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* refactor(product-launch-video): restructure onto script-driven architecture Move product-launch-video onto the shared script-driven authoring flow: build-frame remixes a hyperframes-creative preset onto brand tokens, audio routes through the shared hyperframes-media engine, per-preset caption skins, and every frame is authored as a directed shot. Removes the old bespoke scripts (captions/validate/prep/hoist/…) in favour of the shared lib. assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard (reject an empty or markup-less scene file at assembly, before emitting data-composition-src, and re-dispatch) carried onto the restructured reader. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(pr-to-video): restructure onto script-driven architecture Move pr-to-video onto the shared script-driven authoring flow: ingest.mjs folds the gh PR artifacts into the synthetic capture package the shared backend (build-frame / captions / assemble-index) reads, add the mechanism beat, route audio through hyperframes-media, and remix a hyperframes-creative preset onto brand tokens via the shared lib. - Fix skill name: pr-to-video-refactor -> pr-to-video (match directory). - Drop a stale faceless-explainer-refactor reference in an ingest.mjs comment. - assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * refactor(faceless-explainer): restructure onto script-driven architecture Move faceless-explainer onto the shared script-driven authoring flow: every visual is invented (typography / abstract graphics / diagram / data-viz) and authored through the shared backend (build-frame remixes a hyperframes-creative preset onto tokens, audio via hyperframes-media, assemble-index builds the standalone index.html) using the shared lib. - Fix skill name: faceless-explainer-refactor -> faceless-explainer (match directory). - assemble-index.mjs keeps upstream #1629's blank/partial scene-file guard. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(skills): refresh test-skills-fresh.sh workflow roster Update the install-and-verify harness to the current surface: 10 workflows (adds website-to-video, embedded-captions, graphic-overlays, slideshow; drops the removed footage-recut) and refreshed example prompts. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * style(product-launch-video): oxfmt storyboard.mjs Run oxfmt over lib/storyboard.mjs — formatting only, no logic change. Fixes the Format / Preflight CI check. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * test(studio): import commitGsapPositionFromDrag from its actual module The function was split out into gsapDragPositionCommit.ts in #1605, but the test kept importing it from ./gsapDragCommit, which no longer exports it — yielding 'is not a function' at runtime. Import from the correct module. Inherited main breakage (same fix as #1631); fixes the Test CI check on this branch independently of merge order. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(hyperframes): refine router skill metadata tags Update the entry router's metadata tags (video / animation / router focus); oxfmt collapses the now-shorter metadata to a single line. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): tighten caption comment-strip + document audio --only merge Review follow-ups (#1635): - captions.mjs (x3): the HTML-comment strip used a single global replace, which CodeQL flags as incomplete multi-character sanitization (a nested/partial pair can re-form a marker the single pass misses). Strip in a fixpoint loop instead. Input is preset-library content, not user-controlled, so this is lint- cleanliness, not XSS defense. - audio.mjs (x3): document that fetch-sfx (--only sfx) MERGES into the neutral audio_engine_meta.json sidecar — the engine reads prev and recomputes only the sfx section, so voices/bgm from the generate pass are preserved (review Q). Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): remove existsSync->write TOCTOU in workflow scripts Clears the 9 js/file-system-race CodeQL alerts (captions/audio/transitions x3). Each was an existsSync precheck followed by a later write of the same path: - captions.mjs: caption-overrides shim -> atomic writeFileSync({ flag: 'wx' }). - audio.mjs (sync-durations) + transitions.mjs (inject): drop the existsSync precheck and read directly, surfacing the same friendly error from a try/catch on readFileSync — no check->write gap. Behavior is unchanged (same error messages); these are local single-process deterministic scripts so the race was never a real risk, but this clears the gate. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(skills): paint root composition ground color in assemble-index Per-frame roots carry data-start/data-duration and get clip-gated against the global timeline at render, so only the first frame's window overlaps global 0 — a frame's own full-bleed background can't serve as the video ground, and every frame after the first renders on the bare body color (black). Paint the ground on the always-present root composition using the project's frame.md canvas color (the same role the caption skin maps to --cap-canvas); fall back to the body letterbox color when frame.md is absent or has no resolvable ground. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * chore(hyperframes): drop router-tag edit (moved to the foundation PR) The entry SKILL.md is rewritten wholesale by the frame-presets/media foundation PR (#1632); editing it here too guaranteed a merge conflict. Restore this file to main and let the router-tag tweak live with the rewrite in #1632, so the two PRs no longer both touch it. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
364 lines
14 KiB
JavaScript
364 lines
14 KiB
JavaScript
#!/usr/bin/env node
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// assemble-index.mjs — deterministic top-level index.html assembly for a
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// product-launch project. No subagent, no judgment: turns STORYBOARD.md + the
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// built frame files (+ optional audio_meta.json) into the standalone index.html
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// the renderer consumes, and stages the frame-named capture assets into assets/.
