as T` casts. - HF_FAST_CAPTURE_AUTOALPHA now logs a retirement warning instead of being a silent no-op (the deleted rewrite's comment documented it as an operator escape hatch). - Batch producer docstring updated (still described the tick-toggle-only paint wait); stub tween observer reshaped to a void fn (observeTweenCall) so no arg-rewriting seam survives. Validation: canary suite 7/7 (58.30/43.13/54.15dB, d95f20b6 clean); root-fade A/B self-verify 4x inf + whole-video PSNR=inf; engine suite 905 passed (1 pre-existing); tsc/oxlint/oxfmt clean; stub regenerated. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: WaterrrForever <miao.yang@heygen.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
505 lines
19 KiB
TypeScript
505 lines
19 KiB
TypeScript
// fallow-ignore-file unused-file complexity
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/**
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* HyperFrames early stub — injected at the very start of `<head>` before any
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* other scripts run. Compiled to an IIFE by scripts/build-hf-early-stub.ts.
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*
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* This file lives outside `src/` intentionally: it is compiled by a separate
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* esbuild step, NOT by the producer's tsc. Only the generated output
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* (src/generated/hf-early-stub-inline.ts) is type-checked by tsc.
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*
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* Responsibilities
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* ─────────────────────────────────────────────────────────────────────────────
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* 1. Create `window.__hf` so page scripts can write to it before the bridge
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* loads (e.g. @hyperframes/shader-transitions writes transition metadata
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* during its init() call, which runs before end-of-body scripts).
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*
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* 2. Intercept `window.gsap` assignment and batch `timeline.to/from/fromTo/set`
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* calls via requestAnimationFrame to prevent the main-thread hang described
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* in https://github.com/heygen-com/hyperframes/issues/1231.
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*
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* GSAP batching background
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* ─────────────────────────────────────────────────────────────────────────────
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* Compositions with very large tween counts (thousands of `tl.to()` calls) block
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* Chrome's main thread synchronously during HTML parsing, preventing
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* DOMContentLoaded from firing before Puppeteer's navigation timeout. Each
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* `tl.to()` triggers a synchronous GSAP state recomputation; 8 000+ calls in a
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* row have been observed to hold the thread for >60 s.
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*
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* Fix: intercept `gsap.timeline()` via an `Object.defineProperty` trap on
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* `window`. GSAP is not yet loaded when this stub runs — it loads via a
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* `<script>` tag in the HTML body. The trap replaces every returned timeline
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* with a proxy that queues to/from/fromTo/set descriptors instead of executing
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* them immediately. A `requestAnimationFrame` loop drains the queue in batches
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* of BATCH_SIZE, yielding the main thread between batches so DCL can fire.
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*
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* When all queues are empty a `"hf-timelines-built"` CustomEvent is dispatched
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* on `window` and `window.__hfTimelinesBuilding` is set to `false`. The runtime
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* in `init.ts` listens for this event to rebind the timeline after batching
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* completes (the captured timeline reference remains valid — the proxy delegates
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* all non-mutating calls to the real timeline throughout).
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*
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* Render-mode correctness: `init.ts` gates `__renderReady` on
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* `__hfTimelinesBuilding` via `maybePublishRenderReady()`. When batching
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* starts after init (setTimeout-deferred timelines), `maybePublishRenderReady`
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* re-registers a `hf-timelines-built` listener to retry once the batch
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* completes. The bridge's `__hf.duration` getter returns 0 until
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* `__renderReady` is true, keeping `pollHfReady` waiting.
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*
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* Batch size: ~100 tweens per rAF budget. Each batch completes in <4 ms on a
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* 2023 laptop at the 8 562-tween scale; 16 ms rAF budgets are never exhausted.
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*/
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// `export {}` makes this file an ES module so that `declare global` is valid.
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// esbuild's IIFE format wraps the output in a self-executing function, so the
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// export is elided and no module runtime is emitted.
