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hyperframes/packages
Vance Ingalls 7119d308c8 refactor(engine): split the audio FX render's page transfer
applyAudioFxChain was 180 lines at 23 cyclomatic / 23 cognitive, most of it the
CDP transfer: three chunked page.evaluate loops with the resource lease, the
guards and the envelope bake threaded between them. The transfer is now four
functions -- sendPlanesToPage, renderPlanesInPage, readPlaneFromPage /
readPlanesFromPage, envelopeWalkerFor -- leaving applyAudioFxChain as the
lease-and-lifecycle shell it is, at 11/7/62.

Every chunking comment moved with the code it explains, including the two that
matter most: why chunks stay separate byte arrays page-side, and why the output
Buffer's byteOffset/byteLength are respected when viewing it as Float32Array.

The helpers sit BELOW applyAudioFxChain on purpose -- fallow fingerprints a
finding by line position, so inserting above it would re-flag the inherited
complexity of everything further down the file.

Engine's audioFx suite (16 tests) passes unchanged.
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..
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