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//
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// index.html is a *standalone* composition (root <div id="root"> directly in
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// <body>, no <template> wrapper — template is for sub-comps). Structure is
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// modeled on the canonical fixture packages/studio/fixtures/storyboard-sample/
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// index.html and the authoritative head/audio template in
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// packages/core/docs/quickstart-template.html. Frame mount order = STORYBOARD
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// document order. Transitions are NOT written here — the transitions injector
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// mutates this file afterward (data-start/duration/track-index + GSAP).
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//
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// Track lanes (same-track time-overlap is illegal — lint timeline_track_too_dense):
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// 1 frame sub-comp clips (sequential; the injector 0/1-ping-pongs for overlaps)
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// 2 captions sub-comp clip (full-duration overlay, on top of frames)
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// 10 per-frame voice <audio>
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// 11 BGM <audio>
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// 20+i SFX <audio> (one lane each)
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//
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// audio_meta.json contract (produced by audio.mjs; OPTIONAL — absent ⇒ silent
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// video, frames only). Durations come from STORYBOARD (audio sync-durations
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// writes them), NOT from here; this file carries only media PATHS, keyed by
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// frame number:
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// { "bgm": { "path": "assets/bgm/x.mp3", "volume": 0.8 } | null,
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// "voices":[ { "frame": 3, "path": "assets/voice/03.wav" } ],
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// "sfx": [ { "frame": 3, "file": "assets/sfx/x.mp3", "offset_s": 0,
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// "duration_s": 1.0, "volume": 0.35 } ] }
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//
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// Reads: --storyboard STORYBOARD.md, --hyperframes <project root>,
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// [--audio-meta audio_meta.json]. On disk: each built frame's src html,
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// capture/{assets,assets/videos,screenshots}/<basename> for staging, compositions/captions.html.
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// Writes: <project>/index.html + stages assets/<basename>.
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//
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// Exit 0 = index.html written + summary. Exit 1 = fatal contract break (no
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// frames, a built/animated frame missing its src/file, a frame with no
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// duration, an inner data-composition-id mismatch). No backstop: fix upstream.
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import { existsSync, readFileSync, writeFileSync } from "node:fs";
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import { basename, join, resolve } from "node:path";
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import { parseStoryboard } from "./lib/storyboard.mjs";
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import { parseFormat } from "./lib/dimensions.mjs";
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import { stageAssets } from "./lib/assets.mjs";
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import { parseColors, semanticColors } from "./lib/tokens.mjs";
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// ---------- argv ----------
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const argv = process.argv.slice(2);
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const flag = (name, def) => {
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const i = argv.indexOf(`--${name}`);
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return i >= 0 && i + 1 < argv.length ? argv[i + 1] : def;
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};
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function die(msg) {
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console.error(`✗ assemble-index.mjs: ${msg}`);
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process.exit(1);
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}
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const hyperframesDir = resolve(flag("hyperframes", "."));
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const storyboardPath = resolve(flag("storyboard", join(hyperframesDir, "STORYBOARD.md")));
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const audioMetaPath = resolve(flag("audio-meta", join(hyperframesDir, "audio_meta.json")));
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const outPath = resolve(flag("out", join(hyperframesDir, "index.html")));
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const r3 = (x) => Math.round(x * 1000) / 1000;
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const anomalies = [];
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// ---------- parse storyboard ----------
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if (!existsSync(storyboardPath)) die(`STORYBOARD.md not found at ${storyboardPath}`);
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const manifest = parseStoryboard(readFileSync(storyboardPath, "utf8"));
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const { width: WIDTH, height: HEIGHT } = parseFormat(manifest.globals.format);
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// ---------- resolve mountable frames in document order ----------
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// A frame mounts when its src html exists on disk. A built/animated frame
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// missing its src/file is a contract break (die). An outline frame with no
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// file is skipped (still a placeholder) with an anomaly note.