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export {};
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declare global {
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interface Window {
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__hf?: Record<string, unknown>;
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__hfTimelinesBuilding?: boolean;
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__HF_VIRTUAL_TIME__?: {
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originalRequestAnimationFrame?: typeof window.requestAnimationFrame;
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originalSetTimeout?: typeof window.setTimeout;
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};
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}
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}
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// ─── Types ───────────────────────────────────────────────────────────────────
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type TimelineOperationMethod = "to" | "from" | "fromTo" | "set" | "add";
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interface TimelineOperation {
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proxy: TimelineProxy;
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method: TimelineOperationMethod;
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args: unknown[];
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}
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/**
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* Minimal GSAP timeline surface exposed to this stub.
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*
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* All methods return `unknown` for values (rather than `this`) so that
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* `TimelineProxy` can implement them without strict subtype constraints.
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* Callers that need the real return value (e.g. duration()) receive it via
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* forwarded delegation on `proxy.__hfReal`.
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*/
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interface GsapTimeline {
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to(...args: unknown[]): unknown;
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from(...args: unknown[]): unknown;
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fromTo(...args: unknown[]): unknown;
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set(...args: unknown[]): unknown;
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pause(...args: unknown[]): unknown;
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play(...args: unknown[]): unknown;
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seek(...args: unknown[]): unknown;
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totalTime(...args: unknown[]): unknown;
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time(...args: unknown[]): unknown;
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duration(...args: unknown[]): unknown;
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add(...args: unknown[]): unknown;
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getChildren(...args: unknown[]): unknown[];
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paused(...args: unknown[]): unknown;
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timeScale(...args: unknown[]): unknown;
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kill(): void;
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[key: string]: unknown;
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}
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interface GsapInstance {
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timeline(params?: unknown): GsapTimeline;
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[key: string]: unknown;
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}
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/**
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* A proxy returned in place of a real GSAP timeline during batching.
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*
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* Mutating methods (to/from/fromTo/set) enqueue descriptors and return the
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* proxy for chaining. Forwarded methods delegate straight to the real timeline
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* and also return `proxy` for chaining, so composed call chains work correctly.
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*/
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interface TimelineProxy extends GsapTimeline {
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__hfReal: GsapTimeline;
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__hfQueue: TimelineOperation[];
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__hfIsProxy?: true;
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}
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// ─── Module-level state ───────────────────────────────────────────────────────
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const BATCH_SIZE = 100;
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const activeProxies: TimelineProxy[] = [];
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const pendingOperations: TimelineOperation[] = [];
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let batchScheduled = false;
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let publishCheckScheduled = false;
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/**
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* Tween targets animated with 3D transform vars (rotationX / rotationY /
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* transformPerspective). drawElementImage cannot paint 3D transforms — the
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* engine's threeDProjection module re-projects these elements via WebGL and
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* reads this list at init to find targets whose transform is still flat at
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* t=0 (to()-style tweens never show up in a computed-style scan). Exposed as
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* window.__hf3dTweenTargets. rotationZ/rotation stay 2D and are not
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* recorded; a bare `z` without perspective has no visual effect.
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*/
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const threeDTweenTargets = new Set<unknown>();
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function requestBatchFrame(callback: FrameRequestCallback): number {
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const originalRequestAnimationFrame = window.__HF_VIRTUAL_TIME__?.originalRequestAnimationFrame;
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if (typeof originalRequestAnimationFrame === "function") {
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return originalRequestAnimationFrame(callback);
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}
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return requestAnimationFrame(callback);
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}
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function scheduleAfterScriptStack(callback: () => void): void {
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const originalSetTimeout = window.__HF_VIRTUAL_TIME__?.originalSetTimeout;
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if (typeof originalSetTimeout === "function") {
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originalSetTimeout(callback, 0);
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return;
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}
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setTimeout(callback, 0);
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}
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// ─── Batch flusher ────────────────────────────────────────────────────────────
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function unwrapTimelineArg(arg: unknown): unknown {
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if (
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arg !== null &&
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typeof arg === "object" &&
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"__hfIsProxy" in (arg as Record<string, unknown>)
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) {
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return (arg as TimelineProxy).__hfReal;
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}
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return arg;
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}
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/**
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* Record tween targets (3D + all-targets) from a tween call's args so the
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* engine's 3D projection and at-risk scans can see to()-style tweens whose
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* computed style is still flat/opaque at t=0. Pure observer — tween args are
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* NEVER modified on their way to GSAP.
