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## What `applyPositionEdits(doc)` in `@hyperframes/core/runtime/position-edits` guarded each candidate element with `instanceof HTMLElement`. `doc` is frequently an iframe's document (the SDK's edit preview, any host embedding a composition), whose elements are `HTMLElement` instances of *that frame's realm* — never this module's. The check silently no-ops on every single element cross-realm, so bulk position edits never apply inside an iframe. ## Why Found during an audit of `@hyperframes/sdk`'s surface against pacific's movio integration. Pacific's `canvas-react` code has an explicit workaround comment for this exact bug: *"Upstream fix would be duck-typing in `@hyperframes/core` — until then, all host code must use this wrapper."* Every iframe-hosted consumer has had to reimplement the bulk-apply loop themselves to avoid it. ## How Use the document's own realm's `HTMLElement` constructor (`doc.defaultView?.HTMLElement`) instead of the module-scope global. Duck-type on `.style` when `defaultView` is unavailable (a detached/synthetic document). The single-element `applyPositionEditToElement` was already realm-safe — only the bulk wrapper had the bug. ## Test plan - [x] New regression test using a real jsdom iframe — confirmed it fails on the old `instanceof HTMLElement` check (0 applied, expected 1) and passes with the fix - [x] Full existing `positionEdits.test.ts` suite passes (14/14) - [x] Full `@hyperframes/core` suite passes (81 files / 1131 tests) - [x] `bun run build` clean (core + full workspace, incl. studio)
@hyperframes/core
Types, parsers, generators, compiler, linter, runtime, and frame adapters for the Hyperframes video framework.
Install
npm install @hyperframes/core
Most users don't need to install core directly — the CLI, producer, and studio packages depend on it internally.
What's inside
| Module | Description |
|---|---|
| Types | TimelineElement, CompositionSpec, Asset, canvas dimensions, defaults |
| Parsers | parseHtml — extract timeline elements from HTML; parseGsapScript — parse GSAP animations |
| Generators | generateHyperframesHtml — produce valid Hyperframes HTML from a composition spec |
| Compiler | compileTimingAttrs — resolve data-start / data-duration into absolute times |
| Linter | lintHyperframeHtml — validate Hyperframes HTML (missing attributes, overlapping tracks, etc.) |
| Runtime | IIFE script injected into the browser — manages seek, media playback, and the window.__hf protocol |
| Frame Adapters | Pluggable animation drivers (GSAP, Lottie, CSS, or custom) |
Frame Adapters
A frame adapter tells the engine how to seek your animation to a specific frame:
import { createGSAPFrameAdapter } from "@hyperframes/core";
const adapter = createGSAPFrameAdapter({
getTimeline: () => gsap.timeline(),
compositionId: "my-video",
});
Implement FrameAdapter for custom animation runtimes:
import type { FrameAdapter } from "@hyperframes/core";
const myAdapter: FrameAdapter = {
id: "my-adapter",
getDurationFrames: () => 300,
seekFrame: (frame) => {
/* seek your animation */
},
};
Parsing and generating HTML
import { parseHtml, generateHyperframesHtml } from "@hyperframes/core";
const { elements, metadata } = parseHtml(htmlString);
const html = generateHyperframesHtml(spec);
Linting
import { lintHyperframeHtml } from "@hyperframes/core/lint";
const result = lintHyperframeHtml(htmlString);
// result.findings: { severity, message, elementId }[]
Documentation
Full documentation: hyperframes.heygen.com/packages/core
Related packages
@hyperframes/engine— rendering engine that drives the browser@hyperframes/producer— full render pipeline (capture + encode)hyperframes— CLI