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const mounted = [];
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for (const f of manifest.frames) {
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const label = `frame ${f.number ?? f.index}${f.title ? ` (${f.title})` : ""}`;
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const built = f.status === "built" || f.status === "animated";
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if (!f.src) {
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if (built) die(`${label} is ${f.status} but has no \`src\` — the orchestrator must write it`);
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anomalies.push(`${label}: status ${f.status}, no src — skipped`);
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continue;
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}
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const compAbs = join(hyperframesDir, f.src);
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if (!existsSync(compAbs)) {
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if (built)
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die(`${label} is ${f.status} but its src ${f.src} is not on disk — re-dispatch the worker`);
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anomalies.push(`${label}: src ${f.src} not on disk (status ${f.status}) — skipped`);
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continue;
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}
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if (!Number.isFinite(f.durationSeconds) || f.durationSeconds <= 0) {
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die(
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`${label}: no positive duration (got ${JSON.stringify(f.duration)}) — run audio sync-durations`,
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);
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}
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// Host data-composition-id MUST equal the inner file's, or the runtime never
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// finds the timeline. frame_id = src basename (frame-worker contract); verify
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// the inner html actually declares it.
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const compId = basename(f.src).replace(/\.html?$/i, "");
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const html = readFileSync(compAbs, "utf8");
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// Guard against blank/partial scene files: a worker that errors or is
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// interrupted mid-write leaves an empty (or markup-less) file that exists but
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// fails at render with "Composition HTML is empty or could not be parsed".
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// Catch it here — before emitting data-composition-src — and re-dispatch.
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if (!html.trim() || !/<\w/.test(html)) {
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die(
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`${label}: ${f.src} is empty or has no HTML — the worker wrote a blank/partial file. Re-dispatch that worker before assembling.`,
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);
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}
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if (
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!html.includes(`data-composition-id="${compId}"`) &&
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!html.includes(`data-composition-id='${compId}'`)
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) {
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die(`${label}: ${f.src} has no data-composition-id="${compId}" (host/inner id must match)`);
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}
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mounted.push({ frame: f, compId, durationSeconds: r3(f.durationSeconds) });
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}
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if (mounted.length === 0) die("no mountable frames (none built with an on-disk src)");
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// cumulative starts — emitted data-start[i] + data-duration[i] == start[i+1] by
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// construction (renderer computes end the same way), so adjacent clips touch
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// exactly with no float-overlap.
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let acc = 0;
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for (const m of mounted) {
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m.start = acc;
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acc += m.durationSeconds;
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}
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const TOTAL = r3(acc);
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const startOfFrameNumber = new Map();
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for (const m of mounted) if (m.frame.number != null) startOfFrameNumber.set(m.frame.number, m);
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// ---------- audio_meta (optional) ----------
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let audio = { bgm: null, voices: [], sfx: [] };
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if (existsSync(audioMetaPath)) {
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try {
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const parsed = JSON.parse(readFileSync(audioMetaPath, "utf8"));
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audio = { bgm: parsed.bgm ?? null, voices: parsed.voices ?? [], sfx: parsed.sfx ?? [] };
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} catch (e) {
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die(`audio_meta.json parse: ${e.message}`);
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}
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}
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const voiceByFrame = new Map();
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for (const v of audio.voices) if (v.frame != null) voiceByFrame.set(v.frame, v);
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// ---------- build <body> in track order ----------
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const body = [];
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let voiceCount = 0;
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for (const m of mounted) {
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// (track 1) frame sub-comp clip — no class="clip" semantics needed; .scene CSS sizes it.