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*
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* (The former fast-capture opacity → autoAlpha rewrite that lived here was
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* removed: it existed for crbug 521861819 — fixed in Chrome 151, the pinned
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* floor — and the rewrite itself measured ~28 dB of damage on comps whose
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* fades it touched. drawElementImage now captures animated opacity correctly
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* when the capture is synchronized via canvas.requestPaint(); see the
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* engine's drawElementService.)
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*/
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function observeTweenCall(method: TimelineOperationMethod, args: unknown[]): void {
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if (method !== "add") recordThreeDTweenTarget(args);
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}
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function varsHasThreeD(vars: unknown): boolean {
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if (vars === null || typeof vars !== "object" || Array.isArray(vars)) return false;
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const record = vars as Record<string, unknown>;
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return "rotationX" in record || "rotationY" in record || "transformPerspective" in record;
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}
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/** Every tween target, regardless of vars — the 3D projection's quad
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* textures are rasterized once at init, so any GSAP-animated element inside
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* a quad's subtree makes that quad unprojectable (the engine falls back). */
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const allTweenTargets = new Set<unknown>();
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// fallow-ignore-next-line complexity
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function recordThreeDTweenTarget(args: unknown[]): void {
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const target = args[0];
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if (target === null || target === undefined) return;
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const w = window as Window & {
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__hf3dTweenTargets?: unknown[];
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__hfAllTweenTargets?: unknown[];
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};
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if (!allTweenTargets.has(target)) {
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allTweenTargets.add(target);
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w.__hfAllTweenTargets = Array.from(allTweenTargets);
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}
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if (varsHasThreeD(args[1]) || varsHasThreeD(args[2])) {
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threeDTweenTargets.add(target);
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w.__hf3dTweenTargets = Array.from(threeDTweenTargets);
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}
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}
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function applyTimelineOperation(entry: TimelineOperation): void {
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const real = entry.proxy.__hfReal;
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const fn = real[entry.method];
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if (typeof fn === "function") {
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const args = entry.method === "add" ? entry.args.map(unwrapTimelineArg) : entry.args;
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(fn as (...args: unknown[]) => unknown).call(real, ...args);
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}
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}
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function enqueueTimelineOperation(
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proxy: TimelineProxy,
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method: TimelineOperationMethod,
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args: unknown[],
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): TimelineProxy {
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observeTweenCall(method, args);
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const entry = { proxy, method, args };
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proxy.__hfQueue.push(entry);
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pendingOperations.push(entry);
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scheduleBatch();
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return proxy;
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}
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function removeProxyQueueEntry(entry: TimelineOperation): void {
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const index = entry.proxy.__hfQueue.indexOf(entry);
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if (index >= 0) entry.proxy.__hfQueue.splice(index, 1);
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}
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function flushPendingOperations(): void {
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while (pendingOperations.length > 0) {
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const entry = pendingOperations.shift();
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if (!entry) continue;
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removeProxyQueueEntry(entry);
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applyTimelineOperation(entry);
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}
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scheduleTimelinesBuiltCheck();
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}
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function publishTimelinesBuilt(): void {
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publishCheckScheduled = false;
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window.__hfTimelinesBuilding = false;
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try {
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window.dispatchEvent(new CustomEvent("hf-timelines-built"));
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} catch {
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// ignore — CustomEvent unavailable in some test environments
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}
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}
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function scheduleTimelinesBuiltCheck(): void {
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if (publishCheckScheduled) return;
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publishCheckScheduled = true;
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scheduleAfterScriptStack(() => {
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if (pendingOperations.length === 0) {
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publishTimelinesBuilt();
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} else {
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publishCheckScheduled = false;
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}
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});
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}
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// fallow-ignore-next-line complexity
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function flushBatch(): void {
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batchScheduled = false;
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const batch = pendingOperations.splice(0, BATCH_SIZE);
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for (const entry of batch) {
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removeProxyQueueEntry(entry);
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applyTimelineOperation(entry);
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}
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if (pendingOperations.length > 0) {
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batchScheduled = true;
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requestBatchFrame(flushBatch);
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} else {
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publishTimelinesBuilt();
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}
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}
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function scheduleBatch(): void {
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if (!batchScheduled) {
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batchScheduled = true;
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window.__hfTimelinesBuilding = true;
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requestBatchFrame(flushBatch);
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}
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}
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// ─── Timeline proxy factory ───────────────────────────────────────────────────
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/**
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* Methods queued for rAF-based batch flush (mutating tween additions).