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body.push(
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` <div`,
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` id="el-${m.compId}"`,
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` class="scene"`,
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` data-composition-id="${m.compId}"`,
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` data-composition-src="${m.frame.src}"`,
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` data-start="${m.start}"`,
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` data-duration="${m.durationSeconds}"`,
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` data-track-index="1"`,
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` ></div>`,
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);
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// (track 10) voice — only when the file is actually on disk.
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const v = m.frame.number != null ? voiceByFrame.get(m.frame.number) : undefined;
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if (v?.path) {
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if (existsSync(join(hyperframesDir, v.path))) {
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body.push(
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` <audio`,
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` id="el-${m.compId}-voice"`,
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` src="${v.path}"`,
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` data-start="${m.start}"`,
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` data-duration="${m.durationSeconds}"`,
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` data-track-index="10"`,
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` data-volume="1"`,
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` ></audio>`,
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);
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voiceCount++;
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} else {
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anomalies.push(`${m.compId}: voice ${v.path} not on disk — skipped`);
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}
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}
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body.push("");
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}
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// (track 11) BGM — duck under narration when any voice is present.
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let bgmEmitted = false;
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if (audio.bgm?.path) {
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if (existsSync(join(hyperframesDir, audio.bgm.path))) {
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const vol = audio.bgm.volume != null ? audio.bgm.volume : voiceCount > 0 ? 0.8 : 0.9;
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body.push(
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` <!-- BGM -->`,
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` <audio`,
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` id="el-bgm"`,
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` src="${audio.bgm.path}"`,
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` data-start="0"`,
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` data-duration="${TOTAL}"`,
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` data-track-index="11"`,
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` data-volume="${vol}"`,
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` ></audio>`,
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"",
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);
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bgmEmitted = true;
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} else {
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anomalies.push(`bgm ${audio.bgm.path} not on disk — skipped`);
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}
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}
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// (track 2) captions — captions.mjs writes this or legally skips; key off existence.
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let captionsEmitted = false;
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if (existsSync(join(hyperframesDir, "compositions/captions.html"))) {
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body.push(
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` <!-- captions -->`,
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` <div`,
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` id="el-captions"`,
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` class="scene"`,
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` data-composition-id="captions"`,
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` data-composition-src="compositions/captions.html"`,
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` data-start="0"`,
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` data-duration="${TOTAL}"`,
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` data-track-index="2"`,
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` ></div>`,
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"",
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);
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captionsEmitted = true;
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}
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// (track 20+i) SFX — placed at its frame's start + offset.
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let sfxEmitted = 0;
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audio.sfx.forEach((cue, i) => {
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const host = cue.frame != null ? startOfFrameNumber.get(cue.frame) : undefined;
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if (!host) {
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anomalies.push(`sfx ${cue.file}: frame ${cue.frame} not mounted — skipped`);
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return;
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}
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const rel = cue.file;
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if (!existsSync(join(hyperframesDir, rel))) {
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anomalies.push(`sfx ${rel} not on disk — skipped`);
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return;
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}
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const t = r3(host.start + (cue.offset_s ?? 0));
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const dur = r3(cue.duration_s ?? 1);
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const vol = cue.volume != null ? cue.volume : 0.35;
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if (sfxEmitted === 0) body.push(` <!-- SFX -->`);
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body.push(
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` <audio`,
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` id="el-sfx-${i}"`,
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` src="${rel}"`,
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` data-start="${t}"`,
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` data-duration="${dur}"`,
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` data-track-index="${20 + i}"`,
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` data-volume="${vol}"`,
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` ></audio>`,
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);
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sfxEmitted++;
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});
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// ---------- stage frame-named assets: capture/ → assets/ (idempotent backstop) ----------
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// Frame workers + the live preview reference assets/<basename>; stage-assets.mjs
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// already ran this at Step 4 close. Re-run as a backstop so a late-named asset
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// still lands. Shared logic: lib/assets.mjs (first-wins, safe to call twice).
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const {
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staged,
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wanted,
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anomalies: assetAnomalies,
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} = stageAssets({
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hyperframesDir,
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frames: manifest.frames,
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});
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for (const a of assetAnomalies) anomalies.push(a);
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// ---------- <head> ----------
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// ---------- ground color ----------
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// Per-frame roots carry data-start/data-duration and get clip-gated against the
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// global timeline in render (only the first frame's [0,dur] window overlaps global
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// 0), so a frame's own full-bleed background can't be relied on as the video ground —
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// every frame after the first would render on the bare body color (black). Paint the
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// ground on the always-present root composition instead, using the project's frame.md
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// canvas color (the same ground role the caption skin maps to --cap-canvas). Falls
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// back to the body letterbox color when frame.md is absent or has no resolvable ground.
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const framePath = join(hyperframesDir, "frame.md");
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let groundColor = null;
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if (existsSync(framePath)) {
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try {
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const roles = semanticColors(parseColors(readFileSync(framePath, "utf8")));
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if (roles && roles.canvas) groundColor = roles.canvas;
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} catch {
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/* leave groundColor null — #root stays transparent over the body letterbox */
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}
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}
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const headStyle = [
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" * {",
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" margin: 0;",
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" padding: 0;",
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" box-sizing: border-box;",
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" }",
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" html,",
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" body {",
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` width: ${WIDTH}px;`,
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` height: ${HEIGHT}px;`,
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" overflow: hidden;",
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" background: #000;",
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" }",
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" #root {",
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" position: relative;",
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` width: ${WIDTH}px;`,
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` height: ${HEIGHT}px;`,
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" overflow: hidden;",
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...(groundColor ? [` background: ${groundColor};`] : []),
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" }",
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" .scene {",
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" position: absolute;",
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" inset: 0;",
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" width: 100%;",
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" height: 100%;",
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" }",
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].join("\n");
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const html = `<!doctype html>
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<html lang="en">
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<head>
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<meta charset="UTF-8" />
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<meta name="viewport" content="width=${WIDTH}, height=${HEIGHT}" />
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<script src="https://cdn.jsdelivr.net/npm/gsap@3.14.2/dist/gsap.min.js"></script>
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<style>
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${headStyle}
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</style>
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</head>
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<body>
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<div
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id="root"
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data-composition-id="main"
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data-start="0"
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data-duration="${TOTAL}"
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data-width="${WIDTH}"
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data-height="${HEIGHT}"
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>
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${body.join("\n")}
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</div>
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<script>
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window.__timelines = window.__timelines || {};
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window.__timelines["main"] = gsap.timeline({ paused: true });
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</script>
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</body>
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</html>
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`;
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writeFileSync(outPath, html);
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// ---------- summary ----------
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console.log(`✓ wrote ${outPath}`);
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console.log(` canvas: ${WIDTH}×${HEIGHT}`);
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console.log(` frames (track 1): ${mounted.length}`);
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console.log(` voice (track 10): ${voiceCount}`);
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||
console.log(` bgm (track 11): ${bgmEmitted ? "yes" : "no"}`);
|
||
console.log(` captions (track 2): ${captionsEmitted ? "yes" : "no"}`);
|
||
console.log(` sfx (track 20+): ${sfxEmitted}`);
|
||
console.log(` assets staged: ${staged}/${wanted.size}`);
|
||
console.log(` total duration: ${TOTAL}s`);
|
||
if (anomalies.length) {
|
||
console.log(`\nanomalies (non-fatal):`);
|
||
for (const a of anomalies) console.log(` - ${a}`);
|
||
}
|