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* These return the proxy for chaining and never synchronously flush.
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*/
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const BATCHED_METHODS = new Set(["to", "from", "fromTo", "set", "add"]);
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/**
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* Walk the real timeline's prototype chain and generate forwarding stubs on
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* `proxy` for every public method not already present. Each stub flushes
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* pending operations, calls the real method, and returns `proxy` when the
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* real method returns `this` (for chaining). Private GSAP internals (keys
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* starting with `_`) and `then` are skipped — `then` makes GSAP timelines
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* thenable, which would cause `Promise.resolve(proxy)` / `await proxy` to
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* hang for paused timelines.
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*/
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// fallow-ignore-next-line complexity
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function forwardRemainingMethods(proxy: TimelineProxy, real: GsapTimeline): void {
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let obj: object | null = real as object;
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while (obj !== null && obj !== Object.prototype) {
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for (const key of Object.getOwnPropertyNames(obj)) {
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if (key === "constructor" || key === "then" || key in proxy || BATCHED_METHODS.has(key))
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continue;
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if (key.charAt(0) === "_") continue;
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const desc = Object.getOwnPropertyDescriptor(obj, key);
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if (!desc || typeof desc.value !== "function") continue;
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const fn = desc.value as (...a: unknown[]) => unknown;
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(proxy as Record<string, unknown>)[key] = function (
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this: unknown,
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...args: unknown[]
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): unknown {
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flushPendingOperations();
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const result = fn.call(real, ...args);
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return result === real ? proxy : result;
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};
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}
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obj = Object.getPrototypeOf(obj);
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}
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}
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/**
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* Create a queuing proxy around a real GSAP timeline.
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*
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* Batched methods (to/from/fromTo/set/add) queue operations for rAF flush.
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* All other methods on the real timeline are forwarded via dynamically
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* generated stubs that flush pending operations before delegating. This
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* uses a plain object — not `new Proxy` — because Chrome's headless shell
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* hangs when Proxy traps are exposed during page.goto navigation (Symbol
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* probing, thenable checks, DevTools serialization).
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*/
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function wrapTimeline(real: GsapTimeline): TimelineProxy {
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const proxy: TimelineProxy = {
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__hfReal: real,
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__hfQueue: [],
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__hfIsProxy: true,
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to(...args: unknown[]): TimelineProxy {
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return enqueueTimelineOperation(proxy, "to", args);
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},
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from(...args: unknown[]): TimelineProxy {
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return enqueueTimelineOperation(proxy, "from", args);
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},
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fromTo(...args: unknown[]): TimelineProxy {
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return enqueueTimelineOperation(proxy, "fromTo", args);
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},
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set(...args: unknown[]): TimelineProxy {
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return enqueueTimelineOperation(proxy, "set", args);
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},
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add(...args: unknown[]): TimelineProxy {
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return enqueueTimelineOperation(proxy, "add", args);
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},
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pause(...args: unknown[]): TimelineProxy {
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flushPendingOperations();
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real.pause(...args);
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return proxy;
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},
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play(...args: unknown[]): TimelineProxy {
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flushPendingOperations();
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real.play(...args);
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return proxy;
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},
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seek(...args: unknown[]): TimelineProxy {
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flushPendingOperations();
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real.seek(...args);
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return proxy;
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},
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totalTime(...args: unknown[]): unknown {
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flushPendingOperations();
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if (args.length > 0) {
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real.totalTime(...args);
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return proxy;
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}
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return real.totalTime();
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},
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time(...args: unknown[]): unknown {
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flushPendingOperations();
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if (args.length > 0) {
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real.time(...args);
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return proxy;
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}
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return real.time();
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},
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duration(...args: unknown[]): unknown {
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flushPendingOperations();
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if (args.length > 0) {
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real.duration(...args);
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return proxy;
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}
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return real.duration();
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},
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getChildren(...args: unknown[]): unknown[] {
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flushPendingOperations();
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const children = real.getChildren(...args);
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return Array.isArray(children) ? children : [];
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},
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paused(...args: unknown[]): unknown {
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flushPendingOperations();
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if (args.length > 0) {
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real.paused(...args);
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return proxy;
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}
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return real.paused();
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},
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timeScale(...args: unknown[]): unknown {
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flushPendingOperations();
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if (args.length > 0) {
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real.timeScale(...args);
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return proxy;
|
|
}
|
|
return real.timeScale();
|
|
},
|
|
kill(): void {
|
|
flushPendingOperations();
|
|
real.kill();
|
|
},
|
|
};
|
|
|
|
forwardRemainingMethods(proxy, real);
|
|
|
|
activeProxies.push(proxy);
|
|
return proxy;
|
|
}
|
|
|
|
// ─── Entry point ─────────────────────────────────────────────────────────────
|
|
|
|
if (typeof window !== "undefined") {
|
|
if (!window.__hf) window.__hf = {};
|
|
window.__hfTimelinesBuilding = false;
|
|
// Expose a synchronous flush so headless renderers can drain the queue
|
|
// instantly instead of waiting for rAF-based batch ticks. Also force-
|
|
// publishes the "timelines built" signal immediately (normally deferred
|
|
// via setTimeout(0)) — the caller guarantees page scripts have finished
|
|
// loading, so no more operations can arrive after the flush.
|
|
(window as Record<string, unknown>).__hfFlushSync = () => {
|
|
flushPendingOperations();
|
|
if (pendingOperations.length === 0 && window.__hfTimelinesBuilding) {
|
|
publishTimelinesBuilt();
|
|
}
|
|
};
|
|
|
|
// Intercept window.gsap assignment via a property trap so we can wrap
|
|
// `gsap.timeline()` before any user script calls it. GSAP is not yet
|
|
// loaded when this stub runs — it loads via a <script> tag in the HTML body.
|
|
let _realGsap: GsapInstance | null = null;
|
|
try {
|
|
Object.defineProperty(window, "gsap", {
|
|
configurable: true,
|
|
enumerable: true,
|
|
get(): GsapInstance | null {
|
|
return _realGsap;
|
|
},
|
|
set(g: GsapInstance): void {
|
|
_realGsap = g;
|
|
if (!g || typeof g.timeline !== "function") return;
|
|
const origTimeline = g.timeline.bind(g) as (params?: unknown) => GsapTimeline;
|
|
g.timeline = (params?: unknown): GsapTimeline => wrapTimeline(origTimeline(params));
|
|
// Tween-target tracking for top-level gsap.to/from/set/fromTo calls
|
|
// (compositions often use `gsap.set(el, { opacity: 0 })` for initial
|
|
// state — the timeline proxy never sees those).
|
|
for (const method of ["to", "from", "set"] as const) {
|
|
const orig = g[method];
|
|
if (typeof orig !== "function") continue;
|
|
const bound = (orig as (...a: unknown[]) => unknown).bind(g);
|
|
g[method] = (...args: unknown[]): unknown => {
|
|
observeTweenCall(method, args);
|
|
return bound(...args);
|
|
};
|
|
}
|
|
const origFromTo = g.fromTo;
|
|
if (typeof origFromTo === "function") {
|
|
const bound = (origFromTo as (...a: unknown[]) => unknown).bind(g);
|
|
g.fromTo = (...args: unknown[]): unknown => {
|
|
observeTweenCall("fromTo", args);
|
|
return bound(...args);
|
|
};
|
|
}
|
|
},
|
|
});
|
|
} catch {
|
|
// defineProperty failed (e.g. already non-configurable) — skip interception.
|
|
}
|
|
}
|